本文整理汇总了C++中WriteBackManager类的典型用法代码示例。如果您正苦于以下问题:C++ WriteBackManager类的具体用法?C++ WriteBackManager怎么用?C++ WriteBackManager使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了WriteBackManager类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: _writebackQueueLock
namespace mongo {
// ---------- WriteBackManager class ----------
// TODO init at mongod startup
WriteBackManager writeBackManager;
WriteBackManager::WriteBackManager() : _writebackQueueLock("sharding:writebackQueueLock") {
}
WriteBackManager::~WriteBackManager() {
}
OID WriteBackManager::queueWriteBack( const string& remote , BSONObjBuilder& b ) {
static mongo::mutex writebackIDOrdering( "WriteBackManager::queueWriteBack id ordering" );
scoped_lock lk( writebackIDOrdering );
OID writebackID;
writebackID.initSequential();
b.append( "id", writebackID );
getWritebackQueue( remote )->queue.push( b.obj() );
return writebackID;
}
shared_ptr<WriteBackManager::QueueInfo> WriteBackManager::getWritebackQueue( const string& remote ) {
scoped_lock lk ( _writebackQueueLock );
shared_ptr<QueueInfo>& q = _writebackQueues[remote];
if ( ! q )
q.reset( new QueueInfo() );
q->lastCall = Listener::getElapsedTimeMillis();
return q;
}
bool WriteBackManager::queuesEmpty() const {
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::const_iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
if (! queue->queue.empty() ) {
return false;
}
}
return true;
}
void WriteBackManager::appendStats( BSONObjBuilder& b ) const {
BSONObjBuilder sub;
long long totalQueued = 0;
long long now = Listener::getElapsedTimeMillis();
{
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::const_iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
BSONObjBuilder t( sub.subobjStart( it->first ) );
t.appendNumber( "n" , queue->queue.size() );
t.appendNumber( "minutesSinceLastCall" , ( now - queue->lastCall ) / ( 1000 * 60 ) );
t.done();
totalQueued += queue->queue.size();
}
}
b.appendBool( "hasOpsQueued" , totalQueued > 0 );
b.appendNumber( "totalOpsQueued" , totalQueued );
b.append( "queues" , sub.obj() );
}
bool WriteBackManager::cleanupOldQueues() {
long long now = Listener::getElapsedTimeMillis();
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
long long sinceMinutes = ( now - queue->lastCall ) / ( 1000 * 60 );
if ( sinceMinutes < 60 ) // minutes of inactivity.
continue;
log() << "deleting queue from: " << it->first
<< " of size: " << queue->queue.size()
<< " after " << sinceMinutes << " inactivity"
<< " (normal if any mongos has restarted)"
<< endl;
_writebackQueues.erase( it );
return true;
}
return false;
}
void WriteBackManager::Cleaner::taskDoWork() {
for ( int i=0; i<1000; i++ ) {
if ( ! writeBackManager.cleanupOldQueues() )
break;
}
}
//.........这里部分代码省略.........
开发者ID:AshishThakur,项目名称:mongo,代码行数:101,代码来源:d_writeback.cpp
示例2:
void WriteBackManager::Cleaner::taskDoWork() {
for ( int i=0; i<1000; i++ ) {
if ( ! writeBackManager.cleanupOldQueues() )
break;
}
}
开发者ID:AshishThakur,项目名称:mongo,代码行数:6,代码来源:d_writeback.cpp
示例3: _writebackQueueLock
namespace mongo {
// ---------- WriteBackManager class ----------
// TODO init at mongod startup
WriteBackManager writeBackManager;
WriteBackManager::WriteBackManager() : _writebackQueueLock("sharding:writebackQueueLock") {
}
WriteBackManager::~WriteBackManager() {
}
void WriteBackManager::queueWriteBack( const string& remote , const BSONObj& o ) {
getWritebackQueue( remote )->queue.push( o );
}
shared_ptr<WriteBackManager::QueueInfo> WriteBackManager::getWritebackQueue( const string& remote ) {
scoped_lock lk ( _writebackQueueLock );
shared_ptr<QueueInfo>& q = _writebackQueues[remote];
if ( ! q )
q.reset( new QueueInfo() );
q->lastCall = Listener::getElapsedTimeMillis();
return q;
}
bool WriteBackManager::queuesEmpty() const {
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::const_iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
if (! queue->queue.empty() ) {
return false;
}
}
return true;
}
void WriteBackManager::appendStats( BSONObjBuilder& b ) const {
BSONObjBuilder sub;
long long totalQueued = 0;
long long now = Listener::getElapsedTimeMillis();
{
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::const_iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
BSONObjBuilder t( sub.subobjStart( it->first ) );
t.appendNumber( "n" , queue->queue.size() );
t.appendNumber( "minutesSinceLastCall" , ( now - queue->lastCall ) / ( 1000 * 60 ) );
t.done();
totalQueued += queue->queue.size();
}
}
b.appendBool( "hasOpsQueued" , totalQueued > 0 );
b.appendNumber( "totalOpsQueued" , totalQueued );
b.append( "queues" , sub.obj() );
}
bool WriteBackManager::cleanupOldQueues() {
long long now = Listener::getElapsedTimeMillis();
scoped_lock lk( _writebackQueueLock );
for ( WriteBackQueuesMap::iterator it = _writebackQueues.begin(); it != _writebackQueues.end(); ++it ) {
const shared_ptr<QueueInfo> queue = it->second;
long long sinceMinutes = ( now - queue->lastCall ) / ( 1000 * 60 );
if ( sinceMinutes < 60 ) // minutes of inactivity.
continue;
log() << "deleting queue from: " << it->first
<< " of size: " << queue->queue.size()
<< " after " << sinceMinutes << " inactivity"
<< " (normal if any mongos has restarted)"
<< endl;
_writebackQueues.erase( it );
return true;
}
return false;
}
void WriteBackManager::Cleaner::taskDoWork() {
for ( int i=0; i<1000; i++ ) {
if ( ! writeBackManager.cleanupOldQueues() )
break;
}
}
// ---------- admin commands ----------
// Note, this command will block until there is something to WriteBack
class WriteBackCommand : public Command {
public:
virtual LockType locktype() const { return NONE; }
virtual bool slaveOk() const { return true; }
virtual bool adminOnly() const { return true; }
WriteBackCommand() : Command( "writebacklisten" ) {}
//.........这里部分代码省略.........
开发者ID:tanakh,项目名称:mongo,代码行数:101,代码来源:d_writeback.cpp
示例4: run
bool run(const string& , BSONObj& cmdObj, int, string& errmsg, BSONObjBuilder& result, bool) {
BSONElement e = cmdObj.firstElement();
if ( e.type() != jstOID ) {
errmsg = "need oid as first value";
return 0;
}
// get the command issuer's (a mongos) serverID
const OID id = e.__oid();
// the command issuer is blocked awaiting a response
// we want to do return at least at every 5 minutes so sockets don't timeout
BSONObj z;
if ( writeBackManager.getWritebackQueue(id.str())->queue.blockingPop( z, 5 * 60 /* 5 minutes */ ) ) {
MONGO_LOG(1) << "WriteBackCommand got : " << z << endl;
result.append( "data" , z );
}
else {
result.appendBool( "noop" , true );
}
#ifdef _DEBUG
// Sleep a short amount of time usually
int sleepFor = rand() % 10;
sleepmillis( sleepFor );
// Sleep a longer amount of time every once and awhile
int sleepLong = rand() % 50;
if( sleepLong == 0 ) sleepsecs( 2 );
#endif
return true;
}
开发者ID:tanakh,项目名称:mongo,代码行数:34,代码来源:d_writeback.cpp
示例5: run
bool run(const string& , BSONObj& cmdObj, int, string& errmsg, BSONObjBuilder& result, bool) {
cc().curop()->suppressFromCurop();
cc().curop()->setExpectedLatencyMs( 30000 );
BSONElement e = cmdObj.firstElement();
if ( e.type() != jstOID ) {
errmsg = "need oid as first value";
return 0;
}
// get the command issuer's (a mongos) serverID
const OID id = e.__oid();
// the command issuer is blocked awaiting a response
// we want to do return at least at every 5 minutes so sockets don't timeout
BSONObj z;
if ( writeBackManager.getWritebackQueue(id.str())->queue.blockingPop( z, 5 * 60 /* 5 minutes */ ) ) {
LOG(1) << "WriteBackCommand got : " << z << endl;
result.append( "data" , z );
}
else {
result.appendBool( "noop" , true );
}
#ifdef _DEBUG
PseudoRandom r(static_cast<int64_t>(time(0)));
// Sleep a short amount of time usually
int sleepFor = r.nextInt32( 10 );
sleepmillis( sleepFor );
// Sleep a longer amount of time every once and awhile
int sleepLong = r.nextInt32( 50 );
if( sleepLong == 0 ) sleepsecs( 2 );
#endif
return true;
}
开发者ID:AshishThakur,项目名称:mongo,代码行数:38,代码来源:d_writeback.cpp
示例6: run
bool run(const string& , BSONObj& cmdObj, int, string& errmsg, BSONObjBuilder& result, bool) {
BSONElement e = cmdObj.firstElement();
if ( e.type() != jstOID ) {
errmsg = "need oid as first value";
return 0;
}
// get the command issuer's (a mongos) serverID
const OID id = e.__oid();
// the command issuer is blocked awaiting a response
// we want to do return at least at every 5 minutes so sockets don't timeout
BSONObj z;
if ( writeBackManager.getWritebackQueue(id.str())->queue.blockingPop( z, 5 * 60 /* 5 minutes */ ) ) {
log(1) << "WriteBackCommand got : " << z << endl;
result.append( "data" , z );
}
else {
result.appendBool( "noop" , true );
}
return true;
}
开发者ID:dgriffith,项目名称:mongo,代码行数:24,代码来源:d_writeback.cpp
示例7: appendAtLeaf
virtual void appendAtLeaf( BSONObjBuilder& b ) const {
b.appendBool( _leafName, ! writeBackManager.queuesEmpty() );
}
开发者ID:AshishThakur,项目名称:mongo,代码行数:3,代码来源:d_writeback.cpp
注:本文中的WriteBackManager类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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