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C++ audio::SeekableAudioStream类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中audio::SeekableAudioStream的典型用法代码示例。如果您正苦于以下问题:C++ SeekableAudioStream类的具体用法?C++ SeekableAudioStream怎么用?C++ SeekableAudioStream使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了SeekableAudioStream类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: playSoundBuffer

uint Sound::playSoundBuffer(Audio::SoundHandle *handle, const SoundSample &buffer, int volume,
				sndHandleType handleType, bool loop) {
	if (!buffer._stream && !buffer._data) {
		warning("Empty stream");
		return 0;
	}
	// Create a new SeekableReadStream which will be automatically disposed
	// after the sample stops playing.  Do not dispose the original
	// data/stream though.
	// Beware that if the sample comes from an archive (i.e., is stored in
	// buffer._stream), then you must NOT play it more than once at the
	// same time, because streams are not thread-safe.  Playing it
	// repeatedly is OK.  Currently this is ensured by that archives are
	// only used for dubbing, which is only played from one place in
	// script.cpp, which blocks until the dubbed sentence has finished
	// playing.
	Common::SeekableReadStream *stream;
	const int skip = buffer._format == RAW80 ? 80 : 0;
	if (buffer._stream) {
		stream = new Common::SeekableSubReadStream(
			buffer._stream, skip, buffer._stream->size() /* end */, DisposeAfterUse::NO);
	} else {
		stream = new Common::MemoryReadStream(
			buffer._data + skip, buffer._length - skip /* length */, DisposeAfterUse::NO);
	}

	Audio::SeekableAudioStream *reader = NULL;
	switch (buffer._format) {
	case RAW:
	case RAW80:
		reader = Audio::makeRawStream(stream, buffer._frequency, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
		break;
#ifdef USE_MAD
	case MP3:
		reader = Audio::makeMP3Stream(stream, DisposeAfterUse::YES);
		break;
#endif
#ifdef USE_VORBIS
	case OGG:
		reader = Audio::makeVorbisStream(stream, DisposeAfterUse::YES);
		break;
#endif
#ifdef USE_FLAC
	case FLAC:
		reader = Audio::makeFLACStream(stream, DisposeAfterUse::YES);
		break;
#endif
	default:
		error("Unsupported compression format %d", static_cast<int> (buffer._format));
		delete stream;
		return 0;
	}

	const uint length = reader->getLength().msecs();
	const Audio::Mixer::SoundType soundType = (handleType == kVoiceHandle) ?
				Audio::Mixer::kSpeechSoundType : Audio::Mixer::kSFXSoundType;
	Audio::AudioStream *audio_stream = Audio::makeLoopingAudioStream(reader, loop ? 0 : 1);
	_mixer->playStream(soundType, handle, audio_stream, -1, volume);
	return length;
}
开发者ID:BenCastricum,项目名称:scummvm,代码行数:60,代码来源:sound.cpp


示例2: startVOCPlay

void SoundManager::startVOCPlay(const Common::String &filename) {
	Common::File f;
	if (!f.open(filename))
		error("Could not find voc file - %s", filename.c_str());

	Audio::SeekableAudioStream *audioStream = Audio::makeVOCStream(f.readStream(f.size()),
		Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);

	_mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
	audioStream->seek(Audio::Timestamp(_vocOffset * 1000, 11025));
}
开发者ID:Cruel,项目名称:scummvm,代码行数:11,代码来源:sound.cpp


示例3: voicePlay

int32 Sound::voicePlay(const char *file, Audio::SoundHandle *handle, uint8 volume, bool isSfx) {
	Audio::SeekableAudioStream *audioStream = getVoiceStream(file);

	if (!audioStream) {
		return 0;
	}

	int playTime = audioStream->getLength().msecs();
	playVoiceStream(audioStream, handle, volume, isSfx);
	return playTime;
}
开发者ID:Templier,项目名称:scummvm-test,代码行数:11,代码来源:sound.cpp


示例4: openSound

bool AIFFTrack::openSound(const Common::String &filename, const Common::String &soundName, const Audio::Timestamp *start) {
	Common::SeekableReadStream *file = g_resourceloader->openNewStreamFile(filename, true);
	if (!file) {
		Debug::debug(Debug::Sound, "Stream for %s not open", soundName.c_str());
		return false;
	}
	_soundName = soundName;
	Audio::SeekableAudioStream *aiffStream = Audio::makeAIFFStream(file, DisposeAfterUse::YES);
	_stream = aiffStream;
	if (start)
		aiffStream->seek(*start);
	if (!_stream)
		return false;
	_handle = new Audio::SoundHandle();
	return true;
}
开发者ID:JoseJX,项目名称:residualvm,代码行数:16,代码来源:aifftrack.cpp


示例5:

bool Win32AudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool onlyEmulate,
		Audio::Mixer::SoundType soundType) {
	// Prefer emulation
	if (DefaultAudioCDManager::play(track, numLoops, startFrame, duration, onlyEmulate, soundType))
		return true;

	// If we're set to only emulate, or have no CD drive, return here
	if (onlyEmulate || _driveHandle == INVALID_HANDLE_VALUE)
		return false;

	// HACK: For now, just assume that track number is right
	// That only works because ScummVM uses the wrong track number anyway

	if (track >= (int)_tocEntries.size() - 1) {
		warning("No such track %d", track);
		return false;
	}

	// Bail if the track isn't an audio track
	if ((_tocEntries[track].Control & 0x04) != 0) {
		warning("Track %d is not audio", track);
		return false;
	}

	// Create the AudioStream and play it
	debug(1, "Playing CD track %d", track);

	Audio::SeekableAudioStream *audioStream = new Win32AudioCDStream(_driveHandle, _tocEntries[track], _tocEntries[track + 1]);

	Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
	Audio::Timestamp end = (duration == 0) ? audioStream->getLength() : Audio::Timestamp(0, startFrame + duration, 75);

	// Fake emulation since we're really playing an AudioStream
	_emulating = true;

	_mixer->playStream(
	    soundType,
	    &_handle,
	    Audio::makeLoopingAudioStream(audioStream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops),
	    -1,
	    _cd.volume,
	    _cd.balance,
	    DisposeAfterUse::YES,
	    true);
	return true;
}
开发者ID:BenCastricum,项目名称:scummvm,代码行数:46,代码来源:win32-audiocd.cpp


示例6: play

void DefaultAudioCDManager::play(int track, int numLoops, int startFrame, int duration, bool only_emulate) {
	if (numLoops != 0 || startFrame != 0) {
		_cd.track = track;
		_cd.numLoops = numLoops;
		_cd.start = startFrame;
		_cd.duration = duration;

		// Try to load the track from a compressed data file, and if found, use
		// that. If not found, attempt to start regular Audio CD playback of
		// the requested track.
		char trackName[2][16];
		sprintf(trackName[0], "track%d", track);
		sprintf(trackName[1], "track%02d", track);
		Audio::SeekableAudioStream *stream = 0;

		for (int i = 0; !stream && i < 2; ++i)
			stream = Audio::SeekableAudioStream::openStreamFile(trackName[i]);

		// Stop any currently playing emulated track
		_mixer->stopHandle(_handle);

		if (stream != 0) {
			Audio::Timestamp start = Audio::Timestamp(0, startFrame, 75);
			Audio::Timestamp end = duration ? Audio::Timestamp(0, startFrame + duration, 75) : stream->getLength();

			/*
			FIXME: Seems numLoops == 0 and numLoops == 1 both indicate a single repetition,
			while all other positive numbers indicate precisely the number of desired
			repetitions. Finally, -1 means infinitely many
			*/
			_emulating = true;
			_mixer->playStream(Audio::Mixer::kMusicSoundType, &_handle,
			                        Audio::makeLoopingAudioStream(stream, start, end, (numLoops < 1) ? numLoops + 1 : numLoops), -1, _cd.volume, _cd.balance);
		} else {
			_emulating = false;
			if (!only_emulate)
				playCD(track, numLoops, startFrame, duration);
		}
	}
}
开发者ID:AdamRi,项目名称:scummvm-pink,代码行数:40,代码来源:default-audiocd.cpp


示例7: getSeekableAudioStream

bool VideoDecoder::SeekableAudioTrack::seek(const Audio::Timestamp &time) {
	Audio::SeekableAudioStream *stream = getSeekableAudioStream();
	assert(stream);
	return stream->seek(time);
}
开发者ID:86400,项目名称:scummvm,代码行数:5,代码来源:video_decoder.cpp


示例8: load


//.........这里部分代码省略.........

	// Default sound type is 16-bit signed PCM, used in ITE
	byte rawFlags = Audio::FLAG_16BITS;

	if (_vm->getGameId() == GID_ITE) {
		if (context->fileType() & GAME_MACBINARY) {
			// ITE Mac has sound in the Mac snd format
			resourceType = kSoundMacSND;
		} else if (_vm->getFeatures() & GF_8BIT_UNSIGNED_PCM) {	// older ITE demos
			rawFlags |= Audio::FLAG_UNSIGNED;
			rawFlags &= ~Audio::FLAG_16BITS;
		} else if (!uncompressedSound && !scumm_stricmp(context->fileName(), "voicesd.rsc")) {
			// Voice files in newer ITE demo versions are OKI ADPCM (VOX) encoded.
			resourceType = kSoundVOX;
		}
	}

	buffer.stream = 0;

	// Check for LE sounds
	if (!context->isBigEndian())
		rawFlags |= Audio::FLAG_LITTLE_ENDIAN;

	switch (resourceType) {
	case kSoundPCM: {
		// In ITE CD German, some voices are absent and contain just 5 zero bytes.
		// Round down to an even number when the audio is 16-bit so makeRawStream
		// will accept the data (needs to be an even size for 16-bit data).
		// See bug #1256701

		if ((soundResourceLength & 1) && (rawFlags & Audio::FLAG_16BITS))
			soundResourceLength &= ~1;

		Audio::SeekableAudioStream *audStream = Audio::makeRawStream(READ_STREAM(soundResourceLength), 22050, rawFlags);
		buffer.stream = audStream;
		buffer.streamLength = audStream->getLength();
		result = true;
		} break;
	case kSoundVOX:
		buffer.stream = Audio::makeADPCMStream(READ_STREAM(soundResourceLength), DisposeAfterUse::YES, soundResourceLength, Audio::kADPCMOki, 22050, 1);
		buffer.streamLength = Audio::Timestamp(0, soundResourceLength * 2, buffer.stream->getRate());
		result = true;
		break;
	case kSoundMacSND: {
		Audio::SeekableAudioStream *audStream = Audio::makeMacSndStream(READ_STREAM(soundResourceLength), DisposeAfterUse::YES);
		buffer.stream = audStream;
		buffer.streamLength = audStream->getLength();
		result = true;
		} break;
	case kSoundAIFF: {
		Audio::SeekableAudioStream *audStream = Audio::makeAIFFStream(READ_STREAM(soundResourceLength), DisposeAfterUse::YES);
		buffer.stream = audStream;
		buffer.streamLength = audStream->getLength();
		result = true;
		} break;
	case kSoundVOC: {
		Audio::SeekableAudioStream *audStream = Audio::makeVOCStream(READ_STREAM(soundResourceLength), Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
		buffer.stream = audStream;
		buffer.streamLength = audStream->getLength();
		result = true;
		} break;
	case kSoundWAV:
	case kSoundShorten:
		if (resourceType == kSoundWAV) {
			result = Audio::loadWAVFromStream(readS, size, rate, rawFlags);
#ifdef ENABLE_SAGA2
开发者ID:alcherk,项目名称:scummvm,代码行数:67,代码来源:sndres.cpp



注:本文中的audio::SeekableAudioStream类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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