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C++ featurelist::const_iterator类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中featurelist::const_iterator的典型用法代码示例。如果您正苦于以下问题:C++ const_iterator类的具体用法?C++ const_iterator怎么用?C++ const_iterator使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了const_iterator类的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1:

void 
CollectionFilterState::push( const FeatureList& input )
{
    for( FeatureList::const_iterator i = input.begin(); i != input.end(); i++ )
        if ( i->get()->hasShapeData() )
            features.push_back( i->get() );
}
开发者ID:aarnchng,项目名称:osggis,代码行数:7,代码来源:CollectionFilterState.cpp


示例2: while

// reads a chunk of features into a memory cache; do this for performance
// and to avoid needing the OGR Mutex every time
void
FeatureCursorOGR::readChunk()
{
    if ( !_resultSetHandle )
        return;
    
    OGR_SCOPED_LOCK;

    while( _queue.size() < _chunkSize && !_resultSetEndReached )
    {
        FeatureList filterList;
        while( filterList.size() < _chunkSize && !_resultSetEndReached )
        {
            OGRFeatureH handle = OGR_L_GetNextFeature( _resultSetHandle );
            if ( handle )
            {
                osg::ref_ptr<Feature> feature = OgrUtils::createFeature( handle, _profile.get() );

                if (feature.valid() &&
                    !_source->isBlacklisted( feature->getFID() ) &&
                    validateGeometry( feature->getGeometry() ))
                {
                    filterList.push_back( feature.release() );
                }
                OGR_F_Destroy( handle );
            }
            else
            {
                _resultSetEndReached = true;
            }
        }

        // preprocess the features using the filter list:
        if ( !_filters.empty() )
        {
            FilterContext cx;
            cx.setProfile( _profile.get() );
            if (_query.bounds().isSet())
            {
                cx.extent() = GeoExtent(_profile->getSRS(), _query.bounds().get());
            }
            else
            {
                cx.extent() = _profile->getExtent();
            }

            for( FeatureFilterList::const_iterator i = _filters.begin(); i != _filters.end(); ++i )
            {
                FeatureFilter* filter = i->get();
                cx = filter->push( filterList, cx );
            }
        }

        for(FeatureList::const_iterator i = filterList.begin(); i != filterList.end(); ++i)
        {
            _queue.push( i->get() );
        }
    }
}
开发者ID:469447793,项目名称:osgearth,代码行数:61,代码来源:FeatureCursorOGR.cpp


示例3: factory

//clustering:
//  troll the external model for geodes. for each geode, create a geode in the target
//  model. then, for each geometry in that geode, replicate it once for each instance of
//  the model in the feature batch and transform the actual verts to a local offset
//  relative to the tile centroid. Finally, reassemble all the geodes and optimize. 
//  hopefully stateset sharing etc will work out. we may need to strip out LODs too.
bool
SubstituteModelFilter::cluster(const FeatureList&           features,
                               const MarkerSymbol*          symbol, 
                               Session* session,
                               osg::Group*                  attachPoint,
                               FilterContext&               cx )
{    
    MarkerToFeatures markerToFeatures;
    MarkerFactory factory( session);
    for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
    {
        Feature* f = i->get();
        osg::ref_ptr< osg::Node > model = factory.getOrCreateNode( f, symbol );
        //Try to find the existing entry
        if (model.valid())
        {
            MarkerToFeatures::iterator itr = markerToFeatures.find( model.get() );
            if (itr == markerToFeatures.end())
            {
                markerToFeatures[ model.get() ].push_back( f );
            }
            else
            {
                itr->second.push_back( f );
            }
        }
    }

    /*
    OE_NOTICE << "Sorted models into " << markerToFeatures.size() << " buckets" << std::endl;
    for (MarkerToFeatures::iterator i = markerToFeatures.begin(); i != markerToFeatures.end(); ++i)
    {
        OE_NOTICE << "    Bucket has " << i->second.size() << " features" << std::endl;
    }
    */

    //For each model, cluster the features that use that model

    for (MarkerToFeatures::iterator i = markerToFeatures.begin(); i != markerToFeatures.end(); ++i)
    {
        osg::Node* clone = dynamic_cast<osg::Node*>( i->first->clone( osg::CopyOp::DEEP_COPY_ALL ) );

        // ..and apply the clustering to the copy.
        ClusterVisitor cv( i->second, _modelMatrix, this, cx );
        clone->accept( cv );

        attachPoint->addChild( clone );
    }

    return true;
}
开发者ID:rdelmont,项目名称:osgearth,代码行数:57,代码来源:SubstituteModelFilter.cpp


示例4: uriEx

//clustering:
//  troll the external model for geodes. for each geode, create a geode in the target
//  model. then, for each geometry in that geode, replicate it once for each instance of
//  the model in the feature batch and transform the actual verts to a local offset
//  relative to the tile centroid. Finally, reassemble all the geodes and optimize. 
//  hopefully stateset sharing etc will work out. we may need to strip out LODs too.
bool
SubstituteModelFilter::cluster(const FeatureList&           features,
                               const MarkerSymbol*          symbol, 
                               Session*                     session,
                               osg::Group*                  attachPoint,
                               FilterContext&               context )
{    
    MarkerToFeatures markerToFeatures;

    // first, sort the features into buckets, each bucket corresponding to a
    // unique marker.
    for (FeatureList::const_iterator i = features.begin(); i != features.end(); ++i)
    {
        Feature* f = i->get();

        // resolve the URI for the marker:
        StringExpression uriEx( *symbol->url() );
        URI markerURI( f->eval( uriEx, &context ), uriEx.uriContext() );

        // find and load the corresponding marker model. We're using the session-level
        // object store to cache models. This is thread-safe sine we are always going
        // to CLONE the model before using it.
        osg::ref_ptr<osg::Node> model = context.getSession()->getObject<osg::Node>( markerURI.full() );
        if ( !model.valid() )
        {
            osg::ref_ptr<MarkerResource> mres = new MarkerResource();
            mres->uri() = markerURI;
            model = mres->createNode( context.getSession()->getDBOptions() );
            if ( model.valid() )
            {
                // store it, but only if there isn't already one in there.
                context.getSession()->putObject( markerURI.full(), model.get(), false );
            }
        }

        if ( model.valid() )
        {
            MarkerToFeatures::iterator itr = markerToFeatures.find( model.get() );
            if (itr == markerToFeatures.end())
                markerToFeatures[ model.get() ].push_back( f );
            else
                itr->second.push_back( f );
        }
    }

    //For each model, cluster the features that use that marker
    for (MarkerToFeatures::iterator i = markerToFeatures.begin(); i != markerToFeatures.end(); ++i)
    {
        osg::Node* prototype = i->first;

        // we're using the Session cache since we know we'll be cloning.
        if ( prototype )
        {
            osg::Node* clone = osg::clone( prototype, osg::CopyOp::DEEP_COPY_ALL );

            // ..and apply the clustering to the copy.
            ClusterVisitor cv( i->second, symbol, this, context );
            clone->accept( cv );

            attachPoint->addChild( clone );
        }
    }

    return true;
}
开发者ID:spencerg,项目名称:osgearth,代码行数:71,代码来源:SubstituteModelFilter.cpp


示例5: apply

        void apply( osg::Geode& geode )
        {
            bool makeECEF = _cx.getSession()->getMapInfo().isGeocentric();
            const SpatialReference* srs = _cx.profile()->getSRS();

            NumericExpression scaleEx = *_symbol->scale();
            osg::Matrixd scaleMatrix;

            // save the geode's drawables..
            osg::Geode::DrawableList old_drawables = geode.getDrawableList();

            // ..and clear out the drawables list.
            geode.removeDrawables( 0, geode.getNumDrawables() );

            // foreach each drawable that was originally in the geode...
            for( osg::Geode::DrawableList::iterator i = old_drawables.begin(); i != old_drawables.end(); i++ )
            {
                osg::Geometry* originalDrawable = dynamic_cast<osg::Geometry*>( i->get() );
                if ( !originalDrawable )
                    continue;

                // go through the list of input features...
                for( FeatureList::const_iterator j = _features.begin(); j != _features.end(); j++ )
                {
                    const Feature* feature = j->get();

                    if ( _symbol->scale().isSet() )
                    {
                        double scale = feature->eval( scaleEx, &_cx );
                        scaleMatrix.makeScale( scale, scale, scale );
                    }

                    ConstGeometryIterator gi( feature->getGeometry(), false );
                    while( gi.hasMore() )
                    {
                        const Geometry* geom = gi.next();

                        for( Geometry::const_iterator k = geom->begin(); k != geom->end(); ++k )
                        {
                            osg::Vec3d   point = *k;
                            osg::Matrixd mat;

                            if ( makeECEF )
                            {
                                osg::Matrixd rotation;
                                ECEF::transformAndGetRotationMatrix( point, srs, point, rotation );
                                mat = rotation * scaleMatrix * osg::Matrixd::translate(point) * _f2n->world2local();
                            }
                            else
                            {
                                mat = scaleMatrix * osg::Matrixd::translate(point) * _f2n->world2local();
                            }

                            // clone the source drawable once for each input feature.
                            osg::ref_ptr<osg::Geometry> newDrawable = osg::clone( 
                                originalDrawable, 
                                osg::CopyOp::DEEP_COPY_ARRAYS | osg::CopyOp::DEEP_COPY_PRIMITIVES );

                            osg::Vec3Array* verts = dynamic_cast<osg::Vec3Array*>( newDrawable->getVertexArray() );
                            if ( verts )
                            {
                                for( osg::Vec3Array::iterator v = verts->begin(); v != verts->end(); ++v )
                                {
                                    (*v).set( (*v) * mat );
                                }
                                
                                // add the new cloned, translated drawable back to the geode.
                                geode.addDrawable( newDrawable.get() );
                            }
                        }

                    }
                }
            }

            geode.dirtyBound();

            MeshConsolidator::run( geode );

            // merge the geometry. Not sure this is necessary
            osgUtil::Optimizer opt;
            opt.optimize( &geode, osgUtil::Optimizer::MERGE_GEOMETRY | osgUtil::Optimizer::SHARE_DUPLICATE_STATE );
            
            osg::NodeVisitor::apply( geode );
        }
开发者ID:spencerg,项目名称:osgearth,代码行数:85,代码来源:SubstituteModelFilter.cpp


示例6: apply

    void apply( osg::Geode& geode )
    {
        // save the geode's drawables..
        osg::Geode::DrawableList old_drawables = geode.getDrawableList();

        //OE_DEBUG << "ClusterVisitor geode " << &geode << " featureNode=" << _featureNode << " drawables=" << old_drawables.size() << std::endl;

        // ..and clear out the drawables list.
        geode.removeDrawables( 0, geode.getNumDrawables() );

        // foreach each drawable that was originally in the geode...
        for( osg::Geode::DrawableList::iterator i = old_drawables.begin(); i != old_drawables.end(); i++ )
        {
            osg::Geometry* originalDrawable = dynamic_cast<osg::Geometry*>( i->get() );
            if ( !originalDrawable )
                continue;

            // go through the list of input features...
            for( FeatureList::const_iterator j = _features.begin(); j != _features.end(); j++ )
            {
                Feature* feature = j->get();

                osg::Matrixd scaleMatrix;

                if ( _symbol->scale().isSet() )
                {
                    double scale = feature->eval( _scaleExpr, &_cx );
                    scaleMatrix.makeScale( scale, scale, scale );
                }

                osg::Matrixd rotationMatrix;
                if ( _modelSymbol && _modelSymbol->heading().isSet() )
                {
                    float heading = feature->eval( _headingExpr, &_cx );
                    rotationMatrix.makeRotate( osg::Quat(osg::DegreesToRadians(heading), osg::Vec3(0,0,1)) );
                }

                GeometryIterator gi( feature->getGeometry(), false );
                while( gi.hasMore() )
                {
                    Geometry* geom = gi.next();

                    // if necessary, transform the points to the target SRS:
                    if ( !_makeECEF && !_targetSRS->isEquivalentTo(_srs) )
                    {
                        _srs->transform( geom->asVector(), _targetSRS );
                    }

                    for( Geometry::const_iterator k = geom->begin(); k != geom->end(); ++k )
                    {
                        osg::Vec3d   point = *k;
                        osg::Matrixd mat;

                        if ( _makeECEF )
                        {
                            osg::Matrixd rotation;
                            ECEF::transformAndGetRotationMatrix( point, _srs, point, _targetSRS, rotation );
                            mat = rotationMatrix * rotation * scaleMatrix * osg::Matrixd::translate(point) * _f2n->world2local();
                        }
                        else
                        {
                            mat = rotationMatrix * scaleMatrix * osg::Matrixd::translate(point) * _f2n->world2local();
                        }

                        // clone the source drawable once for each input feature.
                        osg::ref_ptr<osg::Geometry> newDrawable = osg::clone( 
                            originalDrawable, 
                            osg::CopyOp::DEEP_COPY_ARRAYS | osg::CopyOp::DEEP_COPY_PRIMITIVES );

                        osg::Vec3Array* verts = dynamic_cast<osg::Vec3Array*>( newDrawable->getVertexArray() );
                        if ( verts )
                        {
                            for( osg::Vec3Array::iterator v = verts->begin(); v != verts->end(); ++v )
                            {
                                (*v).set( (*v) * mat );
                            }

                            // add the new cloned, translated drawable back to the geode.
                            geode.addDrawable( newDrawable.get() );

                            if ( _cx.featureIndex() )
                                _cx.featureIndex()->tagPrimitiveSets( newDrawable.get(), feature );
                        }
                    }

                }
            }
        }

        geode.dirtyBound();

        MeshConsolidator::run( geode );

        osg::NodeVisitor::apply( geode );
    }
开发者ID:dreamfrog,项目名称:osgearth,代码行数:95,代码来源:SubstituteModelFilter.cpp


示例7: instanceURI

bool
SubstituteModelFilter::process(const FeatureList&           features,
                               const InstanceSymbol*        symbol,
                               Session*                     session,
                               osg::Group*                  attachPoint,
                               FilterContext&               context )
{
    // Establish SRS information:
    bool makeECEF = context.getSession()->getMapInfo().isGeocentric();
    const SpatialReference* targetSRS = context.getSession()->getMapInfo().getSRS();

    // first, go through the features and build the model cache. Apply the model matrix' scale
    // factor to any AutoTransforms directly (cloning them as necessary)
    std::map< std::pair<URI, float>, osg::ref_ptr<osg::Node> > uniqueModels;

    // keep track of failed URIs so we don't waste time or warning messages on them
    std::set< URI > missing;

    StringExpression  uriEx   = *symbol->url();
    NumericExpression scaleEx = *symbol->scale();

    const ModelSymbol* modelSymbol = dynamic_cast<const ModelSymbol*>(symbol);
    const IconSymbol*  iconSymbol  = dynamic_cast<const IconSymbol*> (symbol);

    NumericExpression headingEx;
    if ( modelSymbol )
        headingEx = *modelSymbol->heading();

    for( FeatureList::const_iterator f = features.begin(); f != features.end(); ++f )
    {
        Feature* input = f->get();

        // evaluate the instance URI expression:
        StringExpression uriEx = *symbol->url();
        URI instanceURI( input->eval(uriEx, &context), uriEx.uriContext() );

        // find the corresponding marker in the cache
        osg::ref_ptr<InstanceResource> instance;
        if ( !findResource(instanceURI, symbol, context, missing, instance) )
            continue;

        // evalute the scale expression (if there is one)
        float scale = 1.0f;
        osg::Matrixd scaleMatrix;

        if ( symbol->scale().isSet() )
        {
            scale = input->eval( scaleEx, &context );
            if ( scale == 0.0 )
                scale = 1.0;
            if ( scale != 1.0 )
                _normalScalingRequired = true;
            scaleMatrix = osg::Matrix::scale( scale, scale, scale );
        }
        
        osg::Matrixd rotationMatrix;

        if ( modelSymbol && modelSymbol->heading().isSet() )
        {
            float heading = input->eval(headingEx, &context);
            rotationMatrix.makeRotate( osg::Quat(osg::DegreesToRadians(heading), osg::Vec3(0,0,1)) );
        }

        // how that we have a marker source, create a node for it
        std::pair<URI,float> key( instanceURI, scale );

        // cache nodes per instance.
        osg::ref_ptr<osg::Node>& model = uniqueModels[key];
        if ( !model.valid() )
        {
            context.resourceCache()->getInstanceNode( instance.get(), model );

            // if icon decluttering is off, install an AutoTransform.
            if ( iconSymbol )
            {
                if ( iconSymbol->declutter() == true )
                {
                    Decluttering::setEnabled( model->getOrCreateStateSet(), true );
                }
                else if ( dynamic_cast<osg::AutoTransform*>(model.get()) == 0L )
                {
                    osg::AutoTransform* at = new osg::AutoTransform();
                    at->setAutoRotateMode( osg::AutoTransform::ROTATE_TO_SCREEN );
                    at->setAutoScaleToScreen( true );
                    at->addChild( model );
                    model = at;
                }
            }
        }

        if ( model.valid() )
        {
            GeometryIterator gi( input->getGeometry(), false );
            while( gi.hasMore() )
            {
                Geometry* geom = gi.next();

                // if necessary, transform the points to the target SRS:
                if ( !makeECEF && !targetSRS->isEquivalentTo(context.profile()->getSRS()) )
                {
//.........这里部分代码省略.........
开发者ID:dreamfrog,项目名称:osgearth,代码行数:101,代码来源:SubstituteModelFilter.cpp


示例8: createNode

    /**
     * Creates a complete set of positioned label nodes from a feature list.
     */
    osg::Node* createNode(
        const FeatureList&   input,
        const TextSymbol*    text,
        const FilterContext& context )
    {
        osg::Group* group = 0L;
        std::set<std::string> used; // to prevent dupes
        bool skipDupes = (text->removeDuplicateLabels() == true);

        StringExpression  contentExpr ( *text->content() );
        NumericExpression priorityExpr( *text->priority() );

        bool makeECEF = false;
        if ( context.isGeoreferenced() )
        {
            makeECEF = context.getSession()->getMapInfo().isGeocentric();
        }

        for( FeatureList::const_iterator i = input.begin(); i != input.end(); ++i )
        {
            const Feature* feature = i->get();
            if ( !feature )
                continue;

            const Geometry* geom = feature->getGeometry();
            if ( !geom )
                continue;

            osg::Vec3d centroid  = geom->getBounds().center();

            if ( makeECEF )
            {
                context.profile()->getSRS()->transformToECEF( centroid, centroid );
            }

            const std::string& value = feature->eval( contentExpr, &context );

            if ( !value.empty() && (!skipDupes || used.find(value) == used.end()) )
            {
                if ( !group )
                {
                    group = new osg::Group();
                }

                double priority = feature->eval( priorityExpr, &context );

                Controls::LabelControl* label = new Controls::LabelControl( value );
                if ( text->fill().isSet() )
                    label->setForeColor( text->fill()->color() );
                if ( text->halo().isSet() )
                    label->setHaloColor( text->halo()->color() );
                if ( text->size().isSet() )
                    label->setFontSize( *text->size() );
                if ( text->font().isSet() )
                    label->setFont( osgText::readFontFile(*text->font()) );

                Controls::ControlNode* node = new Controls::ControlNode( label, priority );

                osg::MatrixTransform* xform = new osg::MatrixTransform( osg::Matrixd::translate(centroid) );
                xform->addChild( node );

                // for a geocentric map, do a simple dot product cull.
                if ( makeECEF )
                {
                    xform->setCullCallback( new CullNodeByHorizon(
                        centroid, 
                        context.getSession()->getMapInfo().getProfile()->getSRS()->getEllipsoid()) );
                    group->addChild( xform );
                }
                else
                {
                    group->addChild( xform );
                }

                if ( skipDupes )
                {
                    used.insert( value );
                }
            }
        }

        return group;
    }
开发者ID:spencerg,项目名称:osgearth,代码行数:86,代码来源:OverlayLabelSource.cpp


示例9: scriptExpr

bool
SubstituteModelFilter::process(const FeatureList&           features,
                               const InstanceSymbol*        symbol,
                               Session*                     session,
                               osg::Group*                  attachPoint,
                               FilterContext&               context )
{
    // Establish SRS information:
    bool makeECEF = context.getSession()->getMapInfo().isGeocentric();
    const SpatialReference* targetSRS = context.getSession()->getMapInfo().getSRS();

    // first, go through the features and build the model cache. Apply the model matrix' scale
    // factor to any AutoTransforms directly (cloning them as necessary)
    std::map< std::pair<URI, float>, osg::ref_ptr<osg::Node> > uniqueModels;

    // URI cache speeds up URI creation since it can be slow.
    osgEarth::fast_map<std::string, URI> uriCache;

    // keep track of failed URIs so we don't waste time or warning messages on them
    std::set< URI > missing;

    StringExpression  uriEx    = *symbol->url();
    NumericExpression scaleEx  = *symbol->scale();

    const ModelSymbol* modelSymbol = dynamic_cast<const ModelSymbol*>(symbol);
    const IconSymbol*  iconSymbol  = dynamic_cast<const IconSymbol*> (symbol);

    NumericExpression headingEx;    
    NumericExpression scaleXEx;
    NumericExpression scaleYEx;
    NumericExpression scaleZEx;

    if ( modelSymbol )
    {
        headingEx = *modelSymbol->heading();
        scaleXEx  = *modelSymbol->scaleX();
        scaleYEx  = *modelSymbol->scaleY();
        scaleZEx  = *modelSymbol->scaleZ();
    }

    for( FeatureList::const_iterator f = features.begin(); f != features.end(); ++f )
    {
        Feature* input = f->get();

        // Run a feature pre-processing script.
        if ( symbol->script().isSet() )
        {
            StringExpression scriptExpr(symbol->script().get());
            input->eval( scriptExpr, &context );
        }

		// evaluate the instance URI expression:
		const std::string& st = input->eval(uriEx, &context);
		URI& instanceURI = uriCache[st];
		if(instanceURI.empty()) // Create a map, to reuse URI's, since they take a long time to create
		{
			instanceURI = URI( st, uriEx.uriContext() );
		}

        // find the corresponding marker in the cache
        osg::ref_ptr<InstanceResource> instance;
        if ( !findResource(instanceURI, symbol, context, missing, instance) )
            continue;

        // evalute the scale expression (if there is one)
        float scale = 1.0f;
        osg::Vec3d scaleVec(1.0, 1.0, 1.0);
        osg::Matrixd scaleMatrix;
        if ( symbol->scale().isSet() )
        {
            scale = input->eval( scaleEx, &context );
            scaleVec.set(scale, scale, scale);
        }
        if ( modelSymbol )
        {
            if ( modelSymbol->scaleX().isSet() )
            {
                scaleVec.x() *= input->eval( scaleXEx, &context );
            }
            if ( modelSymbol->scaleY().isSet() )
            {
                scaleVec.y() *= input->eval( scaleYEx, &context );
            }
            if ( modelSymbol->scaleZ().isSet() )
            {
                scaleVec.z() *= input->eval( scaleZEx, &context );
            }
        }

        if ( scaleVec.x() == 0.0 ) scaleVec.x() = 1.0;
        if ( scaleVec.y() == 0.0 ) scaleVec.y() = 1.0;
        if ( scaleVec.z() == 0.0 ) scaleVec.z() = 1.0;

        scaleMatrix = osg::Matrix::scale( scaleVec );
        
        osg::Matrixd rotationMatrix;
        if ( modelSymbol && modelSymbol->heading().isSet() )
        {
            float heading = input->eval(headingEx, &context);
            rotationMatrix.makeRotate( osg::Quat(osg::DegreesToRadians(heading), osg::Vec3(0,0,1)) );
//.........这里部分代码省略.........
开发者ID:pprabhu78,项目名称:osgearth,代码行数:101,代码来源:SubstituteModelFilter.cpp


示例10: createNode

    /**
     * Creates a complete set of positioned label nodes from a feature list.
     */
    osg::Node* createNode(
        const FeatureList&   input,
        const Style&         style,
        FilterContext&       context )
    {
        if ( style.get<TextSymbol>() == 0L && style.get<IconSymbol>() == 0L )
            return 0L;

        // copy the style so we can (potentially) modify the text symbol.
        Style styleCopy = style;
        TextSymbol* text = styleCopy.get<TextSymbol>();
        IconSymbol* icon = styleCopy.get<IconSymbol>();

        osg::Group* group = new osg::Group();
        
        StringExpression  textContentExpr ( text ? *text->content()  : StringExpression() );
        NumericExpression textPriorityExpr( text ? *text->priority() : NumericExpression() );
        NumericExpression textSizeExpr    ( text ? *text->size()     : NumericExpression() );
        StringExpression  iconUrlExpr     ( icon ? *icon->url()      : StringExpression() );
        NumericExpression iconScaleExpr   ( icon ? *icon->scale()    : NumericExpression() );
        NumericExpression iconHeadingExpr ( icon ? *icon->heading()  : NumericExpression() );

        for( FeatureList::const_iterator i = input.begin(); i != input.end(); ++i )
        {
            Feature* feature = i->get();
            if ( !feature )
                continue;
            
            // run a symbol script if present.
            if ( text && text->script().isSet() )
            {
                StringExpression temp( text->script().get() );
                feature->eval( temp, &context );
            }
            
            // run a symbol script if present.
            if ( icon && icon->script().isSet() )
            {
                StringExpression temp( icon->script().get() );
                feature->eval( temp, &context );
            }

            const Geometry* geom = feature->getGeometry();
            if ( !geom )
                continue;

            Style tempStyle = styleCopy;

            // evaluate expressions into literals.
            // TODO: Later we could replace this with a generate "expression evaluator" type
            // that we could pass to PlaceNode in the DB options. -gw

            if ( text )
            {
                if ( text->content().isSet() )
                    tempStyle.get<TextSymbol>()->content()->setLiteral( feature->eval( textContentExpr, &context ) );

                if ( text->size().isSet() )
                    tempStyle.get<TextSymbol>()->size()->setLiteral( feature->eval(textSizeExpr, &context) );
            }

            if ( icon )
            {
                if ( icon->url().isSet() )
                    tempStyle.get<IconSymbol>()->url()->setLiteral( feature->eval(iconUrlExpr, &context) );

                if ( icon->scale().isSet() )
                    tempStyle.get<IconSymbol>()->scale()->setLiteral( feature->eval(iconScaleExpr, &context) );

                if ( icon->heading().isSet() )
                    tempStyle.get<IconSymbol>()->heading()->setLiteral( feature->eval(iconHeadingExpr, &context) );
            }
            
            osg::Node* node = makePlaceNode(
                context,
                feature,
                tempStyle,
                textPriorityExpr);

            if ( node )
            {
                if ( context.featureIndex() )
                {
                    context.featureIndex()->tagNode(node, feature);
                }

                group->addChild( node );
            }
        }

        // Note to self: need to change this to support picking later. -gw
        //VirtualProgram* vp = VirtualProgram::getOrCreate(group->getOrCreateStateSet());
        //vp->setInheritShaders( false );

        return group;
    }
开发者ID:3dcl,项目名称:osgearth,代码行数:99,代码来源:AnnotationLabelSource.cpp


示例11: if

FilterStateResult 
CollectionFilterState::signalCheckpoint()
{
    FilterStateResult result;

    FilterState* next = getNextState();
    if ( next )
    {
        int metering = filter->getMetering();

        if ( dynamic_cast<FeatureFilterState*>( next ) )
        {
            if ( !features.empty() )
            {
                FeatureGroups feature_groups;
                for( FeatureList::const_iterator i = features.begin(); i != features.end(); i++ )
                    feature_groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );

                FeatureFilterState* state = static_cast<FeatureFilterState*>( next );
                result = meterGroups( filter.get(), feature_groups, state, metering, current_env.get() );
            }
            else
            {
                result.set( FilterStateResult::STATUS_NODATA, filter.get() );
            }
        }
        else if ( dynamic_cast<FragmentFilterState*>( next ) )
        {
            FragmentFilterState* state = static_cast<FragmentFilterState*>( next );
            if ( !features.empty() )
            {
                FeatureGroups groups;
                for( FeatureList::const_iterator i = features.begin(); i != features.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
            }
            else if ( !fragments.empty() )
            {
                FragmentGroups groups;
                for( FragmentList::const_iterator i = fragments.begin(); i != fragments.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
            }
            else
            {
                result.set( FilterStateResult::STATUS_NODATA, filter.get() );
            }
        }
        else if ( dynamic_cast<NodeFilterState*>( next ) )
        {
            NodeFilterState* state = static_cast<NodeFilterState*>( next ); 
            if ( !features.empty() )
            {
                FeatureGroups feature_groups;
                for( FeatureList::const_iterator i = features.begin(); i != features.end(); i++ )
                    feature_groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), feature_groups, state, metering, current_env.get() );
            }
            else if ( !fragments.empty() )
            {
                FragmentGroups groups;
                for( FragmentList::const_iterator i = fragments.begin(); i != fragments.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
            }
            else if ( !nodes.empty() )
            {
                NodeGroups groups;
                for( AttributedNodeList::const_iterator i = nodes.begin(); i != nodes.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
            }
            else
            {
                result.set( FilterStateResult::STATUS_NODATA, filter.get() );
            }
        }
        else if ( dynamic_cast<CollectionFilterState*>( next ) )
        {
            CollectionFilterState* state = static_cast<CollectionFilterState*>( next );   
            if ( !features.empty() )
            {
                FeatureGroups feature_groups;
                for( FeatureList::const_iterator i = features.begin(); i != features.end(); i++ )
                    feature_groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), feature_groups, state, metering, current_env.get() );
            }
            else if ( !fragments.empty() )
            {
                FragmentGroups groups;
                for( FragmentList::const_iterator i = fragments.begin(); i != fragments.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
            }
            else if ( !nodes.empty() )
            {
                NodeGroups groups;
                for( AttributedNodeList::const_iterator i = nodes.begin(); i != nodes.end(); i++ )
                    groups[ filter->assign( i->get(), current_env.get() ) ].push_back( i->get() );
                result = meterGroups( filter.get(), groups, state, metering, current_env.get() );
//.........这里部分代码省略.........
开发者ID:aarnchng,项目名称:osggis,代码行数:101,代码来源:CollectionFilterState.cpp


示例12: operator

osg::Node* BuildTextOperator::operator()(const FeatureList&   features, 
                                         const TextSymbol*    symbol,
                                         const FilterContext& context)
{
    if (!symbol) return 0;

    std::set< std::string > labelNames;

    bool removeDuplicateLabels = symbol->removeDuplicateLabels().isSet() ? symbol->removeDuplicateLabels().get() : false;

    StringExpression contentExpr = *symbol->content();

    osg::Geode* result = new osg::Geode;
    for (FeatureList::const_iterator itr = features.begin(); itr != features.end(); ++itr)
    {
        Feature* feature = itr->get();
        if (!feature->getGeometry()) continue;

        std::string text;
        if (symbol->content().isSet())
        {
            //Get the text from the specified content and referenced attributes
            text = feature->eval( contentExpr );
        }

        if (text.empty()) continue;

        //See if there is a duplicate name
        if (removeDuplicateLabels && labelNames.find(text) != labelNames.end()) continue;

        bool rotateToScreen = symbol->rotateToScreen().isSet() ? symbol->rotateToScreen().value() : false;

        // find the centroid
        osg::Vec3d position;
        osg::Quat orientation;

        GeometryIterator gi( feature->getGeometry() );
        while( gi.hasMore() )
        {
            Geometry* geom = gi.next();

            TextSymbol::LinePlacement linePlacement = symbol->linePlacement().isSet() ? symbol->linePlacement().get() : TextSymbol::LINEPLACEMENT_ALONG_LINE;
            if (geom->getType() == Symbology::Geometry::TYPE_LINESTRING && linePlacement == TextSymbol::LINEPLACEMENT_ALONG_LINE)
            {
                //Compute the "middle" of the line string
                LineString* lineString = static_cast<LineString*>(geom);
                double length = lineString->getLength();
                double center = length / 2.0;
                osg::Vec3d start, end;
                if (lineString->getSegment(center, start, end))
                {
                    TextSymbol::LineOrientation lineOrientation = symbol->lineOrientation().isSet() ? symbol->lineOrientation().get() : TextSymbol::LINEORIENTATION_HORIZONTAL;

                    position = (end + start) / 2.0;
                    //We don't want to orient the text at all if we are rotating to the screen
                    if (!rotateToScreen && lineOrientation != TextSymbol::LINEORIENTATION_HORIZONTAL)
                    {
                        osg::Vec3d dir = (end-start);
                        dir.normalize();

                        if (lineOrientation == TextSymbol::LINEORIENTATION_PERPENDICULAR)
                        {
                            osg::Vec3d up(0,0,1);
                            const SpatialReference* srs = context.profile()->getSRS();
                            if (srs && context.isGeocentric() && srs->getEllipsoid())
                            {
                                osg::Vec3d w = context.toWorld( position );
                                up = srs->getEllipsoid()->computeLocalUpVector(w.x(), w.y(), w.z());
                            }
                            dir = up ^ dir;
                        }
                        orientation.makeRotate(osg::Vec3d(1,0,0), dir);
                    }                
                }
                else
                {
                    //Fall back on using the center
                    position = lineString->getBounds().center();
                }
            }
            else
            {
                position = geom->getBounds().center();
            }
        }

        osgText::Text* t = new osgText::Text();
        t->setText( text );

        std::string font = "fonts/arial.ttf";
        if (symbol->font().isSet() && !symbol->font().get().empty())
        {
            font = symbol->font().value();
        }

        t->setFont( font );
        t->setAutoRotateToScreen( rotateToScreen );

        TextSymbol::SizeMode sizeMode = symbol->sizeMode().isSet() ? symbol->sizeMode().get() : TextSymbol::SIZEMODE_SCREEN;
        if (sizeMode == TextSymbol::SIZEMODE_SCREEN) {
//.........这里部分代码省略.........
开发者ID:dgraves,项目名称:osgearth,代码行数:101,代码来源:BuildTextOperator.cpp


示例13: push

    FilterContext push(FeatureList& input, FilterContext& context)
    {
        if (_featureSource.valid())
        {
            // Get any features that intersect this query.
            FeatureList boundaries;
            getFeatures(context.extent().get(), boundaries );
            
            
            // The list of output features
            FeatureList output;

            if (boundaries.empty())
            {
                // No intersecting features.  If contains is false, then just the output to the input.
                if (contains() == false)
                {
                    output = input;
                }
            }
            else
            {
                // Transform the boundaries into the coordinate system of the features
                for (FeatureList::iterator itr = boundaries.begin(); itr != boundaries.end(); ++itr)
                {
                    itr->get()->transform( context.profile()->getSRS() );
                }

                for(FeatureList::const_iterator f = input.begin(); f != input.end(); ++f)
                {
                    Feature* feature = f->get();
                    if ( feature && feature->getGeometry() )
                    {
                        osg::Vec2d c = feature->getGeometry()->getBounds().center2d();

                        if ( contains() == true )
                        {
                            // coarsest:
                            if (_featureSource->getFeatureProfile()->getExtent().contains(GeoPoint(feature->getSRS(), c.x(), c.y())))
                            {
                                for (FeatureList::iterator itr = boundaries.begin(); itr != boundaries.end(); ++itr)
                                {
                                    Ring* ring = dynamic_cast< Ring*>(itr->get()->getGeometry());
                                    if (ring && ring->contains2D(c.x(), c.y()))
                                    {
                                        output.push_back( feature );
                                    }
                                }                        
                            }
                        }

                        else
                        {    
                            bool contained = false;

                            // coarsest:
                            if (_featureSource->getFeatureProfile()->getExtent().contains(GeoPoint(feature->getSRS(), c.x(), c.y())))
                            {
                                for (FeatureList::iterator itr = boundaries.begin(); itr != boundaries.end(); ++itr)
                                {
                                    Ring* ring = dynamic_cast< Ring*>(itr->get()->getGeometry());
                                    if (ring && ring->contains2D(c.x(), c.y()))
                                    {                             
                                        contained = true;
                                        break;
                                    }
                                }
                            }
                            if ( !contained )
                            {
                                output.push_back( feature );
                            }
                        }
                    }
                }
            }

            OE_INFO << LC << "Allowed " << output.size() << " out of " << input.size() << " features\n";

            input = output;
        }

        return context;
    }
开发者ID:XenonofArcticus,项目名称:osgearth,代码行数:84,代码来源:IntersectFeatureFilter.cpp


示例14: gi

bool
SubstituteModelFilter::process(const FeatureList&           features,                               
                               const MarkerSymbol*          symbol,
                               Session*                     session,
                               osg::Group*                  attachPoint,
                               FilterContext&               context )
{    
    bool makeECEF = context.getSession()->getMapInfo().isGeocentric();

    for( FeatureList::const_iterator f = features.begin(); f != features.end(); ++f )
    {
        Feature* inp 

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上一篇:
C++ featurelist::iterator类代码示例发布时间:2022-05-31
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C++ featurefilterlist::const_iterator类代码示例发布时间:2022-05-31
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