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C++ MAKE_ID函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中MAKE_ID函数的典型用法代码示例。如果您正苦于以下问题:C++ MAKE_ID函数的具体用法?C++ MAKE_ID怎么用?C++ MAKE_ID使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了MAKE_ID函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: png_write

VOID png_write(struct RecorderData *data, APTR fh, APTR argb, ULONG modulo, ULONG width, ULONG height, ULONG dupcount)
{
	struct png_header ihdr;
	ULONG length, length2;
	UBYTE *buffer;

	buffer = data->writebuffer;

	ihdr.width = width;
	ihdr.height = height;
	ihdr.depth = 8;
	ihdr.colortype = 2; /* RGB */
	ihdr.compression = 0;
	ihdr.filter = 0;
	ihdr.interlaced = 0;

	length = write_chunk(buffer, sizeof(ihdr), LE_SWAPLONG_C(MAKE_ID('I','H','D','R')), &ihdr);
	length2 = png_encode(&buffer[length], data->writebuffersize - length - 8, argb, modulo, width, height);

	if (length2)
	{
		static const struct png_iend iend = { { 0, LE_SWAPLONG_C(MAKE_ID('I','E','N','D')) }, 0xae426082 };
		ULONG i;

		length += length2;

		qcopy((APTR)&iend, &buffer[length], sizeof(iend));

		for (i = 0; i < dupcount; i++)
		{
			dowrite(fh, buffer, length);
		}
	}
}
开发者ID:BackupTheBerlios,项目名称:screenrecorder-svn,代码行数:34,代码来源:video_png.c


示例2: MIDIStreamer

HMISong::HMISong (FileReader &reader, EMidiDevice type)
: MIDIStreamer(type), MusHeader(0), Tracks(0)
{
#ifdef _WIN32
	if (ExitEvent == NULL)
	{
		return;
	}
#endif
    int len = reader.GetLength();
	if (len < 0x100)
	{ // Way too small to be HMI.
		return;
	}
	MusHeader = new BYTE[len];
	SongLen = len;
	NumTracks = 0;
    if (reader.Read(MusHeader, len) != len)
        return;

	// Do some validation of the MIDI file
	if (memcmp(MusHeader, HMI_SONG_MAGIC, sizeof(HMI_SONG_MAGIC)) == 0)
	{
		SetupForHMI(len);
	}
	else if (((DWORD *)MusHeader)[0] == MAKE_ID('H','M','I','M') &&
			 ((DWORD *)MusHeader)[1] == MAKE_ID('I','D','I','P'))
	{
		SetupForHMP(len);
	}
}
开发者ID:Leonan8995,项目名称:Xenomia,代码行数:31,代码来源:music_hmi_midiout.cpp


示例3: FPNGTexture

FTexture *PNGTexture_TryCreate(FileReader & data, int lumpnum)
{
	union
	{
		uint32_t dw;
		uint16_t w[2];
		uint8_t b[4];
	} first4bytes;

	uint32_t width, height;
	uint8_t bitdepth, colortype, compression, filter, interlace;

	// This is most likely a PNG, but make sure. (Note that if the
	// first 4 bytes match, but later bytes don't, we assume it's
	// a corrupt PNG.)

	data.Seek(0, SEEK_SET);
	if (data.Read (first4bytes.b, 4) != 4) return NULL;
	if (first4bytes.dw != MAKE_ID(137,'P','N','G'))	return NULL;
	if (data.Read (first4bytes.b, 4) != 4) return NULL;
	if (first4bytes.dw != MAKE_ID(13,10,26,10))		return NULL;
	if (data.Read (first4bytes.b, 4) != 4) return NULL;
	if (first4bytes.dw != MAKE_ID(0,0,0,13))		return NULL;
	if (data.Read (first4bytes.b, 4) != 4) return NULL;
	if (first4bytes.dw != MAKE_ID('I','H','D','R'))	return NULL;

	// The PNG looks valid so far. Check the IHDR to make sure it's a
	// type of PNG we support.
	data.Read(&width, 4);
	data.Read(&height, 4);
	data >> bitdepth >> colortype >> compression >> filter >> interlace;

	if (compression != 0 || filter != 0 || interlace > 1)
	{
		return NULL;
	}
	if (!((1 << colortype) & 0x5D))
	{
		return NULL;
	}
	if (!((1 << bitdepth) & 0x116))
	{
		return NULL;
	}

	// Just for completeness, make sure the PNG has something more than an IHDR.
	data.Seek (4, SEEK_CUR);
	data.Read (first4bytes.b, 4);
	if (first4bytes.dw == 0)
	{
		data.Read (first4bytes.b, 4);
		if (first4bytes.dw == MAKE_ID('I','E','N','D'))
		{
			return NULL;
		}
	}

	return new FPNGTexture (data, lumpnum, FString(), BigLong((int)width), BigLong((int)height),
		bitdepth, colortype, interlace);
}
开发者ID:ArcticPheenix,项目名称:gzdoom,代码行数:60,代码来源:pngtexture.cpp


示例4: FreeNonDehackedStrings

void FStringTable::LoadStrings (bool enuOnly)
{
	int lastlump, lump;
	int i, j;

	FreeNonDehackedStrings ();

	lastlump = 0;

	while ((lump = Wads.FindLump ("LANGUAGE", &lastlump)) != -1)
	{
		j = 0;
		if (!enuOnly)
		{
			LoadLanguage (lump, MAKE_ID('*',0,0,0), true, ++j);
			for (i = 0; i < 4; ++i)
			{
				LoadLanguage (lump, LanguageIDs[i], true, ++j);
				LoadLanguage (lump, LanguageIDs[i] & MAKE_ID(0xff,0xff,0,0), true, ++j);
				LoadLanguage (lump, LanguageIDs[i], false, ++j);
			}
		}

		// Fill in any missing strings with the default language
		LoadLanguage (lump, MAKE_ID('*','*',0,0), true, ++j);
	}
}
开发者ID:Xeomuz,项目名称:Doom-Port-Source-Code,代码行数:27,代码来源:stringtable.cpp


示例5: switch

long FoliageEffectFolFileEditGUI::HandleSCChange(NativeControl Handle, NativeGUIWin NW, int CtrlID)
{
NotifyTag Changes[2];

Changes[1] = 0;

switch (CtrlID)
	{
	case IDC_CHECKENABLED:
		{
		Changes[0] = MAKE_ID(Active->GetNotifyClass(), Active->GetNotifySubclass(), 0xff, WCS_NOTIFYCOMP_OBJECT_ENABLEDCHANGED);
		GlobalApp->AppEx->GenerateNotify(Changes, Active->GetRAHostRoot());
		break;
		} // IDC_CHECKENABLED
	case IDC_CHECKPREVIEWENABLED:
		{
		Changes[0] = MAKE_ID(Active->GetNotifyClass(), Active->GetNotifySubclass(), 0xff, WCS_NOTIFYCOMP_OBJECT_VALUECHANGED);
		GlobalApp->AppEx->GenerateNotify(Changes, Active->GetRAHostRoot());
		break;
		} // IDC_CHECKPREVIEWENABLED
	case IDC_CHECKDISSOLVEENABLED:
	case IDC_CHECKRENDEROCCLUDED:
		{
		Changes[0] = MAKE_ID(Active->Ecotp.GetNotifyClass(), Active->Ecotp.GetNotifySubclass(), 0xff, WCS_NOTIFYCOMP_OBJECT_VALUECHANGED);
		GlobalApp->AppEx->GenerateNotify(Changes, Active->Ecotp.GetRAHostRoot());
		break;
		} // IDC_CHECKDISSOLVEENABLED
	default:
		break;
	} // switch CtrlID

return(0);

} // FoliageEffectFolFileEditGUI::HandleSCChange
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:34,代码来源:FoliageEffectFolFileEditGUI.cpp


示例6: CElemList

/*(@!*****************************************************************************************
* Nom     : CElemCycle
* Role    : definition du traitement sur un cycle
* --------------------------------------------------------------------------------------------
* Contraintes         : sans objet
* Donnees en entree   : sans objet
* Donnees en sortie   : sans objet
* --------------------------------------------------------------------------------------------
* Pseudo code		  : sans objet
*
*****************************************************************************************@!)*/
CElemCycle::CElemCycle() : CElemList(NBR_CYCLE_STEP_MAX)
{
	m_iType = MAKE_ID(0xFF,0xFF,eTYPE_CYCLE,0xFF);
	SetLabel(_T("CElemCycle"));
	//InitializeCriticalSection(&m_hCriticalSection);
	CElemCycle::m_CurrentStep.SetType(MAKE_ID(0xFF,0xFF,eTYPE_CYCLE_STEP,eID_STREAM_CURRENT_STEP));
}
开发者ID:benoitk,项目名称:cristal,代码行数:18,代码来源:Cycle.cpp


示例7: switch

long TerraffectorEditGUI::HandleSCChange(NativeControl Handle, NativeGUIWin NW, int CtrlID)
{
NotifyTag Changes[2];

Changes[1] = 0;

switch (CtrlID)
	{
	case IDC_CHECKENABLED:
		{
		Changes[0] = MAKE_ID(Active->GetNotifyClass(), Active->GetNotifySubclass(), 0xff, WCS_NOTIFYCOMP_OBJECT_ENABLEDCHANGED);
		GlobalApp->AppEx->GenerateNotify(Changes, Active->GetRAHostRoot());
		break;
		} // 
	//case IDC_CHECKOVERLAP:
	case IDC_CHECKSPLINE:
		{
		Changes[0] = MAKE_ID(Active->GetNotifyClass(), Active->GetNotifySubclass(), 0xff, WCS_NOTIFYCOMP_OBJECT_VALUECHANGED);
		GlobalApp->AppEx->GenerateNotify(Changes, Active->GetRAHostRoot());
		break;
		} // 
	//case IDC_CHECKFLOATING:
	//	{
	//	EffectsHost->TerraffectorBase.SetFloating(EffectsHost->TerraffectorBase.Floating, ProjHost);		// this sends the valuechanged message
	//	break;
	//	} // 
	default:
		break;
	} // switch CtrlID

return(0);

} // TerraffectorEditGUI::HandleSCChange
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:33,代码来源:TerraffectorEditGUI.cpp


示例8: GetNativeInt

int XMISong::FindXMIDforms(const BYTE *chunk, int len, TrackInfo *songs) const
{
	int count = 0;

	for (int p = 0; p <= len - 12; )
	{
		int chunktype = GetNativeInt(chunk + p);
		int chunklen = GetBigInt(chunk + p + 4);

		if (chunktype == MAKE_ID('F','O','R','M'))
		{
			if (GetNativeInt(chunk + p + 8) == MAKE_ID('X','M','I','D'))
			{
				if (songs != NULL)
				{
					FoundXMID(chunk + p + 12, chunklen - 4, songs + count);
				}
				count++;
			}
		}
		else if (chunktype == MAKE_ID('C','A','T',' '))
		{
			// Recurse to handle CAT chunks.
			count += FindXMIDforms(chunk + p + 12, chunklen - 4, songs + count);
		}
		// IFF chunks are padded to even byte boundaries to avoid
		// unaligned reads on 68k processors.
		p += 8 + chunklen + (chunklen & 1);
		// Avoid crashes from corrupt chunks which indicate a negative size.
		if (chunklen < 0) p = len;
	}
	return count;
}
开发者ID:rsrsps,项目名称:gzdoom,代码行数:33,代码来源:music_xmi_midiout.cpp


示例9: GUIFenetre

CoordsCalculatorGUI::CoordsCalculatorGUI(EffectsLib *EffectsSource, CoordSys *ActiveSource)
: GUIFenetre('CSCU', this, "Coordinate System Calculator") // Yes, I know...
{
static NotifyTag AllEvents[] = {
								#ifdef WCS_BUILD_VNS
								MAKE_ID(WCS_EFFECTSSUBCLASS_COORDSYS, 0xff, 0xff, 0xff),
								#endif // WCS_BUILD_VNS
								0};
static NotifyTag AllProjPrefsEvents[] = {MAKE_ID(WCS_PROJECTCLASS_PREFS, WCS_SUBCLASS_PROJPREFS_UNITS, 0xff, 0xff),
								0};

ConstructError = 0;
EffectsHost = EffectsSource;
Source = ActiveSource;
Dest = NULL;
SetWinManFlags(WCS_FENETRE_WINMAN_NODOCK | WCS_FENETRE_WINMAN_NOPOPUP);
SourceElev.SetMetricType(WCS_ANIMDOUBLE_METRIC_HEIGHT);
DestElev.SetMetricType(WCS_ANIMDOUBLE_METRIC_HEIGHT);
ReverseElev.SetMetricType(WCS_ANIMDOUBLE_METRIC_HEIGHT);

if (EffectsSource)
	{
	GlobalApp->AppEx->RegisterClient(this, AllEvents);
	GlobalApp->MainProj->RegisterClient(this, AllProjPrefsEvents);
	} // if
else
	ConstructError = 1;

} // CoordsCalculatorGUI::CoordsCalculatorGUI
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:29,代码来源:CoordsCalculatorGUI.cpp


示例10: MAKE_ID

void DEMEditGUI::HandleNotifyEvent(void)
{
NotifyTag *Changes, Interested[7];
int Done = 0;
DiagnosticData *Diagnostics;

if (! NativeWin)
	return;

Changes = Activity->ChangeNotify->ChangeList;

Interested[0] = MAKE_ID(WCS_RAHOST_OBJTYPE_DEM, 0xff, 0xff, WCS_NOTIFYCOMP_OBJECT_COUNTCHANGED);
Interested[1] = NULL;
if (GlobalApp->AppEx->MatchNotifyClass(Interested, Changes, 0))
	{
	} // if DEM count changed

Interested[0] = MAKE_ID(WCS_PROJECTCLASS_PREFS, WCS_SUBCLASS_PROJPREFS_UNITS, 0xff, 0xff);
Interested[1] = NULL;
if (GlobalApp->AppEx->MatchNotifyClass(Interested, Changes, 0))
	{
	} // if units changed

if (Active)
	{
	Interested[0] = MAKE_ID(WCS_EFFECTSSUBCLASS_COORDSYS, 0xff, 0xff, 0xff);
	Interested[1] = NULL;
	if (GlobalApp->AppEx->MatchNotifyClass(Interested, Changes, 0))
		{
		ConfigureCoords();
		Done = 1;
		} // if

	Interested[0] = MAKE_ID(Active->GetNotifyClass(), 0xff, 0xff, WCS_NOTIFYCOMP_OBJECT_VALUECHANGED);
	Interested[1] = NULL;
	if (GlobalApp->AppEx->MatchNotifyClass(Interested, Changes, 0))
		{
		DisableWidgets();
		Done = 1;
		} // if

	Interested[0] = MAKE_ID(WCS_NOTIFYCLASS_DIAGNOSTICDATA, WCS_SUBCLASS_DIAGNOSTIC_DATA, 0xff, 0xff);
	Interested[1] = NULL;
	if (GlobalApp->AppEx->MatchNotifyClass(Interested, Changes, 0))
		{
		if (Diagnostics = (DiagnosticData *)Activity->ChangeNotify->NotifyData)
			{
			if (Diagnostics->ValueValid[WCS_DIAGNOSTIC_LATITUDE] && Diagnostics->ValueValid[WCS_DIAGNOSTIC_LONGITUDE])
				SelectPoints(Diagnostics->Value[WCS_DIAGNOSTIC_LATITUDE], Diagnostics->Value[WCS_DIAGNOSTIC_LONGITUDE]);
			} // if
		Done = 1;
		} // if
	} // if

if (! Done)
	ConfigureWidgets();

} // DEMEditGUI::HandleNotifyEvent()
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:58,代码来源:DEMEditGUI.cpp


示例11: while

//==========================================================================
//
// RenameNerve
//
// Renames map headers and map name pictures in nerve.wad so as to load it
// alongside Doom II and offer both episodes without causing conflicts.
// MD5 checksum for NERVE.WAD: 967d5ae23daf45196212ae1b605da3b0
//
//==========================================================================
void FWadCollection::RenameNerve ()
{
    if (gameinfo.gametype != GAME_Doom)
        return;

    bool found = false;
    BYTE cksum[16];
    static const BYTE nerve[16] = { 0x96, 0x7d, 0x5a, 0xe2, 0x3d, 0xaf, 0x45, 0x19,
                                    0x62, 0x12, 0xae, 0x1b, 0x60, 0x5d, 0xa3, 0xb0
                                  };
    size_t nervesize = 3819855; // NERVE.WAD's file size
    int w = IWAD_FILENUM;
    while (++w < GetNumWads())
    {
        FileReader *fr = GetFileReader(w);
        if (fr == NULL)
        {
            continue;
        }
        if (fr->GetLength() != (long)nervesize)
        {
            // Skip MD5 computation when there is a
            // cheaper way to know this is not the file
            continue;
        }
        fr->Seek(0, SEEK_SET);
        MD5Context md5;
        md5.Update(fr, fr->GetLength());
        md5.Final(cksum);
        if (memcmp(nerve, cksum, 16) == 0)
        {
            found = true;
            break;
        }
    }

    if (!found)
        return;

    for (int i = GetFirstLump(w); i <= GetLastLump(w); i++)
    {
        // Only rename the maps from NERVE.WAD
        assert(LumpInfo[i].wadnum == w);
        if (LumpInfo[i].lump->dwName == MAKE_ID('C', 'W', 'I', 'L'))
        {
            LumpInfo[i].lump->Name[0] = 'N';
        }
        else if (LumpInfo[i].lump->dwName == MAKE_ID('M', 'A', 'P', '0'))
        {
            LumpInfo[i].lump->Name[6] = LumpInfo[i].lump->Name[4];
            LumpInfo[i].lump->Name[5] = '0';
            LumpInfo[i].lump->Name[4] = 'L';
            LumpInfo[i].lump->dwName = MAKE_ID('L', 'E', 'V', 'E');
        }
    }
}
开发者ID:snickerbockers,项目名称:zdoom,代码行数:65,代码来源:w_wad.cpp


示例12: GUIFenetre

ProjectPrefsGUI::ProjectPrefsGUI(Project *Moi, InterCommon *ISource)
: GUIFenetre('PREF', this, "Preferences") // Yes, I know...
{
static NotifyTag AllICEvents[] = {MAKE_ID(WCS_INTERCLASS_VECTOR, WCS_INTERVEC_SUBCLASS_VALUE, WCS_INTERVEC_ITEM_PROJREFCOORD, 0xff),
									MAKE_ID(WCS_INTERCLASS_VECTOR, WCS_INTERVEC_SUBCLASS_VALUE, WCS_INTERVEC_ITEM_PROJREFCOORDFLOAT, 0xff),
									MAKE_ID(WCS_INTERCLASS_MISC, WCS_INTERMISC_SUBCLASS_MISC, WCS_INTERMISC_ITEM_PROJFRAMERATE, 0xff),
									0};
static NotifyTag ProjEvents[] = {MAKE_ID(WCS_PROJECTCLASS_PATHS, 0xff, 0xff, 0xff),
									MAKE_ID(WCS_PROJECTCLASS_PREFS, WCS_SUBCLASS_PROJPREFS_UNITS, 0xff, 0xff),
									0};
double RangeDefaults[3];

ConstructError = 0;
HostProj = Moi;
InterStash = ISource;

MoveInProgress = 0;
SwapInProgress = 0;
#ifdef _WIN32
Curse = NULL;
#endif // _WIN32

strcpy(Dirname, HostProj->dirname);
DLCopy = HostProj->DirList_Copy(HostProj->DL);

RangeDefaults[0] = 90.0;
RangeDefaults[1] = -90.0;
RangeDefaults[2] = 1.0;
RefLatADT.SetDefaults(NULL, 0, HostProj->Interactive->GetProjRefCoords(WCS_INTERVEC_COMP_Y));
RefLatADT.SetRangeDefaults(RangeDefaults);
RefLatADT.SetMetricType(WCS_ANIMDOUBLE_METRIC_LATITUDE);
RefLatADT.SetFlags(WCS_ANIMCRITTER_FLAG_NONODES | WCS_ANIMCRITTER_FLAG_SUPPRESSNOTIFY | WCS_ANIMCRITTER_FLAG_SUPPRESSACTIVATE);

RangeDefaults[0] = 360.0;
RangeDefaults[1] = -360.0;
RangeDefaults[2] = 1.0;
RefLonADT.SetDefaults(NULL, 0, HostProj->Interactive->GetProjRefCoords(WCS_INTERVEC_COMP_X));
RefLonADT.SetRangeDefaults(RangeDefaults);
RefLonADT.SetMetricType(WCS_ANIMDOUBLE_METRIC_LONGITUDE);
RefLonADT.SetFlags(WCS_ANIMCRITTER_FLAG_NONODES | WCS_ANIMCRITTER_FLAG_SUPPRESSNOTIFY | WCS_ANIMCRITTER_FLAG_SUPPRESSACTIVATE);

RangeDefaults[0] = 1000000.0;
RangeDefaults[1] = -1000000.0;
RangeDefaults[2] = 1.0;
RefElevADT.SetDefaults(NULL, 0, HostProj->Interactive->GetProjRefCoords(WCS_INTERVEC_COMP_Z));
RefElevADT.SetRangeDefaults(RangeDefaults);
RefElevADT.SetMetricType(WCS_ANIMDOUBLE_METRIC_HEIGHT);
RefElevADT.SetFlags(WCS_ANIMCRITTER_FLAG_NONODES | WCS_ANIMCRITTER_FLAG_SUPPRESSNOTIFY | WCS_ANIMCRITTER_FLAG_SUPPRESSACTIVATE);

InterStash->RegisterClient(this, AllICEvents);
HostProj->RegisterClient(this, ProjEvents);
SetWinManFlags(WCS_FENETRE_WINMAN_NODOCK | WCS_FENETRE_WINMAN_NOPOPUP);

} // ProjectPrefsGUI::ProjectPrefsGUI
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:54,代码来源:ProjectPrefsGUI.cpp


示例13: gl_DrawSavePic

//==========================================================================
//
// Draws the savegame picture with its original palette
//
//==========================================================================
void gl_DrawSavePic(DCanvas * canvas, const char * Filename, int x, int y, int dx, int dy)
{
	static const char * cmp_filename=NULL;
	static BYTE * cmp_buffer=NULL;
	static union
	{
		DWORD palette[256];
		BYTE pngpal[256][3];
	};
	DWORD len,id;

	canvas->Lock();

	// I hope this is sufficient!
	if (cmp_filename!=Filename || canvas->GetBuffer()!=cmp_buffer)
	{
		cmp_filename = Filename;
		cmp_buffer = canvas->GetBuffer();
		// Read the palette from the savegame.
		FILE * file = fopen (Filename, "rb");
		if (file)
		{
			FileReader fr(file);

			fr.Seek (33, SEEK_SET);

			fr >> len >> id;
			while (id != MAKE_ID('I','D','A','T') && id != MAKE_ID('I','E','N','D'))
			{
				len = BigLong((unsigned int)len);
				if (id == MAKE_ID('P','L','T','E'))
				{
					int PaletteSize = MIN<int> (len / 3, 256);
					fr.Read (pngpal, PaletteSize * 3);
					if (PaletteSize * 3 != (int)len)
					{
						fr.Seek (len - PaletteSize * 3, SEEK_CUR);
					}
					for (int i = PaletteSize - 1; i >= 0; --i)
					{
						palette[i] = MAKERGB(pngpal[i][0], pngpal[i][1], pngpal[i][2]);
					}
				}
				else
				{
					fr.Seek (len, SEEK_CUR);
				}
				fr >> len >> len;	// Skip CRC
				id = MAKE_ID('I','E','N','D');
				fr >> id;
			}
			fclose(file);
		}
		else memcpy(palette, GPalette.BaseColors, sizeof(palette));
开发者ID:ddraigcymraeg,项目名称:gzscoredoom,代码行数:59,代码来源:gl_draw.cpp


示例14: MAKE_ID

void ProjectPrefsGUI::DoCancel(void)
{
NotifyTag Changes[3];

Changes[0] = MAKE_ID(WCS_PROJECTCLASS_PATHS, WCS_PATHS_DIRLIST, 0, 0);
Changes[1] = MAKE_ID(WCS_PROJECTCLASS_PATHS, WCS_PATHS_DEFAULTDIR, 0, 0);
Changes[2] = 0;
swmem(&DLCopy, &HostProj->DL, sizeof (struct DirList *));
strcpy(HostProj->dirname, Dirname);
HostProj->GenerateNotify(Changes);

} // ProjectPrefsGUI::DoCancel()
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:12,代码来源:ProjectPrefsGUI.cpp


示例15: add_serial_mouse

/*
 * Go through serial mouse data and add hd entries.
 */
void add_serial_mouse(hd_data_t *hd_data)
{
  hd_t *hd;
  char buf[4];
  ser_device_t *sm;

  for(sm = hd_data->ser_mouse; sm; sm = sm->next) {
    if(sm->is_mouse) {
      hd = add_hd_entry(hd_data, __LINE__, 0);
      hd->base_class.id = bc_mouse;
      hd->sub_class.id = sc_mou_ser;
      hd->bus.id = bus_serial;
      hd->unix_dev_name = new_str(sm->dev_name);
      hd->attached_to = sm->hd_idx;
      if(*sm->pnp_id) {
        strncpy(buf, sm->pnp_id, 3);
        buf[3] = 0;
        hd->vendor.id = name2eisa_id(buf);
        if(!hd->vendor.id) {	/* in case it's a really strange one... */
          hd->vendor.name = new_str(buf);
        }
        hd->device.id = MAKE_ID(TAG_EISA, strtol(sm->pnp_id + 3, NULL, 16));

        hd->serial = new_str(sm->serial);
        if(sm->user_name) hd->device.name = new_str(sm->user_name);
        if(sm->vend) {
          free_mem(hd->vendor.name);
          hd->vendor.name = new_str(sm->vend);
        }

        if(sm->dev_id && strlen(sm->dev_id) >= 7) {
          char buf[5], *s;
          unsigned u1, u2;

          u1 = name2eisa_id(sm->dev_id);
          if(u1) {
            strncpy(buf, sm->dev_id + 3, 4);
            buf[4] = 0;
            u2 = strtol(sm->dev_id + 3, &s, 16);
            if(!*s) {
              hd->compat_vendor.id = u1;
              hd->compat_device.id = MAKE_ID(TAG_EISA, u2);
            }
          }
        }
      }
      else {
        hd->vendor.id = MAKE_ID(TAG_SPECIAL, 0x0200);
        hd->device.id = MAKE_ID(TAG_SPECIAL, 0x0003);
      }
    }
  }
}
开发者ID:BackupTheBerlios,项目名称:sax-svn,代码行数:56,代码来源:mouse.c


示例16: Descend

//***********************************************************
// Descend into a chunk, i.e., a set of one or more subchunks
// contained in a parent chunk
//***********************************************************
WORD  RIFFClass::Descend(void)
{
  //// We are at a RIFF or LIST ID ////
  if ((dwLastID == MAKE_ID(RIFF)) || (dwLastID == MAKE_ID(LIST)))
  {
    return (ReadCkHdr());
  }
  //// There are no more RIFF or LIST chunks within this chunk ////
  else
  {
    return (RIFF_ERROR);
  }
}
开发者ID:vemod-,项目名称:Object-Studio,代码行数:17,代码来源:riff.cpp


示例17: main

int main(int argc, char *argv[])
{

	if(argc < 3) {
		fprintf(stderr, "Usage:\n%s fontdesc.def outfile.iff\n", argv[0]);
		return 0;
	}

	def = file_new(argv[1], 0);
	if(!def) {
		fprintf(stderr, "Can't find font definition '%s'\n", argv[1]);
		return 1;
	}
	file_load(def);
	if(!def->buf) {
		file_free(def);
		fprintf(stderr, "Not enough memory to load %s\n", argv[1]);
		return 2;
	}

	if(!parse_def()) {
		file_free(def);
		return 1;
	}

	font = iff_new(argv[2], MAKE_ID('F','O','N','T'));
	if(!font) {
		file_free(def);
	}

	iff_newchunk(font, MAKE_ID('N','A','M','E'));
	iff_writechunkdata(font, name, strlen(name)+1);
	iff_endchunk(font);

	iff_newchunk(font, MAKE_ID('F','I','L','E'));
	iff_writechunkdata(font, file, strlen(file)+1);
	iff_endchunk(font);

	iff_newchunk(font, MAKE_ID('A','U','T','H'));
	iff_writechunkdata(font, author, strlen(author)+1);
	iff_endchunk(font);

	parse_letters();

	iff_close(font);
	file_free(def);
	return 0;
}
开发者ID:BackupTheBerlios,项目名称:xiqual-svn,代码行数:48,代码来源:makefont.c


示例18: GUIFenetre

FoliageEffectFolFileEditGUI::FoliageEffectFolFileEditGUI(EffectsLib *EffectsSource, FoliageEffect *ActiveSource)
: GUIFenetre('EDFO', this, "Foliage Effect Editor") // Yes, I know...
{
static NotifyTag AllEvents[] = {0,
								0};
char NameStr[256];

_OwnerdrawMode = WCS_FENETRE_OWNERDRAW_MODE_BASIC;
ConstructError = 0;
EffectsHost = EffectsSource;
Active = ActiveSource;

if (EffectsHost && ActiveSource)
	{
	AllEvents[0] = MAKE_ID(Active->GetNotifyClass(), 0xff, 0xff, 0xff);
	sprintf(NameStr, "FoliageEffect Editor - %s ", Active->GetName());
	if (Active->GetRAHostRoot()->TemplateItem)
		strcat(NameStr, " (Templated)");
	SetTitle(NameStr);
	Active->Copy(&Backup, Active);
	GlobalApp->AppEx->RegisterClient(this, AllEvents);
	} // if
else
	ConstructError = 1;

} // FoliageEffectFolFileEditGUI::FoliageEffectFolFileEditGUI
开发者ID:AlphaPixel,项目名称:3DNature,代码行数:26,代码来源:FoliageEffectFolFileEditGUI.cpp


示例19: P_IsBuildMap

bool P_IsBuildMap(MapData *map)
{
    DWORD len = map->Size(ML_LABEL);
    if (len < 4)
    {
        return false;
    }
    BYTE *data = new BYTE[len];

    map->Seek(ML_LABEL);
    map->Read(ML_LABEL, data);

    // Check for a Blood map.
    if (*(DWORD *)data == MAKE_ID('B','L','M','\x1a'))
    {
        delete[] data;
        return true;
    }

    const int numsec = LittleShort(*(WORD *)(data + 20));
    int numwalls;

    if (len < 26 + numsec*sizeof(sectortype) ||
            (numwalls = LittleShort(*(WORD *)(data + 22 + numsec*sizeof(sectortype))),
             len < 24 + numsec*sizeof(sectortype) + numwalls*sizeof(walltype)) ||
            LittleLong(*(DWORD *)data) != 7 ||
            LittleShort(*(WORD *)(data + 16)) >= 2048)
    {   // Can't possibly be a version 7 BUILD map
        delete[] data;
        return false;
    }
    delete[] data;
    return true;
}
开发者ID:alexey-lysiuk,项目名称:gzdoom-v18x-dev,代码行数:34,代码来源:p_buildmap.cpp


示例20: up_window_open

int up_window_open(void)
{
#if 0
	int rc;
	
	rc = FALSE;

	if (!win_up)
	{
		win_up = transwndObject,
			MUIA_Window_ID,	MAKE_ID('T','R','U','P'),
		End;

		if (win_up)
		{
			DoMethod(win_up, MUIM_Notify, MUIA_transwnd_Aborted, TRUE, win_up, 3, MUIM_CallHook, &hook_standard, up_abort);
			DoMethod(App, OM_ADDMEMBER, win_up);
		}
	}
	
	if(win_up != NULL)
	{
		set(win_up, MUIA_Window_Open, TRUE);
		rc = TRUE;
	}
	
	return(rc);
#endif
}
开发者ID:sba1,项目名称:simplemail,代码行数:29,代码来源:upwnd.c



注:本文中的MAKE_ID函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ MAKE_NEW_GUID函数代码示例发布时间:2022-05-30
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