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C# Map.Map类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中HaloMap.Map.Map的典型用法代码示例。如果您正苦于以下问题:C# Map类的具体用法?C# Map怎么用?C# Map使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Map类属于HaloMap.Map命名空间,在下文中一共展示了Map类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: argb_color

        /// <summary>
        /// Creates a color wheel with associated (A)RGB text boxes
        /// </summary>
        /// <param name="meta"></param>
        /// <param name="iEntName">Control display name</param>
        /// <param name="map"></param>
        /// <param name="iOffsetInChunk"></param>
        /// <param name="hasAlphaChannel">True if ARGB, False for RGB</param>
        /// <param name="valueType">Float for 0f-1f, Int for 0-255</param>
        /// <param name="iLineNumber"></param>
        public argb_color(Meta meta, string iEntName, Map map, int iOffsetInChunk, bool hasAlphaChannel, IFPIO.ObjectEnum valueType,int iLineNumber)
        {
            InitializeComponent();

            this.meta = meta;
            this.LineNumber = iLineNumber;
            this.chunkOffset = iOffsetInChunk;
            this.map = map;
            this.EntName = " " + iEntName + " ";
            this.Dock = DockStyle.Top;
            this.Controls[0].Text = EntName;
            this.hasAlpha = hasAlphaChannel;
            this.ValueType = valueType;
            switch (valueType)
            {
                case IFPIO.ObjectEnum.Byte:
                    this.eachSize = 1;
                    break;
                case IFPIO.ObjectEnum.Short:
                case IFPIO.ObjectEnum.UShort:
                    this.eachSize = 2;
                    break;
                case IFPIO.ObjectEnum.Int:
                case IFPIO.ObjectEnum.UInt:
                case IFPIO.ObjectEnum.Float:
                case IFPIO.ObjectEnum.Unknown:
                    this.eachSize = 4;
                    break;
            }
            this.size = (hasAlpha ? eachSize * 4 : eachSize * 3);

            CW = new ColorWheel();
            CW.Location = new Point(180, 5);

            Red = new DataValues(meta, "Red", map, iOffsetInChunk, valueType, iLineNumber);
            Red.BackColor = System.Drawing.Color.DarkRed;
            CW.setTextBox(Red.textBox1, Color.Red);

            Blue = new DataValues(meta, "Blue", map, iOffsetInChunk + eachSize, valueType, iLineNumber);
            Blue.BackColor = System.Drawing.Color.DarkBlue;
            CW.setTextBox(Blue.textBox1, Color.Blue);

            Green = new DataValues(meta, "Green", map, iOffsetInChunk + eachSize * 2, valueType, iLineNumber);
            Green.BackColor = System.Drawing.Color.FromArgb(10, 80, 35);
            CW.setTextBox(Green.textBox1, Color.Green);

            if (hasAlpha)
            {
                Alpha = new DataValues(meta, "Alpha", map, iOffsetInChunk + eachSize * 3, valueType, iLineNumber);
                Alpha.BackColor = System.Drawing.Color.Gray;
                CW.setTextBox(Alpha.textBox1, Color.White);
                gbRGBColor.Controls.Add(Alpha);
            }

            gbRGBColor.Controls.Add(CW);
            CW.BringToFront();
            gbRGBColor.Controls.Add(Green);
            gbRGBColor.Controls.Add(Blue);
            gbRGBColor.Controls.Add(Red);
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:70,代码来源:rgb_color.cs


示例2: LoadVariables

        /// <summary>
        /// The load variables.
        /// </summary>
        /// <param name="map">The map index.</param>
        /// <param name="entlineNumber">The entline number.</param>
        /// <remarks></remarks>
        public void LoadVariables(Map map, int entlineNumber)
        {
            this.map = map;
            this.lineNumber = entlineNumber;

            // FilterEntItems();
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:13,代码来源:ViewAllValues.cs


示例3: ListEntItems

        /// <summary>
        /// Initializes a new instance of the <see cref="ListEntItems"/> class.
        /// </summary>
        /// <param name="imap">The imap.</param>
        /// <param name="entItems">The ent items.</param>
        /// <remarks></remarks>
        public ListEntItems(Map imap, IFPIO entItems)
        {
            if (imap.SelectedMeta == null)
            {
                this.Close();
            }

            this.Ent = entItems;
            this.map = imap;
            InitializeComponent();
            this.EntItemsTreeView.Nodes.AddRange(LoadEntItemsIntoTreeView(0));
            this.buttGoTo.Tag = this.Ent.ENTElements[0];
            DialogResult DR =
                MessageBox.Show(
                    "No N00bs Beyond This Point.....That Is IF You Want To Keep Working Plugins.....",
                    string.Empty,
                    MessageBoxButtons.OKCancel);
            if (DR == DialogResult.Cancel)
            {
                MessageBox.Show(
                    "You have taken the first step in the NA (N00bs Anonymous) program.  Please continue down the path to becoming 1337");
                this.Close();
            }

            this.combType.Items.AddRange(Enum.GetNames(typeof(IFPIO.ObjectEnum)));
        }
开发者ID:troymac1ure,项目名称:Entity,代码行数:32,代码来源:ListEntItems.cs


示例4: DataValues

 public DataValues(Meta meta, string iEntName, Map map, int iOffsetInChunk, IFPIO.ObjectEnum type, int iLineNumber)
 {
     this.meta = meta;
     this.LineNumber = iLineNumber;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Dock = DockStyle.Top;
     this.Controls[0].Text = EntName;
     this.Controls[2].Text = type.ToString();
     this.ValueType = type;
     switch (this.ValueType)
     {
         case IFPIO.ObjectEnum.Byte:
             this.size = 1;
             break;
         case IFPIO.ObjectEnum.Short:
         case IFPIO.ObjectEnum.UShort:
             this.size = 2;
             break;
         case IFPIO.ObjectEnum.Int:
         case IFPIO.ObjectEnum.UInt:
         case IFPIO.ObjectEnum.Float:
         case IFPIO.ObjectEnum.Unknown:
             this.size = 4;
             break;
         case IFPIO.ObjectEnum.Unused:
             this.size = 0;
             break;
     }
     this.AutoSize = false;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:33,代码来源:DataValues.cs


示例5: Sky

        /// <summary>
        /// Initializes a new instance of the <see cref="Sky"/> class.
        /// </summary>
        /// <param name="tag">The tag.</param>
        /// <param name="map">The map.</param>
        /// <remarks></remarks>
        public Sky(int tag, Map map)
        {
            map.BR.BaseStream.Position = map.MetaInfo.Offset[tag] + 72;
            int tempc = map.BR.ReadInt32();
            int tempr = map.BR.ReadInt32() - map.SecondaryMagic;
            if (tempc != 0)
            {
                fogenabled = true;
                map.BR.BaseStream.Position = tempr;
                fog.R = map.BR.ReadSingle();
                fog.G = map.BR.ReadSingle();
                fog.B = map.BR.ReadSingle();
                fog.A = map.BR.ReadSingle();
                fog.Start = map.BR.ReadSingle();
                fog.End = map.BR.ReadSingle();
            }

            map.BR.BaseStream.Position = map.MetaInfo.Offset[tag] + 96;
            tempc = map.BR.ReadInt32();
            tempr = map.BR.ReadInt32() - map.SecondaryMagic;
            if (tempc != 0)
            {
                map.BR.BaseStream.Position = tempr + 24;
                fog.FogThickness = map.BR.ReadSingle();
                fog.FogVisibility = map.BR.ReadSingle();
            }
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:33,代码来源:sky.cs


示例6: Enums

 public Enums(Meta meta, string iEntName, Map map, int iOffsetInChunk, int iType, object[] ioptions, int iLineNumber)
 {
     this.meta = meta;
     this.LineNumber = iLineNumber;
     this.Options = ioptions;
     this.enumType = iType;
     this.size = iType / 8;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Size = this.PreferredSize;
     this.Dock = DockStyle.Top;
     this.Controls[0].Text = EntName;
     switch (iType)
     {
         case 8:
             {
                 this.Controls[2].Text = "Enum8";
                 break;
             }
         case 16:
             {
                 this.Controls[2].Text = "Enum16";
                 break;
             }
         case 32:
             {
                 this.Controls[2].Text = "Enum32";
                 break;
             }
     }
     this.AutoSize = false;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:34,代码来源:Enums.cs


示例7: MetaEditorControlPage

        public MetaEditorControlPage(Meta meta, MapForms.MapForm mapForm)
        {
            InitializeComponent();

            // Try to draw treeview nodes to "hide" "disabled" nodes; fail. Still leaves space where node is
            //treeViewTagReflexives.DrawMode = TreeViewDrawMode.OwnerDrawAll;
            //treeViewTagReflexives.DrawNode += new DrawTreeNodeEventHandler(myTreeView_DrawNode);

            this.MapForm = mapForm;
            this.map = mapForm.map;

            this.meta = meta;
            this.BR = new BinaryReader(meta.MS);
            // Create a backup of the Tags memory stream, for restoring, comparing, etc
            msBackup = new MemoryStream(meta.MS.ToArray());
            msDebug = new MemoryStream((int)meta.MS.Length);

            mainReflexive = createReflexiveList();  // Done
            refreshTreeListing(mainReflexive);      // Done

            this.treeViewTagReflexives.Sort();
            treeViewTagReflexives.SelectedNode = treeViewTagReflexives.Nodes[0];
            // Default Peek/Poke to "Single Value"
            this.tscbApplyTo.SelectedIndex = 0;
        }
开发者ID:troymac1ure,项目名称:Entity,代码行数:25,代码来源:MetaEditorControlPage.cs


示例8: H1BSPConvert

        /// <summary>
        /// Initializes a new instance of the <see cref="BSPConvert"/> class.
        /// </summary>
        /// <param name="map">The map.</param>
        /// <param name="test">The test.</param>
        /// <remarks></remarks>
        public H1BSPConvert(Map map, ref PropertyGrid test)
        {
            switch (map.HaloVersion)
            {
                case HaloVersionEnum.Halo1:
                case HaloVersionEnum.HaloCE:
                    map.OpenMap(MapTypes.Internal);
                    H1SBSP h1bsp = new H1SBSP(map.BSP.sbsp[0].TagIndex, map);
                    test.SelectedObject = h1bsp.Header;
                    map.CloseMap();
                    break;
                case HaloVersionEnum.Halo2:
                case HaloVersionEnum.Halo2Vista:
                    MessageBox.Show("Open an H1 Map first");
                    break;
            }

            // OpenFileDialog open = new OpenFileDialog();
            // open.Filter = "*.map|*.map";
            // if (open.ShowDialog() == DialogResult.Cancel)  return;
            // int h2map=Maps.Add(open.FileName);
            // Halo2BSP h2bsp = new Halo2BSP(h2map);

            // Maps.Remove(h2map);
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:31,代码来源:H1BSPConvert.cs


示例9: StringsInfo

        /// <summary>
        /// Initializes a new instance of the <see cref="StringsInfo"/> class.
        /// </summary>
        /// <param name="BR">The BR.</param>
        /// <param name="map">The map.</param>
        /// <remarks></remarks>
        public StringsInfo(ref BinaryReader BR, Map map)
        {
            Name = new string[map.MapHeader.scriptReferenceCount];
            Length = new int[map.MapHeader.scriptReferenceCount];
            Offset = new int[map.MapHeader.scriptReferenceCount];

            // 	Reads In Offsets Of	Meta Names
            BR.BaseStream.Position = map.MapHeader.offsetToStringIndex;
            for (int x = 0; x < map.MapHeader.scriptReferenceCount; x++)
            {
                Offset[x] = BR.ReadInt32();
            }

            for (int x = 0; x < map.MapHeader.scriptReferenceCount; x++)
            {
                // figures out length of string
                int len;
                if (x != map.MapHeader.scriptReferenceCount - 1)
                {
                    len = Offset[x + 1] - Offset[x];
                }
                else
                {
                    len = map.MapHeader.sizeOfScriptReference - Offset[x];
                }

                Length[x] = len - 1;

                ///	Reads in string
                BR.BaseStream.Position = map.MapHeader.offsetToStringNames2 + Offset[x];
                Name[x] = new string(BR.ReadChars(len - 1));
            }
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:39,代码来源:StringsInfo.cs


示例10: HaloLight

 /// <summary>
 /// Initializes a new instance of the <see cref="HaloLight"/> class.
 /// </summary>
 /// <param name="tagIndex">Index of the tag.</param>
 /// <param name="map">The map.</param>
 /// <remarks></remarks>
 public HaloLight(int tagIndex, Map map)
 {
     map.BR.BaseStream.Position = map.MetaInfo.Offset[tagIndex] + 72;
     range = map.BR.ReadInt32();
     r = (int)(map.BR.ReadSingle() * 255);
     g = (int)(map.BR.ReadSingle() * 255);
     b = (int)(map.BR.ReadSingle() * 255);
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:14,代码来源:ligh.cs


示例11: MetaEditor

        /// <summary>
        /// Initializes a new instance of the <see cref="MetaEditor"/> class.
        /// </summary>
        /// <param name="ifp">The ifp.</param>
        /// <param name="split">The split.</param>
        /// <param name="mapx">The mapx.</param>
        /// <remarks></remarks>
        public MetaEditor(IFPIO ifp, SplitContainer split, Map mapx)
        {
            map = mapx;

            ReflexiveContainer tempr = new ReflexiveContainer("Header");
            MakeControls(0, ifp.items, ref tempr);
            Controls = tempr;
            DrawControls(ref split);
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:16,代码来源:MetaEditor.cs


示例12: SpawnLoads

 /// <summary>
 /// Initializes a new instance of the <see cref="SpawnLoads"/> class.
 /// </summary>
 /// <param name="map">The map.</param>
 /// <param name="bsp">The BSP.</param>
 /// <param name="device">The device.</param>
 /// <remarks></remarks>
 public SpawnLoads(Map map, BSPModel bsp, Device device)
 {
     this.map = map;
     this.bsp = bsp;
     this.device = device;
     SpawnModel = new List<ParsedModel>();
     spawnmodelindex = new int[bsp.Spawns.Spawn.Count];
     BoundingBoxModel = new Mesh[bsp.Spawns.Spawn.Count];
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:16,代码来源:SpawnLoads.cs


示例13: BuildMeta

        /// <summary>
        /// The build meta.
        /// </summary>
        /// <param name="metasplit">The metasplit.</param>
        /// <param name="map">The map.</param>
        /// <returns></returns>
        /// <remarks></remarks>
        public static Meta BuildMeta(MetaSplitter metasplit, Map map)
        {
            metasize = 0;
            MetaStream = new MemoryStream(metasplit.Header.chunksize);
            BinaryWriter BW = new BinaryWriter(MetaStream);

            // BW.BaseStream.Position = 0;
            // BW.Write(metasplit.Header.MS.ToArray(), 0, metasplit.Header.chunksize);
            metasize += metasplit.Header.chunksize;

            TagIndex = metasplit.TagIndex;

            Meta m = new Meta(map);

            List<Meta.Item> NewItems = new List<Meta.Item>();

            // Major error here! Size is not calculated right!
            RecursivelyAddPiecesToMeta(metasplit.Header, ref NewItems, ref BW);

            m.items = NewItems;
            if (MetaStream.Length % 4 != 0)
            {
                metasize += (int)MetaStream.Length % 4;
                MetaStream.SetLength(MetaStream.Length + MetaStream.Length % 4);
            }

            m.MS = MetaStream;
            m.size = metasize;
            m.type = metasplit.type;
            m.name = metasplit.name;
            m.rawType = metasplit.rawtype;
            m.raw = metasplit.raw;
            m.magic = metasplit.magic;
            m.offset = metasplit.offset;

            m.TagIndex = TagIndex;
            m.RelinkReferences();
            m.WriteReferences();

            // m.items.Clear();
            // MetaScanner Ms = new MetaScanner();
            if (m.rawType != RawDataContainerType.Empty)
            {
                map.OpenMap(MapTypes.Internal);
                m.raw = map.Functions.ForMeta.ReadRaw(m.TagIndex, false);
                map.CloseMap();
            }

            // map.OpenMap(MapTypes.Internal);
            // IFPIO ifp=IFP.IFPHashMap.GetIfp(m.type);
            // m.parsed = true;
            // Ms.ScanWithIFP(ref ifp, ref m, map) ;
            // map.CloseMap();
            return m;
        }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:62,代码来源:MetaBuilder.cs


示例14: Float

 /// <summary>
 /// Initializes a new instance of the <see cref="Float"/> class.
 /// </summary>
 /// <param name="iEntName">
 /// The i ent name.
 /// </param>
 /// <param name="map">
 /// The map.
 /// </param>
 /// <param name="iOffsetInChunk">
 /// The i offset in chunk.
 /// </param>
 public Float(string iEntName, Map map, int iOffsetInChunk)
 {
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Size = this.PreferredSize;
     this.Dock = DockStyle.Top;
     this.Controls[0].Text = EntName;
     this.AutoSize = false;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:23,代码来源:Float.cs


示例15: StringBox

 public StringBox(Meta meta, string iEntName, Map map, int iOffsetInChunk, int iLineNumber, int chunkCount)
 {
     this.meta = meta;
     this.LineNumber = iLineNumber;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     this.size = chunkCount;
     InitializeComponent();
     this.Size = this.PreferredSize;
     this.Dock = DockStyle.Top;
     this.label3.Text = EntName;
     this.AutoSize = false;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:14,代码来源:StringBox.cs


示例16: FileNamesInfo

 /// <summary>
 /// Initializes a new instance of the <see cref="FileNamesInfo"/> class.
 /// </summary>
 /// <param name="BR">The BR.</param>
 /// <param name="map">The map.</param>
 /// <remarks></remarks>
 public FileNamesInfo(ref BinaryReader BR, Map map)
 {
     switch (map.HaloVersion)
     {
         case HaloVersionEnum.Halo2:
         case HaloVersionEnum.Halo2Vista:
             Halo2FileNamesInfo(ref BR, map);
             break;
         case HaloVersionEnum.HaloCE:
         case HaloVersionEnum.Halo1:
             HaloCEFileNamesInfo(ref BR, map);
             break;
     }
 }
开发者ID:troymac1ure,项目名称:Entity,代码行数:20,代码来源:FileNamesInfo.cs


示例17: TagBlock

 /// <summary>
 /// Initializes a new instance of the <see cref="TagBlock"/> class.
 /// </summary>
 /// <param name="iEntName">
 /// The i ent name.
 /// </param>
 /// <param name="map">
 /// The map.
 /// </param>
 /// <param name="iOffsetInChunk">
 /// The i offset in chunk.
 /// </param>
 /// <param name="iLineNumber">
 /// The i line number.
 /// </param>
 public TagBlock(string iEntName, Map map, int iOffsetInChunk, int iLineNumber)
 {
     this.LineNumber = iLineNumber;
     this.map = map;
     this.EntName = iEntName;
     this.chunkOffset = iOffsetInChunk;
     InitializeComponent();
     this.Controls[0].Text = EntName;
     this.Dock = DockStyle.Top;
     this.Size = this.PreferredSize;
     this.AutoSize = false;
     this.Enter += TagBlock_Enter;
     this.Leave += TagBlock_Leave;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:29,代码来源:TagBlock.cs


示例18: SpawnInfo

 /// <summary>
 /// Initializes a new instance of the <see cref="SpawnInfo"/> class.
 /// </summary>
 /// <param name="map">The map.</param>
 /// <remarks></remarks>
 public SpawnInfo(Map map)
 {
     switch (map.HaloVersion)
     {
         case HaloVersionEnum.HaloCE:
         case HaloVersionEnum.Halo1:
             H1SpawnInfo(map);
             break;
         case HaloVersionEnum.Halo2Vista:
         case HaloVersionEnum.Halo2:
             H2SpawnInfo(map);
             break;
     }
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:19,代码来源:SpawnInfo.cs


示例19: SID

 /// <summary>
 /// Initializes a new instance of the <see cref="SID"/> class.
 /// </summary>
 /// <param name="iEntName">
 /// The i ent name.
 /// </param>
 /// <param name="map">
 /// The map.
 /// </param>
 /// <param name="iOffsetInChunk">
 /// The i offset in chunk.
 /// </param>
 /// <param name="iLineNumber">
 /// The i line number.
 /// </param>
 public SID(string iEntName, Map map, int iOffsetInChunk, int iLineNumber)
 {
     this.LineNumber = iLineNumber;
     this.chunkOffset = iOffsetInChunk;
     this.map = map;
     this.EntName = iEntName;
     InitializeComponent();
     this.Size = this.PreferredSize;
     this.Dock = DockStyle.Top;
     this.label3.Text = EntName;
     this.AutoSize = false;
     this.Enter += SID_Enter;
     this.Leave += SID_Leave;
 }
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:29,代码来源:SID.cs


示例20: ParsedBitmap

 /// <summary>
 /// Initializes a new instance of the <see cref="ParsedBitmap"/> class.
 /// </summary>
 /// <param name="meta">The meta.</param>
 /// <param name="map">The map.</param>
 /// <remarks></remarks>
 public ParsedBitmap(ref Meta meta, Map map)
 {
     BitmapHeader = new HaloBitmapHeader(ref meta);
     switch (map.HaloVersion)
     {
         case HaloVersionEnum.Halo2:
         case HaloVersionEnum.Halo2Vista:
             ReadH2ParsedBitmap(ref meta);
             break;
         case HaloVersionEnum.HaloCE:
         case HaloVersionEnum.Halo1:
             ReadCEParsedBitmap(ref meta);
             break;
     }
 }
开发者ID:troymac1ure,项目名称:Entity,代码行数:21,代码来源:ParsedBitmap.cs



注:本文中的HaloMap.Map.Map类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Meta.Meta类代码示例发布时间:2022-05-26
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