本文整理汇总了C#中HaloMap.Meta.Meta类的典型用法代码示例。如果您正苦于以下问题:C# Meta类的具体用法?C# Meta怎么用?C# Meta使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
Meta类属于HaloMap.Meta命名空间,在下文中一共展示了Meta类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: MetaEditorControlPage
public MetaEditorControlPage(Meta meta, MapForms.MapForm mapForm)
{
InitializeComponent();
// Try to draw treeview nodes to "hide" "disabled" nodes; fail. Still leaves space where node is
//treeViewTagReflexives.DrawMode = TreeViewDrawMode.OwnerDrawAll;
//treeViewTagReflexives.DrawNode += new DrawTreeNodeEventHandler(myTreeView_DrawNode);
this.MapForm = mapForm;
this.map = mapForm.map;
this.meta = meta;
this.BR = new BinaryReader(meta.MS);
// Create a backup of the Tags memory stream, for restoring, comparing, etc
msBackup = new MemoryStream(meta.MS.ToArray());
msDebug = new MemoryStream((int)meta.MS.Length);
mainReflexive = createReflexiveList(); // Done
refreshTreeListing(mainReflexive); // Done
this.treeViewTagReflexives.Sort();
treeViewTagReflexives.SelectedNode = treeViewTagReflexives.Nodes[0];
// Default Peek/Poke to "Single Value"
this.tscbApplyTo.SelectedIndex = 0;
}
开发者ID:troymac1ure,项目名称:Entity,代码行数:25,代码来源:MetaEditorControlPage.cs
示例2: DataValues
public DataValues(Meta meta, string iEntName, Map map, int iOffsetInChunk, IFPIO.ObjectEnum type, int iLineNumber)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = iEntName;
InitializeComponent();
this.Dock = DockStyle.Top;
this.Controls[0].Text = EntName;
this.Controls[2].Text = type.ToString();
this.ValueType = type;
switch (this.ValueType)
{
case IFPIO.ObjectEnum.Byte:
this.size = 1;
break;
case IFPIO.ObjectEnum.Short:
case IFPIO.ObjectEnum.UShort:
this.size = 2;
break;
case IFPIO.ObjectEnum.Int:
case IFPIO.ObjectEnum.UInt:
case IFPIO.ObjectEnum.Float:
case IFPIO.ObjectEnum.Unknown:
this.size = 4;
break;
case IFPIO.ObjectEnum.Unused:
this.size = 0;
break;
}
this.AutoSize = false;
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:33,代码来源:DataValues.cs
示例3: H2ParsedPRTM
/// <summary>
/// The h 2 parsed prtm.
/// </summary>
/// <param name="meta">The meta.</param>
/// <remarks></remarks>
public void H2ParsedPRTM(ref Meta meta)
{
string[] temps = meta.name.Split('\\');
name = temps[temps.Length - 1];
BoundingBox = new BoundingBoxContainer();
BinaryReader BR = new BinaryReader(meta.MS);
RawDataMetaChunks = new RawDataMetaChunk[1];
RawDataMetaChunks[0] = new PRTMRawDataMetaChunk(ref meta);
BR.BaseStream.Position = 28;
int tempshad = BR.ReadInt32();
int shadid = meta.Map.Functions.ForMeta.FindMetaByID(tempshad);
Shaders = new ShaderContainer();
Shaders.Shader = new ShaderInfo[1];
Shaders.Shader[0] = new ShaderInfo(shadid, meta.Map);
// LOD = new LODInfo(ref meta, meta.Map, ref RawDataMetaChunks);
Display = new DisplayedInfo();
Display.Chunk.Add(0);
Display.ShaderIndex = new int[1];
Display.ShaderIndex[0] = 0;
// MessageBox.Show("test");
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:32,代码来源:PRTMModel.cs
示例4: argb_color
/// <summary>
/// Creates a color wheel with associated (A)RGB text boxes
/// </summary>
/// <param name="meta"></param>
/// <param name="iEntName">Control display name</param>
/// <param name="map"></param>
/// <param name="iOffsetInChunk"></param>
/// <param name="hasAlphaChannel">True if ARGB, False for RGB</param>
/// <param name="valueType">Float for 0f-1f, Int for 0-255</param>
/// <param name="iLineNumber"></param>
public argb_color(Meta meta, string iEntName, Map map, int iOffsetInChunk, bool hasAlphaChannel, IFPIO.ObjectEnum valueType,int iLineNumber)
{
InitializeComponent();
this.meta = meta;
this.LineNumber = iLineNumber;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = " " + iEntName + " ";
this.Dock = DockStyle.Top;
this.Controls[0].Text = EntName;
this.hasAlpha = hasAlphaChannel;
this.ValueType = valueType;
switch (valueType)
{
case IFPIO.ObjectEnum.Byte:
this.eachSize = 1;
break;
case IFPIO.ObjectEnum.Short:
case IFPIO.ObjectEnum.UShort:
this.eachSize = 2;
break;
case IFPIO.ObjectEnum.Int:
case IFPIO.ObjectEnum.UInt:
case IFPIO.ObjectEnum.Float:
case IFPIO.ObjectEnum.Unknown:
this.eachSize = 4;
break;
}
this.size = (hasAlpha ? eachSize * 4 : eachSize * 3);
CW = new ColorWheel();
CW.Location = new Point(180, 5);
Red = new DataValues(meta, "Red", map, iOffsetInChunk, valueType, iLineNumber);
Red.BackColor = System.Drawing.Color.DarkRed;
CW.setTextBox(Red.textBox1, Color.Red);
Blue = new DataValues(meta, "Blue", map, iOffsetInChunk + eachSize, valueType, iLineNumber);
Blue.BackColor = System.Drawing.Color.DarkBlue;
CW.setTextBox(Blue.textBox1, Color.Blue);
Green = new DataValues(meta, "Green", map, iOffsetInChunk + eachSize * 2, valueType, iLineNumber);
Green.BackColor = System.Drawing.Color.FromArgb(10, 80, 35);
CW.setTextBox(Green.textBox1, Color.Green);
if (hasAlpha)
{
Alpha = new DataValues(meta, "Alpha", map, iOffsetInChunk + eachSize * 3, valueType, iLineNumber);
Alpha.BackColor = System.Drawing.Color.Gray;
CW.setTextBox(Alpha.textBox1, Color.White);
gbRGBColor.Controls.Add(Alpha);
}
gbRGBColor.Controls.Add(CW);
CW.BringToFront();
gbRGBColor.Controls.Add(Green);
gbRGBColor.Controls.Add(Blue);
gbRGBColor.Controls.Add(Red);
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:70,代码来源:rgb_color.cs
示例5: Enums
public Enums(Meta meta, string iEntName, Map map, int iOffsetInChunk, int iType, object[] ioptions, int iLineNumber)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this.Options = ioptions;
this.enumType = iType;
this.size = iType / 8;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = iEntName;
InitializeComponent();
this.Size = this.PreferredSize;
this.Dock = DockStyle.Top;
this.Controls[0].Text = EntName;
switch (iType)
{
case 8:
{
this.Controls[2].Text = "Enum8";
break;
}
case 16:
{
this.Controls[2].Text = "Enum16";
break;
}
case 32:
{
this.Controls[2].Text = "Enum32";
break;
}
}
this.AutoSize = false;
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:34,代码来源:Enums.cs
示例6: GetFramesFromHalo2Model
/// <summary>
/// The get frames from halo 2 model.
/// </summary>
/// <param name="meta">The meta.</param>
/// <remarks></remarks>
public void GetFramesFromHalo2Model(ref Meta meta)
{
BinaryReader BR = new BinaryReader(meta.MS);
BR.BaseStream.Position = 72;
int tempc = BR.ReadInt32();
int tempr = BR.ReadInt32() - meta.magic - meta.offset;
for (int x = 0; x < tempc; x++)
{
FrameInfo f = new FrameInfo();
BR.BaseStream.Position = tempr + (96 * x);
f.Name = meta.Map.Strings.Name[BR.ReadUInt16()];
BR.ReadUInt16();
f.Parent = BR.ReadInt16();
f.Child = BR.ReadInt16();
f.Sibling = BR.ReadInt16();
BR.BaseStream.Position = tempr + (96 * x) + 12;
f.x = BR.ReadSingle();
f.y = BR.ReadSingle();
f.z = BR.ReadSingle();
f.i = BR.ReadSingle();
f.j = BR.ReadSingle();
f.k = BR.ReadSingle();
f.w = BR.ReadSingle();
f.matrix = Matrix.Identity;
Quaternion q = new Quaternion(f.i, f.j, f.k, f.w);
f.matrix.Multiply(Matrix.Translation(f.x, f.y, f.z));
f.matrix.RotateQuaternion(q);
BR.ReadSingle();
f.skinweightmatrix = Matrix.Identity;
f.skinweightmatrix.M11 = BR.ReadSingle();
f.skinweightmatrix.M12 = BR.ReadSingle();
f.skinweightmatrix.M13 = BR.ReadSingle();
f.skinweightmatrix.M14 = 0.0f;
f.skinweightmatrix.M21 = BR.ReadSingle();
f.skinweightmatrix.M22 = BR.ReadSingle();
f.skinweightmatrix.M23 = BR.ReadSingle();
f.skinweightmatrix.M24 = 0.0f;
f.skinweightmatrix.M31 = BR.ReadSingle();
f.skinweightmatrix.M32 = BR.ReadSingle();
f.skinweightmatrix.M33 = BR.ReadSingle();
f.skinweightmatrix.M34 = 0.0f;
f.skinweightmatrix.M41 = BR.ReadSingle();
f.skinweightmatrix.M42 = BR.ReadSingle();
f.skinweightmatrix.M43 = BR.ReadSingle();
f.skinweightmatrix.M44 = 1.0f;
f.DistanceFromParent = BR.ReadSingle();
// f.matrix.MultiplyTranspose(f.skinweightmatrix);//=Matrix.Transformation(new Vector3(0, 0, 0), new Quaternion(),new Vector3(1,1,1), new Vector3(0, 0, 0), q, new Vector3(f.x, f.y, f.z));
Frame.Add(f);
}
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:63,代码来源:FrameHierarchy.cs
示例7: loadMeta
public void loadMeta(Meta meta, HaloVersionEnum HaloVersion, string FileName)
{
this.fileName = fileName;
this.HaloVersion = HaloVersion;
this.meta = meta;
loadFile();
createTreeListing();
}
开发者ID:nolenfelten,项目名称:Entity,代码行数:10,代码来源:TagTreeView.cs
示例8: BuildMeta
/// <summary>
/// The build meta.
/// </summary>
/// <param name="metasplit">The metasplit.</param>
/// <param name="map">The map.</param>
/// <returns></returns>
/// <remarks></remarks>
public static Meta BuildMeta(MetaSplitter metasplit, Map map)
{
metasize = 0;
MetaStream = new MemoryStream(metasplit.Header.chunksize);
BinaryWriter BW = new BinaryWriter(MetaStream);
// BW.BaseStream.Position = 0;
// BW.Write(metasplit.Header.MS.ToArray(), 0, metasplit.Header.chunksize);
metasize += metasplit.Header.chunksize;
TagIndex = metasplit.TagIndex;
Meta m = new Meta(map);
List<Meta.Item> NewItems = new List<Meta.Item>();
// Major error here! Size is not calculated right!
RecursivelyAddPiecesToMeta(metasplit.Header, ref NewItems, ref BW);
m.items = NewItems;
if (MetaStream.Length % 4 != 0)
{
metasize += (int)MetaStream.Length % 4;
MetaStream.SetLength(MetaStream.Length + MetaStream.Length % 4);
}
m.MS = MetaStream;
m.size = metasize;
m.type = metasplit.type;
m.name = metasplit.name;
m.rawType = metasplit.rawtype;
m.raw = metasplit.raw;
m.magic = metasplit.magic;
m.offset = metasplit.offset;
m.TagIndex = TagIndex;
m.RelinkReferences();
m.WriteReferences();
// m.items.Clear();
// MetaScanner Ms = new MetaScanner();
if (m.rawType != RawDataContainerType.Empty)
{
map.OpenMap(MapTypes.Internal);
m.raw = map.Functions.ForMeta.ReadRaw(m.TagIndex, false);
map.CloseMap();
}
// map.OpenMap(MapTypes.Internal);
// IFPIO ifp=IFP.IFPHashMap.GetIfp(m.type);
// m.parsed = true;
// Ms.ScanWithIFP(ref ifp, ref m, map) ;
// map.CloseMap();
return m;
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:62,代码来源:MetaBuilder.cs
示例9: StringBox
public StringBox(Meta meta, string iEntName, Map map, int iOffsetInChunk, int iLineNumber, int chunkCount)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = iEntName;
this.size = chunkCount;
InitializeComponent();
this.Size = this.PreferredSize;
this.Dock = DockStyle.Top;
this.label3.Text = EntName;
this.AutoSize = false;
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:14,代码来源:StringBox.cs
示例10: ParsedBitmap
/// <summary>
/// Initializes a new instance of the <see cref="ParsedBitmap"/> class.
/// </summary>
/// <param name="meta">The meta.</param>
/// <param name="map">The map.</param>
/// <remarks></remarks>
public ParsedBitmap(ref Meta meta, Map map)
{
BitmapHeader = new HaloBitmapHeader(ref meta);
switch (map.HaloVersion)
{
case HaloVersionEnum.Halo2:
case HaloVersionEnum.Halo2Vista:
ReadH2ParsedBitmap(ref meta);
break;
case HaloVersionEnum.HaloCE:
case HaloVersionEnum.Halo1:
ReadCEParsedBitmap(ref meta);
break;
}
}
开发者ID:troymac1ure,项目名称:Entity,代码行数:21,代码来源:ParsedBitmap.cs
示例11: Add
/// <summary>
/// The add.
/// </summary>
/// <param name="tagIndex">Index of the tag.</param>
/// <param name="metasplit">The metasplit.</param>
/// <remarks></remarks>
public void Add(int tagIndex, MetaSplitter metasplit)
{
// TagIndex - Global Variable
this.TagIndex = tagIndex;
ArrayList metas = new ArrayList(0);
for (int x = 0; x < map.IndexHeader.metaCount; x++)
{
// sender.setProgressBar(x / map.IndexHeader.metaCount);
Meta m = new Meta(map);
m.ReadMetaFromMap(x, true);
// Read meta layout of TAG from .ENT file
IFPIO ifpx = IFPHashMap.GetIfp(m.type, map.HaloVersion);
m.headersize = ifpx.headerSize;
if (m.type == "sbsp")
{
}
else
{
// anything but "sbsp"
m.scanner.ScanWithIFP(ref ifpx);
// metaScanner.ScanManually(ref m, ref map);
}
metas.Add(m);
}
// sender.setProgressBar(0);
Meta targetTag = (Meta)metas[tagIndex];
Meta tempm = MetaBuilder.BuildMeta(metasplit, map); // (Meta) metas[TagIndex];
metas[tagIndex] = tempm;
// ((Meta)metas[TagIndex]).RelinkReferences(map);
SizeOfShift = tempm.size - targetTag.size;
// Map IS already open? I guess it's a safety check.
map.OpenMap(MapTypes.Internal);
FixReflexives(metas);
map.CloseMap();
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:53,代码来源:ChunkAdder.cs
示例12: EntStrings
/// <summary>
/// Creates a new EntStrings class for a set-length unicode or ASCII string.
/// </summary>
/// <param name="meta">The controls meta data</param>
/// <param name="iEntName">The identifying name of the meta string</param>
/// <param name="map">The metas map file</param>
/// <param name="iOffsetInChunk">The offset to the string in the memory stream</param>
/// <param name="ilength">The set length of the string (usually 32, 64 or 256, but will handle any length strings)</param>
/// <param name="itype">Set to false for ASCII strings, true for Unicode (UTF-8) strings</param>
/// <param name="iLineNumber">The associated line number</param>
public EntStrings(Meta meta, string iEntName, Map map, int iOffsetInChunk, int ilength, bool itype, int iLineNumber)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this._entUnicode = itype;
this._length = ilength;
this.size = this._length;
this.map = map;
this.EntName = iEntName;
this.chunkOffset = iOffsetInChunk;
InitializeComponent();
this.label2.Text = EntName;
this.Dock = DockStyle.Top;
this.Size = this.PreferredSize;
this.AutoSize = false;
this.Leave += new EventHandler(String_Leave);
}
开发者ID:troymac1ure,项目名称:Entity,代码行数:27,代码来源:EntStrings.cs
示例13: MetaEditorControlPage
public MetaEditorControlPage(Meta meta, MapForms.MapForm mapForm)
{
InitializeComponent();
this.MapForm = mapForm;
this.map = mapForm.map;
this.meta = meta;
this.BR = new BinaryReader(meta.MS);
// Create a backup of the Tags memory stream, for restoring, comparing, etc
msBackup = new MemoryStream(meta.MS.ToArray());
msDebug = new MemoryStream((int)meta.MS.Length);
createTreeListing();
this.treeViewTagReflexives.Sort();
treeViewTagReflexives.SelectedNode = treeViewTagReflexives.Nodes[0];
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:17,代码来源:MetaEditorControlPage.cs
示例14: SID
public SID(Meta meta, string iEntName, Map map, int iOffsetInChunk,int iLineNumber)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = iEntName;
this.size = 4;
InitializeComponent();
this.Size = this.PreferredSize;
this.Dock = DockStyle.Top;
this.Controls[0].Text = EntName;
this.AutoSize = false;
//this.comboBox1.DataSource = map.Strings.Name;
this.comboBox1.DataSource = null; // Loading data source takes a long time. Only do it when needed.
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:17,代码来源:SID.cs
示例15: SplitWithIFP
/// <summary>
/// The split with ifp.
/// </summary>
/// <param name="ifp">The ifp.</param>
/// <param name="meta">The meta.</param>
/// <param name="map">The map.</param>
/// <remarks></remarks>
public void SplitWithIFP(ref IFPIO ifp, ref Meta meta, Map map)
{
this.type = meta.type;
this.TagIndex = meta.TagIndex;
this.name = meta.name;
this.offset = meta.offset;
this.magic = meta.magic;
this.raw = meta.raw;
this.rawtype = meta.rawType;
map.OpenMap(MapTypes.Internal);
if (ifp.items != null)
{
map.BR.BaseStream.Position = meta.offset;
Header = new SplitReflexive();
Header.offset = 0;
Header.Chunks = new List<SplitReflexive>();
Header.translation = 0;
// Header.MS = new MemoryStream(ifp.headerSize);
// Header.MS.Write(map.BR.ReadBytes(ifp.headerSize), 0, ifp.headerSize);
Header.chunksize = ifp.headerSize;
Header.chunkcount = 1;
Header.splitReflexiveType = SplitReflexive.SplitReflexiveType.Container;
Header.realtranslation = meta.offset;
if (meta.type == "sbsp")
{
int p = map.BSP.FindBSPNumberByBSPIdent(meta.ident);
CycleElements(
ref Header, ifp.items, ref meta, meta.offset, map, meta.TagIndex, map.BSP.sbsp[p].magic);
}
else if (meta.type == "ltmp")
{
int p = map.BSP.FindBSPNumberByLightMapIdent(meta.ident);
CycleElements(
ref Header, ifp.items, ref meta, meta.offset, map, meta.TagIndex, map.BSP.sbsp[p].magic);
}
else
{
// not "sbsp" or "ltmp"
CycleElements(ref Header, ifp.items, ref meta, meta.offset, map, meta.TagIndex, map.SecondaryMagic);
}
}
map.CloseMap();
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:52,代码来源:MetaSplitter.cs
示例16: MetaItemComparer
/// <summary>
/// Initializes a new instance of the <see cref="MetaItemComparer"/> class.
/// </summary>
/// <param name="currentForm">The current form.</param>
/// <remarks></remarks>
public MetaItemComparer(MapForm currentForm)
{
Map map = currentForm.map;
int counter = 0;
for (counter = 0; counter < map.MapHeader.fileCount; counter++)
{
currentForm.SetProgressBar(counter * 100 / map.MapHeader.fileCount);
ifpMeta = new Meta(map);
manualMeta = new Meta(map);
manualMeta.ReadMetaFromMap(counter, false);
ifpMeta.ReadMetaFromMap(counter, false);
// parse ifp and scan meta with it
try
{
IFPIO io = IFPHashMap.GetIfp(ifpMeta.type, map.HaloVersion);
ifpMeta.headersize = io.headerSize;
manualMeta.headersize = io.headerSize;
try
{
ifpMeta.scanner.ScanWithIFP(ref io);
}
catch (Exception ex)
{
Global.ShowErrorMsg("Broken IFP - " + ifpMeta.type, ex);
}
manualMeta.scanner.ScanManually();
check(map);
}
catch (Exception ex)
{
Globals.Global.ShowErrorMsg(string.Empty, ex);
}
}
currentForm.SetProgressBar(0);
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:47,代码来源:MetaItemComparer.cs
示例17: Ident
/// <summary>
/// The (Tag Type &) Ident Class
/// </summary>
/// <param name="meta">The controls meta data</param>
/// <param name="iEntName">The identifying name of the meta string</param>
/// <param name="map">The metas map file</param>
/// <param name="iOffsetInChunk">The offset to the string in the memory stream</param>
/// <param name="idoesHaveTagType">States whether there is a preceding Tag Type or just an Ident</param>
/// <param name="iLineNumber">The associated line number</param>
public Ident(Meta meta, string iEntName, Map map, int iOffsetInChunk, bool idoesHaveTagType, int iLineNumber)
{
InitializeComponent();
this.meta = meta;
this.LineNumber = iLineNumber;
this.doesHaveTagType = idoesHaveTagType;
// Even though !iDoesHaveTagType does not save a Tag Type, it is still loaded through the Ident
if (!idoesHaveTagType)
this.label1.Text = "Ident";
this.size = 4 + (this.doesHaveTagType ? 4 : 0);
this.map = map;
this.EntName = iEntName;
// Offset - 4 to account for Tag Type if applicable
this.chunkOffset = iOffsetInChunk - (idoesHaveTagType ? 4 : 0);
this.label4.Text = EntName;
this.Dock = DockStyle.Top;
//this.Size = this.PreferredSize;
this.AutoSize = false;
}
开发者ID:troymac1ure,项目名称:Entity,代码行数:29,代码来源:Ident.cs
示例18: addNewTab
/// <summary>
/// Opens a new tab and loads the meta into it
/// </summary>
/// <param name="meta">The meta to load into the new tab</param>
/// <param name="allowDuplicate">if false, will look for a tab with the same meta and activate.
/// if true, will open a new tab with a duplicated meta</param>
/// <returns>Page Number of active tab</returns>
public int addNewTab( Meta meta, bool allowDuplicate)
{
string typeAndTag = "[" + meta.type.ToLower() + "] " + meta.name.Substring(meta.name.LastIndexOf('\\') + 1);
if (!allowDuplicate)
for (int i = 0; i < this.tabs.Tabs.Count; i++)
if (this.tabs.Tabs[i].Text == typeAndTag)
{
this.tabs.SelectedTabIndex = i;
//this.tabs.SelectedTab.Focus();
return i;
}
MetaEditorControlPage mecp = new MetaEditorControlPage(meta, mapForm);
this.BackColor = bgColor;
this.ForeColor = fgColor;
mecp.setFormColors(fgColor, bgColor);
// mapName = map.filePath.Substring(map.filePath.LastIndexOf('\\') + 1).ToUpper() +
TabItem tp = tabs.CreateTab(typeAndTag);
mecp.Parent = tp.AttachedControl;
mecp.Dock = DockStyle.Fill;
tp.Tooltip = "[" + @meta.type.ToLower() + "] " + @meta.name;
this.tabs.AllowDrop = true;
//this.tabs.DragDrop += new DragEventHandler(tp_DragDrop);
//this.tabs.DragEnter += new DragEventHandler(tp_DragEnter);
//this.tabs.DragLeave += new EventHandler(tp_DragLeave);
//// These tabs don't change selected index till MouseUp, so do it on MouseDown!
//this.tabs.MouseDown += new MouseEventHandler(tabControl1_MouseDown);
//this.tabs.MouseMove += new MouseEventHandler(tabControl1_MouseMove);
this.tabs.SelectedTabIndex = tabs.Tabs.IndexOf(tp);
this.WindowState = FormWindowState.Normal;
this.Show();
this.Focus();
return tabs.Tabs.IndexOf(tp);
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:47,代码来源:MetaEditor.cs
示例19: Bitmask
/// <summary>
/// The Bitmask class
/// </summary>
/// <param name="meta">The controls meta data</param>
/// <param name="iEntName">The identifying name of the meta string</param>
/// <param name="map">The metas map file</param>
/// <param name="iOffsetInChunk">The offset to the string in the memory stream</param>
/// <param name="iBitCount">8 for Bitmask8, 16 for Bitmask16, 32 for Bitmask32 types</param>
/// <param name="ioptions">The array of options available</param>
/// <param name="iLineNumber"></param>
public Bitmask(Meta meta, string iEntName, Map map, int iOffsetInChunk, int iBitCount, IFPIO.Option[] ioptions, int iLineNumber)
{
this.meta = meta;
this.LineNumber = iLineNumber;
this.Options = ioptions;
this.Bits = new bool[iBitCount];
this.visibleBits = new bool[iBitCount];
this.bitCount = iBitCount;
this.size = iBitCount / 8;
this.chunkOffset = iOffsetInChunk;
this.map = map;
this.EntName = iEntName;
InitializeComponent();
this.label1.Text = "Bitmask" + iBitCount.ToString();
this.label1.Left -= iBitCount.ToString().Length * 8;
this.getLongestName();
this.MakeControls();
this.Size = this.PreferredSize;
this.Dock = DockStyle.Top;
this.Controls[0].Text = EntName;
this.AutoSize = true;
}
开发者ID:troymac1ure,项目名称:Entity,代码行数:32,代码来源:Bitmask.cs
示例20: DissectMeta
/// <summary>
/// The dissect meta.
/// </summary>
/// <param name="m">The m.</param>
/// <remarks></remarks>
public static void DissectMeta(ref Meta m)
{
object tempobject = Results[m.type];
if (tempobject == null)
{
MetaResult mr = new MetaResult();
IFPIO io = IFPHashMap.GetIfp(m.type, m.Map.HaloVersion);
mr.IFP = io;
Results.Add(m.type, mr);
tempobject = Results[m.type];
}
MetaResult CurrentResult = tempobject as MetaResult;
// figure out headersize for current meta
int headersize = m.size;
for (int x = 0; x < m.items.Count; x++)
{
if (m.items[x].type == Meta.ItemType.Reflexive)
{
Meta.Reflexive tempr = m.items[x] as Meta.Reflexive;
if (tempr.translation < headersize && tempr.intag == m.TagIndex)
{
headersize = tempr.translation;
}
}
}
if (CurrentResult.HeaderSizes.IndexOf(headersize) == -1)
{
CurrentResult.HeaderSizes.Add(headersize);
}
//
AnalyzeReferences(ref m);
}
开发者ID:nolenfelten,项目名称:Blam_BSP,代码行数:41,代码来源:MakeIFP.cs
注:本文中的HaloMap.Meta.Meta类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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