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Python viz.setMultiSample函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中viz.setMultiSample函数的典型用法代码示例。如果您正苦于以下问题:Python setMultiSample函数的具体用法?Python setMultiSample怎么用?Python setMultiSample使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了setMultiSample函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: main

def main():
    
    global wingl
    global wingr
    viz.cam.setHandler(vizcam.KeyboardCamera())
    myo.init()
    gyrolist = [[0,0,0]]
    viz.setMultiSample(4)
    viz.fov(150)
    wingl = viz.addChild('basketball.osgb')
    wingl.setScale([10,0.3,1])
    wingl.setCenter([100,100,100])
    wingl.setEuler([0,90,0])
    wingl.collideSphere(0.5)
    lStartPOS = [ 0, 2.5, 2 ]
    wingl.setPosition( lStartPOS )
    wingr = viz.addChild('basketball.osgb')
    wingr.setScale([10,0.3,1])
    wingr.setCenter([100,100,100])
    wingr.setEuler([0,90,0])
    wingr.collideSphere(0.5)
    rStartPOS = [ 0, 2.5, 2 ]
    wingr.setPosition( rStartPOS )

    #viz.MainView.setPosition([0,2,-15])
    hub = myo.Hub()
    hub.set_locking_policy(myo.locking_policy.none)
    hub.run(1000, Listener())
    vizact.ontimer(0.01 ,updateMyo, [gy, gy2, gy3, wingl, orx, ory, orz, orw, or1x, or1y, or1z, or1w, wingr])
开发者ID:rhodesvr,项目名称:myo-march,代码行数:29,代码来源:myoTVDemo.py


示例2: init_settings

def init_settings(mainSceneWindow, cameraWindow, cameraWindowView, cam, pause_screen, nunchuck_disconnect_screen, message_screen, wiimote, nunchuck_wiimote, should_it_run):
	viz.MainWindow.visible(viz.OFF) #Hago invisible la main window
	viz.setMultiSample(8) # FSAA de 8
	viz.fogcolor = viz.BLACK # Color de sombra = negro
	viz.fog(0.15) # Agrega sombra de tipo exponencial
	viz.collision(viz.ON) # Habilita colisiones en el mundo
	viz.phys.enable() # Habilita la fisica

	#Desabilita mouse
	viz.mouse.setOverride(viz.ON)

	#Mouse invisible
	viz.mouse.setVisible(viz.OFF)

	#Subventana que renderea viz.MainWindow
	mainSceneWindow = viz.addWindow()
	mainSceneWindow.setSize(0.7,1)
	mainSceneWindow.setPosition(0,1)
	mainSceneWindow.fov(40, 1.3) # Coloca el FOV de la ventana principal en la actual con los valores de default (40 grados verticales, 1.3 aspect ratio)

	#Creando una ventana y un punto de vista para la camara
	cameraWindow = viz.addWindow(pos =[.7,1],size=(0.4,1)) #Creando la ventana
	cameraWindowView = viz.addView() #Creando un viewpoint
	cameraWindowView.setScene(2) #Poniendo la nueva ventana en la escena 2
	cameraWindow.setView(cameraWindowView) #Ligando el viewpoint con la nueva ventana

	#Vincular camara web a plugin de AR
	cam = ar.addWebCamera(window=cameraWindow) #Agregando una camara en la ventada nueva

	# Configuracion de mensajes de la pantalla
	message_screen = viz.addTexQuad(parent=viz.SCREEN, pos=[0.5,0.5,1], scale=[12.80,10.24,1]) 
	pause_screen = viz.add("PAUSA.png")
	nunchuck_disconnect_screen = viz.add("NUNCHUCK_DISCONNECTED.png")
	message_screen.texture(pause_screen)
	message_screen.visible(viz.OFF) #Cuando should_it_run sea False, viz.ON es el valor a usar.

	# Conecta al primer wiimote disponible
	wiimote = wii.addWiimote()
	# Prende el LED 1 del wiimote
	wiimote.led = wii.LED_1
	# Obten el nunchuck del wiimote
	nunchuck_wiimote = wiimote.nunchuk 

	#Determines wheter the program should run or not.
	#It will run if the Nunchuck is connected; otherwise, it won't.
	should_it_run = True

	#Ensures that the program won't run without the NUNCHUCK plug'd in.
	if(wiimote.getExtension() == wii.EXT_NUNCHUK):
		should_it_run = True
	else:
		print "Please plug-in the Wii NUNCHUCK."
		message_screen.texture(nunchuck_disconnect_screen)
		message_screen.visible(viz.ON)
		should_it_run = False
	
	return mainSceneWindow, cameraWindow, cameraWindowView, cam, pause_screen, nunchuck_disconnect_screen, message_screen, wiimote, nunchuck_wiimote, should_it_run
开发者ID:luion,项目名称:virtual-ar-museum,代码行数:57,代码来源:universe.py


示例3: main

def main():

    viz.vsync(viz.ON)
    viz.window.setFullscreenMonitor([2])
    viz.setMultiSample(4)
    viz.MainWindow.clip(0.01, 200)

    viz.go(viz.FULLSCREEN)

    environment = viz.addChild("piazza.osgb")
    environment.setPosition(2.75, 0, -0.75)

    mocap = phasespace.Phasespace()

    head = mocap.get_rigidTracker("hmd")

    # DOES NOT ACCOUNT FOR RIGID BODY OFFSET DURING RESET

    # mocap.track_rigid('Resources/hmd-nvisMount.rb', center_markers=(1,2))
    head.link_pose(viz.MainView)

    # glove = mocap.track_points([8, 9, 10])

    paddle = mocap.track_rigid({17: (0, 0, 1), 19: (0, 0, 0), 20: (1, 0, 0), 22: (0, 1, 0)})

    mocap.start_thread()
    # mocap.start_timer()

    def log_mocap(timer_id):
        # print 'glove#9 pos {0[1]:.2f} {0[1]:.2f} {0[2]:.2f}'.format(*glove.get_marker(9))
        print "head    pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}".format(
            *head.get_pose()
        )
        print "main    " + str(viz.MainView.getPosition())
        # print 'paddle  pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*paddle.get_pose())

    viz.callback(viz.TIMER_EVENT, log_mocap)
    viz.starttimer(0, 1, viz.FOREVER)

    def keydown(key):

        if key == "h":
            head.reset()
        if key == "H":
            head.save()
        elif key == "1":

            print "Marker Pos: " + str(mocap.get_MarkerPos(1))

    viz.callback(viz.KEYDOWN_EVENT, keydown)
开发者ID:YanjieGao,项目名称:ExperimentBase,代码行数:50,代码来源:phasespace_newTest.py


示例4: __setupVizParams__

	def __setupVizParams__(self):
		
		#Just playing here#
		#viz.setMultiSample(8)
		#viz.fov(120)
		
		#Check monitor refresh rate and set stereo mode accordingly#
		monitor_RefreshRate = viz.getOption('viz.monitor.refresh_rate', type=int)
		#if(119 <= monitor_RefreshRate):
			#Turn on the physics engine
		viz.phys.enable() 
		viz.window.setFullscreenMonitor(2)
		viz.setMultiSample(8)
		viz.go(viz.FULLSCREEN | viz.QUAD_BUFFER)
		print "here"
开发者ID:performlabrit,项目名称:VRWalking-Preliminary,代码行数:15,代码来源:WEnvironment.py


示例5: main

def main():
    viz.setOption('viz.fullscreen.monitor', 1)
    viz.setOption('viz.window.width', 2 * 640)
    viz.setOption('viz.window.height', 480)
    viz.setMultiSample(4)
    viz.MainWindow.clip(0.01, 500)

    vizconfig.register(nvis.nvisorSX111())

    viz.go(viz.FULLSCREEN)

    piazza = viz.addChild('piazza.osgb')

    mocap = phasespace.Mocap('192.168.1.230')

    head = mocap.track_rigid('Resources/hmd-nvis.rb', center_markers=(0, 5))
    head.link_pose(viz.MainView)

    glove = mocap.track_points([8, 9, 10])

    paddle = mocap.track_rigid({
      17:(0, 0, 1),
      19:(0, 0, 0),
      20:(1, 0, 0),
      22:(0, 1, 0),
    })

    mocap.start_thread()
    #mocap.start_timer()

    def log_mocap(timer_id):
        print 'glove#9 pos {0[1]:.2f} {0[1]:.2f} {0[2]:.2f}'.format(*glove.get_marker(9))
        print 'head    pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*head.get_pose())
        print 'paddle  pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*paddle.get_pose())

    viz.callback(viz.TIMER_EVENT, log_mocap)
    viz.starttimer(0, 1, viz.FOREVER)

    def keydown(*args):
        head.reset()
        paddle.reset()

    viz.callback(viz.KEYDOWN_EVENT, keydown)
开发者ID:EmbodiedCognition,项目名称:tracing-experiment,代码行数:43,代码来源:phasespace_test.py


示例6: main

def main():
    global wingl
#    global wingr
    viz.cam.setHandler(vizcam.KeyboardCamera())
    myo.init()
    gyrolist = [[0,0,0]]
    viz.setMultiSample(4)
#    
    wingl = viz.addChild('basketball.osgb')
    wingl.setScale([10,0.3,1])
    wingl.setCenter([100,100,100])
    wingl.setEuler([0,90,0])
    wingl.collideSphere(0.5)
    lStartPOS = [ 0, 2.5, 2 ]
    wingl.setPosition( lStartPOS )
#    wingr = viz.addChild('basketball.osgb')
#    wingr.setScale([10,0.3,1])
#    wingr.setCenter([100,100,100])
#    wingr.setEuler([0,90,0])
#    wingr.collideSphere(0.5)
#    rStartPOS = [ 0, 2.5, 2 ]
#    wingr.setPosition( rStartPOS )

    #viz.MainView.setPosition([0,2,-15])
    hub = myo.Hub()
    hub.set_locking_policy(myo.locking_policy.none)
    hub.run(1000, Listener())
    vizact.ontimer(0.01 ,updateMyo, [gy, gy2, gy3, wingl, orx, ory, orz, orw, or1x, or1y, or1z, or1w])
    vizact.onkeydown('p', hub.shutdown)
    FileReader()
    initializeObjectFiles()
    initializeLocations()
    vizact.ontimer(0.1, update)
    vizact.onkeydown(' ', statusUpdate)
    vizact.onkeydown('s', hub.shutdown)
    
#    viz.AVIRecorder.maxWidth = 1920;
#    viz.AVIRecorder.maxHight = 1080;
    vizact.onkeydown('b', viz.window.startRecording, 'myo_capture.avi' ) 
    vizact.onkeydown('e', viz.window.stopRecording )
开发者ID:rhodesvr,项目名称:myo-march,代码行数:40,代码来源:MYO2.py


示例7: setUp

def setUp():
	global currentCondition
	
	viz.setMultiSample(8)
	initGlobals()
	
	currentCondition = viz.choose('Select condition:', CONDITION_CHOICES)
	print "CurCondition:", currentCondition
	
	setFlags()

#	setUpRecording()
#
#	if YOKE_F:
#		setUpYoke()
#
#	if not FLYING_F:
#		setUpHelicopter()
#	
#	if(not confirmStates(currentCondition)):
#		viz.quit()
#		finish()  #TODO make it so that on failure no files are created.
#		return
#
#	#configData()
	
	if USE_HMD_F:
		setUpHMD()
		if not FLYING_F:
			setHeliInitPos()
	else:
		viz.go()
		viz.MainView.setPosition(START_POSITION_HELI)

	setUpWorld()

	setUpChild()
	
	setUpSound()
开发者ID:vhilab,项目名称:Demos,代码行数:39,代码来源:Flying_Demo_2015.py


示例8: __init__

    def __init__(self, filename=''):
        '''Opens and interprets configuration files for running experiments.

        This constructor opens both the system config (as defined by the
        <platform>.cfg file) and the experiment config (as defined by the given
        filename).

        Both configurations must conform the specs given in SYSTEM.ini and
        experiment.ini respectively. It also initializes the system as specified
        in the system config.
        '''
        self.exp = self.create_exp_config(filename)
        self.sys = self.create_sys_config()
        for path in self.sys['set_path']:
            viz.res.addPath(path)

        viz.window.setFullscreenMonitor(self.sys['displays'])
        viz.setMultiSample(self.sys['antiAliasPasses'])
        viz.MainWindow.clip(0.01, 200)

        self.writables = []
        self.writer = None
        self.mocap = None
        self.body_camera = None

        self._setup_hmd()
        self._setup_recorder()
        self._setup_eyetracking()
        self._setup_phasespace()
        self._setup_hiball()

        self.writables.append(self.mocap)
        self.writables.append(self.body_camera)

        if self.sys['use_fullscreen']:
            viz.go(viz.FULLSCREEN)
        else:
            viz.go()
开发者ID:EmbodiedCognition,项目名称:tracing-experiment,代码行数:38,代码来源:config.py


示例9: display

	def display(self):
		"""
		Initialize the display
		
		Mode selection:
			0 - Regular computer
			1 - 3D TV
			2 - Oculus rift
		"""
		if self.displayMode == 0:
			viz.setMultiSample(4)
			viz.fov(60)
			viz.window.setSize([1280,720])
			viz.go()
			viz.window.setFullscreenMonitor(1)
#			viz.go(viz.FULLSCREEN) #viz.FULLSCREEN

		elif self.displayMode == 1:
			viz.setMultiSample(4)
			viz.go(viz.STEREO_HORZ | viz.FULLSCREEN)
			
		elif self.displayMode == 2:
			viz.go(viz.STEREO_HORZ)
			viz.setMultiSample(16)
			viz.window.setSize([1280,720])
			
			KEYS = {
				'reset'		: 'r',
				'camera'	: 'c'}
			
			# Helps reduce latency
			#do not use ? makes things worse.
			#viz.setOption('viz.glFinish',1)
		
		elif self.displayMode == 3:
			viz.setMultiSample(4)
			viz.fov(60)
			viz.go(viz.FULLSCREEN) #viz.FULLSCREEN
			viz.window.setFullscreenMonitor(2)

		# Initial direction of main view
		viz.MainView.setEuler([0,0,0])
		viz.MainView.setPosition([0,0,-3], viz.ABS_GLOBAL)
开发者ID:bmj8778,项目名称:sterescopicTableTop,代码行数:43,代码来源:init.py


示例10:

#    print 'Tracker position',headTracker.getPosition()
#    print 'Tracker euler',headTracker.getEuler()
#    print 'Hand Tracker position',handTracker.getPosition() #just added this
#    print 'Hand Tracker euler',handTracker.getEuler() #and this
#    print 'Viewpoint position',viewpoint.getPosition()
#    print 'Movable position',movable.getPosition(),'\n'
#vizact.ontimer(5, printData)
## Setup tracking if this is the main script
#if __name__ == "__main__":
#	import viztracker
#	viztracker.DEFAULT_HANDS = True
#	viztracker.go()

#so far so good

viz.setMultiSample(4)
viz.fov(60)
viz.go()
#Add a world axis with X,Y,Z labels
world_axes = vizshape.addAxes()
X = viz.addText3D('X',pos=[1.1,0,0],color=viz.RED,scale=[0.3,0.3,0.3],parent=world_axes)
Y = viz.addText3D('Y',pos=[0,1.1,0],color=viz.GREEN,scale=[0.3,0.3,0.3],align=viz.ALIGN_CENTER_BASE,parent=world_axes)
Z = viz.addText3D('Z',pos=[0,0,1.1],color=viz.BLUE,scale=[0.3,0.3,0.3],align=viz.ALIGN_CENTER_BASE,parent=world_axes)
#grids are good
grid = vizshape.addGrid(color=[0.2]*3)
viz.clearcolor(viz.GRAY)

#Create proximity manager
manager = vizproximity.Manager()
manager.setDebug(viz.ON)
开发者ID:apiatski,项目名称:Freshman_Research,代码行数:30,代码来源:viz_box_experiment1.py


示例11: Refresh

This script will query a single marker, the Marker 'E', for it's position.

Keys and their corresponding marker positions:
1 - Top left
2 - Top right
3 - Bottom left
4 - Bottom right
5 - Print in WEnvironment.py1 format
6 - Refresh (Delete) recorded positions
"""

import viz
import vizshape
from mocapInterface import mocapInterface

viz.setMultiSample(8)
viz.fov(60)
viz.go()

import vizact
from mocapInterface import mocapInterface

phaseSpaceIP = '192.168.1.230'
owlParamMarkerCount = 25

# Dir where textures and rb files are located
phaseSpaceFilePath = 'MocapResources/'

# Rb files in phaseSpaceFilePath
rigidFileNames_ridx = []
	
开发者ID:performlabrit,项目名称:VRWalking-Preliminary,代码行数:30,代码来源:MarkerPositions.py


示例12: UpdatePlayer

		self._avatar.setBodyColor(bodyColor)
		self._avatar.setShadeColor(shadeColor)
#		self._avatar.setTracker(self._player_matrix)
		self._avatar.setTracker(viz.link(self._view, viz.NullLinkable,offset=[0,-0.25,0]))
		self._view.collision(viz.ON)
		self._view.eyeheight(eyeH)
		# add the representation on the map
		self._mapAva = viz.addTexQuad(size=.75)
		#self._mapAva = vizshape.addSphere(.5,10,10)
		self._mapAva.texture(viz.addTexture('textures/mapAva_icon.png'),'',0)
		self._mapAva.color(bodyColor)
		self._updateFunc = vizact.onupdate(0, self.UpdatePlayer)
		
	def UpdatePlayer(self):
#		self._view.setPosition([self._view.getPosition()[0], 1.82, self._view.getPosition()[2]])
		pos = self._view.getPosition(viz.VIEW_ORI)
		eul = self._view.getEuler(viz.VIEW_ORI)
#		quat= self._view.getQuat(viz.VIEW_ORI)
#		self._player_matrix.setPosition(pos)
#		self._player_matrix.setQuat(quat)
		self._mapAva.setPosition(pos[0], 0, pos[2])
		self._mapAva.setEuler(eul[0], 90, eul[2])
		#self._player_matrix = self._view.getMatrix(viz.VIEW_ORI)
		
		
if __name__ == '__main__':

    viz.setMultiSample(2)
    viz.go()

    ground = viz.addChild('ground.osgb')
开发者ID:tokola,项目名称:GitHub_OLiVE,代码行数:31,代码来源:Avatar.py


示例13:

import GodRay
import WaterParticles

import scavengerhunt

import transport_vhil
import vizshape
import globals_oa
from globals_oa import *
import schooling
import worldvizcode
import algae_blend
import vizinput
import datacollection

viz.setMultiSample(4)	# Use NVIDIA Control Panel instead.

# viz.setMultiSample(4)	# Use NVIDIA Control Panel instead.
headLight = viz.MainView.getHeadLight() 
headLight.disable() 

#setting up my own transport and event triggers
transport_vhil.setUp()
#the statement below should be called after the user's initial consent page response is received, but before the zones are loaded, for the selection will be based off of globals_oa.sfLevel
datacollection.tribeca2016Init()
#transport_vhil.user.setEuler( [180,0,0])
if globals_oa.RENDER_ENV == globals_oa.RENDER_ENV_CHOICES['VHIL']:
	viz.window.setSize(1900,1000)
#######################################################

# Add environments.
开发者ID:vhilab,项目名称:Ocean-Acidification,代码行数:31,代码来源:Underwater.py


示例14: preVizGo

def preVizGo():
	viz.setMultiSample(4)
	return True
开发者ID:performlabrit,项目名称:IMSG-789,代码行数:3,代码来源:setupDK2Cluster.py


示例15:

import viz
import viztracker
import vizinput
import vizshape
import vizproximity
import vizinfo
# Enable full screen anti-aliasing (FSAA) to smooth edges
viz.setMultiSample(1)


#Kommentar entfernen fuer 3D-Labor
"""
# connect to tracker
vrpn7 = viz.add('vrpn7.dle')
hostname = '141.82.50.174'

# connect eye tracker
pptEyes = vrpn7.addTracker('[email protected]'+hostname,0)
link = viz.link(pptEyes, viz.Mainview)
"""


# Display
viz.setOption('viz.fullscreen',1)
viz.fov(40.0,1.333)
#viz.setOption('viz.stereo',viz.QUAD_BUFFER)

viz.mouse.setVisible(True)

# increase the Field of View
viz.MainWindow.fov(60)
开发者ID:kevinsp,项目名称:DvB,代码行数:31,代码来源:ProximityTest.py


示例16: __setupSystem

	def __setupSystem(self):
		
		# Set up the wiimote
		################################################################
		################################################################
		##  Misc. Design specific items here.
		if( self.sysCfg['use_wiimote']):
			# Create wiimote holder
			self.wiimote = 0
			self._connectWiiMote()
		
		#Set up the HMD
		if self.sysCfg['use_hmd']:
			self.hmd = HMD(self.sysCfg['hmd'], True)
			self.use_HMD = True
		else:
			self.hmd = HMD(self.sysCfg['hmd'], False)
			self.use_HMD = False
		
		
		viz.window.setFullscreenMonitor(self.sysCfg['displays'])
		
		viz.setMultiSample(self.sysCfg['antiAliasPasses'])
		viz.MainWindow.clip(0.01 ,200)
		viz.vsync(1)
		
		viz.setOption("viz.glfinish", 1)
		viz.setOption("viz.dwm_composition", 0)
		
		#Set up recording
		if self.sysCfg['use_DVR'] == 1:
			self.use_DVR = True
		else:
			self.use_DVR = False
		self.writer = None #Will get initialized later when the system starts
		
		#Set up the eye tracking callibration/configuration (eyeTrackingCal)
		
		if self.sysCfg['use_eyetracking']:
			self.use_eyeTracking = True
			if self.sysCfg['hmd']['type'] == 'nvis':
			
				import EyeTrackerCalibrationNVIS_MT
				self.eyeTrackingCal = EyeTrackerCalibrationNVIS_MT.EyeTrackerCalibrationNVIS(self.sysCfg['eyetracker']['settingsDir'])
				self.eyeTrackingCal.changeDisplayNum(self.sysCfg['displays'][0])
				
				
				print "Eye tracking enabled using NVIS visor"
			else:
				print "Error in VRLabConfig: Eye-tracking not setup for this HMD."
				sys.exit(1)
		else:
			self.use_eyeTracking = False
			self.eyeTrackingCal = None
			
		#self.writables.append(self.eyeTrackingCal)
			
		self.mocap = None
		self.bodyCam = None
		
		if self.sysCfg['use_phasespace']:
			
			from mocapInterface import phasespaceInterface			
			self.mocap = phasespaceInterface(self.sysCfg);
				
			self.use_phasespace = True
		else:
			self.use_phasespace = False
		
		if self.sysCfg['use_hiball']:
			from HiBallCameraMT import HiBallCamera
			#self.mocap = HiBallCamera(self.sysCfg['hiball']['origin'], self.sysCfg['hiball']['scale'], None, None, self.sysCfg, None);
			self.mocap = HiBallCamera(self.sysCfg['hiball']['origin'], particle=None, sensorNum=self.sysCfg['hiball']['headCam'], attachTo=viz.MainView, preTrans = self.sysCfg['hiball']['preTransHead'])
			if self.sysCfg['hiball']['bodyCam'] != -1:
				self.bodyCam = HiBallCamera(self.sysCfg['hiball']['origin'], particle=None, sensorNum=self.sysCfg['hiball']['bodyCam'], attachTo=None, preTrans = self.sysCfg['hiball']['preTransBody'])
			else:
				self.bodyCam = None
			self.use_hiball = True
		else:
			self.use_hiball = False
		

		self.writables.append(self.mocap)
		self.writables.append(self.bodyCam)
		
		if self.sysCfg['use_fullscreen']:
			viz.go(viz.FULLSCREEN)
		else:
			viz.go()
		
		self._setWinPriority(priority=5)
开发者ID:YanjieGao,项目名称:ExperimentBase,代码行数:91,代码来源:vrlabConfig.py



注:本文中的viz.setMultiSample函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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