本文整理汇总了Python中redis.redis.hget函数的典型用法代码示例。如果您正苦于以下问题:Python hget函数的具体用法?Python hget怎么用?Python hget使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了hget函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: login
def login(p, req):
log.warn("=======req: ", req)
machine_code, = req
if not machine_code:
defer.returnValue((MACHINE_CODE_ERROR, {}))
uid = yield redis.hget(HASH_MACHINE_CODE_REGISTERED, machine_code)
p.uid = uid
info = dict()
# 创建新玩家
if not uid:
#TODO random nickname
nickname = machine_code
character_mgr = Character(0, machine_code, nickname)
yield character_mgr.new(machine_code, nickname)
uid = character_mgr.uid
yield redis.hset(HASH_NICKNAME_REGISTERED, nickname, uid)
yield redis.hset(HASH_MACHINE_CODE_REGISTERED, machine_code, uid)
info = character_mgr.info()
else:
# 检查已登录时, 释放旧的连接 提示有重复登陆
user = g_UserMgr.getUserLogined(uid, p)
if not user:
nickname = yield redis.hget(HASH_NICKNAME_REGISTERED, uid)
character_mgr = Character(uid, machine_code, nickname)
yield character_mgr.load()
user = g_UserMgr.loginUser(p, uid, machine_code, nickname, character_mgr)
if user:
info = user.character_mgr.info()
info['constants'] = constant_data()
info['server_time'] = int(time()*1000)
defer.returnValue((0, info))
开发者ID:Hengle,项目名称:twsited-server,代码行数:34,代码来源:login.py
示例2: get_campcard_data
def get_campcard_data(self):
''' 获取玩家的阵营抽卡信息 '''
reset_flag = False
curr_time = int(time())
comm_data = yield redis.hget(HASH_CAMPRAND_COMMON, 'CAMPRAND')
if comm_data:
comm_data = loads(comm_data)
if curr_time >= comm_data[0]:
reset_flag = True
comm_data[0] += CAMP_RAND_TIME
comm_data[1] = 0 if len(CAMP_GROUP_IDS) <= comm_data[1]+1 else comm_data[1] + 1
yield redis.hset(HASH_CAMPRAND_COMMON, 'CAMPRAND', dumps(comm_data))
else:
camp_data = yield redis.hget(HASH_CAMPRAND_COMMON, self.cid)
if camp_data:
camp_data = loads(camp_data)
if 1 == timestamp_is_today(camp_data[0]):
curr_camp_data, next_camp_data = camp_data[1], camp_data[2]
else:
reset_flag = True
else:
reset_flag = True
else:
reset_flag = True
comm_data = [get_reset_timestamp() + CAMP_RAND_TIME, 0]
yield redis.hset(HASH_CAMPRAND_COMMON, 'CAMPRAND', dumps(comm_data))
if reset_flag:
curr_camp_data = [[camp_id, 0] for camp_id in CAMP_GROUP_IDS[comm_data[1]]]
next_group_id = 0 if len(CAMP_GROUP_IDS) <= comm_data[1]+1 else comm_data[1] + 1
next_camp_data = [[camp_id, 0] for camp_id in CAMP_GROUP_IDS[next_group_id]]
yield redis.hset(HASH_CAMPRAND_COMMON, self.cid, dumps([curr_time, curr_camp_data, next_camp_data]))
defer.returnValue( (comm_data[0], curr_camp_data, next_camp_data) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:34,代码来源:gsshop.py
示例3: world_ranklist
def world_ranklist(p, req):
if hasattr(p, "uid"):
log.debug('uid:{0}'.format(p.uid))
uid = p.uid
else: # used to test
log.error('client has not found uid.')
defer.returnValue((CONNECTION_LOSE, None))
user = g_UserMgr.getUserByUid(uid)
if not user:
defer.returnValue((CONNECTION_LOSE, None))
data = list()
other_data = list()
weight_data = yield redis.zrange(SET_RANK_PVP_WEIGHT, 0, 10, True)
for _rank, (_uid, _weight) in enumerate(weight_data):
_machine_code = yield redis.hget(HASH_UID_MACHINE_CODE, _uid)
other_data.append((_rank+1, _uid, _machine_code, _weight))
self_rank = yield redis.zrank(SET_RANK_PVP_WEIGHT, uid)
self_rank = 0 if self_rank is None else int(self_rank) + 1
self_machine_code = yield redis.hget(HASH_UID_MACHINE_CODE, uid)
self_weight = yield redis.zscore(SET_RANK_PVP_WEIGHT, uid)
self_weight = 0 if self_weight is None else abs(self_weight)
data = (other_data, (self_rank, uid, self_machine_code, self_weight))
defer.returnValue((NO_ERROR, data))
开发者ID:Hengle,项目名称:twsited-server,代码行数:27,代码来源:ranklist.py
示例4: add_daily_pay_record
def add_daily_pay_record(character_id, add_cost):
''' new pay record.
'''
pay_date = datetime.now().strftime("%Y-%m-%d")
# old pay record
_data = yield redis.hget(HASH_DAILY_PAY_RECORD, pay_date)
if _data:
_data = loads(_data)
else:
_data = []
# 新增豪华签到时间点
_pay_login_data = yield redis.hget(HASH_PAY_LOGIN_PACKAGE, character_id)
if not _pay_login_data:
yield redis.hset(HASH_PAY_LOGIN_PACKAGE, character_id, dumps([int(time()), 1, 0]))
_had_cost = add_cost
for _record in _data:
if _record[0] == character_id:
_record[1] += add_cost
_had_cost = _record[1]
break
else:
_data.append( [character_id, add_cost] )
# update pay record
yield redis.hset(HASH_DAILY_PAY_RECORD, pay_date, dumps(_data))
defer.returnValue( _had_cost )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:29,代码来源:daily_pay.py
示例5: buy_group_package
def buy_group_package(self, buy_type):
if buy_type not in get_group_buy_conf().keys():
defer.returnValue( BUY_GROUP_TYPE_WRONG )
_conf = get_group_buy_conf(buy_type)
_stream = yield redis.hget(DICT_GROUP_BUY_PERSON_INFO, self.cid)
_data = loads(_stream)
#[[buy_count, [0,0,0,0]], ......]
bought_count, _info = _data[buy_type-1]
if bought_count + 1 > _conf["LimitNum"]:
defer.returnValue(GROUP_BUY_MAX_COUNT)
if self.user.credits < _conf["CurrentPrice"]:
defer.returnValue(CHAR_CREDIT_NOT_ENOUGH)
yield self.user.consume_credits(_conf["CurrentPrice"], WAY_GROUP_BUY)
bought_count +=1
_st = yield redis.hget(DICT_GROUP_BUY_INFO, buy_type)
_datas = loads(_st)
#buy_type:buy_num
_total_buy_count = _datas
if bought_count == 1:
_total_buy_count += 1
_data[buy_type-1] = [bought_count, _info]
yield redis.hset(DICT_GROUP_BUY_PERSON_INFO, self.cid, dumps(_data))
yield redis.hset(DICT_GROUP_BUY_INFO, buy_type, dumps(_total_buy_count))
_item_type, _item_id, _item_num = _conf['ItemType'], _conf['ItemID'], _conf['ItemNum']
_res = yield item_add(self.user, ItemType=_item_type, ItemID=_item_id, ItemNum = _item_num, AddType=WAY_GROUP_BUY)
_result = (buy_type, _total_buy_count, bought_count, _res[1][0], self.user.credits)
defer.returnValue( _result )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:27,代码来源:gsexcite_activity.py
示例6: get_group_buy_reward
def get_group_buy_reward(self, buy_type, buy_count):
if buy_type not in get_group_buy_conf().keys() or buy_count not in get_group_buy_count():
defer.returnValue( BUY_GROUP_TYPE_WRONG )
_wlist = list(set(get_group_buy_count()))
_st = yield redis.hget(DICT_GROUP_BUY_INFO, buy_type)
#buy_type:buy_num
_data = loads(_st)
_count = _data
if _count < buy_count:
defer.returnValue( BUY_NUM_NOT_ENOUGH )
_stream = yield redis.hget(DICT_GROUP_BUY_PERSON_INFO, self.cid)
_info = loads(_stream)
#[[buy_count,[status,,,]],...]
_buy_count, _get_info = _info[buy_type-1]
if _buy_count <= 0:
defer.returnValue( BUY_STATUS_IS_WRONG )
_index = _wlist.index(buy_count)
if _get_info[_index] == 1:
defer.returnValue( BUY_STATUS_IS_WRONG)
_get_info[_index] = 1
_info[buy_type-1] = [_buy_count, _get_info]
_reward = get_group_buy_reward_list_conf(buy_type, buy_count)
_item_type, _item_id, _item_num = _reward.split(":")
_res = yield item_add(self.user, ItemType= int(_item_type), ItemID= int(_item_id), ItemNum = int(_item_num), AddType=WAY_GROUP_BUY)
yield redis.hset(DICT_GROUP_BUY_PERSON_INFO, self.cid, dumps(_info))
defer.returnValue((buy_type, buy_count, _res[1][0]))
开发者ID:anson-tang,项目名称:3dkserver,代码行数:26,代码来源:gsexcite_activity.py
示例7: grant_limit_fellow_award
def grant_limit_fellow_award(all_ranks, activity_id, timestamp):
'''
@param: timestamp-借用时间戳作为callLater的有效性验证
'''
log.warn('limit fellow award. activity_id: {0}, timestamp: {1}, ACTIVITY_AWARD_TIME: {2}.'.format( activity_id, timestamp, ACTIVITY_AWARD_TIME ))
# 判断是否是正确的callLater
if ACTIVITY_AWARD_TIME != timestamp:
defer.returnValue( None )
_max_rank = max(all_ranks)
if _max_rank > 0:
_rank = 1
_name_scores = yield redis.zrevrange( SET_LIMIT_FELLOW_NAME_SCORE, 0, _max_rank, withscores=True )
for _nick_name, _score in _name_scores:
if _score <= 0:
continue
_cid = yield redis.hget(DICT_NICKNAME_REGISTERED, str(_nick_name))
if _cid:
yield g_AwardCenterMgr.new_award( _cid, AWARD_TYPE_LIMIT_FELLOW_RANK, [int(time()), activity_id, _rank] )
_rank += 1
if 0 in all_ranks:
_names = yield redis.zrangebyscore( SET_LIMIT_FELLOW_NAME_SCORE, 60, '+inf' )
for _name in _names:
_cid = yield redis.hget(DICT_NICKNAME_REGISTERED, str(_name))
if _cid:
yield g_AwardCenterMgr.new_award( _cid, AWARD_TYPE_LIMIT_FELLOW_SCORE, [int(time()), activity_id, 0] )
yield redis.delete( HASH_LIMIT_FELLOW_SHRINE, SET_LIMIT_FELLOW_NAME_SCORE )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:29,代码来源:gslimit_fellow.py
示例8: status
def status(self, camp_flag=False):
'''
@summary: 获取抽卡的状态
@camp_flag: 含阵营抽卡信息的标志位 True-需要返还阵营抽卡的信息 False-不需要
@param: first_blue-第一次使用钻石抽卡的标志, 0-已使用, 1-未使用
'''
blue_data = yield redis.hget(HASH_SHRINE_TYPE % CARD_SHRINE_BLUE, self.cid)
if blue_data:
blue_data = loads( blue_data )
if len(blue_data) == 4:
_, blue_count, blue_last_free_time, _ = blue_data
first_blue = 0
else:
_, blue_count, blue_last_free_time, _, first_blue, _ = blue_data
else:
blue_count, blue_last_free_time, first_blue = 0, 0, 1
blue_conf = get_randcard_consume_conf( CARD_SHRINE_BLUE )
blue_need_time = 0
if blue_conf:
blue_need_time = self.left_free_timestamp( blue_last_free_time, blue_conf['FreeTime'] )
# 紫卡的状态
purple_data = yield redis.hget(HASH_SHRINE_TYPE % CARD_SHRINE_PURPLE, self.cid)
if purple_data:
purple_data = loads( purple_data )
if len(purple_data) == 4:
purple_level, purple_count, purple_last_free_time, _ = purple_data
first_purple = 0
else:
purple_level, purple_count, purple_last_free_time, _, _, first_purple = purple_data
else:
purple_level, purple_count, purple_last_free_time, first_purple = 0, 0, 0, 1
purple_conf = get_randcard_consume_conf( CARD_SHRINE_PURPLE )
purple_need_time = 0
purple_ten_cost = 0
if purple_conf:
purple_need_time = self.left_free_timestamp( purple_last_free_time, purple_conf['FreeTime'] )
purple_ten_cost = int((purple_conf['ItemNum'] * 10 * RANDCARD_TEN_RATIO + 99) / 100)
if purple_need_time >= 0:
left_purple_count = self.left_purple_count( CARD_SHRINE_PURPLE, purple_level, purple_count )
else: # 首抽必得
left_purple_count = 0
total_num, _ = yield self.user.bag_item_mgr.get_items( ITEM_RANDCARD_GREEN )
# 阵营抽卡的状态信息
if camp_flag:
camp_left_time, curr_camp_data, next_camp_data = yield self.get_campcard_data()
defer.returnValue( (blue_need_time, purple_need_time, left_purple_count, total_num, purple_ten_cost, first_blue, first_purple, camp_left_time, curr_camp_data, next_camp_data) )
else:
defer.returnValue( (blue_need_time, purple_need_time, left_purple_count, total_num, purple_ten_cost, first_blue, first_purple) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:48,代码来源:gsshop.py
示例9: check_valid_messages
def check_valid_messages(self, cid, flag=False):
'''
@param: flag-True:需要详细信息的标志位, False:不需要详情
'''
_all_messages = yield redis.hget(HASH_ALLIANCE_MESSAGES, self.__id)
if _all_messages:
_all_messages = loads(_all_messages)
else:
_all_messages = []
_daily_count = 0 # 今日已留言的次数
_valid_messages = []
_details = []
for _message in _all_messages:
_m = g_UserMgr.getUser( _message[1] )
if not _m:
continue
# 检查时间是否过期, 7天
if check_valid_time(_message[0], hour=MESSAGES_VALID_HOUR):
continue
if cid == _m.cid and timestamp_is_today(_message[0]):
_daily_count += 1
_valid_messages.append( _message )
if flag:
_details.append( (_message[0], _m.cid, _m.lead_id, _m.nick_name, _m.level, _m.position, _message[2]) )
defer.returnValue( (_daily_count, _valid_messages, _details) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:27,代码来源:alliance.py
示例10: sacrifice_info
def sacrifice_info(self, member):
''' 公会女娲宫的信息 '''
_data = yield redis.hget(HASH_ALLIANCE_SACRIFICE, self.__id)
if _data:
_data = loads( _data )
# 判断是否需要更新0点更新
_reset_timestamp = get_reset_timestamp()
if _data[0] <= _reset_timestamp:
_data = [int(time()), 0, []]
yield redis.hset(HASH_ALLIANCE_SACRIFICE, self.__id, dumps(_data))
else:
_data = [int(time()), 0, []]
# 获取玩家的拜祭信息
for _cid, _contribution_count, _credits_count in _data[2]:
if _cid == member.cid:
break
else:
_contribution_count, _credits_count = 0, 0
_a_level_conf = get_alliance_level_conf(self.__level)
if not _a_level_conf:
defer.returnValue( NOT_FOUND_CONF )
_left_alliance_count = _a_level_conf['MembersCount'] - _data[1]
_left_alliance_count = 0 if _left_alliance_count < 0 else _left_alliance_count
_left_contribution_count = 0 if _contribution_count > 0 else 1
_vip_level_conf = get_vip_conf(member.vip_level)
if _vip_level_conf:
_left_credits_count = _vip_level_conf['GuildSacrificeCount'] - _credits_count
_left_credits_count = 0 if _left_credits_count < 0 else _left_credits_count
else:
_left_credits_count = 0
defer.returnValue( (_left_alliance_count, _left_contribution_count, _left_credits_count, self.__level, self.__exp, _data) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:34,代码来源:alliance.py
示例11: gm_get_broadcast_msgs
def gm_get_broadcast_msgs(cmd, ts, args, sign):
''' OSS获取当前的活动公告配置 '''
res_err = {'result': 1, 'args': []}
all_messages = curr_broadcast_messages()
if all_messages is not None:
for _id, _content in enumerate(all_messages):
res_err['args'].append( {'id': _id+1, 'content': _content} )
defer.returnValue( res_err )
else:
all_messages = []
_all_msgs = yield redis.hget( HASH_OSS_MESSAGES, FIELD_BROADCAST )
if not _all_msgs:
defer.returnValue( res_err )
else:
_all_msgs = marshal.loads(_all_msgs)
_args_data = []
for _id, _content in enumerate(_all_msgs):
_args_data.append( {'id': _id+1, 'content': _content} )
all_messages.append( _content )
if _args_data:
res_err['args'] = _args_data
# 更新内存数据
sync_broadcast_messages( all_messages )
defer.returnValue( res_err )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:30,代码来源:handler_gm.py
示例12: probability_of_robot
def probability_of_robot(cid, shard_id, limit_rate):
'''
@summary: 获取玩家抢机器人时的概率
@return : True-命中碎片 False-未命中
'''
_base_rate = 7500 # 机器人的基础概率
_conf = get_treasureshard_rate_conf( shard_id )
if _conf:
_miss_rate = yield redis.hget( HASH_TREASURESHARD_ROBOT_RATE % shard_id, cid )
if _miss_rate is None: # 新号第一次夺宝
_miss_rate = _conf['MaxRate']
else:
_miss_rate = int(_miss_rate)
_base_rate = _conf['Rate'] + _miss_rate
if _base_rate >= _conf['MaxRate']:
_base_rate = _conf['MaxRate']
_miss_rate += _conf['AddRate']
else:
log.warn( 'No such conf in sysconfig:treasureshard_rate, shard_id:', shard_id )
defer.returnValue( False )
if limit_rate <= _base_rate: # 命中
_miss_rate = 0
yield redis.hset( HASH_TREASURESHARD_ROBOT_RATE % shard_id, cid, _miss_rate )
defer.returnValue( True )
else:
yield redis.hset( HASH_TREASURESHARD_ROBOT_RATE % shard_id, cid, _miss_rate )
defer.returnValue( False )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:31,代码来源:avoidwar.py
示例13: status
def status(self):
''' 获取玩家的成就当前的状态, 含奖励和任务进度
return [[_id, status, value],..]
redis: actype:{_id:(status,value)}
'''
res_err = self.user.check_function_open(FUNCTION_ACHIEVEMENT)
if res_err:
defer.returnValue( res_err )
data = yield redis.hget(HASH_ACHIEVEMENT_INFO, self.cid)
res = []
if not data:
_all_conf = get_all_achievement_conf()
_d = {}
if _all_conf:
for acType, _info in _all_conf.iteritems():
for _id, _v in _info.iteritems():
status = 0
if _d.has_key(acType):
_d[acType][_id] = [status, 0]
else:
_d[acType] = {_id:[status,0]}
res.append([_id, 0, 0])
yield redis.hset(HASH_ACHIEVEMENT_INFO, self.cid, dumps(_d))
defer.returnValue( res )
_data = loads( data )
res = yield self.sync_old_record(_data)
defer.returnValue( res )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:31,代码来源:gsachievement.py
示例14: buy_cd_time
def buy_cd_time(self):
'''
清除连战冷却时间 60s = 1 credits
'''
cur_time = int(time())
old_data = yield redis.hget(HASH_SCENE_COOLDOWN_TIME, self.cid)
end_cooldown_time = int( old_data or 0 )
if end_cooldown_time <= cur_time:
defer.returnValue( [self.user.base_att.credits] )
need_credits = (end_cooldown_time - cur_time)
if (need_credits % COOLDOWN_TIME_COST):
need_credits = (need_credits / COOLDOWN_TIME_COST) + 1
else:
need_credits = (need_credits / COOLDOWN_TIME_COST)
if need_credits > self.user.base_att.credits:
log.error('Credits not enough. need: {0}, cur: {1}.'.format( total_credits, self.user.base_att.credits ))
defer.returnValue( CHAR_CREDIT_NOT_ENOUGH )
yield self.user.consume_credits( need_credits, WAY_SCENE_CD_TIME )
# 删除redis冷却时间记录
yield redis.hdel( HASH_SCENE_COOLDOWN_TIME, self.cid )
defer.returnValue( [self.user.base_att.credits] )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:25,代码来源:gsscene_new.py
示例15: load_star_rewarded
def load_star_rewarded(self):
''' 加载副本已领奖的星数 '''
if self.star_rewarded is None:
self.star_rewarded = {}
rewarded_data = yield redis.hget( HASH_SCENE_STAR_REWARDED, self.cid )
if rewarded_data:
self.star_rewarded = loads( rewarded_data )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:7,代码来源:gsscene_new.py
示例16: atlaslist_award
def atlaslist_award(self, category_id, second_type, quality):
_award_data = yield redis.hget(HASH_ATLASLIST_AWARD, self.cid)
if _award_data:
_award_data = loads(_award_data)
else:
_award_data = []
_new_award = (category_id, second_type, quality)
if _new_award in _award_data:
defer.returnValue( ATLASLIST_AWARD_HAD_ERROR )
_category_conf = get_atlaslist_category_conf(category_id)
_second_conf = _category_conf.get(second_type, {})
_quality_conf = _second_conf.get(quality, {})
if not _quality_conf or not _quality_conf['Awardlist']:
defer.returnValue( NOT_FOUND_CONF )
_award_data.append( _new_award )
yield redis.hset(HASH_ATLASLIST_AWARD, self.cid, dumps( _award_data ))
items_return = []
for _type, _id, _num in _quality_conf['Awardlist']:
model = ITEM_MODELs.get( _type, None )
if not model:
log.error('Unknown item type. cid: {0}, item_type: {1}, item_id: {2}, item_num: {3}.'.format( self.cid, _type, _id, _num ))
continue
res_err, value = yield model(self.user, ItemID=_id, ItemNum=_num, AddType=WAY_ATLASLIST_AWARD, CapacityFlag=False)
if not res_err and value:
for _v in value:
items_return = total_new_items( _v, items_return )
defer.returnValue( items_return )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:31,代码来源:gsatlaslist.py
示例17: get_dig_treasure_info
def get_dig_treasure_info(self):
flag = 0
_stream = yield redis.hget(DICT_DIG_TREASURE_INFO, self.cid)
if _stream:
try:
_data = loads(_stream)
if _data:
self.free_dig_count, self.dig_total_count, self.last_dig_time = _data
if not timestamp_is_today(self.last_dig_time):
self.free_dig_count = get_vip_conf(self.user.vip_level)["FreeDigCount"]
self.vipLevel = self.user.vip_level
self.last_dig_time = time()
_value = (self.free_dig_count, self.dig_total_count, self.last_dig_time)
yield redis.hset(DICT_DIG_TREASURE_INFO, self.cid, dumps(_value))
else:
if self.user.vip_level > self.vipLevel:
count = get_vip_conf(self.user.vip_level)["FreeDigCount"] - get_vip_conf(self.vipLevel)["FreeDigCount"]
self.free_dig_count += count
self.vipLevel = self.user.vip_level
_value = (self.free_dig_count, self.dig_total_count, self.last_dig_time)
yield redis.hset(DICT_DIG_TREASURE_INFO, self.cid, dumps(_value))
except:
log.exception()
else:
self.free_dig_count = get_vip_conf(self.user.vip_level)["FreeDigCount"]
self.dig_total_count = 0
self.last_dig_time = time()
self.vipLevel = self.user.vip_level
_value = (self.free_dig_count, self.dig_total_count, self.last_dig_time)
yield redis.hset(DICT_DIG_TREASURE_INFO, self.cid, dumps(_value))
if self.free_dig_count > 0:
flag = 1
defer.returnValue(flag)
开发者ID:anson-tang,项目名称:3dkserver,代码行数:34,代码来源:gsexcite_activity.py
示例18: get_group_buy_info
def get_group_buy_info(self):
_infos = yield redis.hgetall(DICT_GROUP_BUY_INFO)
if not _infos:
_group_buy_info = {1:0,2:0,3:0,4:0} #buy_type:buy_num
for buy_type in xrange(1,5):
yield redis.hset(DICT_GROUP_BUY_INFO, buy_type, dumps(_group_buy_info[buy_type]))
else:
_group_buy_info = dict()
for k, v in _infos.iteritems():
_group_buy_info[k] = loads(v)
_res = []
_ret = []
for _buy_type, _bought_num in _group_buy_info.iteritems():
_res.append([_buy_type, _bought_num])
_stream = yield redis.hget(DICT_GROUP_BUY_PERSON_INFO, self.cid)#[[buy_count, [status,2,3,4]],..]
if _stream:
try:
_data = loads(_stream)
if _data:
# [bought_count, [0,0,0,0]]
for _bought_count_info, _info in zip(_data, _res):
_info.append(_bought_count_info)
_ret.append(_info)
except:
log.exception()
else:
_value = [[0,[0,0,0,0]]] * 4
yield redis.hset(DICT_GROUP_BUY_PERSON_INFO, self.cid, dumps(_value))
for _info in _res:
_info.append([0,[0,0,0,0]])
_ret.append(_info)
defer.returnValue( _ret )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:34,代码来源:gsexcite_activity.py
示例19: get_login_status
def get_login_status(cid, redis_key, max_package_id):
'''
@summary: 连续登录天数,连续登录中断后从1开始记,连续登录天数超过配置条数则领取最后一条奖励
'''
_data = yield redis.hget(redis_key, cid)
if _data:
_data = loads(_data)
else:
_data = [0, 0]
# 判断时间点
_d_time = datetime.fromtimestamp( _data[0] )
_d_now = datetime.now()
_delta = _d_now - _d_time
if _delta.days < 2:
# 同一天重复登录
if _d_now.day == _d_time.day:
defer.returnValue( (_data[1], 0) )
# 连续登录
elif (_d_now.day - _d_time.day == 1):
if _data[1] >= max_package_id:
defer.returnValue( (_data[1], max_package_id) )
else:
defer.returnValue( (_data[1], _data[1] + 1) )
# 非连续登录
defer.returnValue( (0, 1) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:25,代码来源:package.py
示例20: reload_resource
def reload_resource(request):
''' 加载新的资源 '''
request.setHeader('Content-Type', 'application/json;charset=UTF-8')
res_err = {'res_url':'', 'reward_status':0, 'total_size':0, 'folder_name':''}
if len(request.args) < 3:
log.error('Request args error. args: {0}.'.format( request.args ))
defer.returnValue( json.dumps(res_err) )
ver_res = request.args['ver_res'][0]
ver_game = request.args['ver_game'][0]
device_type = request.args['device_type'][0]
accountname = request.args['accountname'][0]
server_id = request.args['server_id'][0]
cid = yield redis.hget(DICT_ACCOUNT_REGISTERED, '%s%s'%(accountname,server_id))
if not cid:
log.error('Unknown account. args: {0}.'.format( request.args ))
defer.returnValue( json.dumps(res_err) )
try:
with open(DESC_FILE%ver_game) as desc_file:
desc_info = json.loads(desc_file.read())
desc_file.close()
except Exception, e:
log.error('Error. e: {0}.'.format( e ))
defer.returnValue( json.dumps(res_err) )
开发者ID:anson-tang,项目名称:3dkserver,代码行数:27,代码来源:handler_resource.py
注:本文中的redis.redis.hget函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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