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C# CSLE.CLS_Content类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中CSLE.CLS_Content的典型用法代码示例。如果您正苦于以下问题:C# CLS_Content类的具体用法?C# CLS_Content怎么用?C# CLS_Content使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



CLS_Content类属于CSLE命名空间,在下文中一共展示了CLS_Content类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value result = new CLS_Content.Value();
            result.type = typeof(bool);

            bool bleft = (bool)listParam[0].ComputeValue(content).value;

            if (mathop == '&')
            {
                if (!bleft)
                {
                    result.value = false;
                }
                else
                {
                    result.value = bleft && (bool)listParam[1].ComputeValue(content).value;
                }
            }
            else if (mathop == '|')
            {
                if (bleft)
                {
                    result.value = true;
                }
                else
                {
                    result.value = bleft || (bool)listParam[1].ComputeValue(content).value;
                }
            }

            content.OutStack(this);
            return result;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:34,代码来源:CLS_Expression_Math2ValueAndOR.cs


示例2: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            List<object> list = new List<object>();
            int count = listParam[0] == null ? (listParam.Count - 1) : (int)listParam[0].ComputeValue(content).value;
            if (count == 0)
                throw new Exception("不能创建0长度数组");
            CLS_Content.Value vcount = new CLS_Content.Value();
            vcount.type = typeof(int);
            vcount.value = count;
            for (int i = 1; i < listParam.Count; i++)
            {
                //if (listParam[i] != null)
                {
                    list.Add(listParam[i].ComputeValue(content).value);
                }
            }
            List<CLS_Content.Value> p = new List<CLS_Content.Value>();
            p.Add(vcount);
            var outvalue = type.function.New(content, p);
            for (int i = 0; i < list.Count; i++)
            {
                type.function.IndexSet(content, outvalue.value, i, list[i]);
            }
            content.OutStack(this);
            return outvalue;

        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:28,代码来源:CLS_Expression_FunctionNewArray.cs


示例3: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            content.DepthAdd();

            CLS_Content.Value vrt = null;

            CLS_Expression_Define define = listParam[0] as CLS_Expression_Define;
            define.ComputeValue(content);

            IEnumerator it = (listParam[1].ComputeValue(content).value as IEnumerable).GetEnumerator();

            ICLS_Expression expr_block = listParam[2];

            while (it.MoveNext())
            {
                content.Set(define.value_name, it.Current);

                if (expr_block != null)
                {
                    CLS_Content.Value v = expr_block.ComputeValue(content);
                    if (v != null)
                    {
                        if (v.breakBlock > 2)
                            vrt = v;
                        if (v.breakBlock > 1)
                            break;
                    }
                }
            }
            content.DepthRemove();
            content.OutStack(this);
            return vrt;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:34,代码来源:CLS_Expression_LoopForEach.cs


示例4: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     CLS_Content.Value value = new CLS_Content.Value();
     value.type = typeof(DeleLambda);
     value.value = new DeleLambda(content, this.listParam[0].listParam, this.listParam[1]);
     return value;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:CLS_Expression_Lambda.cs


示例5: Call

 public CLS_Content.Value Call(CLS_Content content, IList<CLS_Content.Value> param)
 {
     CLS_Content.Value v = new CLS_Content.Value();
     List<object> objs = new List<object>();
     //var _params =   dele.Method.GetParameters();
     for (int i = 0; i < this.defvalues.Count; i++)
     {
         if (i >= param.Count)
         {
             objs.Add(defvalues[i]);
         }
         else
         {
             if (this.paramtype[i] == (Type)param[i].type)
             {
                 objs.Add(param[i].value);
             }
             else
             {
                 object conv = content.environment.GetType(param[i].type).ConvertTo(content, param[i].value, paramtype[i]);
                 objs.Add(conv);
             }
         }
     }
     v.type = this.returntype;
     v.value = dele.DynamicInvoke(objs.ToArray());
     return v;
 }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:28,代码来源:RegHelper_Function.cs


示例6: New

 public override CLS_Content.Value New(CLS_Content content, BetterList<CLS_Content.Value> _params)
 {
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = typeof(SphereCollider);
     val.value = new SphereCollider();
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:ToCSLightSphereCollider.cs


示例7: Math2Value

        public object Math2Value(CLS_Content env, char code, object left, CLS_Content.Value right, out CLType returntype)
        {
            returntype = typeof(float);
            if ((Type)right.type == typeof(int))
            {
                if (code == '+')
                    return (float)left + (float)(int)right.value;
                else if (code == '-')
                    return (float)left - (float)(int)right.value;
                else if (code == '*')
                    return (float)left * (float)(int)right.value;
                else if (code == '/')
                    return (float)left / (float)(int)right.value;
                else if (code == '%')
                    return (float)left % (float)(int)right.value;
            }
            else if ((Type)right.type == typeof(uint))
            {
                if (code == '+')
                    return (float)left + (float)(uint)right.value;
                else if (code == '-')
                    return (float)left - (float)(uint)right.value;
                else if (code == '*')
                    return (float)left * (float)(uint)right.value;
                else if (code == '/')
                    return (float)left / (float)(uint)right.value;
                else if (code == '%')
                    return (float)left % (float)(uint)right.value;
            }
            else if ((Type)right.type == typeof(double))
            {
                returntype = typeof(double);

                if (code == '+')
                    return (double)(float)left + (double)right.value;
                else if (code == '-')
                    return (double)(float)left - (double)right.value;
                else if (code == '*')
                    return (double)(float)left * (double)right.value;
                else if (code == '/')
                    return (double)(float)left / (double)right.value;
                else if (code == '%')
                    return (double)(float)left % (double)right.value;
            }
            else if ((Type)right.type == typeof(float))
            {
                returntype = typeof(float);
                if (code == '+')
                    return (float)left + (float)right.value;
                else if (code == '-')
                    return (float)left - (float)right.value;
                else if (code == '*')
                    return (float)left * (float)right.value;
                else if (code == '/')
                    return (float)left / (float)right.value;
                else if (code == '%')
                    return (float)left % (float)right.value;
            }
            throw new NotImplementedException();
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:60,代码来源:CLS_Type_Float.cs


示例8: OnGUI

    void OnGUI()
    {


        if (GUI.Button(new Rect(0, 0, 200, 50), "Eval use String"))
        {
            Script.ClearValue();
            string callExpr ="ScriptClass1 sc =new ScriptClass1();\n"+
                            "sc.defHP1=200;\n"+
                            "sc.defHP2=300;\n"+
                            "return sc.GetHP();";
            object i = Script.Execute(callExpr);
            result = "result=" + i;
        }

        if (GUI.Button(new Rect(200, 0, 200, 50), "Eval use Code"))
        {
            Script.ClearValue();
            CSLE.CLS_Content content = new CSLE.CLS_Content(Script.env);
            //得到脚本类型
            var typeOfScript = Script.env.GetTypeByKeyword("ScriptClass1");
            //调用脚本类构造创造一个实例
            var thisOfScript = typeOfScript.function.New(content, null).value;
            //调用脚本类成员变量赋值
            //Debug.LogWarning(thisOfScript+","+ typeOfScript+","+ typeOfScript.function);
            typeOfScript.function.MemberValueSet(content, thisOfScript, "defHP1", 200);
            typeOfScript.function.MemberValueSet(content, thisOfScript, "defHP2", 300);
            //调用脚本类成员函数
            var returnvalue = typeOfScript.function.MemberCall(content, thisOfScript, "GetHP", null);
            object i = returnvalue.value;
            result = "result=" + i;
        }

        GUI.Label(new Rect(0, 50, 200, 50), result);
    }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:35,代码来源:scriptTest1_02.cs


示例9: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            content.DepthAdd();

            CLS_Content.Value vrt = null;

            ICLS_Expression expr_while = listParam[1];
            ICLS_Expression expr_block = listParam[0];

            do
            {
                if (expr_block != null)
                {
                    CLS_Content.Value v = expr_block.ComputeValue(content);
                    if (v != null)
                    {
                        if (v.breakBlock > 2)
                            vrt = v;
                        if (v.breakBlock > 1)
                            break;
                    }
                }
            } while ((bool)expr_while.ComputeValue(content).value);

            content.DepthRemove();
            content.OutStack(this);
            return vrt;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:29,代码来源:CLS_Expression_LoopDowhile.cs


示例10: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);

            int arraySize = listParam[0] == null ? (listParam.Count - 1) : (int)listParam[0].ComputeValue(content).value;
            if (arraySize == 0)
                throw new Exception("不能创建0长度数组");

            int initValCount = listParam.Count - 1;
            object[] initVals = new object[initValCount];
            for (int i = 1; i < listParam.Count; i++)
            {
                initVals[i - 1] = listParam[i].ComputeValue(content).value;
            }

            CLS_Content.Value vcount = new CLS_Content.Value();
            vcount.type = typeof(int);
            vcount.value = arraySize;
            BetterList<CLS_Content.Value> _params = CLS_Content.NewParamList();
            _params.Add(vcount);
            CLS_Content.Value newVal = type.function.New(content, _params);

            for (int i = 0; i < initValCount; i++)
            {
                type.function.IndexSet(content, newVal.value, i, initVals[i]);
            }

            CLS_Content.PoolParamList(_params);
            content.OutStack(this);
            return newVal;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:31,代码来源:CLS_Expression_FunctionNewArray.cs


示例11: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     //var parent = listParam[0].ComputeValue(content);
     //var type = content.environment.GetType(parent.type);
     List<CLS_Content.Value> _params = new List<CLS_Content.Value>();
     for (int i = 0; i < listParam.Count; i++)
     {
         _params.Add(listParam[i].ComputeValue(content));
     }
     CLS_Content.Value value = null;
     if (cache == null || cache.cachefail)
     {
         cache = new MethodCache();
         value = type.function.StaticCall(content, functionName, _params, cache);
     }
     else
     {
         value = type.function.StaticCallCache(content, _params, cache);
     }
     
     content.OutStack(this);
     return value;
     //做数学计算
     //从上下文取值
     //_value = null;
     //return null;
 }
开发者ID:qq1792,项目名称:CSLightStudio,代码行数:28,代码来源:CLS_Expression_StaticFunction.cs


示例12: Math2Value

        public override object Math2Value(CLS_Content env, char code, object left, CLS_Content.Value right, out CLType returntype)
        {
            returntype = null;

            Delegate rightDele = null;
            if (right.value is DeleFunction)
                rightDele = CreateDelegate(env.environment, right.value as DeleFunction);
            else if (right.value is DeleLambda)
                rightDele = CreateDelegate(env.environment, right.value as DeleLambda);
            else if (right.value is Delegate)
                rightDele = right.value as Delegate;

            if (rightDele != null)
            {
                Delegate leftDele = left as Delegate;
                if (left == null)
                    return rightDele;

                if (code == '+')
                    return Delegate.Combine(leftDele, rightDele);
                if (code == '-')
                    return Delegate.Remove(leftDele, rightDele);
            }

            throw new NotSupportedException("" + right.value);
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:26,代码来源:RegHelper_Dele.cs


示例13: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     var parent = listParam[0].ComputeValue(content);
     var typefunction = content.environment.GetType(parent.type).function;
     if(parent.type is object)
     {
         SInstance s = parent.value as SInstance;
         if(s!=null)
         {
             typefunction = s.type;
         }
     }
     List<CLS_Content.Value> _params = new List<CLS_Content.Value>();
     for (int i = 1; i < listParam.Count; i++)
     {
         _params.Add(listParam[i].ComputeValue(content));
     }
     CLS_Content.Value value = null;
     if (cache == null||cache.cachefail)
     {
         cache = new MethodCache();
         value = typefunction.MemberCall(content, parent.value, functionName, _params,cache);
     }
     else
     {
         value = typefunction.MemberCallCache(content, parent.value, _params, cache);
     }
     content.OutStack(this);
     return value;
     //做数学计算
     //从上下文取值
     //_value = null;
     //return null;
 }
开发者ID:qq1792,项目名称:CSLightStudio,代码行数:35,代码来源:CLS_Expression_MemberFunction.cs


示例14: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value rv = new CLS_Content.Value();


            {
                var v = listParam[0].ComputeValue(content);
                {
                    rv.type = v.type;
                    rv.value = v.value;
                }
                Exception err = v.value as Exception;
                if (err != null)
                {
                    throw err;
                }
                else
                {
                    throw new Exception(v.ToString());
                }
            }

            content.OutStack(this);
            return rv;

            //for 逻辑
            //做数学计算
            //从上下文取值
            //_value = null;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:31,代码来源:CLS_Expression_Throw.cs


示例15: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            var parent = listParam[0].ComputeValue(content);
            if (parent == null)
            {
                throw new Exception("调用空对象的方法:" + listParam[0].ToString() + ":" + ToString());
            }
            ICLS_TypeFunction typefunction = content.environment.GetType(parent.type).function;
            if(parent.type is object)
            {
                SInstance s =parent.value as SInstance;
                if(s!=null)
                {
                    typefunction = s.type;
                }
            }
            //var type = content.environment.GetType(parent.type);
            var value=typefunction.MemberValueGet(content, parent.value, membername);
            content.OutStack(this);
            return value;
            //做数学计算
            //从上下文取值
            //_value = null;
            //return null;

        }
开发者ID:lightszero,项目名称:cslightcore,代码行数:27,代码来源:CLS_Expression_MemberFind.cs


示例16: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     CLS_Content.Value value = type.function.StaticValueGet(content, staticmembername);
     content.OutStack(this);
     return value;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:CLS_Expression_StaticFind.cs


示例17: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);

            if (_listParam != null && _listParam.Count > 0)
            {

                CLS_Content.Value v = _listParam[0].ComputeValue(content);
                object val = v.value;
                if ((Type)value_type == typeof(CLS_Type_Var.var))
                {
                    if(v.type!=null)
                        value_type = v.type;
                    
                }
                else if (v.type != value_type)
                {
                    val = content.environment.GetType(v.type).ConvertTo(content, v.value, value_type);
                   
                }

                content.DefineAndSet(value_name, value_type, val);
            }
            else
            {
                content.Define(value_name, value_type);
            }
            //设置环境变量为
            content.OutStack(this);

            return null;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:32,代码来源:CLS_Expression_Define.cs


示例18: ConvertTo

        public virtual object ConvertTo(CLS_Content env, object src, CLType targetType)
        {
            //type.get

            if (_type.IsEnum)
            {

                if ((Type)targetType == typeof(int))
                    return System.Convert.ToInt32(src);
                else if ((Type)targetType == typeof(uint))
                    return System.Convert.ToUInt32(src);
                else if ((Type)targetType == typeof(short))
                    return System.Convert.ToInt16(src);
                else if ((Type)targetType == typeof(ushort))
                    return System.Convert.ToUInt16(src);
                else
                {
                    return System.Convert.ToInt32(src);
                }
            }
            var ms = _type.GetMethods();
            foreach (var m in ms)
            {
                if ((m.Name == "op_Implicit" || m.Name == "op_Explicit") && m.ReturnType == (Type)targetType)
                {
                    return m.Invoke(null, new object[] { src });
                }
            }

            return src;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:31,代码来源:RegHelper_Type.cs


示例19: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value rv = new CLS_Content.Value();
            rv.breakBlock = 10;
            if (listParam.Count > 0&&listParam[0]!=null)
            {
                var v = listParam[0].ComputeValue(content);
                {
                    rv.type = v.type;
                    rv.value = v.value;
                }
            }
            else
            {
                rv.type = typeof(void);
            }
            content.OutStack(this);
            return rv;

            //for 逻辑
            //做数学计算
            //从上下文取值
            //_value = null;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:25,代码来源:CLS_Expression_LoopReturn.cs


示例20: New

 public override CLS_Content.Value New(CLS_Content content, BetterList<CLS_Content.Value> _params)
 {
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = typeof(UnityEngine.Random);
     val.value = new UnityEngine.Random();
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:ToCSLightRandom.cs



注:本文中的CSLE.CLS_Content类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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