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C# CLS_Content.Value类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中CSLE.CLS_Content.Value的典型用法代码示例。如果您正苦于以下问题:C# CLS_Content.Value类的具体用法?C# CLS_Content.Value怎么用?C# CLS_Content.Value使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



CLS_Content.Value类属于CSLE命名空间,在下文中一共展示了CLS_Content.Value类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: New

 public override CLS_Content.Value New(CLS_Content content, BetterList<CLS_Content.Value> _params)
 {
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = typeof(SphereCollider);
     val.value = new SphereCollider();
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:ToCSLightSphereCollider.cs


示例2: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            var parent = listParam[0].ComputeValue(content);
            if (parent == null)
            {
                throw new Exception("调用空对象的方法:" + listParam[0].ToString() + ":" + ToString());
            }
            var type = content.environment.GetType(parent.type);
            //string membername=null;


            var getvalue = type.function.MemberValueGet(content, parent.value, membername);

            CLS_Content.Value vright = CLS_Content.Value.One;
            if (listParam.Count > 1)
            {
                vright = listParam[1].ComputeValue(content);
            }
            CLS_Content.Value vout =new CLS_Content.Value();
            var mtype = content.environment.GetType(getvalue.type);
            vout.value = mtype.Math2Value(content, mathop, getvalue.value, vright, out vout.type);

            type.function.MemberValueSet(content, parent.value, membername, vout.value);
            //CLS_Content.Value v = new CLS_Content.Value();

            content.OutStack(this);
            return vout;
            //做数学计算
            //从上下文取值
            //_value = null;
            //return null;

        }
开发者ID:lightszero,项目名称:cslightcore,代码行数:34,代码来源:CLS_Expression_MemberMath.cs


示例3: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            List<object> list = new List<object>();
            int count = listParam[0] == null ? (listParam.Count - 1) : (int)listParam[0].ComputeValue(content).value;
            if (count == 0)
                throw new Exception("不能创建0长度数组");
            CLS_Content.Value vcount = new CLS_Content.Value();
            vcount.type = typeof(int);
            vcount.value = count;
            for (int i = 1; i < listParam.Count; i++)
            {
                //if (listParam[i] != null)
                {
                    list.Add(listParam[i].ComputeValue(content).value);
                }
            }
            List<CLS_Content.Value> p = new List<CLS_Content.Value>();
            p.Add(vcount);
            var outvalue = type.function.New(content, p);
            for (int i = 0; i < list.Count; i++)
            {
                type.function.IndexSet(content, outvalue.value, i, list[i]);
            }
            content.OutStack(this);
            return outvalue;

        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:28,代码来源:CLS_Expression_FunctionNewArray.cs


示例4: New

 public override CLS_Content.Value New(CLS_Content content, BetterList<CLS_Content.Value> _params)
 {
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = typeof(Time);
     val.value = new Time();
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:ToCSLightTime.cs


示例5: Call

 public CLS_Content.Value Call(CLS_Content content, IList<CLS_Content.Value> param)
 {
     CLS_Content.Value v = new CLS_Content.Value();
     List<object> objs = new List<object>();
     //var _params =   dele.Method.GetParameters();
     for (int i = 0; i < this.defvalues.Count; i++)
     {
         if (i >= param.Count)
         {
             objs.Add(defvalues[i]);
         }
         else
         {
             if (this.paramtype[i] == (Type)param[i].type)
             {
                 objs.Add(param[i].value);
             }
             else
             {
                 object conv = content.environment.GetType(param[i].type).ConvertTo(content, param[i].value, paramtype[i]);
                 objs.Add(conv);
             }
         }
     }
     v.type = this.returntype;
     v.value = dele.DynamicInvoke(objs.ToArray());
     return v;
 }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:28,代码来源:RegHelper_Function.cs


示例6: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);

            int arraySize = listParam[0] == null ? (listParam.Count - 1) : (int)listParam[0].ComputeValue(content).value;
            if (arraySize == 0)
                throw new Exception("不能创建0长度数组");

            int initValCount = listParam.Count - 1;
            object[] initVals = new object[initValCount];
            for (int i = 1; i < listParam.Count; i++)
            {
                initVals[i - 1] = listParam[i].ComputeValue(content).value;
            }

            CLS_Content.Value vcount = new CLS_Content.Value();
            vcount.type = typeof(int);
            vcount.value = arraySize;
            BetterList<CLS_Content.Value> _params = CLS_Content.NewParamList();
            _params.Add(vcount);
            CLS_Content.Value newVal = type.function.New(content, _params);

            for (int i = 0; i < initValCount; i++)
            {
                type.function.IndexSet(content, newVal.value, i, initVals[i]);
            }

            CLS_Content.PoolParamList(_params);
            content.OutStack(this);
            return newVal;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:31,代码来源:CLS_Expression_FunctionNewArray.cs


示例7: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value rv = new CLS_Content.Value();


            {
                var v = listParam[0].ComputeValue(content);
                {
                    rv.type = v.type;
                    rv.value = v.value;
                }
                Exception err = v.value as Exception;
                if (err != null)
                {
                    throw err;
                }
                else
                {
                    throw new Exception(v.ToString());
                }
            }

            content.OutStack(this);
            return rv;

            //for 逻辑
            //做数学计算
            //从上下文取值
            //_value = null;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:31,代码来源:CLS_Expression_Throw.cs


示例8: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value result = new CLS_Content.Value();
            result.type = typeof(bool);

            bool bleft = (bool)listParam[0].ComputeValue(content).value;

            if (mathop == '&')
            {
                if (!bleft)
                {
                    result.value = false;
                }
                else
                {
                    result.value = bleft && (bool)listParam[1].ComputeValue(content).value;
                }
            }
            else if (mathop == '|')
            {
                if (bleft)
                {
                    result.value = true;
                }
                else
                {
                    result.value = bleft || (bool)listParam[1].ComputeValue(content).value;
                }
            }

            content.OutStack(this);
            return result;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:34,代码来源:CLS_Expression_Math2ValueAndOR.cs


示例9: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     CLS_Content.Value value = new CLS_Content.Value();
     value.type = typeof(DeleLambda);
     value.value = new DeleLambda(content, this.listParam[0].listParam, this.listParam[1]);
     return value;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:CLS_Expression_Lambda.cs


示例10: New

 public override CLS_Content.Value New(CLS_Content content, BetterList<CLS_Content.Value> _params)
 {
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = typeof(UnityEngine.Random);
     val.value = new UnityEngine.Random();
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:7,代码来源:ToCSLightRandom.cs


示例11: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value rv = new CLS_Content.Value();
            rv.breakBlock = 10;
            if (listParam.Count > 0&&listParam[0]!=null)
            {
                var v = listParam[0].ComputeValue(content);
                {
                    rv.type = v.type;
                    rv.value = v.value;
                }
            }
            else
            {
                rv.type = typeof(void);
            }
            content.OutStack(this);
            return rv;

            //for 逻辑
            //做数学计算
            //从上下文取值
            //_value = null;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:25,代码来源:CLS_Expression_LoopReturn.cs


示例12: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     CLS_Content.Value rv = new CLS_Content.Value();
     rv.breakBlock = 2;
     //跳出逻辑
     content.OutStack(this);
     return rv;
 }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:9,代码来源:CLS_Expression_LoopBreak.cs


示例13: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     CLS_Content.Value left = listParam[0].ComputeValue(content);
     CLS_Content.Value right = listParam[1].ComputeValue(content);
     CLS_Content.Value result = new CLS_Content.Value();
     result.value = content.environment.GetType(left.type).Math2Value(content, mathop, left.value, right, out result.type);
     content.OutStack(this);
     return result;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:10,代码来源:CLS_Expression_Math2Value.cs


示例14: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     content.InStack(this);
     CLS_Content.Value right = listParam[0].ComputeValue(content);
     ICLS_Type type = content.environment.GetType(right.type);
     CLS_Content.Value value = new CLS_Content.Value();
     value.type = targettype;
     value.value = type.ConvertTo(content, right.value, targettype);
     content.OutStack(this);
     return value;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:11,代码来源:CLS_Expression_TypeConvert.cs


示例15: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            //List<CLS_Content.Value> list = new List<CLS_Content.Value>();
            CLS_Content.Value value = new CLS_Content.Value();
            value.type = typeof(DeleLambda);
            value.value = new DeleLambda(content,(this.listParam[0] as CLS_Expression_Block).listParam,this.listParam[1]);
            //创建一个匿名方法
            content.OutStack(this);
            return value;

        }
开发者ID:lightszero,项目名称:cslightcore,代码行数:12,代码来源:CLS_Expression_Lambda.cs


示例16: MemberCall

        public override CLS_Content.Value MemberCall(CLS_Content content, object object_this, string function, BetterList<CLS_Content.Value> _params, bool isBaseCall = false)
        {
            if (function == "ClosestPointOnBounds")
            {
                CLS_Content.Value val = new CLS_Content.Value();
                val.type = typeof(Vector3);
                val.value = ((Collider)object_this).ClosestPointOnBounds(((Vector3)_params[0].value));
                return val;
            }

            return base.MemberCall(content, object_this, function, _params, isBaseCall);
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:12,代码来源:ToCSLightCollider.cs


示例17: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);
            CLS_Content.Value result = new CLS_Content.Value();


            //if(mathop=="<"||mathop=="<="||mathop==">"||mathop==">="||mathop=="=="||mathop=="!=")
            {
                result.type = typeof(bool);
                var left = listParam[0].ComputeValue(content);
                var right = listParam[1].ComputeValue(content);
                if(left.type==null||right.type==null)
                {
                    if (mathop == logictoken.equal)
                    {
                        result.value = left.value == right.value;
                    }
                    if(mathop== logictoken.not_equal)
                    {
                        result.value = left.value != right.value;
                    }
                }
                else if ((Type)left.type == typeof(bool) && (Type)right.type == typeof(bool))
                {
                    if (mathop == logictoken.equal)
                    {
                        result.value = (bool)left.value == (bool)right.value;
                        //return result;
                    }
                    else if (mathop == logictoken.not_equal)
                    {
                        result.value = (bool)left.value != (bool)right.value;
                        //return result;
                    }
                    else
                    {
                        throw new Exception("bool 不支持此运算符");
                    }
                }
                else
                {

                    result.value = content.environment.GetType(left.type).MathLogic(content, mathop, left.value, right);

                }
            }
            content.OutStack(this);

            return result;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:50,代码来源:CLS_Expression_Math2ValueLogic.cs


示例18: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);

            CLS_Content.Value r = listParam[0].ComputeValue(content);


            CLS_Content.Value r2 = new CLS_Content.Value();
            r2.type = r.type;
            r2.breakBlock = r.breakBlock;
            r2.value = !(bool)r.value;
            content.OutStack(this);

            return r2;
        }
开发者ID:GraphicGame,项目名称:CSLightStudio,代码行数:15,代码来源:CLS_Expression_NegativeLogic.cs


示例19: ComputeValue

        public CLS_Content.Value ComputeValue(CLS_Content content)
        {
            content.InStack(this);

            CLS_Content.Value oriVal = listParam[0].ComputeValue(content);

            CLS_Content.Value retVal = new CLS_Content.Value();

            ICLS_Type type = content.environment.GetType(oriVal.type);
            retVal.value = type.Math2Value(content, '~', oriVal.value, CLS_Content.Value.One, out retVal.type);

            content.OutStack(this);

            return retVal;
        }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:15,代码来源:CLS_Expression_NegativeBit.cs


示例20: ComputeValue

 public CLS_Content.Value ComputeValue(CLS_Content content)
 {
     CLS_Content.Value srcVal = listParam[0].ComputeValue(content);
     // 不能直接修改srcVal
     CLS_Content.Value val = new CLS_Content.Value();
     val.type = srcVal.type;
     val.value = srcVal.value;
     val.breakBlock = srcVal.breakBlock;
     val.breakBlock += 10;
     #if UNITY_EDITOR
     if (val.value is System.Collections.IEnumerator)
         throw new Exception("Dont support yield return IEnumerator, please use StartCoroutine(IEnumerator) instead: " + content.DumpStack());
     #endif
     return val;
 }
开发者ID:wpszz,项目名称:CSLightForUnity,代码行数:15,代码来源:CLS_Expression_Yield.cs



注:本文中的CSLE.CLS_Content.Value类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C# CSLE.CLType类代码示例发布时间:2022-05-24
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