---------Reporting Agent AP (%)------------------
hold: AP = 77.70 (#pos = 3608)
stand: AP = 89.81 (#pos = 4118)
sit: AP = 73.60 (#pos = 1916)
ride: AP = 80.96 (#pos = 556)
walk: AP = 65.01 (#pos = 597)
look: AP = 70.53 (#pos = 3347)
hit: AP = 87.92 (#pos = 349)
eat: AP = 84.23 (#pos = 521)
jump: AP = 58.83 (#pos = 635)
lay: AP = 35.05 (#pos = 387)
talk_on_phone: AP = 84.42 (#pos = 285)
carry: AP = 65.75 (#pos = 472)
throw: AP = 47.57 (#pos = 244)
catch: AP = 60.25 (#pos = 246)
cut: AP = 76.33 (#pos = 269)
run: AP = 76.46 (#pos = 687)
work_on_computer: AP = 79.94 (#pos = 410)
ski: AP = 84.38 (#pos = 424)
surf: AP = 93.78 (#pos = 486)
skateboard: AP = 95.75 (#pos = 417)
smile: AP = 55.91 (#pos = 1415)
drink: AP = 31.04 (#pos = 82)
kick: AP = 79.93 (#pos = 180)
point: AP = 1.04 (#pos = 31)
read: AP = 55.99 (#pos = 111)
snowboard: AP = 87.57 (#pos = 277)
Average Agent AP = 69.22
---------------------------------------------
---------Reporting Role AP (%)------------------
hold-obj: AP = 34.63 (#pos = 3608)
sit-instr: AP = 29.34 (#pos = 1916)
ride-instr: AP = 65.95 (#pos = 556)
look-obj: AP = 36.36 (#pos = 3347)
hit-instr: AP = 74.28 (#pos = 349)
hit-obj: AP = 44.93 (#pos = 349)
eat-obj: AP = 39.51 (#pos = 521)
eat-instr: AP = 5.24 (#pos = 521)
jump-instr: AP = 52.71 (#pos = 635)
lay-instr: AP = 25.35 (#pos = 387)
talk_on_phone-instr: AP = 54.31 (#pos = 285)
carry-obj: AP = 34.82 (#pos = 472)
throw-obj: AP = 40.64 (#pos = 244)
catch-obj: AP = 46.16 (#pos = 246)
cut-instr: AP = 38.49 (#pos = 269)
cut-obj: AP = 40.95 (#pos = 269)
work_on_computer-instr: AP = 60.67 (#pos = 410)
ski-instr: AP = 51.41 (#pos = 424)
surf-instr: AP = 79.32 (#pos = 486)
skateboard-instr: AP = 86.30 (#pos = 417)
drink-instr: AP = 18.52 (#pos = 82)
kick-obj: AP = 66.37 (#pos = 180)
point-instr: AP = 0.24 (#pos = 31)
read-obj: AP = 32.88 (#pos = 111)
snowboard-instr: AP = 72.92 (#pos = 277)
Average Role [scenario_1] AP = 45.29
Hi,
I try to understand what is the difference beetwen agent mAP and role mAP. Can U explain what is the difference? Thanks in advance.
I downloaded code from:
https://github.com/vt-vl-lab/DRG/
Paper:
https://arxiv.org/pdf/2008.11714.pdf
与恶龙缠斗过久,自身亦成为恶龙;凝视深渊过久,深渊将回以凝视…