I'm coding in c++ on windows 10 - straight win32 API.
I wanted to make a window show up in the top right of the screen.
As I was doing this, I noticed that screen coordinates for a maximized window are left=-8, top=-8, right=1936, bottom=1088.
Also, when I position a window so right=1920 and top=0, there's about an 8 pixel gap on the right. I tried moving the window around to see what screen coordinates I got.
rect.left for a nonmaximized window can go from -7 to 1912.
so things are slid by 7 pixels ? WTF microsoft ??
How am I supposed to come up with the rec.right=1913 value to position my window aligned to right side of screen without that dang gap ?
But rect.right of 1920 leaves a gap. So rect.right of 1912 would leave MORE of a gap...
And I need a solution that'll work back to Vista.
Pre win10, that rect.right should be 1920 like ya expect.
Whaaaaat is going on here? I'm about to start throwing knives around !!
Code wise, this is just what GetWindowRect is reporting...
(excuse my weird debugging function)
::GetWindowRect (_wndo, r);
DBG("ExtRc l=`d r=`d t=`d b=`d w=`d h=`d",
r->left, r->right, r->top, r->bottom, r->right-r->left, r->bottom-r->top);
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