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c++ - Class with static members vs singleton

Isn’t a class with only static members a kind of singleton design pattern? Is there any disadvantage of having such a class? A detailed explanation would help.

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This kind of class is known as a monostate - it is somewhat different from a singleton.

Why use a monostate rather than a singleton? In their original paper on the pattern, Bell & Crawford suggest three reasonns (paraphrased by me):

  • More natural access syntax
  • singleton lacks a name
  • easier to inherit from

I must admit, I don't find any of these particularly compelling. On the other hand, the monostate is definitely no worse than the singleton.


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