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ios - Swift how to use NSTimer background?

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        var timer = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector:    Selector("update"), userInfo: nil, repeats: true)
    }

    func update() {
       println("Something cool")
    }
}

It's ok for the Simulator ,I will get continuous "Something cool" through I tapped the home button. But it worked out when I debug the app with my iPhone. I did't get anything when I tapped the home button and make my app run background. Someone told me I can play a long blank music to make my App run in the background.But I don't know how to play music in the background with swift @matt

See Question&Answers more detail:os

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by (71.8m points)

You can use beginBackgroundTaskWithExpirationHandler to get some background execution time.

class ViewController: UIViewController {
    var backgroundTaskIdentifier: UIBackgroundTaskIdentifier?

    override func viewDidLoad() {
        super.viewDidLoad()
        backgroundTaskIdentifier = UIApplication.sharedApplication().beginBackgroundTaskWithExpirationHandler({
            UIApplication.sharedApplication().endBackgroundTask(self.backgroundTaskIdentifier!)
        })
        var timer = NSTimer.scheduledTimerWithTimeInterval(1, target: self, selector: "update", userInfo: nil, repeats: true)
    }

    func update() {
        println("Something cool")
    }
}

Swift 3.0

backgroundTaskIdentifier = UIApplication.shared.beginBackgroundTask(expirationHandler: {
    UIApplication.shared.endBackgroundTask(self.backgroundTaskIdentifier!)
})

This code was inspired by this answer, but I ported to swift.

This apparently only runs for 3 minutes on iOS 7+.


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