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c++ - Sharing precompiled headers between projects in Visual Studio

I have a solution with many Visual C++ projects, all using PCH, but some have particular compiler switches turned on for project-specific needs.

Most of these projects share the same set of headers in their respective stdafx.h (STL, boost, etc). I'm wondering if it's possible to share PCH between projects, so that instead of compiling every PCH per-project I could maybe have one common PCH that most projects in the solution could just use.

It seems possible to specify the location of the PCH as a shared location in the project settings, so I have a hunch this could work. I'm also assuming that all source files in all projects that use a shared PCH would have to have the same compiler settings, or else the compiler would complain about inconsistencies between the PCH and the source file being compiled.

Has anyone tried this? Does it work?

A related question: should such a shard PCH be overly inclusive, or would that hurt overall build time? For example, a shared PCH could include many STL headers that are widely used, but some projecst might only need <string> and <vector>. Would the time saved by using a shared PCH have to be paid back at a later point in the build process when the optimizer would have to discard all the unused stuff dragged into the project by the PCH?

question from:https://stackoverflow.com/questions/645747/sharing-precompiled-headers-between-projects-in-visual-studio

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Yes it is possible and I can assure you, the time savings are significant. When you compile your PCH, you have to copy the .pdb and .idb files from the project that is creating the PCH file. In my case, I have a simple two file project that is creating a PCH file. The header will be your PCH header and the source will be told to create the PCH under project settings - this is similar to what you would do normally in any project. As you mentioned, you have to have the same compile settings for each configuration otherwise a discrepancy will arise and the compiler will complain.

Copying the above mentioned files every time there is a rebuild or every time the PCH is recompiled is going to be a pain, so we will automate it. To automate copying, perform a pre-build event where the above mentioned files are copied over to the appropriate directory. For example, if you are compiling Debug and Release builds of your PCH, copy the files from Debug of your PCH project over to your dependent project's Debug. So a copy command would look like this

copy PchPathDebug*.pdb Debug /-Y

Note the /-Y at the end. After the first build, each subsequent build is incrementally compiled, therefore if you replace the files again, Visual Studio will complain about corrupted symbols. If they do get corrupted, you can always perform a rebuild, which will copy the files again (this time it won't skip them as they no longer exist - the cleanup deletes the files).

I hope this helps. It took me quite some time to be able to do this, but it was worth it. I have several projects that depend on one big framework, and the PCH needs to be compiled only once. All the dependent projects now compile very quickly.

EDIT: Along with several other people, I have tested this under VS2010 and VS2012 and it does appear to work properly.


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