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c++ - Template detects if T is pointer or class

Considering the following code:

class MyClass
{
    ...
};

template <typename Object>
class List
{
public:

    void insert(const Object & x)
    {
        // call when Object is MyClass
    }

    void insert(const Object & x)
    {
        // call when Object is MyClass*
    }
}

int main()
{
    MyClass a;

    List<MyClass> lst;
    List<MyClass*> plst;

    lst.insert(a);
    plst.insert(new Myclass);

    return 0;
}

How to tell the compiler call different methods based on if the template is a class or a pointer?

How to fix the code above?

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1 Reply

0 votes
by (71.8m points)

You can use a combination of std::is_pointer and std::enable_if:

#include <type_traits>
#include <iostream>

class MyClass
{
};

template <typename Object>
class List
{
public:

    template<class T=Object>
    void insert(T t, typename std::enable_if<std::is_pointer<T>::value >::type* = 0) 
    {
        std::cout << "insert pointer" << std::endl;
    }

    template<class T=Object>
    void insert(T t, typename std::enable_if<!std::is_pointer<T>::value >::type* = 0) 
    {
        std::cout << "insert non-pointer" << std::endl;
    }
};

int main()
{
    MyClass a;

    List<MyClass> lst;
    List<MyClass*> plst;

    lst.insert(a);
    plst.insert(new MyClass());

    return 0;
}

Live example: https://ideone.com/CK8Zdo

This will allow you to insert both pointers and non-pointers into a pointer or non-pointer list. If you want to restrict that, you can use this:

#include <type_traits>
#include <iostream>
class MyClass
{
};

template <typename Object>
class List
{
public:

    template<class T=Object>
    void insert(T t, typename std::enable_if<std::is_same<T,Object>::value&&std::is_pointer<T>::value >::type* = 0) 
    {
        std::cout << "insert pointer" << std::endl;
    }

    template<class T=Object>
    void insert(const T& t, typename std::enable_if<std::is_same<T,Object>::value&&!std::is_pointer<T>::value >::type* = 0) 
    {
        std::cout << "insert non-pointer" << std::endl;
    }
};

int main()
{
    MyClass a;

    List<MyClass> lst;
    List<MyClass*> plst;

    lst.insert(a);
    // plst.insert(a); // compiler error

    // lst.insert(new MyClass()); // compiler error
    plst.insert(new MyClass());


    return 0;
}

Live example: https://ideone.com/3DtBfr


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