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rodydavis/flutter_everywhere: Template Flutter Project for iOS, Android, Fuschic ...

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称(OpenSource Name):

rodydavis/flutter_everywhere

开源软件地址(OpenSource Url):

https://github.com/rodydavis/flutter_everywhere

开源编程语言(OpenSource Language):

C++ 40.8%

开源软件介绍(OpenSource Introduction):

Flutter Everywhere

Web Demo (PWA): https://rodydavis.github.io/flutter_everywhere/#/

Targets

  • Web
  • Desktop (MacOS, Windows, Linux)
  • Android
  • iOS
  • Electron (MacOS, Windows, Linux)
  • CLI and dart2Native
  • Rest API
  • Chrome Extension

Overview

  • Flutter Client Project: iOS, Android, Web, MacOS, Windows, Linux..
  • Flutter Server Project: REST API to lib/data/models directory..
  • Flutter Command Line Project: CLI to lib/data/models directory..

One project, multiple implementations.

Usage (REST API)

run the project from VsCode with the server config selected.

then you can make post or get requests too http:0.0.0.0/8080

http://0.0.0.0/8080/counter?count=22 yields:

{
    "status": "success",
    "message": "Info",
    "body": {
        "counter": 22
    }
}

Usage (CLI)

dart bin/main.dart counter --add 1 yields:

Counter Value.. 0
Adding..1
Removing..0
Counter Value.. 1

Usage (dart2Native)

Build Executable:

  • dart2native bin/main.dart -o counter

Run Executable:

  • ./counter counter --add 1
Counter Value.. 0
Adding..1
Removing..0
Counter Value.. 1

Usage (Client)

Run Flutter Project Like Normal

flutter run

  • For Electron:

Run: npm install Run: npm run dev or npm run dev_skia

import 'package:flutter/material.dart';

import 'data/models/index.dart';
import 'plugins/desktop/desktop.dart';

void main() {
  setTargetPlatformForDesktop();
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  CounterModel _counter = CounterModel();

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter.add(1);
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.display1,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}



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