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开源软件名称(OpenSource Name):utopia-rise/godot-kotlin-native开源软件地址(OpenSource Url):https://github.com/utopia-rise/godot-kotlin-native开源编程语言(OpenSource Language):Kotlin 100.0%开源软件介绍(OpenSource Introduction):Kotlin/Native binding for the Godot Game EngineOverviewThis is a Kotlin language binding for the Godot game engine. It uses GDNative to interact with Godot's core api's. The binding provides you Godot API's as Kotlin classes, so you can write your game logic completely in Kotlin. It will be compiled into a dynamic library using Kotlin/Native. You don't have to worry about any binding logic. Just write your game scripts like you would for GDScript or C# but with all the syntactic sugar of kotlin. Important notesThis version of the binding is currently in Alpha state and by no means production ready! This state will not change in the near foreseeable future. The Kotlin Native performance is not where it needs to be to make this binding efficient. Currently, the build times are incredibly slow due to the lack of incremental build support in Kotlin Native. Also, the runtime performance is much slower than GDScript in many cases. To still be able to use kotlin in a performant way, we started another project (godot-jvm) which leverages an embedded JVM to use kotlin on the JVM rather than native. On our first tests, this increases performance dramatically and one can leverage the full JVM ecosystem. Head over there to see development updates. DocumentationOne can find the documentation for this binding here. Developer discussionAsk questions and collaborate on Discord: https://discord.gg/qSU2EQs Setting up IntelliJ IDEA for local builds or contribution
Contribution Guidelines:
Each Issue has a Maintainer that is the "supervisor" for the general topic the issue belongs to. Discuss implementation details with this maintainer. |
2023-10-27
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