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开源软件名称:TextureGroup/Texture开源软件地址:https://github.com/TextureGroup/Texture开源编程语言:Objective-C++ 69.1%开源软件介绍:hereComing from AsyncDisplayKit? Learn moreInstallationTexture is available via CocoaPods or Carthage. See our Installation guide for instructions. Performance GainsTexture's basic unit is the To keep its user interface smooth and responsive, your app should render at 60 frames per second — the gold standard on iOS. This means the main thread has one-sixtieth of a second to push each frame. That's 16 milliseconds to execute all layout and drawing code! And because of system overhead, your code usually has less than ten milliseconds to run before it causes a frame drop. Texture lets you move image decoding, text sizing and rendering, layout, and other expensive UI operations off the main thread, to keep the main thread available to respond to user interaction. Advanced Developer FeaturesAs the framework has grown, many features have been added that can save developers tons of time by eliminating common boilerplate style structures common in modern iOS apps. If you've ever dealt with cell reuse bugs, tried to performantly preload data for a page or scroll style interface or even just tried to keep your app from dropping too many frames you can benefit from integrating Texture. Learn More
Getting HelpWe use Slack for real-time debugging, community updates, and general talk about Texture. Signup yourself or email [email protected] to get an invite. Release processFor the release process see the RELEASE file. ContributingWe welcome any contributions. See the CONTRIBUTING file for how to get involved. LicenseThe Texture project is available for free use, as described by the LICENSE (Apache 2.0). |
2023-10-27
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