• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

SnapKit/SnapKit: A Swift Autolayout DSL for iOS & OS X

原作者: [db:作者] 来自: 网络 收藏 邀请

开源软件名称:

SnapKit/SnapKit

开源软件地址:

https://github.com/SnapKit/SnapKit

开源编程语言:

Swift 99.6%

开源软件介绍:

SnapKit is a DSL to make Auto Layout easy on both iOS and OS X.

Build Status Platform Cocoapods Compatible Carthage compatible

⚠️ To use with Swift 4.x please ensure you are using >= 4.0.0 ⚠️

⚠️ To use with Swift 5.x please ensure you are using >= 5.0.0 ⚠️

Contents

Requirements

  • iOS 10.0+ / Mac OS X 10.12+ / tvOS 10.0+
  • Xcode 10.0+
  • Swift 4.0+

Migration Guides

Communication

  • If you need help, use Stack Overflow. (Tag 'snapkit')
  • If you'd like to ask a general question, use Stack Overflow.
  • If you found a bug, open an issue.
  • If you have a feature request, open an issue.
  • If you want to contribute, submit a pull request.

Installation

CocoaPods

CocoaPods is a dependency manager for Cocoa projects. You can install it with the following command:

$ gem install cocoapods

CocoaPods 1.1.0+ is required to build SnapKit 4.0.0+.

To integrate SnapKit into your Xcode project using CocoaPods, specify it in your Podfile:

source 'https://github.com/CocoaPods/Specs.git'
platform :ios, '10.0'
use_frameworks!

target '<Your Target Name>' do
    pod 'SnapKit', '~> 5.6.0'
end

Then, run the following command:

$ pod install

Carthage

Carthage is a decentralized dependency manager that builds your dependencies and provides you with binary frameworks.

You can install Carthage with Homebrew using the following command:

$ brew update
$ brew install carthage

To integrate SnapKit into your Xcode project using Carthage, specify it in your Cartfile:

github "SnapKit/SnapKit" ~> 5.0.0

Run carthage update to build the framework and drag the built SnapKit.framework into your Xcode project.

Swift Package Manager

Swift Package Manager is a tool for managing the distribution of Swift code. It’s integrated with the Swift build system to automate the process of downloading, compiling, and linking dependencies.

Xcode 11+ is required to build SnapKit using Swift Package Manager.

To integrate SnapKit into your Xcode project using Swift Package Manager, add it to the dependencies value of your Package.swift:

dependencies: [
    .package(url: "https://github.com/SnapKit/SnapKit.git", .upToNextMajor(from: "5.0.1"))
]

Manually

If you prefer not to use either of the aforementioned dependency managers, you can integrate SnapKit into your project manually.


Usage

Quick Start

import SnapKit

class MyViewController: UIViewController {

    lazy var box = UIView()

    override func viewDidLoad() {
        super.viewDidLoad()

        self.view.addSubview(box)
        box.backgroundColor = .green
        box.snp.makeConstraints { (make) -> Void in
           make.width.height.equalTo(50)
           make.center.equalTo(self.view)
        }
    }

}

Playground

You can try SnapKit in Playground.

Note:

To try SnapKit in playground, open SnapKit.xcworkspace and build SnapKit.framework for any simulator first.

Resources

Credits

License

SnapKit is released under the MIT license. See LICENSE for details.




鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
SunLiner/MiaowShow: iOS视频直播项目发布时间:2022-06-21
下一篇:
kolyvan/kxmovie: movie player for iOS using ffmpeg发布时间:2022-06-21
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap