开源软件名称: cocos2d/cocos2d-objc开源软件地址: https://github.com/cocos2d/cocos2d-objc开源编程语言:
Objective-C
95.5%
开源软件介绍: Cocos2D-ObjC
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Cocos2D-ObjC is a framework for building 2D games, demos, and other
graphical/interactive applications for iOS, Mac and tvOS.
It is based on the Cocos2D design, but instead of using Python it uses Swift and / or Objective-C.
Cocos2D-ObjC is:
Fast
Free
Lightweight
Modular
Easy to use
Community Supported
Creating New Projects
For creating new projects you should use an official Cocos2D Installer .
Documentation
You can find the full Cocos2D documentation and user guide at our documentation page .
Important:
Version 3.5 is introduced.
See release notes
Features
Scene management (workflow)
Transitions between scenes
Sprites and Sprite Sheets
Effects: Lens, Ripple, Waves, Liquid, etc. (Served as extension)
Actions (behaviours):
Trasformation Actions: Move, Rotate, Scale, Fade, Tint, etc.
Composable actions: Sequence, Spawn, Repeat, Reverse
Ease Actions: Exp, Sin, Cubic, Elastic, etc.
Misc actions: CallFunc, OrbitCamera, Follow, Tween
Basic menus and buttons
Integrated with Chipmunk physics engine (Served as extension)
Particle system (Served as extension)
Fonts:
Fast font rendering using Fixed and Variable width fonts
Support for .ttf fonts
Tile Map support: Orthogonal, Isometric and Hexagonal (Served as extension)
Parallax scrolling (Served as extension)
Motion Streak (Served as extension)
Render To Texture (Served as extension)
Touch/Accelerometer on iOS
Touch/Mouse/Keyboard on Mac
Sound Engine support based on OpenAL (Served as extension)
Integrated Slow motion/Fast forward
Fast textures: PVR compressed and uncompressed textures
Point based: RetinaDisplay mode compatible
Language: Objective-C / Swift
Open Source Commercial Friendly: Compatible with open and closed source projects
Image assets support
TVOS support
App thinning support
3D touch support
OpenGL ES 2.0 or Metal (iOS) / OpenGL 2.1 (Mac) based
Build Requirements
Mac OS X 10.9 (or newer), Xcode 7.0 (or newer)
Runtime Requirements
iOS 6.0 (7.0 for Swift) or newer for iOS games
Snow Leopard (v10.6) or newer for Mac games
Running Tests
Select the test you want from Xcode Scheme chooser
Then click on Xcode → Product → Run
Forum
Download from Github
$ git clone --recursive https://github.com/cocos2d/cocos2d-objc.git
$ cd cocos2d-objc
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