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开源软件名称:pspdev/psplinkusb开源软件地址:https://github.com/pspdev/psplinkusb开源编程语言:C 69.5%开源软件介绍:PSPLINK allows you to start and debug homebrew for the Playstation Portable through USB. This can speed up development and make finding out what is causing a crash or bug easier. This page explains how to set it up and use it. Getting startedInstall the PSPDEV toolchainTo get PSPLINK up and running, first the PSPDEV toolchain will need to be installed. This should contain the tools for the PC. So follow the instructions here first! SetupEach system involved in the use of PSPLINK requires a bit of setup for it to work. This includes both PSP and PC. Below are instructions for both. PSPDownload the latest version of PSPLINK for the PSP here and extract it in PCDepending on the operating system used the setup on PC is different. Follow the on below which is relevant to your system. WindowsOn Windows a driver needs to be installed before PSPLINK can be used. To do this take the following steps:
Now PSPLINK can be used with Windows. See below how to do that. LinuxWith Linux PSPLINK will work without making any changes, but it will require using sudo for the To make using PSPLINK without sudo create file called
Save this, in Nano this can be done with Ctrl+O and pressing enter. The run the following command:
Now PSPLINK can be used without sudo. See below how to do that. Using PSPLINKTo be able to use PSPLINK with Playstation Portable homebrew, the homebrew will need to be build into an unencrypted In the build directory, open a terminal and run the following program:
Keep this running! Then open another terminal window and run the following there:
Now we can simply start our homebrew on the PSP by running the following command in the pspsh window:
Replace myhomebrew with the name of the When you're done with the current build, just run Options available can be found when using the
Debugging crashesWhen a crash happens a crash log will be shown with a hint of what might have happened at the top and some additional info. If you wish to figure out where the crash happened, only the address is needed. To figure out where the crash happened, open another terminal in the build directory and use the address shown by PSPLINK in the following command:
Replace If no result is returned, make sure to build with the Full manualIf you need any additional information, check out the complete online manual. License
PSPLINK is licensed under the BSD license, see LICENSE file for details. |
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