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开源软件名称:SolarLune/bdx开源软件地址:https://github.com/SolarLune/bdx开源编程语言:Java 66.9%开源软件介绍:BDXBDX is a small 3D game engine, designed to work with Blender (as an addon), and built to leverage libGDX, along with the Bullet physics library (specifically, the gbullet port). It features a straightforward execution model, supported by a relatively simple API, enabling the programmer to effectively define object behavior within a typical blender scene. From a "build and deploy" perspective, BDX projects are simply extended libGDX projects, which means that you can use the same gradle-powered pipeline to deploy BDX games to any platform that's currently supported by libGDX (Windows, Linux, Mac OS X, HTML5, Android and iOS). LicenseBDX is licensed under the permissive Apache 2 License (just like libGDX): You can use this software free of charge, no strings attached, in commercial and non-commercial projects. DependenciesFor game development with BDX, you only need a relatively recent version of the Java Development Kit (I tested with 1.7). If you plan on developing the engine itself, you'll additionally need a working version of ant. Download and InstallYou can find the latest release here. Download bdx.zip. Once you have it, you can install it like any other blender addon - In User Preferences, click on the "Install from File" button, then find and install bdx.zip. After that, you just need to enable it (you can find it in the Import-Export category - Testing support level), and then Save User Settings, so you don't have to re-enable after every blender restart. At that point, there should be a BDX panel in the Render properties window. UseYou can find relevant information in the wiki. |
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