Godot Shaders is a repository of Free shaders, part of which we made for our course Godot Shader Secrets.
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The shaders
Here's a list of available shaders and demos.
3D Shaders
3D dissolve
3D outline
3D shockwave
3D stylized fire
Advanced toon shader
Force field
Stencil mask (impossible cube)
Stylized fire
Stylized bottled liquid
Interactive snow
Unlit directional tint
Texture mixing methods
Stylized waterfall shader
Spherical mask shader
Particle bridge: process to canvas_item/spatial communication
2D Shaders
2D baked-in-texture glow control
2D clouds: noise-based cloud shadows cast over the game world
2D dissolve
2D glow
2D outline
2D palette swap
2D reflection
2D water for side-scrolling games
2D water in top-down view
2D x-ray (masking)
Screen shaders
Gaussian blur
Inverted colors
Pointilism
Screen distortion (2D shockwave)
How to use
You can find the shaders in the Shaders/ directory. Most shaders come with a demo scene. All demos are in the Demos/ directory.
The Intro/ directory contains an intro animation to the shader pipeline, that we use in our shader course.
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