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开源软件名称:GymbylCoding/Dusk-Engine开源软件地址:https://github.com/GymbylCoding/Dusk-Engine开源编程语言:Lua 86.1%开源软件介绍:Dusk EngineDash it all, I just want to get started!The Dusk Engine is a fully featured Tiled map game engine for Corona SDK. It's designed to make maps made with Tiled as easy as possible to import into your Corona SDK project. It's written on a powerful base, but interfaced with simple, intuitive commands that stay out of your way as much as possible. In fact, many of the normal Corona function calls you're used to - Quick MessageI'm a 16-year-old software developer doing this in my spare time; if you don't mind, show your support of Dusk by purchasing ($0.99) my first game! It's really cool; if you like neon graphics, hexagons, light reflection, minimalist style, and puzzles, you'll love it. What's HereThis folder (download the ZIP and unpack) includes...
DocumentationDocumentation is coming along slowly but surely. You can either browse it from your local repository or read online from InstallThe engine itself is found in the folder named "Dusk". It's what you'll actually use. To use Dusk in your project, copy the folder into your project's root directory (where local dusk = require("Dusk.Dusk") You won't have to worry about any other files in the Dusk folder, unless you want to take a peek at the code. They're all used internally by the engine itself. ContributeOne of the good things about open source projects is that anyone can code on them. Contributions are welcome. Take a look at the files in Made a Game With Dusk?If you've published a game with Dusk, please contact me from my website and I'll see about setting up a finished games showcase. License
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