• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C++ displayText函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中displayText函数的典型用法代码示例。如果您正苦于以下问题:C++ displayText函数的具体用法?C++ displayText怎么用?C++ displayText使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了displayText函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: glClearColor

void TestApp::init() {
    glClearColor(0.18f, 0.18f, 0.22f, 1.0f);

    m_camera.setPosition({0.0, -0.5, 14.0});

    m_shader = uptr<OGLW::Shader>(new OGLW::Shader("default.frag", "default.vert"));
    m_meshes = OGLW::loadOBJ("suzanne.obj");
    m_quad = OGLW::quad(1.f);
    m_backgroundShader = uptr<OGLW::Shader>(new OGLW::Shader("background.frag", "background.vert"));

    for (int i = 0; i < N_SEM; ++i) {
        std::string file = "sem-" + std::to_string(i) + ".jpg";
        m_textures[file] = uptr<OGLW::Texture>(new OGLW::Texture(file));
    }

    m_texture = m_textures.begin();
    m_textId = displayText(30.f, {10.f, 30.f}, m_texture->first);
    displayText(20.f, {10.f, m_height - 30.f}, "'N' for next SEM");
}
开发者ID:karimnaaji,项目名称:sem-viewer,代码行数:19,代码来源:main.cpp


示例2: displayText

void TestApp::update(float _dt) {
    static float time = 0.f;
    time += _dt;

    m_xrot += m_cursorX;
    m_yrot += m_cursorY;

    displayText(15.f, {m_width - 80.f, 20.f}, std::to_string(_dt).c_str() + std::string("ms"), true);

    if(glfwGetKey(m_window, 'N') && time > 0.5f) {
        m_texture++;
        if (m_texture == m_textures.end()) {
            m_texture = m_textures.begin();
        }
        clearText(m_textId);
        m_textId = displayText(30.f, {10.f, 30.f}, m_texture->first);
        time = 0.f;
    }
}
开发者ID:karimnaaji,项目名称:sem-viewer,代码行数:19,代码来源:main.cpp


示例3: drawCheckBox

void drawCheckBox(GLshort x, GLshort y, const char* text)
{
    glColor3f(0,0,0);
    glBegin(GL_LINE_LOOP);
        glVertex2s(x, y);
        glVertex2s(x+20, y);
        glVertex2s(x+20, y+20);
        glVertex2s(x, y+20);
    glEnd();
    displayText(text, x+25, y+5, 'm');
}
开发者ID:Emulai,项目名称:ICT289-Project,代码行数:11,代码来源:uiControls.c


示例4: Q_UNUSED

bool PlaylistDelegateBase::helpEvent(QHelpEvent* event, QAbstractItemView* view,
                                     const QStyleOptionViewItem& option,
                                     const QModelIndex& index) {
  // This function is copied from QAbstractItemDelegate, and changed to show
  // displayText() in the tooltip, rather than the index's naked
  // Qt::ToolTipRole text.

  Q_UNUSED(option);

  if (!event || !view) return false;

  QHelpEvent* he = static_cast<QHelpEvent*>(event);
  QString text = displayText(index.data(), QLocale::system());

  // Special case: we want newlines in the comment tooltip
  if (index.column() == Playlist::Column_Comment) {
    text = Qt::escape(index.data(Qt::ToolTipRole).toString());
    text.replace("\\r\\n", "<br />");
    text.replace("\\n", "<br />");
    text.replace("\r\n", "<br />");
    text.replace("\n", "<br />");
  }

  if (text.isEmpty() || !he) return false;

  switch (event->type()) {
    case QEvent::ToolTip: {
      QRect displayed_text;
      QSize real_text;
      bool is_elided = false;

      real_text = sizeHint(option, index);
      displayed_text = view->visualRect(index);
      is_elided = displayed_text.width() < real_text.width();
      if (is_elided) {
        QToolTip::showText(he->globalPos(), text, view);
      } else {  // in case that another text was previously displayed
        QToolTip::hideText();
      }
      return true;
    }

    case QEvent::QueryWhatsThis:
      return true;

    case QEvent::WhatsThis:
      QWhatsThis::showText(he->globalPos(), text, view);
      return true;

    default:
      break;
  }
  return false;
}
开发者ID:Atrament666,项目名称:Clementine,代码行数:54,代码来源:playlistdelegates.cpp


示例5: Q_UNUSED

void QgsComposerLabel::paint( QPainter *painter, const QStyleOptionGraphicsItem *itemStyle, QWidget *pWidget )
{
  Q_UNUSED( itemStyle );
  Q_UNUSED( pWidget );
  if ( !painter )
  {
    return;
  }
  if ( !shouldDrawItem() )
  {
    return;
  }

  drawBackground( painter );
  painter->save();

  //antialiasing on
  painter->setRenderHint( QPainter::Antialiasing, true );

  double penWidth = hasFrame() ? ( pen().widthF() / 2.0 ) : 0;
  double xPenAdjust = mMarginX < 0 ? -penWidth : penWidth;
  double yPenAdjust = mMarginY < 0 ? -penWidth : penWidth;
  QRectF painterRect( xPenAdjust + mMarginX, yPenAdjust + mMarginY, rect().width() - 2 * xPenAdjust - 2 * mMarginX, rect().height() - 2 * yPenAdjust - 2 * mMarginY );

  if ( mHtmlState )
  {
    if ( mFirstRender )
    {
      contentChanged();
      mFirstRender = false;
    }
    painter->scale( 1.0 / mHtmlUnitsToMM / 10.0, 1.0 / mHtmlUnitsToMM / 10.0 );
    mWebPage->setViewportSize( QSize( painterRect.width() * mHtmlUnitsToMM * 10.0, painterRect.height() * mHtmlUnitsToMM * 10.0 ) );
    mWebPage->settings()->setUserStyleSheetUrl( createStylesheetUrl() );
    mWebPage->mainFrame()->render( painter );
  }
  else
  {
    const QString textToDraw = displayText();
    painter->setFont( mFont );
    //debug
    //painter->setPen( QColor( Qt::red ) );
    //painter->drawRect( painterRect );
    QgsComposerUtils::drawText( painter, painterRect, textToDraw, mFont, mFontColor, mHAlignment, mVAlignment, Qt::TextWordWrap );
  }

  painter->restore();

  drawFrame( painter );
  if ( isSelected() )
  {
    drawSelectionBoxes( painter );
  }
}
开发者ID:ndavid,项目名称:QGIS,代码行数:54,代码来源:qgscomposerlabel.cpp


示例6: connectOk

// Will be called when WiFi station was connected to AP
void connectOk()
{
	Serial.println("I'm CONNECTED");
	displayText("I'm CONNECTED to AP");

	// Run MQTT client
	startMqttClient();

	// Start publishing loop
	procTimer.initializeMs(60*1000, publishMessage).start();
}
开发者ID:godstale,项目名称:ESP8266_Sming_Examples,代码行数:12,代码来源:application.cpp


示例7: display

void display(void)
{
	char buffer[256];
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	/* keep in mind that `D` and `E` are simply pointers to the
	corresponding control points of `spline`. */
	for (i = 0; i < 3; i++) {
		D[i] = A[i] + t*v[i];
		E[i] = C[i] + t*w[i];
	}
	ts_bspline_set_control_points(&spline, ctrlp, NULL);

	/* draw spline */
	glColor3f(1.0, 1.0, 1.0);
	glLineWidth(3);
	gluBeginCurve(theNurb);
		gluNurbsCurve(
			theNurb, 
			(GLint)ts_bspline_num_knots(&spline),
			knots,
			(GLint)ts_bspline_dimension(&spline),
			ctrlp,
			(GLint)ts_bspline_order(&spline),
			GL_MAP1_VERTEX_3
		);
	gluEndCurve(theNurb);

	/* draw control points */
	glColor3f(1.0, 0.0, 0.0);
	glPointSize(5.0);
	glBegin(GL_POINTS);
	  for (i = 0; i < ts_bspline_num_control_points(&spline); i++)
		 glVertex3fv(&ctrlp[i * ts_bspline_dimension(&spline)]);
	glEnd();

	/* draw B */
	glColor3f(0.0, 0.0, 1.0);
	glBegin(GL_POINTS);
		glVertex3fv(B);
	glEnd();

	/* display t */
	sprintf(buffer, "t: %.2f", t);
	displayText(-.2f, 1.2f, 0.0, 1.0, 0.0, buffer);

	glutSwapBuffers();
	glutPostRedisplay();

	t += 0.001f;
	if (t > 1.f) {
		t = 0.f;
	}
}
开发者ID:retuxx,项目名称:tinyspline,代码行数:54,代码来源:triangle.c


示例8: QMainWindow

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{

    isBot=false;
    started = false;

    ui->setupUi(this);

    displayText("Start");

    // Load sounds
    bullet = new QSound("/sounds/bullet.wav");

    networkThread = new QThread();
    networkManager = new NetworkManager();

    networkManager->moveToThread(networkThread);
    networkThread->start();
    //connect(networkThread, SIGNAL(started()), networkManager, SLOT(network_init()));

    connect(ui->connectButton,SIGNAL(clicked()),this,SLOT(connect_clicked()));
    connect(networkManager, SIGNAL(writeText(QString)), this, SLOT(displayText(QString)));
    connect(ui->disconnectButton, SIGNAL(released()), this, SLOT(stopPlay()));
    connect(this, SIGNAL(sendKeyEvent(QKeyEvent*,int)), networkManager, SLOT(process_key(QKeyEvent*,int)));
    connect(networkManager, SIGNAL(newPlayerScore(int)), ui->playerScore, SLOT(setNum(int)));
    connect(networkManager, SIGNAL(newHealthPoints(int)), ui->healthPoints, SLOT(setValue(int)));
    connect(networkManager, SIGNAL(newPlayerId(int)), ui->playerIdLabel, SLOT(setNum(int)));
    connect(networkManager, SIGNAL(newTeamId(int)),ui->equipe, SLOT(setNum(int)));
    connect(networkManager, SIGNAL(newIdInTeam(int)), this, SLOT(setSprite(int)));
    connect(ui->checkBoxBot, SIGNAL(stateChanged(int)), this, SLOT(setBot(int)));
    connect(ui->nameEdit, SIGNAL(textChanged(QString)), networkManager, SLOT(setLogin(QString)));
    connect(ui->disconnectButton, SIGNAL(released()), networkManager, SLOT(disconnectClient()));
    connect(this, SIGNAL(setIP(QString,int)), networkManager, SLOT(setIP(QString,int)));
    connect(this, SIGNAL(setRequestedTeam(int)), networkManager, SLOT(setRequestedTeam(int)));
    connect(networkManager, SIGNAL(disconnected()), this, SLOT(stopPlay()));
    connect(this, SIGNAL(startNetworkManager()), networkManager, SLOT(network_init()));

    readSettings();
}
开发者ID:cassou,项目名称:PFEAirstrike,代码行数:41,代码来源:mainwindow.cpp


示例9: QMenu

void InputBox::contextMenuEvent(QContextMenuEvent *event) {
	QMenu *const menu = new QMenu(this);
	
	menu->addAction(tr("&Copy"), this, SLOT(copy()))->setEnabled(hasSelectedText());
	menu->addSeparator();
	menu->addAction(tr("&Select All"), this, SLOT(selectAll()))->setEnabled(!displayText().isEmpty());
	menu->addSeparator();
	menu->addAction(tr("C&lear"), this, SLOT(clearData()))->setEnabled(getData().value != NULL_VALUE);
	menu->exec(event->globalPos());
	
	delete menu;
}
开发者ID:CatalystG,项目名称:gambatte-libretro,代码行数:12,代码来源:inputbox.cpp


示例10: al_clear_to_color

void Display::updateDisplay(Entities &entities){
    al_clear_to_color(al_map_rgba(0, 0, 0, 255));

    std::list<Entity*> entitiesTemp = entities.getEntities();

    for (std::list<Entity*>::iterator it = entitiesTemp.begin(); it != entitiesTemp.end(); it++){
        (*it)->draw();
    }
    displayText(score, Coordinates(80, 10), font2);

    al_flip_display();
}
开发者ID:Feroxius,项目名称:Projet-ift232,代码行数:12,代码来源:Display.cpp


示例11: keyPressed

 void keyPressed(int k){
     int miniIdx=-1;
     float miniTime=1000000000.0;
     for(int i = 0; i < vecKeyTexts.size(); i++){
         if(vecKeyTexts[i].limb == k){
             if(miniTime > vecKeyTexts[i].timeCreated){
                 miniIdx = i;
                 miniTime = vecKeyTexts[i].timeCreated;
             }
         }
     }
     if(miniIdx != -1){
         displayText(vecDiscoReactionsGood[rand()%vecDiscoReactionsGood.size()], 0);
         vecKeyTexts.erase(vecKeyTexts.begin()+miniIdx);
         score++;
     }
     else{
         displayText(vecDiscoReactionsBad[rand()%vecDiscoReactionsBad.size()], 0);
         score--;
     }
 }
开发者ID:StylishTriangles,项目名称:TadzikEngine,代码行数:21,代码来源:isayparty.hpp


示例12: clearScreen

void CTFTSerial::setIdleInt()
{
	// Clear the screen
	clearScreen();

	setFontSize(FONT_LARGE);

	// Draw MMDVM logo
	displayBitmap(0U, 0U, "MMDVM_sm.bmp");

	char text[30];
	::sprintf(text, "%-6s / %u", m_callsign.c_str(), m_dmrid);

	gotoPosPixel(18U, 55U);
	displayText(text);

	gotoPosPixel(45U, 90U);
	displayText("IDLE");

	m_mode = MODE_IDLE;
}
开发者ID:Boromatic,项目名称:MMDVMHost,代码行数:21,代码来源:TFTSerial.cpp


示例13: assert

void CTFTSerial::writeFusionInt(const char* source, const char* dest, const char* type, const char* origin)
{
	assert(source != NULL);
	assert(dest != NULL);
	assert(type != NULL);
	assert(origin != NULL);

	if (m_mode != MODE_YSF) {
		// Clear the screen
		clearScreen();

		setFontSize(FONT_MEDIUM);

		// Draw the System Fusion insignia
		displayBitmap(0U, 0U, "YSF_sm.bmp");
	}

	char text[30U];
	::sprintf(text, "%s %.10s", type, source);

	gotoPosPixel(5U, 70U);
	displayText(text);

	::sprintf(text, "  %.10s", dest);

	gotoPosPixel(5U, 90U);
	displayText(text);

	if (::strcmp(origin, "          ") != 0) {
		::sprintf(text, "at %.10s", origin);
		gotoPosPixel(5U, 110U);
		displayText(text);
	} else {
		gotoPosPixel(5U, 110U);
		displayText("              ");
	}

	m_mode = MODE_YSF;
}
开发者ID:Boromatic,项目名称:MMDVMHost,代码行数:39,代码来源:TFTSerial.cpp


示例14: Display

void Display() {
    glClear(GL_COLOR_BUFFER_BIT);
    glColor3f(0, 0, 1);
    drawCircle(playerx,playery, 20);
    glPushMatrix();
    glColor3f(0, 0, 0);
    drawRect(0,320 ,300, 20);
    glColor3f(1, 0, 1);
    drawRect(0,340, 20, 200);
    glColor3f(1, 0, 1);
    drawRect(200,0, 50, 20);
    glPopMatrix();
    
    //    if(freez){
    //        playerx =700;
    //        playery =600;
    //        freez = 0;
    //    }
    std::string name="TIME : ",result;
    char numstr[2];
    sprintf(numstr, "%i",t);
    result = name + numstr;
    displayText(600, 700, 0, 0, 0, result);
    if(won){
        displayText(400, 600, 0, 1,0, " CHARGES DROPED :D YOU ARE FREE TO GO!!!");
    }
    if(lost){
        displayText(400, 600, 1, 0,0, "JURIES FOUND THAT YOU ARE GUILTY :/ !!");
        //        usleep(1500000);
        
        t = 0;
        
    }
    
    
    glFlush();
    
}
开发者ID:Youmna-Salah,项目名称:Projects,代码行数:38,代码来源:assign1.cpp


示例15: charPos_Push

void TextMgr::displayTextInsideWindow(const char *textPtr, int16 windowRow, int16 windowColumn) {
	int16 textRow = 0;
	int16 textColumn = 0;

	if (!_messageState.window_Active)
		return;

	charPos_Push();
	textRow = _messageState.textPos.row + windowRow;
	textColumn = _messageState.textPos.column + windowColumn;
	charPos_Set(textRow, textColumn);
	displayText(textPtr);
	charPos_Pop();
}
开发者ID:Lybr4,项目名称:scummvm,代码行数:14,代码来源:text.cpp


示例16: displayInitials

/* displayInitials
 Input: char initials[NUM_INITIALS] The current initials entered
		Polygon* theFont The game font
 Output: none
 Displays the screen asking the user to enter his initials for the high score table
*/
void displayInitials(char initials[NUM_INITIALS], Polygon* theFont)
{
	int i; /* Counter */
	GLfloat currentY = INITIAL_INFO_MAX_Y; /* coordinate for the text */
	GLfloat	currentX = INITIALS_X; /* coordinate for the text */

	displayText ( INITIAL_INFO_X, currentY, "your score is one of the ten best", INFO_SIZE, theFont);
	currentY -= INFO_SPACING_Y;
	displayText ( INITIAL_INFO_X, currentY, "please enter your initials", INFO_SIZE, theFont);
	currentY -= INFO_SPACING_Y;
	displayText (INITIAL_INFO_X, currentY, "push rotate to select letter", INFO_SIZE, theFont);
	currentY -= INFO_SPACING_Y;
	displayText ( INITIAL_INFO_X, currentY, "push hyperspace when letter is correct",INFO_SIZE,  theFont);
	currentY -= INFO_SPACING_Y;

	for ( i = 0; i < NUM_INITIALS; i++)
	{
		char* display = (char*) malloc ( 2 *sizeof(char) );
		display[0] = initials[i];
		display[1] = '\0';
		currentX = displayText ( currentX, INITIALS_Y, display, INITIALS_SIZE, theFont );
	}
}
开发者ID:spaetzel,项目名称:RockBlaster,代码行数:29,代码来源:HiScoreImplementation.c


示例17: QString

bool PSDResourceBlock::write(QIODevice* io) const
{

    dbgFile << "Writing Resource Block" << PSDImageResourceSection::idToString((PSDImageResourceSection::PSDResourceID)identifier) << identifier;

    if (resource && !resource->valid()) {
        error = QString("Cannot write an invalid Resource Block");
        return false;
    }

    if (identifier == PSDImageResourceSection::LAYER_STATE ||
        identifier == PSDImageResourceSection::LAYER_GROUP ||
        identifier == PSDImageResourceSection::LAYER_COMPS ||
        identifier == PSDImageResourceSection::LAYER_GROUP_ENABLED_ID ||
        identifier == PSDImageResourceSection::LAYER_SELECTION_ID) {

        /**
         * We can actually handle LAYER_SELECTION_ID. It consists
         * of a number of layers and a list of IDs to select, which
         * are retrieved from 'lyid' additional layer block.
         */
        dbgFile << "Skip writing resource block" << identifier << displayText();
        return true;
    }

    QByteArray ba;

    // createBlock returns true by default but does not change the data.
    if (resource && !resource->createBlock(ba)) {
        error = resource->error;
        return false;
    }
    else if (!resource) {
        // reconstruct from the data
        QBuffer buf(&ba);
        buf.open(QBuffer::WriteOnly);
        buf.write("8BIM", 4);
        psdwrite(&buf, identifier);
        psdwrite_pascalstring(&buf, name);
        psdwrite(&buf, dataSize);
        buf.write(data);
        buf.close();
    }
    if (io->write(ba.constData(), ba.size()) != ba.size()) {
        error = QString("Could not write complete resource");
        return false;
    }

    return true;
}
开发者ID:KDE,项目名称:krita,代码行数:50,代码来源:psd_resource_block.cpp


示例18: clearDim

void TextDisplayer_LoL::printMessage(uint16 type, const char *str, ...) {
	static const uint8 textColors256[] = { 0xfe, 0xa2, 0x84, 0x97, 0x9F };
	static const uint8 textColors16[] = { 0x33, 0xaa, 0x88, 0x55, 0x99 };
	static const uint8 soundEffect[] = { 0x0B, 0x00, 0x2B, 0x1B, 0x00 };

	const uint8 *textColors = _vm->gameFlags().use16ColorMode ? textColors16 : textColors256;

	if (type & 4)
		type ^= 4;
	else
		_vm->stopPortraitSpeechAnim();

	uint16 col = textColors[type & 0x7fff];

	int od = _screen->curDimIndex();

	if (_vm->_updateFlags & 2) {
		clearDim(4);
		_textDimData[4].color1 = col;
	} else {
		clearDim(3);
		if (_vm->gameFlags().use16ColorMode) {
			_textDimData[3].color1 = col;
		} else {
			_screen->copyColor(192, col);
			_textDimData[3].color1 = 192;
		}
		_vm->enableTimer(11);
	}

	va_list args;
	va_start(args, str);

	vsnprintf((char *)_buffer, 240, str, args);

	va_end(args);

	displayText(_buffer);

	_screen->setScreenDim(od);
	_lineCount = 0;

	if (!(type & 0x8000)) {
		if (soundEffect[type])
			_vm->sound()->playSoundEffect(soundEffect[type]);
	}

	_vm->_textColorFlag = type & 0x7fff;
	_vm->_fadeText = false;
}
开发者ID:chrisws,项目名称:scummvm,代码行数:50,代码来源:text_lol.cpp


示例19: main

// main task
task main ()
{
  int _dirDC = 0;
  int _dirAC = 0;
	int dcS1, dcS2, dcS3, dcS4, dcS5 = 0;
	int acS1, acS2, acS3, acS4, acS5 = 0;
	string tmpString;

  // show the user what to do
  displayInstructions();

  eraseDisplay();
  for (int i = 0; i < 8; ++i)
    sTextLines[i] = "";

  // display the current DSP mode
  // When connected to a SMUX, the IR Seeker V2 can only be
  // used in 1200Hz mode.
  nxtDisplayTextLine(0, "      DC  1200");

  // The sensor is connected to the first port
  // of the SMUX which is connected to the NXT port S1.
  // To access that sensor, we must use msensor_S1_1.  If the sensor
  // were connected to 3rd port of the SMUX connected to the NXT port S4,
  // we would use msensor_S4_3

  while (true)
  {
    // Read the current non modulated signal direction
    _dirDC = HTIRS2readDCDir(HTIRS2);
    if (_dirDC < 0)
      break; // I2C read error occurred

    // read the current modulated signal direction
    _dirAC = HTIRS2readACDir(HTIRS2);
    if (_dirAC < 0)
      break; // I2C read error occurred

    // Read the individual signal strengths of the internal sensors
    // Do this for both unmodulated (DC) and modulated signals (AC)
    if (!HTIRS2readAllDCStrength(HTIRS2, dcS1, dcS2, dcS3, dcS4, dcS5))
      break; // I2C read error occurred
    if (!HTIRS2readAllACStrength(HTIRS2, acS1, acS2, acS3, acS4, acS5 ))
      break; // I2C read error occurred

      displayText(1, "D", _dirDC, _dirAC);
      displayText(2, "0", dcS1, acS1);
      displayText(3, "1", dcS2, acS2);
      displayText(4, "2", dcS3, acS3);
      displayText(5, "3", dcS4, acS4);
      displayText(6, "4", dcS5, acS5);
    if (HTSMUXreadPowerStatus(HTSMUX))
      nxtDisplayTextLine(7, "Batt: bad");
    else
      nxtDisplayTextLine(7, "Batt: good");
  }
}
开发者ID:2000andrewbowen,项目名称:FTC-2013-2014,代码行数:58,代码来源:hitechnic-irseeker-v2-SMUX-test1.c


示例20: displayText

void CtrlText::onUpdate( Subject<VarBool> &rVariable, void *arg  )
{
    (void)arg;
    // Visibility changed
    if( &rVariable == m_pVisible )
    {
        if( isVisible() )
        {
            displayText( m_rVariable.get() );
            notifyLayout( getPosition()->getWidth(), getPosition()->getHeight() );
        }
        else
        {
            notifyLayout();
        }
    }
}
开发者ID:vlcchina,项目名称:vlc-player-experimental,代码行数:17,代码来源:ctrl_text.cpp



注:本文中的displayText函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ display_error函数代码示例发布时间:2022-05-31
下一篇:
C++ displayName函数代码示例发布时间:2022-05-31
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap