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C++ png_handle_as_unknown函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中png_handle_as_unknown函数的典型用法代码示例。如果您正苦于以下问题:C++ png_handle_as_unknown函数的具体用法?C++ png_handle_as_unknown怎么用?C++ png_handle_as_unknown使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了png_handle_as_unknown函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: opng_set_keep_unknown_chunk

/*
 * Extension to libpng's unknown chunk handler.
 */
static void opng_set_keep_unknown_chunk(png_structp png_ptr, int keep, png_bytep chunk_type)
{
    png_byte chunk_name[5];

    /* Call png_set_keep_unknown_chunks() once per each chunk type only. */
    memcpy(chunk_name, chunk_type, 4);
    chunk_name[4] = 0;
    if (!png_handle_as_unknown(png_ptr, chunk_name))
        png_set_keep_unknown_chunks(png_ptr, keep, chunk_name, 1);
}
开发者ID:RamiroCruzo,项目名称:Efficient-Compression-Tool,代码行数:13,代码来源:codec.c


示例2: png_read_end

/* Read the end of the PNG file.  Will not read past the end of the
 * file, will verify the end is accurate, and will read any comments
 * or time information at the end of the file, if info is not NULL.
 */
void PNGAPI
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
   png_debug(1, "in png_read_end");

   if (png_ptr == NULL)
      return;
   png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */

   do
   {
      PNG_IHDR;
      PNG_IDAT;
      PNG_IEND;
      PNG_PLTE;
#ifdef PNG_READ_bKGD_SUPPORTED
      PNG_bKGD;
#endif
#ifdef PNG_READ_cHRM_SUPPORTED
      PNG_cHRM;
#endif
#ifdef PNG_READ_gAMA_SUPPORTED
      PNG_gAMA;
#endif
#ifdef PNG_READ_hIST_SUPPORTED
      PNG_hIST;
#endif
#ifdef PNG_READ_iCCP_SUPPORTED
      PNG_iCCP;
#endif
#ifdef PNG_READ_iTXt_SUPPORTED
      PNG_iTXt;
#endif
#ifdef PNG_READ_oFFs_SUPPORTED
      PNG_oFFs;
#endif
#ifdef PNG_READ_pCAL_SUPPORTED
      PNG_pCAL;
#endif
#ifdef PNG_READ_pHYs_SUPPORTED
      PNG_pHYs;
#endif
#ifdef PNG_READ_sBIT_SUPPORTED
      PNG_sBIT;
#endif
#ifdef PNG_READ_sCAL_SUPPORTED
      PNG_sCAL;
#endif
#ifdef PNG_READ_sPLT_SUPPORTED
      PNG_sPLT;
#endif
#ifdef PNG_READ_sRGB_SUPPORTED
      PNG_sRGB;
#endif
#ifdef PNG_READ_tEXt_SUPPORTED
      PNG_tEXt;
#endif
#ifdef PNG_READ_tIME_SUPPORTED
      PNG_tIME;
#endif
#ifdef PNG_READ_tRNS_SUPPORTED
      PNG_tRNS;
#endif
#ifdef PNG_READ_zTXt_SUPPORTED
      PNG_zTXt;
#endif
      png_uint_32 length = png_read_chunk_header(png_ptr);
      PNG_CONST png_bytep chunk_name = png_ptr->chunk_name;

      if (!png_memcmp(chunk_name, png_IHDR, 4))
         png_handle_IHDR(png_ptr, info_ptr, length);
      else if (!png_memcmp(chunk_name, png_IEND, 4))
         png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
      else if (png_handle_as_unknown(png_ptr, chunk_name))
      {
         if (!png_memcmp(chunk_name, png_IDAT, 4))
         {
            if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
               png_benign_error(png_ptr, "Too many IDATs found");
         }
         png_handle_unknown(png_ptr, info_ptr, length);
         if (!png_memcmp(chunk_name, png_PLTE, 4))
            png_ptr->mode |= PNG_HAVE_PLTE;
      }
#endif
      else if (!png_memcmp(chunk_name, png_IDAT, 4))
      {
         /* Zero length IDATs are legal after the last IDAT has been
          * read, but not after other chunks have been read.
          */
         if ((length > 0) || (png_ptr->mode & PNG_HAVE_CHUNK_AFTER_IDAT))
            png_benign_error(png_ptr, "Too many IDATs found");
         png_crc_finish(png_ptr, length);
      }
      else if (!png_memcmp(chunk_name, png_PLTE, 4))
//.........这里部分代码省略.........
开发者ID:136446529,项目名称:Tiny-Wings-Remake-on-Android,代码行数:101,代码来源:pngread.c


示例3: png_read_info

/* Read the information before the actual image data.  This has been
 * changed in v0.90 to allow reading a file that already has the magic
 * bytes read from the stream.  You can tell libpng how many bytes have
 * been read from the beginning of the stream (up to the maximum of 8)
 * via png_set_sig_bytes(), and we will only check the remaining bytes
 * here.  The application can then have access to the signature bytes we
 * read if it is determined that this isn't a valid PNG file.
 */
void PNGAPI
png_read_info(png_structp png_ptr, png_infop info_ptr)
{
   png_debug(1, "in png_read_info");

   if (png_ptr == NULL || info_ptr == NULL)
      return;

   /* Read and check the PNG file signature. */
   png_read_sig(png_ptr, info_ptr);

   for (;;)
   {
      PNG_IHDR;
      PNG_IDAT;
      PNG_IEND;
      PNG_PLTE;
#ifdef PNG_READ_bKGD_SUPPORTED
      PNG_bKGD;
#endif
#ifdef PNG_READ_cHRM_SUPPORTED
      PNG_cHRM;
#endif
#ifdef PNG_READ_gAMA_SUPPORTED
      PNG_gAMA;
#endif
#ifdef PNG_READ_hIST_SUPPORTED
      PNG_hIST;
#endif
#ifdef PNG_READ_iCCP_SUPPORTED
      PNG_iCCP;
#endif
#ifdef PNG_READ_iTXt_SUPPORTED
      PNG_iTXt;
#endif
#ifdef PNG_READ_oFFs_SUPPORTED
      PNG_oFFs;
#endif
#ifdef PNG_READ_pCAL_SUPPORTED
      PNG_pCAL;
#endif
#ifdef PNG_READ_pHYs_SUPPORTED
      PNG_pHYs;
#endif
#ifdef PNG_READ_sBIT_SUPPORTED
      PNG_sBIT;
#endif
#ifdef PNG_READ_sCAL_SUPPORTED
      PNG_sCAL;
#endif
#ifdef PNG_READ_sPLT_SUPPORTED
      PNG_sPLT;
#endif
#ifdef PNG_READ_sRGB_SUPPORTED
      PNG_sRGB;
#endif
#ifdef PNG_READ_tEXt_SUPPORTED
      PNG_tEXt;
#endif
#ifdef PNG_READ_tIME_SUPPORTED
      PNG_tIME;
#endif
#ifdef PNG_READ_tRNS_SUPPORTED
      PNG_tRNS;
#endif
#ifdef PNG_READ_zTXt_SUPPORTED
      PNG_zTXt;
#endif
      png_uint_32 length = png_read_chunk_header(png_ptr);
      PNG_CONST png_bytep chunk_name = png_ptr->chunk_name;

      /* This should be a binary subdivision search or a hash for
       * matching the chunk name rather than a linear search.
       */
      if (!png_memcmp(chunk_name, png_IDAT, 4))
        if (png_ptr->mode & PNG_AFTER_IDAT)
          png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;

      if (!png_memcmp(chunk_name, png_IHDR, 4))
         png_handle_IHDR(png_ptr, info_ptr, length);
      else if (!png_memcmp(chunk_name, png_IEND, 4))
         png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
      else if (png_handle_as_unknown(png_ptr, chunk_name))
      {
         if (!png_memcmp(chunk_name, png_IDAT, 4))
            png_ptr->mode |= PNG_HAVE_IDAT;
         png_handle_unknown(png_ptr, info_ptr, length);
         if (!png_memcmp(chunk_name, png_PLTE, 4))
            png_ptr->mode |= PNG_HAVE_PLTE;
         else if (!png_memcmp(chunk_name, png_IDAT, 4))
         {
//.........这里部分代码省略.........
开发者ID:136446529,项目名称:Tiny-Wings-Remake-on-Android,代码行数:101,代码来源:pngread.c


示例4: png_push_handle_unknown

/* This function is called when we haven't found a handler for this
 * chunk.  If there isn't a problem with the chunk itself (ie a bad chunk
 * name or a critical chunk), the chunk is (currently) silently ignored.
 */
void /* PRIVATE */
png_push_handle_unknown(png_structp png_ptr, png_infop info_ptr, png_uint_32
   length)
{
   png_uint_32 skip=0;
   png_check_chunk_name(png_ptr, png_ptr->chunk_name);

   if (!(png_ptr->chunk_name[0] & 0x20))
   {
#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
     if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
          PNG_HANDLE_CHUNK_ALWAYS
#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
          && png_ptr->read_user_chunk_fn == NULL
#endif
        )
#endif
        png_chunk_error(png_ptr, "unknown critical chunk");

     (void) info_ptr; /* to quiet some compiler warnings */
   }

#if defined(PNG_READ_UNKNOWN_CHUNKS_SUPPORTED)
   if (png_ptr->flags & PNG_FLAG_KEEP_UNKNOWN_CHUNKS)
   {
#ifdef PNG_MAX_MALLOC_64K
      if (length > (png_uint_32)65535L)
      {
          png_warning(png_ptr, "unknown chunk too large to fit in memory");
          skip = length - (png_uint_32)65535L;
          length = (png_uint_32)65535L;
      }
#endif
      png_strncpy((png_charp)png_ptr->unknown_chunk.name,
	 (png_charp)png_ptr->chunk_name, 5);
      png_ptr->unknown_chunk.data = (png_bytep)png_malloc(png_ptr, length);
      png_ptr->unknown_chunk.size = (png_size_t)length;
      png_crc_read(png_ptr, (png_bytep)png_ptr->unknown_chunk.data, length);
#if defined(PNG_READ_USER_CHUNKS_SUPPORTED)
      if(png_ptr->read_user_chunk_fn != NULL)
      {
         /* callback to user unknown chunk handler */
         int ret;
         ret = (*(png_ptr->read_user_chunk_fn))
           (png_ptr, &png_ptr->unknown_chunk);
         if (ret < 0)
            png_chunk_error(png_ptr, "error in user chunk");
         if (ret == 0)
         {
            if (!(png_ptr->chunk_name[0] & 0x20))
               if(png_handle_as_unknown(png_ptr, png_ptr->chunk_name) !=
                    PNG_HANDLE_CHUNK_ALWAYS)
                  png_chunk_error(png_ptr, "unknown critical chunk");
            png_set_unknown_chunks(png_ptr, info_ptr,
               &png_ptr->unknown_chunk, 1);
         }
      }
#else
      png_set_unknown_chunks(png_ptr, info_ptr, &png_ptr->unknown_chunk, 1);
#endif
      png_free(png_ptr, png_ptr->unknown_chunk.data);
      png_ptr->unknown_chunk.data = NULL;
   }
   else
#endif
      skip=length;
   png_push_crc_skip(png_ptr, skip);
}
开发者ID:AGenews,项目名称:GUI,代码行数:72,代码来源:pngpread.c


示例5: png_push_read_chunk


//.........这里部分代码省略.........
      png_push_fill_buffer(png_ptr, chunk_length, 4);
      png_ptr->push_length = png_get_uint_31(png_ptr,chunk_length);
      png_reset_crc(png_ptr);
      png_crc_read(png_ptr, png_ptr->chunk_name, 4);
      png_ptr->mode |= PNG_HAVE_CHUNK_HEADER;
   }

   if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
     if(png_ptr->mode & PNG_AFTER_IDAT)
        png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;

   if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
   {
      if (png_ptr->push_length + 4 > png_ptr->buffer_size)
      {
         png_push_save_buffer(png_ptr);
         return;
      }
      png_handle_IHDR(png_ptr, info_ptr, png_ptr->push_length);
   }
   else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
   {
      if (png_ptr->push_length + 4 > png_ptr->buffer_size)
      {
         png_push_save_buffer(png_ptr);
         return;
      }
      png_handle_IEND(png_ptr, info_ptr, png_ptr->push_length);

      png_ptr->process_mode = PNG_READ_DONE_MODE;
      png_push_have_end(png_ptr, info_ptr);
   }
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
   else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
   {
      if (png_ptr->push_length + 4 > png_ptr->buffer_size)
      {
         png_push_save_buffer(png_ptr);
         return;
      }
      if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
         png_ptr->mode |= PNG_HAVE_IDAT;
      png_handle_unknown(png_ptr, info_ptr, png_ptr->push_length);
      if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
         png_ptr->mode |= PNG_HAVE_PLTE;
      else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
      {
         if (!(png_ptr->mode & PNG_HAVE_IHDR))
            png_error(png_ptr, "Missing IHDR before IDAT");
         else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
                  !(png_ptr->mode & PNG_HAVE_PLTE))
            png_error(png_ptr, "Missing PLTE before IDAT");
      }
   }
#endif
   else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
   {
      if (png_ptr->push_length + 4 > png_ptr->buffer_size)
      {
         png_push_save_buffer(png_ptr);
         return;
      }
      png_handle_PLTE(png_ptr, info_ptr, png_ptr->push_length);
   }
   else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
   {
开发者ID:AGenews,项目名称:GUI,代码行数:67,代码来源:pngpread.c


示例6: png_read_info


//.........这里部分代码省略.........
      PNG_CONST PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
      PNG_CONST PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
      PNG_CONST PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */
      png_byte chunk_length[4];
      png_uint_32 length;

      png_read_data(png_ptr, chunk_length, 4);
      length = png_get_uint_31(png_ptr,chunk_length);

      png_reset_crc(png_ptr);
      png_crc_read(png_ptr, png_ptr->chunk_name, 4);

      png_debug2(0, "Reading %s chunk, length=%lu.\n", png_ptr->chunk_name,
         length);

      /* This should be a binary subdivision search or a hash for
       * matching the chunk name rather than a linear search.
       */
      if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
        if(png_ptr->mode & PNG_AFTER_IDAT)
          png_ptr->mode |= PNG_HAVE_CHUNK_AFTER_IDAT;

      if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
         png_handle_IHDR(png_ptr, info_ptr, length);
      else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
         png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
      else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
      {
         if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
            png_ptr->mode |= PNG_HAVE_IDAT;
         png_handle_unknown(png_ptr, info_ptr, length);
         if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
            png_ptr->mode |= PNG_HAVE_PLTE;
         else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
         {
            if (!(png_ptr->mode & PNG_HAVE_IHDR))
               png_error(png_ptr, "Missing IHDR before IDAT");
            else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
                     !(png_ptr->mode & PNG_HAVE_PLTE))
               png_error(png_ptr, "Missing PLTE before IDAT");
            break;
         }
      }
#endif
      else if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
         png_handle_PLTE(png_ptr, info_ptr, length);
      else if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
      {
         if (!(png_ptr->mode & PNG_HAVE_IHDR))
            png_error(png_ptr, "Missing IHDR before IDAT");
         else if (png_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
                  !(png_ptr->mode & PNG_HAVE_PLTE))
            png_error(png_ptr, "Missing PLTE before IDAT");

         png_ptr->idat_size = length;
         png_ptr->mode |= PNG_HAVE_IDAT;
         break;
      }
#if defined(PNG_READ_bKGD_SUPPORTED)
开发者ID:My-Source,项目名称:root,代码行数:67,代码来源:pngread.c


示例7: png_read_end

/* Read the end of the PNG file.  Will not read past the end of the
 * file, will verify the end is accurate, and will read any comments
 * or time information at the end of the file, if info is not NULL.
 */
void PNGAPI
png_read_end(png_structp png_ptr, png_infop info_ptr)
{
   png_byte chunk_length[4];
   png_uint_32 length;

   png_debug(1, "in png_read_end\n");
   png_crc_finish(png_ptr, 0); /* Finish off CRC from last IDAT chunk */

   do
   {
#ifdef PNG_USE_LOCAL_ARRAYS
      PNG_IHDR;
      PNG_IDAT;
      PNG_IEND;
      PNG_PLTE;
#if defined(PNG_READ_bKGD_SUPPORTED)
      PNG_bKGD;
#endif
#if defined(PNG_READ_cHRM_SUPPORTED)
      PNG_cHRM;
#endif
#if defined(PNG_READ_gAMA_SUPPORTED)
      PNG_gAMA;
#endif
#if defined(PNG_READ_hIST_SUPPORTED)
      PNG_hIST;
#endif
#if defined(PNG_READ_iCCP_SUPPORTED)
      PNG_iCCP;
#endif
#if defined(PNG_READ_iTXt_SUPPORTED)
      PNG_iTXt;
#endif
#if defined(PNG_READ_oFFs_SUPPORTED)
      PNG_oFFs;
#endif
#if defined(PNG_READ_pCAL_SUPPORTED)
      PNG_pCAL;
#endif
#if defined(PNG_READ_pHYs_SUPPORTED)
      PNG_pHYs;
#endif
#if defined(PNG_READ_sBIT_SUPPORTED)
      PNG_sBIT;
#endif
#if defined(PNG_READ_sCAL_SUPPORTED)
      PNG_sCAL;
#endif
#if defined(PNG_READ_sPLT_SUPPORTED)
      PNG_sPLT;
#endif
#if defined(PNG_READ_sRGB_SUPPORTED)
      PNG_sRGB;
#endif
#if defined(PNG_READ_tEXt_SUPPORTED)
      PNG_tEXt;
#endif
#if defined(PNG_READ_tIME_SUPPORTED)
      PNG_tIME;
#endif
#if defined(PNG_READ_tRNS_SUPPORTED)
      PNG_tRNS;
#endif
#if defined(PNG_READ_zTXt_SUPPORTED)
      PNG_zTXt;
#endif
#endif /* PNG_USE_LOCAL_ARRAYS */

      png_read_data(png_ptr, chunk_length, 4);
      length = png_get_uint_31(png_ptr,chunk_length);

      png_reset_crc(png_ptr);
      png_crc_read(png_ptr, png_ptr->chunk_name, 4);

      png_debug1(0, "Reading %s chunk.\n", png_ptr->chunk_name);

      if (!png_memcmp(png_ptr->chunk_name, png_IHDR, 4))
         png_handle_IHDR(png_ptr, info_ptr, length);
      else if (!png_memcmp(png_ptr->chunk_name, png_IEND, 4))
         png_handle_IEND(png_ptr, info_ptr, length);
#ifdef PNG_HANDLE_AS_UNKNOWN_SUPPORTED
      else if (png_handle_as_unknown(png_ptr, png_ptr->chunk_name))
      {
         if (!png_memcmp(png_ptr->chunk_name, png_IDAT, 4))
         {
            if (length > 0 || png_ptr->mode & PNG_AFTER_IDAT)
               png_error(png_ptr, "Too many IDAT's found");
         }
         else
            png_ptr->mode |= PNG_AFTER_IDAT;
         png_handle_unknown(png_ptr, info_ptr, length);
         if (!png_memcmp(png_ptr->chunk_name, png_PLTE, 4))
            png_ptr->mode |= PNG_HAVE_PLTE;
      }
#endif
//.........这里部分代码省略.........
开发者ID:Brukwa,项目名称:VisualBoyAdvance,代码行数:101,代码来源:pngread.c


示例8: png_write_info_before_PLTE

/* Writes all the PNG information.  This is the suggested way to use the
 * library.  If you have a new chunk to add, make a function to write it,
 * and put it in the correct location here.  If you want the chunk written
 * after the image data, put it in png_write_end().  I strongly encourage
 * you to supply a PNG_INFO_ flag, and check info_ptr->valid before writing
 * the chunk, as that will keep the code from breaking if you want to just
 * write a plain PNG file.  If you have long comments, I suggest writing
 * them in png_write_end(), and compressing them.
 */
void PNGAPI
png_write_info_before_PLTE(png_structp png_ptr, png_infop info_ptr)
{
   png_debug(1, "in png_write_info_before_PLTE\n");
   if (png_ptr == NULL || info_ptr == NULL)
      return;
   if (!(png_ptr->mode & PNG_WROTE_INFO_BEFORE_PLTE))
   {
   png_write_sig(png_ptr); /* write PNG signature */
#if defined(PNG_MNG_FEATURES_SUPPORTED)
   if((png_ptr->mode&PNG_HAVE_PNG_SIGNATURE)&&(png_ptr->mng_features_permitted))
   {
      png_warning(png_ptr,"MNG features are not allowed in a PNG datastream");
      png_ptr->mng_features_permitted=0;
   }
#endif
   /* write IHDR information. */
   png_write_IHDR(png_ptr, info_ptr->width, info_ptr->height,
      info_ptr->bit_depth, info_ptr->color_type, info_ptr->compression_type,
      info_ptr->filter_type,
#if defined(PNG_WRITE_INTERLACING_SUPPORTED)
      info_ptr->interlace_type);
#else
      0);
#endif
   /* the rest of these check to see if the valid field has the appropriate
      flag set, and if it does, writes the chunk. */
#if defined(PNG_WRITE_gAMA_SUPPORTED)
   if (info_ptr->valid & PNG_INFO_gAMA)
   {
#  ifdef PNG_FLOATING_POINT_SUPPORTED
      png_write_gAMA(png_ptr, info_ptr->gamma);
#else
#ifdef PNG_FIXED_POINT_SUPPORTED
      png_write_gAMA_fixed(png_ptr, info_ptr->int_gamma);
#  endif
#endif
   }
#endif
#if defined(PNG_WRITE_sRGB_SUPPORTED)
   if (info_ptr->valid & PNG_INFO_sRGB)
      png_write_sRGB(png_ptr, (int)info_ptr->srgb_intent);
#endif
#if defined(PNG_WRITE_iCCP_SUPPORTED)
   if (info_ptr->valid & PNG_INFO_iCCP)
      png_write_iCCP(png_ptr, info_ptr->iccp_name, PNG_COMPRESSION_TYPE_BASE,
                     info_ptr->iccp_profile, (int)info_ptr->iccp_proflen);
#endif
#if defined(PNG_WRITE_sBIT_SUPPORTED)
   if (info_ptr->valid & PNG_INFO_sBIT)
      png_write_sBIT(png_ptr, &(info_ptr->sig_bit), info_ptr->color_type);
#endif
#if defined(PNG_WRITE_cHRM_SUPPORTED)
   if (info_ptr->valid & PNG_INFO_cHRM)
   {
#ifdef PNG_FLOATING_POINT_SUPPORTED
      png_write_cHRM(png_ptr,
         info_ptr->x_white, info_ptr->y_white,
         info_ptr->x_red, info_ptr->y_red,
         info_ptr->x_green, info_ptr->y_green,
         info_ptr->x_blue, info_ptr->y_blue);
#else
#  ifdef PNG_FIXED_POINT_SUPPORTED
      png_write_cHRM_fixed(png_ptr,
         info_ptr->int_x_white, info_ptr->int_y_white,
         info_ptr->int_x_red, info_ptr->int_y_red,
         info_ptr->int_x_green, info_ptr->int_y_green,
         info_ptr->int_x_blue, info_ptr->int_y_blue);
#  endif
#endif
   }
#endif
#if defined(PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED)
   if (info_ptr->unknown_chunks_num)
   {
       png_unknown_chunk *up;

       png_debug(5, "writing extra chunks\n");

       for (up = info_ptr->unknown_chunks;
            up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
            up++)
       {
         int keep=png_handle_as_unknown(png_ptr, up->name);
         if (keep != PNG_HANDLE_CHUNK_NEVER &&
            up->location && !(up->location & PNG_HAVE_PLTE) &&
            !(up->location & PNG_HAVE_IDAT) &&
            ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS ||
            (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS)))
         {
            png_write_chunk(png_ptr, up->name, up->data, up->size);
//.........这里部分代码省略.........
开发者ID:JamesLinus,项目名称:Cpp14,代码行数:101,代码来源:pngwrite.c


示例9: png_write_end

/* Writes the end of the PNG file.  If you don't want to write comments or
 * time information, you can pass NULL for info.  If you already wrote these
 * in png_write_info(), do not write them again here.  If you have long
 * comments, I suggest writing them here, and compressing them.
 */
void PNGAPI
png_write_end(png_structp png_ptr, png_infop info_ptr)
{
   png_debug(1, "in png_write_end");

   if (png_ptr == NULL)
      return;

   if (!(png_ptr->mode & PNG_HAVE_IDAT))
      png_error(png_ptr, "No IDATs written into file");

#ifdef PNG_WRITE_CHECK_FOR_INVALID_INDEX_SUPPORTED
   if (png_ptr->num_palette_max > png_ptr->num_palette)
      png_benign_error(png_ptr, "Wrote palette index exceeding num_palette");
#endif

   /* See if user wants us to write information chunks */
   if (info_ptr != NULL)
   {
#ifdef PNG_WRITE_TEXT_SUPPORTED
      int i; /* local index variable */
#endif
#ifdef PNG_WRITE_tIME_SUPPORTED
      /* Check to see if user has supplied a time chunk */
      if ((info_ptr->valid & PNG_INFO_tIME) &&
          !(png_ptr->mode & PNG_WROTE_tIME))
         png_write_tIME(png_ptr, &(info_ptr->mod_time));

#endif
#ifdef PNG_WRITE_TEXT_SUPPORTED
      /* Loop through comment chunks */
      for (i = 0; i < info_ptr->num_text; i++)
      {
         png_debug2(2, "Writing trailer text chunk %d, type %d", i,
            info_ptr->text[i].compression);
         /* An internationalized chunk? */
         if (info_ptr->text[i].compression > 0)
         {
#ifdef PNG_WRITE_iTXt_SUPPORTED
            /* Write international chunk */
            png_write_iTXt(png_ptr,
                info_ptr->text[i].compression,
                info_ptr->text[i].key,
                info_ptr->text[i].lang,
                info_ptr->text[i].lang_key,
                info_ptr->text[i].text);
            /* Mark this chunk as written */
            info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
#else
            png_warning(png_ptr, "Unable to write international text");
#endif
         }

         else if (info_ptr->text[i].compression >= PNG_TEXT_COMPRESSION_zTXt)
         {
#ifdef PNG_WRITE_zTXt_SUPPORTED
            /* Write compressed chunk */
            png_write_zTXt(png_ptr, info_ptr->text[i].key,
                info_ptr->text[i].text, 0,
                info_ptr->text[i].compression);
            /* Mark this chunk as written */
            info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
#else
            png_warning(png_ptr, "Unable to write compressed text");
#endif
         }

         else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
         {
#ifdef PNG_WRITE_tEXt_SUPPORTED
            /* Write uncompressed chunk */
            png_write_tEXt(png_ptr, info_ptr->text[i].key,
                info_ptr->text[i].text, 0);
            /* Mark this chunk as written */
            info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
#else
            png_warning(png_ptr, "Unable to write uncompressed text");
#endif
         }
      }
#endif
#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
   if (info_ptr->unknown_chunks_num)
   {
      png_unknown_chunk *up;

      png_debug(5, "writing extra chunks");

      for (up = info_ptr->unknown_chunks;
           up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
           up++)
      {
         int keep = png_handle_as_unknown(png_ptr, up->name);
         if (keep != PNG_HANDLE_CHUNK_NEVER &&
             up->location &&
//.........这里部分代码省略.........
开发者ID:261117370,项目名称:godot,代码行数:101,代码来源:pngwrite.c


示例10: png_write_info


//.........这里部分代码省略.........

#ifdef PNG_WRITE_tIME_SUPPORTED
   if (info_ptr->valid & PNG_INFO_tIME)
   {
      png_write_tIME(png_ptr, &(info_ptr->mod_time));
      png_ptr->mode |= PNG_WROTE_tIME;
   }
#endif /* tIME */

#ifdef PNG_WRITE_sPLT_SUPPORTED
   if (info_ptr->valid & PNG_INFO_sPLT)
      for (i = 0; i < (int)info_ptr->splt_palettes_num; i++)
         png_write_sPLT(png_ptr, info_ptr->splt_palettes + i);
#endif /* sPLT */

#ifdef PNG_WRITE_TEXT_SUPPORTED
   /* Check to see if we need to write text chunks */
   for (i = 0; i < info_ptr->num_text; i++)
   {
      png_debug2(2, "Writing header text chunk %d, type %d", i,
          info_ptr->text[i].compression);
      /* An internationalized chunk? */
      if (info_ptr->text[i].compression > 0)
      {
#ifdef PNG_WRITE_iTXt_SUPPORTED
         /* Write international chunk */
         png_write_iTXt(png_ptr,
             info_ptr->text[i].compression,
             info_ptr->text[i].key,
             info_ptr->text[i].lang,
             info_ptr->text[i].lang_key,
             info_ptr->text[i].text);
         /* Mark this chunk as written */
         if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
            info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
         else
            info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
#else
         png_warning(png_ptr, "Unable to write international text");
#endif
      }

      /* If we want a compressed text chunk */
      else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_zTXt)
      {
#ifdef PNG_WRITE_zTXt_SUPPORTED
         /* Write compressed chunk */
         png_write_zTXt(png_ptr, info_ptr->text[i].key,
             info_ptr->text[i].text, 0,
             info_ptr->text[i].compression);
         /* Mark this chunk as written */
         info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_zTXt_WR;
#else
         png_warning(png_ptr, "Unable to write compressed text");
#endif
      }

      else if (info_ptr->text[i].compression == PNG_TEXT_COMPRESSION_NONE)
      {
#ifdef PNG_WRITE_tEXt_SUPPORTED
         /* Write uncompressed chunk */
         png_write_tEXt(png_ptr, info_ptr->text[i].key,
             info_ptr->text[i].text,
             0);
         /* Mark this chunk as written */
         info_ptr->text[i].compression = PNG_TEXT_COMPRESSION_NONE_WR;
#else
         /* Can't get here */
         png_warning(png_ptr, "Unable to write uncompressed text");
#endif
      }
   }
#endif /* tEXt */

#ifdef PNG_WRITE_UNKNOWN_CHUNKS_SUPPORTED
   if (info_ptr->unknown_chunks_num)
   {
      png_unknown_chunk *up;

      png_debug(5, "writing extra chunks");

      for (up = info_ptr->unknown_chunks;
           up < info_ptr->unknown_chunks + info_ptr->unknown_chunks_num;
           up++)
      {
         int keep = png_handle_as_unknown(png_ptr, up->name);
         if (keep != PNG_HANDLE_CHUNK_NEVER &&
             up->location &&
             (up->location & PNG_HAVE_PLTE) &&
             !(up->location & PNG_HAVE_IDAT) &&
             !(up->location & PNG_AFTER_IDAT) &&
             ((up->name[3] & 0x20) || keep == PNG_HANDLE_CHUNK_ALWAYS ||
             (png_ptr->flags & PNG_FLAG_KEEP_UNSAFE_CHUNKS)))
         {
            png_write_chunk(png_ptr, up->name, up->data, up->size);
         }
      }
   }
#endif
}
开发者ID:261117370,项目名称:godot,代码行数:101,代码来源:pngwrite.c



注:本文中的png_handle_as_unknown函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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