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C++ socketError函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中socketError函数的典型用法代码示例。如果您正苦于以下问题:C++ socketError函数的具体用法?C++ socketError怎么用?C++ socketError使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了socketError函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: connectHandler

static void connectHandler(int fd, void *data, int flags)
{
  privateSocketStruct *pss= (privateSocketStruct *)data;
  FPRINTF((stderr, "connectHandler(%d, %p, %d)\n", fd, data, flags));
  if (flags & AIO_X) /* -- exception */
    {
      /* error during asynchronous connect() */
      aioDisable(fd);
      pss->sockError= socketError(fd);
      pss->sockState= Unconnected;
      perror("connectHandler");
    }
  else /* (flags & AIO_W) -- connect completed */
    {
      /* connect() has completed */
      int error= socketError(fd);
      if (error)
	{
	  FPRINTF((stderr, "connectHandler: error %d (%s)\n", error, strerror(error)));
	  pss->sockError= error;
	  pss->sockState= Unconnected;
	}
      else
	{
	  pss->sockState= Connected;
	  setLinger(pss->s, 1);
	}
    }
  notify(pss, CONN_NOTIFY);
}
开发者ID:mohamedfarag,项目名称:RoarVM,代码行数:30,代码来源:sqUnixSocket.c


示例2: htons

bool UdpSocket::listen(uint16_t port)
{
    if (mPriv->listening)
        return false;

    sockaddr_in local;
    local.sin_family = AF_INET;
    local.sin_addr.s_addr = INADDR_ANY;
    local.sin_port = htons(port);
    mPriv->server = socket(AF_INET, SOCK_DGRAM, 0);
    if (mPriv->server == INVALID_SOCKET) {
        const int err = socketError();
        fprintf(stderr, "socket failed: %d %s\n", err, socketErrorMessage(err).c_str());
        return false;
    }
    if (bind(mPriv->server, reinterpret_cast<sockaddr*>(&local), sizeof(local))) {
        const int err = socketError();
        fprintf(stderr, "bind on port %d failed: %d %s\n", port, err, socketErrorMessage(err).c_str());
        close(mPriv->server);
        return false;
    }

    mPriv->start();
    mPriv->listening = true;

    return true;
}
开发者ID:jhanssen,项目名称:missouri,代码行数:27,代码来源:UdpSocket.cpp


示例3: socksswitch_accept

/* wrapper for socket accpeting */
int socksswitch_accept(const int sock) {
    SOCKET_ADDR_LEN addrlen = sizeof(struct sockaddr_in);
    struct sockaddr_in addr;
    int rc;

    DEBUG_ENTER;

    rc = accept(sock, (struct sockaddr *) &addr, &addrlen);

    /* socket connected */
    if (rc > 0) {
	TRACE_INFO("connect from %s:%i (socket:%i)\n",
		   inet_ntoa(addr.sin_addr), ntohs(addr.sin_port), rc);
    }

    /* error */
    else {
	TRACE_WARNING("failure on connecting (socket:%i err:%i): %s\n",
		      sock, SOCKET_ERROR_CODE, socketError());
	socketError();
    }

    DEBUG_LEAVE;
    return rc;
}
开发者ID:escoand,项目名称:socksswitch,代码行数:26,代码来源:sockets.c


示例4: send

int_t send(int_t s, const void *data, int_t length, int_t flags)
{
   error_t error;
   size_t written;
   Socket *socket;

   //Make sure the socket descriptor is valid
   if(s < 0 || s >= SOCKET_MAX_COUNT)
   {
      socketError(NULL, ERROR_INVALID_SOCKET);
      return SOCKET_ERROR;
   }

   //Point to the socket structure
   socket = &socketTable[s];

   //Send data
   error = socketSend(socket, data, length, &written, flags << 8);

   //Any error to report?
   if(error)
   {
      socketError(socket, error);
      return SOCKET_ERROR;
   }

   //Return the number of bytes sent
   return written;
}
开发者ID:hyper123,项目名称:CycloneTCP,代码行数:29,代码来源:bsd_socket.c


示例5: QObject

SimondConnector::SimondConnector(QObject *parent) :
    QObject(parent), state(Unconnected),
    socket(new QSslSocket(this)),
    timeoutTimer(new QTimer(this)),
    response(new QDataStream(socket)),
    mic(new SoundInput(SOUND_CHANNELS, SOUND_SAMPLERATE, this)),
    passThroughSound(false)
{
    connect(this, SIGNAL(connectionState(ConnectionState)), this, SLOT(setCurrentState(ConnectionState)));
    connect(socket, SIGNAL(readyRead()), this, SLOT(messageReceived()));
    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError()));
    connect(socket, SIGNAL(sslErrors(QList<QSslError>)), this, SLOT(socketError()));
    connect(socket, SIGNAL(connected()), this, SLOT(connectionEstablished()));
    connect(socket, SIGNAL(encrypted()), this, SLOT(connectionEstablished()));
    connect(socket, SIGNAL(disconnected()), this, SLOT(connectionLost()));

    connect(mic, SIGNAL(error(QString)), this, SIGNAL(error(QString)));
    connect(mic, SIGNAL(microphoneLevel(int,int,int)), this, SIGNAL(microphoneLevel(int,int,int)));
    connect(mic, SIGNAL(listening()), this, SLOT(startRecording()));
    connect(mic, SIGNAL(complete()), this, SLOT(commitRecording()));
    connect(mic, SIGNAL(readyRead()), this, SLOT(soundDataAvailable()));

    connect(timeoutTimer, SIGNAL(timeout()), this, SLOT(timeoutReached()));
    timeoutTimer->setSingleShot(true);
    timeoutTimer->setInterval(SOCKET_TIMEOUT);
}
开发者ID:KDE,项目名称:simon-tools,代码行数:26,代码来源:simondconnector.cpp


示例6: recv

int_t recv(int_t s, void *data, int_t size, int_t flags)
{
   error_t error;
   size_t received;
   Socket *socket;

   //Make sure the socket descriptor is valid
   if(s < 0 || s >= SOCKET_MAX_COUNT)
   {
      socketError(NULL, ERROR_INVALID_SOCKET);
      return SOCKET_ERROR;
   }

   //Point to the socket structure
   socket = &socketTable[s];

   //Receive data
   error = socketReceive(socket, data, size, &received, flags << 8);

   //Any error to report?
   if(error)
   {
      socketError(socket, error);
      return SOCKET_ERROR;
   }

   //Return the number of bytes received
   return received;
}
开发者ID:hyper123,项目名称:CycloneTCP,代码行数:29,代码来源:bsd_socket.c


示例7: shutdown

int_t shutdown(int_t s, int_t how)
{
   error_t error;
   Socket *socket;

   //Make sure the socket descriptor is valid
   if(s < 0 || s >= SOCKET_MAX_COUNT)
   {
      socketError(NULL, ERROR_INVALID_SOCKET);
      return SOCKET_ERROR;
   }

   //Point to the socket structure
   socket = &socketTable[s];

   //Shutdown socket
   error = socketShutdown(socket, how);

   //Any error to report?
   if(error)
   {
      socketError(socket, error);
      return SOCKET_ERROR;
   }

   //Successful processing
   return SOCKET_SUCCESS;
}
开发者ID:hyper123,项目名称:CycloneTCP,代码行数:28,代码来源:bsd_socket.c


示例8: applicationName

void ClientApplication::start() {
	if (!parseCommandLine()) {
		QMessageBox::critical(NULL, applicationName(), trUtf8("Error in the command line arguments. Arguments:\n--host <h>\tConnect to the server on host <h>.\n--local\tRun client locally.\n--port <p>\tUse port <p> to connect to the server."));
		quit();
		return;
	}
	if (mode == mUnspecified) {
		ConnectDialog connectDialog;
		int code = connectDialog.exec();
		if (code == QDialog::Rejected) {
			quit();
			return;
		}
		if (connectDialog.local()) {
			mode = mLocal;
		}
		else {
			mode = mRemote;
			host = connectDialog.host();
			port = connectDialog.port();
		}
	}
	if (mode == mLocal) {
		theTrainer.reset(new Trainer());
		showMainWindow();
	}
	else {
		ProxyTrainer *trainer = new ProxyTrainer();
		theTrainer.reset(trainer);
		connect(trainer, SIGNAL(socketConnected()), SLOT(showMainWindow()));
		connect(trainer, SIGNAL(socketDisconnected()), SLOT(socketDisconnected()));
		connect(trainer, SIGNAL(socketError(QString)), SLOT(socketError(QString)));
		trainer->socketConnectToHost(host, port);
	}
}
开发者ID:odelande,项目名称:QGameTrainer,代码行数:35,代码来源:ClientApplication.cpp


示例9: listen

int_t listen(int_t s, int_t backlog)
{
   error_t error;
   Socket *socket;

   //Make sure the socket descriptor is valid
   if(s < 0 || s >= SOCKET_MAX_COUNT)
   {
      socketError(NULL, ERROR_INVALID_SOCKET);
      return SOCKET_ERROR;
   }

   //Point to the socket structure
   socket = &socketTable[s];

   //Place the socket in the listening state
   error = socketListen(socket);

   //Any error to report?
   if(error)
   {
      socketError(socket, error);
      return SOCKET_ERROR;
   }

   //Successful processing
   return SOCKET_SUCCESS;
}
开发者ID:hyper123,项目名称:CycloneTCP,代码行数:28,代码来源:bsd_socket.c


示例10: masterSocket

/* create and bind master socket */
int masterSocket(const int port) {
    int rc;
    struct sockaddr_in addr;

    DEBUG_ENTER;

    /* create master socket */
    rc = socket(AF_INET, SOCK_STREAM, 0);
    if (rc == SOCKET_ERROR) {
	TRACE_ERROR("master socket create (err:%i): %s\n",
		    SOCKET_ERROR_CODE, socketError());
	DEBUG_LEAVE;
	return 0;
    }

    TRACE_VERBOSE("master socket created: %i\n", rc);

    DEBUG;

    /* set socket non blocking */
#ifdef WIN32
    unsigned long nValue = 1;
    ioctlsocket(rc, FIONBIO, &nValue);
#endif

    DEBUG;

    /* bind master socket */
    addr.sin_family = AF_INET;
    addr.sin_addr.s_addr = INADDR_ANY;
    addr.sin_port = htons(port);
    if (bind
	(rc, (struct sockaddr *) &addr,
	 sizeof(struct sockaddr_in)) == SOCKET_ERROR) {
	TRACE_ERROR("failure on binding socket (err:%i): %s\n",
		    SOCKET_ERROR_CODE, socketError());
	DEBUG_LEAVE;
	exit(1);
    }
    TRACE_VERBOSE("master socket bound: %i\n", rc);

    DEBUG;

    /* listen master socket */
    if (listen(rc, 128) == SOCKET_ERROR) {
	TRACE_ERROR("failure on listening (err:%i): %s\n",
		    SOCKET_ERROR_CODE, socketError());
	DEBUG_LEAVE;
	exit(1);
    }

    TRACE_INFO("listening on *:%d (socket:%i)\n", port, rc);
    DEBUG_LEAVE;
    return rc;
}
开发者ID:escoand,项目名称:socksswitch,代码行数:56,代码来源:sockets.c


示例11: FD_ZERO

void UdpSocketPrivate::run()
{
    sockaddr_in from;
    socklen_t fromlen;
    int ret;
    timeval tv;
    fd_set fds;
    char buf[4096];

    for (;;) {
        tv.tv_sec = 5;
        tv.tv_usec = 0;

        FD_ZERO(&fds);
        FD_SET(server, &fds);

        ret = select(server + 1, &fds, 0, 0, &tv);
        if (ret == SOCKET_ERROR) {
            const int err = socketError();
            fprintf(stderr, "socket failed: %d %s\n", err, UdpSocket::socketErrorMessage(err).c_str());
            return;
        } else if (ret > 0) {
            assert(FD_ISSET(server, &fds));
            bool done;
            do {
                done = true;
                fromlen = sizeof(from);
                ret = recvfrom(server, buf, sizeof(buf), 0, reinterpret_cast<sockaddr*>(&from), &fromlen);
                if (ret == SOCKET_ERROR) {
                    const int err = socketError();
                    if (err == EINTR)
                        done = false;
                    else {
                        fprintf(stderr, "socket recvfrom failed: %d %s\n", err, UdpSocket::socketErrorMessage(err).c_str());
                        return;
                    }
                }
                //printf("got socket data %d\n", ret);
                if (callback && !callback(buf, ret, userData)) {
                    return;
                }
            } while (!done);
        }
        //printf("server wakeup\n");

        MutexLocker locker(&mutex);
        if (stopped)
            return;
    }
}
开发者ID:jhanssen,项目名称:missouri,代码行数:50,代码来源:UdpSocket.cpp


示例12: tr

void MainWindow::startServer()
{
    if(!db || !db->isOpen()) {
        QMessageBox::information(this, tr("No database"),
                                 tr("you need to configure database for server at first..."));
        return;
    }
    if(server) {
        server->close();
        delete server;
    }

    server = new FSEServer(this);
    server->setDatabase(db);

    connect(server, SIGNAL(acceptError(QAbstractSocket::SocketError)),
            this, SLOT(socketError(QAbstractSocket::SocketError)));
    connect(server, SIGNAL(errorString(QString)),
            this, SLOT(logCollect(QString)));
    connect(server, SIGNAL(debugString(QString)),
            this, SLOT(logCollect(QString)));

    if(server->listen(QHostAddress(IPv4), serverPort)) {
        logCollect(tr("start to listen ") + IPv4 + ":" +QString::number(serverPort));
        stateChange(ServerWorking);
    }
    else {
        qDebug() << "start failed" << server->serverError();
        stopServer();
    }
}
开发者ID:ChepenSmilelife,项目名称:fse-server,代码行数:31,代码来源:mainwindow.cpp


示例13: path

/*!
    Constructs an assistant client with the given \a parent.
    The \a path specifies the path to the Qt Assistant executable.
    If \a path is an empty string the system path (\c{%PATH%} or \c $PATH)
    is used.
*/
QAssistantClient::QAssistantClient( const QString &path, QObject *parent )
    : QObject( parent ), host ( QLatin1String("localhost") )
{
    if ( path.isEmpty() )
        assistantCommand = QLatin1String("assistant");
    else {
        QFileInfo fi( path );
        if ( fi.isDir() )
            assistantCommand = path + QLatin1String("/assistant");
        else
            assistantCommand = path;
    }

#if defined(Q_OS_MAC)
    assistantCommand += QLatin1String(".app/Contents/MacOS/assistant");
#endif

    socket = new QTcpSocket( this );
    connect( socket, SIGNAL(connected()),
            SLOT(socketConnected()) );
    connect( socket, SIGNAL(disconnected()),
            SLOT(socketConnectionClosed()) );
    connect( socket, SIGNAL(error(QAbstractSocket::SocketError)),
             SLOT(socketError()) );
    opened = false;
    proc = new QProcess( this );
    port = 0;
    pageBuffer = QLatin1String("");
    connect( proc, SIGNAL(readyReadStandardError()),
             this, SLOT(readStdError()) );
    connect( proc, SIGNAL(error(QProcess::ProcessError)),
        this, SLOT(procError(QProcess::ProcessError)) );
}
开发者ID:CreativeLabs0X3CF,项目名称:deveditor,代码行数:39,代码来源:qassistantclient.cpp


示例14: mPort

IndiClient::IndiClient(const int &attempts) : mPort(indi::PORT), mAttempts(attempts), mAttempt(1)
{
    connect(&mQTcpSocket, SIGNAL(connected()), SLOT(socketConnected()));
    connect(&mQTcpSocket, SIGNAL(disconnected()), SLOT(socketDisconnected()));
    connect(&mQTcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), SLOT(socketError(QAbstractSocket::SocketError)));
    connect(&mQTcpSocket, SIGNAL(readyRead()), SLOT(socketReadyRead()));
}
开发者ID:aaronevers,项目名称:indi-fcgi,代码行数:7,代码来源:indiclient.cpp


示例15: qDebug

//! [clientConnected]
void TennisServer::clientConnected()
{
    qDebug() << Q_FUNC_INFO << "connect";

    QBluetoothSocket *socket = l2capServer->nextPendingConnection();
    if (!socket)
        return;

    if(clientSocket){
        qDebug() << Q_FUNC_INFO << "Closing socket!";
        delete socket;
        return;
    }

    connect(socket, SIGNAL(readyRead()), this, SLOT(readSocket()));
    connect(socket, SIGNAL(disconnected()), this, SLOT(clientDisconnected()));
    connect(socket, SIGNAL(error(QBluetoothSocket::SocketError)), this, SLOT(socketError(QBluetoothSocket::SocketError)));

    stream = new QDataStream(socket);

    clientSocket = socket;    

    qDebug() << Q_FUNC_INFO << "started";

    emit clientConnected(clientSocket->peerName());
    lagTimer.start();
}
开发者ID:KDE,项目名称:android-qt-mobility,代码行数:28,代码来源:tennisserver.cpp


示例16: QObject

FilezillaAdminConnection::FilezillaAdminConnection(QObject *parent) :
    QObject(parent)
{
    mSocket = new QTcpSocket();
    connect(mSocket, SIGNAL(readyRead()), this, SLOT(bytesToRead()));
    connect(mSocket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError(QAbstractSocket::SocketError)));
}
开发者ID:Shakti213,项目名称:FilezillaUserAdmin,代码行数:7,代码来源:filezillaadminconnection.cpp


示例17: QObject

TSock::TSock(QTcpSocket *sock, QObject *parent) :
  QObject(parent),
  listenPort(0)
{

    if (sock == NULL)
        socket = new QTcpSocket;
    else
        socket = sock;

    connect(socket, SIGNAL(connected()),
            this, SLOT(socketConnected()));

    connect(socket, SIGNAL(disconnected()),
            this, SLOT(socketDisconnected()));

    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
            this, SLOT(socketError(QAbstractSocket::SocketError)));

    connect(socket, SIGNAL(readyRead()),
            this, SLOT(socketDataReady()));


    connect(&server, SIGNAL(newConnection()),
            this, SLOT(serverConnection()));
}
开发者ID:Tomatix,项目名称:IdealIRC,代码行数:26,代码来源:tsock.cpp


示例18: if

void MessageQueue::writeData() {
	if(_sendbuflen==0) {
		// If send buffer is empty, serialize the next message in the queue.
		// The snapshot upload queue has lower priority than the normal queue.
		if(!_sendqueue.isEmpty()) {
			// There are messages in the higher priority queue, send one
			_sendbuflen = _sendqueue.dequeue()->serialize(_sendbuffer);
		} else if(!_snapshot_send.isEmpty()) {
			// If there is nothing in the normal send queue, check if
			// there is something in the lower priority snapshot queue
			SnapshotMode mode(SnapshotMode::SNAPSHOT);
			_sendbuflen = mode.serialize(_sendbuffer);
			_sendbuflen += _snapshot_send.takeFirst()->serialize(_sendbuffer + _sendbuflen);
		}
	}

	if(_sentcount < _sendbuflen) {
		int sent = _socket->write(_sendbuffer+_sentcount, _sendbuflen-_sentcount);
		if(sent<0) {
			// Error
			emit socketError(_socket->errorString());
			return;
		}
		_sentcount += sent;
		if(_sentcount == _sendbuflen) {
			_sendbuflen=0;
			_sentcount=0;
			if(_closeWhenReady)
				close();
			else
				writeData();
		}
	}
}
开发者ID:Acru,项目名称:Drawpile,代码行数:34,代码来源:messagequeue.cpp


示例19: name

SmtpClient::SmtpClient(const QString & host, int port, ConnectionType ct) :
    name("localhost"),
    authMethod(AuthPlain),
    connectionTimeout(5000),
    responseTimeout(5000)
{
    if (ct == TcpConnection)
        this->useSsl = false;
    else if (ct == SslConnection)
        this->useSsl = true;

    if (useSsl == false)
        socket = new QTcpSocket(this);
    else
        socket = new QSslSocket(this);

    this->host = host;
    this->port = port;

    connect(socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)),
            this, SLOT(socketStateChanged(QAbstractSocket::SocketState)));
    connect(socket, SIGNAL(error(QAbstractSocket::SocketError)),
            this, SLOT(socketError(QAbstractSocket::SocketError)));
    connect(socket, SIGNAL(readyRead()),
            this, SLOT(socketReadyRead()));
}
开发者ID:MatiasNAmendola,项目名称:PythonIde,代码行数:26,代码来源:smtpclient.cpp


示例20: socksswitch_close

/* wrapper for socket closing */
int socksswitch_close(const int sock) {
    char addrstr[256];

    DEBUG_ENTER;

    if (sock <= 0) {
	DEBUG_LEAVE;
	return 0;
    }

    strcpy(addrstr, socksswitch_addr(sock));

    /* disconnect */
    if (shutdown(sock, SD_BOTH) == 0 && SOCKET_CLOSE(sock) == 0)
	TRACE_INFO("disconnected from %s (socket:%i)\n", addrstr, sock);

    /* error */
    else {
	TRACE_WARNING
	    ("failure on closing from %s (socket:%i err:%i): %s\n",
	     addrstr, sock, SOCKET_ERROR_CODE, socketError());
	DEBUG_LEAVE;
	return SOCKET_ERROR;
    }

    DEBUG_LEAVE;
    return 1;
}
开发者ID:escoand,项目名称:socksswitch,代码行数:29,代码来源:sockets.c



注:本文中的socketError函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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