本文整理汇总了C++中TileSource类的典型用法代码示例。如果您正苦于以下问题:C++ TileSource类的具体用法?C++ TileSource怎么用?C++ TileSource使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了TileSource类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: getTileSource
GeoImage
ImageLayer::createImageFromTileSource(const TileKey& key,
ProgressCallback* progress)
{
TileSource* source = getTileSource();
if ( !source )
return GeoImage::INVALID;
// If the profiles are different, use a compositing method to assemble the tile.
if ( !key.getProfile()->isHorizEquivalentTo( getProfile() ) )
{
return assembleImage( key, progress );
}
// Good to go, ask the tile source for an image:
osg::ref_ptr<TileSource::ImageOperation> op = getOrCreatePreCacheOp();
// Fail is the image is blacklisted.
if ( source->getBlacklist()->contains(key) )
{
OE_DEBUG << LC << "createImageFromTileSource: blacklisted(" << key.str() << ")" << std::endl;
return GeoImage::INVALID;
}
if (!mayHaveData(key))
{
OE_DEBUG << LC << "createImageFromTileSource: mayHaveData(" << key.str() << ") == false" << std::endl;
return GeoImage::INVALID;
}
//if ( !source->hasData( key ) )
//{
// OE_DEBUG << LC << "createImageFromTileSource: hasData(" << key.str() << ") == false" << std::endl;
// return GeoImage::INVALID;
//}
// create an image from the tile source.
osg::ref_ptr<osg::Image> result = source->createImage( key, op.get(), progress );
// Process images with full alpha to properly support MP blending.
if (result.valid() &&
options().featherPixels() == true)
{
ImageUtils::featherAlphaRegions( result.get() );
}
// If image creation failed (but was not intentionally canceled and
// didn't time out or end for any other recoverable reason), then
// blacklist this tile for future requests.
if (result == 0L)
{
if ( progress == 0L ||
( !progress->isCanceled() && !progress->needsRetry() ) )
{
source->getBlacklist()->add( key );
}
}
return GeoImage(result.get(), key.getExtent());
}
开发者ID:caishanli,项目名称:osgearth,代码行数:60,代码来源:ImageLayer.cpp
示例2:
TileSource*
TileSourceFactory::create( const TileSourceOptions& options )
{
TileSource* result = 0L;
std::string driver = options.getDriver();
if ( driver.empty() )
{
OE_WARN << "ILLEGAL- no driver set for tile source" << std::endl;
return 0L;
}
osg::ref_ptr<osgDB::Options> rwopt = Registry::instance()->cloneOrCreateOptions();
rwopt->setPluginData( TILESOURCEOPTIONS_TAG, (void*)&options );
std::string driverExt = std::string( ".osgearth_" ) + driver;
result = dynamic_cast<TileSource*>( osgDB::readObjectFile( driverExt, rwopt.get() ) );
if ( !result )
{
OE_WARN << "WARNING: Failed to load TileSource driver for \"" << driver << "\"" << std::endl;
}
// apply an Override Profile if provided.
if ( result && options.profile().isSet() )
{
const Profile* profile = Profile::create(*options.profile());
if ( profile )
{
result->setProfile( profile );
}
}
return result;
}
开发者ID:,项目名称:,代码行数:34,代码来源:
示例3: hasData
bool CacheTileHandler::hasData( const TileKey& key ) const
{
TileSource* ts = _layer->getTileSource();
if (ts)
{
return ts->hasData(key);
}
return true;
}
开发者ID:DavidLeehome,项目名称:osgearth,代码行数:9,代码来源:CacheSeed.cpp
示例4: getTileSource
GeoImage
ImageLayer::createImageFromTileSource(const TileKey& key,
ProgressCallback* progress)
{
TileSource* source = getTileSource();
if ( !source )
return GeoImage::INVALID;
// If the profiles are different, use a compositing method to assemble the tile.
if ( !key.getProfile()->isHorizEquivalentTo( getProfile() ) )
{
return assembleImageFromTileSource( key, progress );
}
// Good to go, ask the tile source for an image:
osg::ref_ptr<TileSource::ImageOperation> op = _preCacheOp;
// Fail is the image is blacklisted.
if ( source->getBlacklist()->contains(key) )
{
OE_DEBUG << LC << "createImageFromTileSource: blacklisted(" << key.str() << ")" << std::endl;
return GeoImage::INVALID;
}
if ( !source->hasData( key ) )
{
OE_DEBUG << LC << "createImageFromTileSource: hasData(" << key.str() << ") == false" << std::endl;
return GeoImage::INVALID;
}
// create an image from the tile source.
osg::ref_ptr<osg::Image> result = source->createImage( key, op.get(), progress );
// Process images with full alpha to properly support MP blending.
if ( result.valid() && *_runtimeOptions.featherPixels())
{
ImageUtils::featherAlphaRegions( result.get() );
}
// If image creation failed (but was not intentionally canceled),
// blacklist this tile for future requests.
if ( result == 0L && (!progress || !progress->isCanceled()) )
{
source->getBlacklist()->add( key );
}
return GeoImage(result.get(), key.getExtent());
}
开发者ID:aashish24,项目名称:osgearth,代码行数:48,代码来源:ImageLayer.cpp
示例5: getTileSource
unsigned int
TerrainLayer::getMaxDataLevel() const
{
//Try the setting first
if ( _runtimeOptions->maxDataLevel().isSet() )
{
return _runtimeOptions->maxDataLevel().get();
}
//Try the TileSource
TileSource* ts = getTileSource();
if ( ts )
{
return ts->getMaxDataLevel();
}
//Just default
return 20;
}
开发者ID:JohnDr,项目名称:osgearth,代码行数:20,代码来源:TerrainLayer.cpp
示例6: getTerrainLayerOptions
unsigned int
TerrainLayer::getMaxDataLevel() const
{
const TerrainLayerOptions& opt = getTerrainLayerOptions();
//Try the setting first
if (opt.maxDataLevel().isSet())
{
return opt.maxDataLevel().get();
}
//Try the TileSource
TileSource* ts = getTileSource();
if (ts)
{
return ts->getMaxDataLevel();
}
//Just default
return 20;
}
开发者ID:dgraves,项目名称:osgearth,代码行数:20,代码来源:TerrainLayer.cpp
示例7: applyStyling
std::shared_ptr<Tile> TileBuilder::build(TileID _tileID, const TileData& _tileData, const TileSource& _source) {
m_selectionFeatures.clear();
auto tile = std::make_shared<Tile>(_tileID, *m_scene->mapProjection(), &_source);
tile->initGeometry(m_scene->styles().size());
m_styleContext.setKeywordZoom(_tileID.s);
for (auto& builder : m_styleBuilder) {
if (builder.second)
builder.second->setup(*tile);
}
for (const auto& datalayer : m_scene->layers()) {
if (datalayer.source() != _source.name()) { continue; }
for (const auto& collection : _tileData.layers) {
if (!collection.name.empty()) {
const auto& dlc = datalayer.collections();
bool layerContainsCollection =
std::find(dlc.begin(), dlc.end(), collection.name) != dlc.end();
if (!layerContainsCollection) { continue; }
}
for (const auto& feat : collection.features) {
applyStyling(feat, datalayer);
}
}
}
for (auto& builder : m_styleBuilder) {
builder.second->addLayoutItems(m_labelLayout);
}
float tileSize = m_scene->mapProjection()->TileSize() * m_scene->pixelScale();
m_labelLayout.process(_tileID, tile->getInverseScale(), tileSize);
for (auto& builder : m_styleBuilder) {
tile->setMesh(builder.second->style(), builder.second->build());
}
tile->setSelectionFeatures(m_selectionFeatures);
return tile;
}
开发者ID:enterstudio,项目名称:tangram-es,代码行数:52,代码来源:tileBuilder.cpp
示例8: if
void
CompositeTileSource::initialize( const std::string& referenceURI, const Profile* overrideProfile )
{
osg::ref_ptr<const Profile> profile = overrideProfile;
for(CompositeTileSourceOptions::ComponentVector::iterator i = _options._components.begin();
i != _options._components.end();
++i)
{
TileSource* source = i->_tileSourceInstance.get();
if ( source )
{
osg::ref_ptr<const Profile> localOverrideProfile = overrideProfile;
const TileSourceOptions& opt = source->getOptions();
if ( opt.profile().isSet() )
localOverrideProfile = Profile::create( opt.profile().value() );
source->initialize( referenceURI, localOverrideProfile.get() );
if ( !profile.valid() )
{
// assume the profile of the first source to be the overall profile.
profile = source->getProfile();
}
else if ( !profile->isEquivalentTo( source->getProfile() ) )
{
// if sub-sources have different profiles, print a warning because this is
// not supported!
OE_WARN << LC << "Components with differing profiles are not supported. "
<< "Visual anomalies may result." << std::endl;
}
_dynamic = _dynamic || source->isDynamic();
// gather extents
const DataExtentList& extents = source->getDataExtents();
for( DataExtentList::const_iterator j = extents.begin(); j != extents.end(); ++j )
{
getDataExtents().push_back( *j );
}
}
}
setProfile( profile.get() );
_initialized = true;
}
开发者ID:hulumogu,项目名称:osgearth,代码行数:48,代码来源:CompositeTileSource.cpp
示例9: render
void CableRenderer::render(const TilePos& pos, Tile* tile, TileTessellator* tess) {
int x = pos.x, y = pos.y, z = pos.z;
TileSource* ts = tess->region;
bool front = ts->getTile(x + 1, y, z) == tile->id;
bool back = ts->getTile(x - 1, y, z) == tile->id;
bool left = ts->getTile(x, y, z + 1) == tile->id;
bool right = ts->getTile(x, y, z - 1) == tile->id;
bool bottom = ts->getTile(x, y - 1, z) == tile->id;
bool top = ts->getTile(x, y + 1, z) == tile->id;
tess->useForcedUV = true;
tess->forcedUV = tile->getTexture(0, 0);
tess->setRenderBounds(0.4, 0.4, 0.4, 0.6, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
if(front) {
tess->setRenderBounds(0.6, 0.4, 0.4, 1, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(back) {
tess->setRenderBounds(0, 0.4, 0.4, 0.4, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(left) {
tess->setRenderBounds(0.4, 0.4, 0.6, 0.6, 0.6, 1);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(right) {
tess->setRenderBounds(0.4, 0.4, 0, 0.6, 0.6, 0.4);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(bottom) {
tess->setRenderBounds(0.4, 0, 0.4, 0.6, 0.4, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(top) {
tess->setRenderBounds(0.4, 0.6, 0.4, 0.6, 1, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
tess->useForcedUV = false;
}
开发者ID:HauntSong,项目名称:Portal-Mod,代码行数:48,代码来源:CableRenderer.cpp
示例10: addCollisionShapes
bool PistonArmTile::addCollisionShapes(TileSource& region, int x, int y, int z, AABB const* posAABB, std::vector<AABB, std::allocator<AABB>>& pool) {
int data = region.getData(x, y, z);
float var9 = 0.25F;
float var10 = 0.375F;
float var11 = 0.625F;
float var12 = 0.25F;
float var13 = 0.75F;
switch(getRotation(data)) {
case 0:
addAABB(AABB(0.0F, 0.0F, 0.0F, 1.0F, 0.25F, 1.0F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.375F, 0.25F, 0.375F, 0.625F, 1.0F, 0.625F).move(x, y, z), posAABB, pool);
break;
case 1:
addAABB(AABB(0.0F, 0.75F, 0.0F, 1.0F, 1.0F, 1.0F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.375F, 0.0F, 0.375F, 0.625F, 0.75F, 0.625F).move(x, y, z), posAABB, pool);
break;
case 2:
addAABB(AABB(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.25F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.25F, 0.375F, 0.25F, 0.75F, 0.625F, 1.0F).move(x, y, z), posAABB, pool);
break;
case 3:
addAABB(AABB(0.0F, 0.0F, 0.75F, 1.0F, 1.0F, 1.0F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.25F, 0.375F, 0.0F, 0.75F, 0.625F, 0.75F).move(x, y, z), posAABB, pool);
break;
case 4:
addAABB(AABB(0.0F, 0.0F, 0.0F, 0.25F, 1.0F, 1.0F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.375F, 0.25F, 0.25F, 0.625F, 0.75F, 1.0F).move(x, y, z), posAABB, pool);
break;
case 5:
addAABB(AABB(0.75F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F).move(x, y, z), posAABB, pool);
addAABB(AABB(0.0F, 0.375F, 0.25F, 0.75F, 0.625F, 0.75F).move(x, y, z), posAABB, pool);
break;
}
return true;
}
开发者ID:DanHerePE,项目名称:PocketPower,代码行数:36,代码来源:PistonArmTile.cpp
示例11: if
osg::Image*
CompositeTileSource::createImage( const TileKey& key, ProgressCallback* progress )
{
ImageMixVector images;
images.reserve( _options._components.size() );
for(CompositeTileSourceOptions::ComponentVector::const_iterator i = _options._components.begin();
i != _options._components.end();
++i )
{
if ( progress && progress->isCanceled() )
return 0L;
TileSource* source = i->_tileSourceInstance->get();
if ( source )
{
//TODO: This duplicates code in ImageLayer::isKeyValid. Maybe should move that to TileSource::isKeyValid instead
int minLevel = 0;
int maxLevel = INT_MAX;
if (i->_imageLayerOptions->minLevel().isSet())
{
minLevel = i->_imageLayerOptions->minLevel().value();
}
else if (i->_imageLayerOptions->minLevelResolution().isSet())
{
minLevel = source->getProfile()->getLevelOfDetailForHorizResolution( i->_imageLayerOptions->minLevelResolution().value(), source->getPixelsPerTile());
}
if (i->_imageLayerOptions->maxLevel().isSet())
{
maxLevel = i->_imageLayerOptions->maxLevel().value();
}
else if (i->_imageLayerOptions->maxLevelResolution().isSet())
{
maxLevel = source->getProfile()->getLevelOfDetailForHorizResolution( i->_imageLayerOptions->maxLevelResolution().value(), source->getPixelsPerTile());
}
// check that this source is within the level bounds:
if (minLevel > key.getLevelOfDetail() ||
maxLevel < key.getLevelOfDetail() )
{
continue;
}
if ( !source->getBlacklist()->contains( key.getTileId() ) )
{
//Only try to get data if the source actually has data
if ( source->hasData( key ) )
{
osg::ref_ptr< ImageLayerPreCacheOperation > preCacheOp;
if ( i->_imageLayerOptions.isSet() )
{
preCacheOp = new ImageLayerPreCacheOperation();
preCacheOp->_processor.init( i->_imageLayerOptions.value(), true );
}
ImageOpacityPair imagePair(
source->createImage( key, preCacheOp.get(), progress ),
1.0f );
//If the image is not valid and the progress was not cancelled, blacklist
if (!imagePair.first.valid() && (!progress || !progress->isCanceled()))
{
//Add the tile to the blacklist
OE_DEBUG << LC << "Adding tile " << key.str() << " to the blacklist" << std::endl;
source->getBlacklist()->add( key.getTileId() );
}
if ( imagePair.first.valid() )
{
// check for opacity:
imagePair.second = i->_imageLayerOptions.isSet() ? i->_imageLayerOptions->opacity().value() : 1.0f;
images.push_back( imagePair );
}
}
else
{
OE_DEBUG << LC << "Source has no data at " << key.str() << std::endl;
}
}
else
{
OE_DEBUG << LC << "Tile " << key.str() << " is blacklisted, not checking" << std::endl;
}
}
}
if ( progress && progress->isCanceled() )
{
//.........这里部分代码省略.........
开发者ID:rdelmont,项目名称:osgearth,代码行数:101,代码来源:CompositeTileSource.cpp
示例12: getProfile
Status
CompositeTileSource::initialize(const osgDB::Options* dbOptions)
{
_dbOptions = Registry::instance()->cloneOrCreateOptions(dbOptions);
osg::ref_ptr<const Profile> profile = getProfile();
for(CompositeTileSourceOptions::ComponentVector::iterator i = _options._components.begin();
i != _options._components.end(); )
{
if ( i->_imageLayerOptions.isSet() && !i->_layer.valid() )
{
// Disable the l2 cache for composite layers so that we don't get run out of memory on very large datasets.
i->_imageLayerOptions->driver()->L2CacheSize() = 0;
osg::ref_ptr< ImageLayer > layer = new ImageLayer(*i->_imageLayerOptions);
layer->setReadOptions(_dbOptions.get());
Status status = layer->open();
if (status.isOK())
{
i->_layer = layer;
_imageLayers.push_back( layer );
OE_INFO << LC << " .. added image layer " << layer->getName() << " (" << i->_imageLayerOptions->driver()->getDriver() << ")\n";
}
else
{
OE_WARN << LC << "Could not open image layer (" << layer->getName() << ") ... " << status.message() << std::endl;
}
}
else if (i->_elevationLayerOptions.isSet() && !i->_layer.valid())
{
// Disable the l2 cache for composite layers so that we don't get run out of memory on very large datasets.
i->_elevationLayerOptions->driver()->L2CacheSize() = 0;
osg::ref_ptr< ElevationLayer > layer = new ElevationLayer(*i->_elevationLayerOptions);
layer->setReadOptions(_dbOptions.get());
Status status = layer->open();
if (status.isOK())
{
i->_layer = layer;
_elevationLayers.push_back( layer.get() );
}
else
{
OE_WARN << LC << "Could not open elevation layer (" << layer->getName() << ") ... " << status.message() << std::endl;
}
}
if ( !i->_layer.valid() )
{
OE_WARN << LC << "A component has no valid TerrainLayer ... removing." << std::endl;
i = _options._components.erase( i );
}
else
{
TileSource* source = i->_layer->getTileSource();
// If no profile is specified assume they want to use the profile of the first layer in the list.
if (!profile.valid())
{
profile = source->getProfile();
}
_dynamic = _dynamic || source->isDynamic();
// gather extents
const DataExtentList& extents = source->getDataExtents();
for( DataExtentList::const_iterator j = extents.begin(); j != extents.end(); ++j )
{
// Convert the data extent to the profile that is actually used by this TileSource
DataExtent dataExtent = *j;
GeoExtent ext = dataExtent.transform(profile->getSRS());
unsigned int minLevel = 0;
unsigned int maxLevel = profile->getEquivalentLOD( source->getProfile(), *dataExtent.maxLevel() );
dataExtent = DataExtent(ext, minLevel, maxLevel);
getDataExtents().push_back( dataExtent );
}
}
++i;
}
// set the new profile that was derived from the components
setProfile( profile.get() );
_initialized = true;
return STATUS_OK;
}
开发者ID:ldelgass,项目名称:osgearth,代码行数:88,代码来源:CompositeTileSource.cpp
示例13: imagePair
osg::Image*
CompositeTileSource::createImage( const TileKey& key, ProgressCallback* progress )
{
ImageMixVector images;
images.reserve( _options._components.size() );
for(CompositeTileSourceOptions::ComponentVector::const_iterator i = _options._components.begin();
i != _options._components.end();
++i )
{
if ( progress && progress->isCanceled() )
return 0L;
// check that this source is within the level bounds:
if (i->_imageLayerOptions->minLevel().value() > key.getLevelOfDetail() ||
i->_imageLayerOptions->maxLevel().value() < key.getLevelOfDetail() )
{
continue;
}
TileSource* source = i->_tileSourceInstance->get();
if ( source )
{
if ( !source->getBlacklist()->contains( key.getTileId() ) )
{
//Only try to get data if the source actually has data
if ( source->hasData( key ) )
{
ImageOpacityPair imagePair(
source->createImage( key, _preCacheOp.get(), progress ),
1.0f );
//If the image is not valid and the progress was not cancelled, blacklist
if (!imagePair.first.valid() && (!progress || !progress->isCanceled()))
{
//Add the tile to the blacklist
OE_DEBUG << LC << "Adding tile " << key.str() << " to the blacklist" << std::endl;
source->getBlacklist()->add( key.getTileId() );
}
if ( imagePair.first.valid() )
{
// check for opacity:
imagePair.second = i->_imageLayerOptions.isSet() ? i->_imageLayerOptions->opacity().value() : 1.0f;
images.push_back( imagePair );
}
}
else
{
OE_DEBUG << LC << "Source has no data at " << key.str() << std::endl;
}
}
else
{
OE_DEBUG << LC << "Tile " << key.str() << " is blacklisted, not checking" << std::endl;
}
}
}
if ( progress && progress->isCanceled() )
{
return 0L;
}
else if ( images.size() == 0 )
{
return 0L;
}
else if ( images.size() == 1 )
{
return images[0].first.release();
}
else
{
osg::Image* result = new osg::Image( *images[0].first.get() );
for( unsigned int i=1; i<images.size(); ++i )
{
ImageOpacityPair& pair = images[i];
if ( pair.first.valid() )
{
ImageUtils::mix( result, pair.first.get(), pair.second );
}
}
return result;
}
}
开发者ID:hulumogu,项目名称:osgearth,代码行数:86,代码来源:CompositeTileSource.cpp
示例14: if
osg::Image*
CompositeTileSource::createImage(const TileKey& key,
ProgressCallback* progress )
{
ImageMixVector images;
images.reserve( _options._components.size() );
for(CompositeTileSourceOptions::ComponentVector::const_iterator i = _options._components.begin();
i != _options._components.end();
++i )
{
if ( progress && progress->isCanceled() )
return 0L;
ImageInfo imageInfo;
imageInfo.dataInExtents = false;
TileSource* source = i->_tileSourceInstance.get();
if ( source )
{
//TODO: This duplicates code in ImageLayer::isKeyValid. Maybe should move that to TileSource::isKeyValid instead
int minLevel = 0;
int maxLevel = INT_MAX;
if (i->_imageLayerOptions->minLevel().isSet())
{
minLevel = i->_imageLayerOptions->minLevel().value();
}
else if (i->_imageLayerOptions->minResolution().isSet())
{
minLevel = source->getProfile()->getLevelOfDetailForHorizResolution(
i->_imageLayerOptions->minResolution().value(),
source->getPixelsPerTile());
}
if (i->_imageLayerOptions->maxLevel().isSet())
{
maxLevel = i->_imageLayerOptions->maxLevel().value();
}
else if (i->_imageLayerOptions->maxResolution().isSet())
{
maxLevel = source->getProfile()->getLevelOfDetailForHorizResolution(
i->_imageLayerOptions->maxResolution().value(),
source->getPixelsPerTile());
}
// check that this source is within the level bounds:
if (minLevel > (int)key.getLevelOfDetail() ||
maxLevel < (int)key.getLevelOfDetail() )
{
continue;
}
//Only try to get data if the source actually has data
if (source->hasDataInExtent( key.getExtent() ) )
{
//We have data within these extents
imageInfo.dataInExtents = true;
if ( !source->getBlacklist()->contains( key.getTileId() ) )
{
osg::ref_ptr< ImageLayerPreCacheOperation > preCacheOp;
if ( i->_imageLayerOptions.isSet() )
{
preCacheOp = new ImageLayerPreCacheOperation();
preCacheOp->_processor.init( i->_imageLayerOptions.value(), _dbOptions.get(), true );
}
imageInfo.image = source->createImage( key, preCacheOp.get(), progress );
imageInfo.opacity = 1.0f;
//If the image is not valid and the progress was not cancelled, blacklist
if (!imageInfo.image.valid() && (!progress || !progress->isCanceled()))
{
//Add the tile to the blacklist
OE_DEBUG << LC << "Adding tile " << key.str() << " to the blacklist" << std::endl;
source->getBlacklist()->add( key.getTileId() );
}
imageInfo.opacity = i->_imageLayerOptions.isSet() ? i->_imageLayerOptions->opacity().value() : 1.0f;
}
}
else
{
OE_DEBUG << LC << "Source has no data at " << key.str() << std::endl;
}
}
//Add the ImageInfo to the list
images.push_back( imageInfo );
}
unsigned numValidImages = 0;
osg::Vec2s textureSize;
for (unsigned int i = 0; i < images.size(); i++)
{
ImageInfo& info = images[i];
if (info.image.valid())
{
if (numValidImages == 0)
//.........这里部分代码省略.........
开发者ID:WojtekLewandowski,项目名称:osgearth,代码行数:101,代码来源:CompositeTileSource.cpp
示例15: getProfile
TileSource::Status
CompositeTileSource::initialize(const osgDB::Options* dbOptions)
{
_dbOptions = Registry::instance()->cloneOrCreateOptions(dbOptions);
osg::ref_ptr<const Profile> profile = getProfile();
for(CompositeTileSourceOptions::ComponentVector::iterator i = _options._components.begin();
i != _options._components.end(); )
{
if ( i->_imageLayerOptions.isSet() )
{
if ( !i->_tileSourceInstance.valid() )
{
i->_tileSourceInstance = TileSourceFactory::create( i->_imageLayerOptions->driver().value() );
if ( !i->_tileSourceInstance.valid() )
{
OE_WARN << LC << "Could not find a TileSource for driver [" << i->_imageLayerOptions->driver()->getDriver() << "]" << std::endl;
}
}
}
if ( !i->_tileSourceInstance.valid() )
{
OE_WARN << LC << "A component has no valid TileSource ... removing." << std::endl;
i = _options._components.erase( i );
}
else
{
TileSource* source = i->_tileSourceInstance.get();
if ( source )
{
osg::ref_ptr<const Profile> localOverrideProfile = profile.get();
const TileSourceOptions& opt = source->getOptions();
if ( opt.profile().isSet() )
{
localOverrideProfile = Profile::create( opt.profile().value() );
source->setProfile( localOverrideProfile.get() );
}
// initialize the component tile source:
TileSource::Status compStatus = source->startup( _dbOptions.get() );
if ( compStatus == TileSource::STATUS_OK )
{
if ( !profile.valid() )
{
// assume the profile of the first source to be the overall profile.
profile = source->getProfile();
}
else if ( !profile->isEquivalentTo( source->getProfile() ) )
{
// if sub-sources have different profiles, print a warning because this is
// not supported!
OE_WARN << LC << "Components with differing profiles are not supported. "
<< "Visual anomalies may result." << std::endl;
}
_dynamic = _dynamic || source->isDynamic();
// gather extents
const DataExtentList& extents = source->getDataExtents();
for( DataExtentList::const_iterator j = extents.begin(); j != extents.end(); ++j )
{
getDataExtents().push_back( *j );
}
}
else
{
// if even one of the components fails to initialize, the entire
// composite tile source is invalid.
return Status::Error("At least one component is invalid");
}
}
}
++i;
}
// set the new profile that was derived from the components
setProfile( profile.get() );
_initialized = true;
return STATUS_OK;
}
开发者ID:WojtekLewandowski,项目名称:osgearth,代码行数:88,代码来源:CompositeTileSource.cpp
示例16: execute
void execute()
{
GeoImage geoImage;
bool isFallbackData = false;
bool useMercatorFastPath =
_opt->enableMercatorFastPath() != false &&
_mapInfo->isGeocentric() &&
_layer->getProfile() &&
_layer->getProfile()->getSRS()->isSphericalMercator();
// fetch the image from the layer, falling back on parent keys utils we are
// able to find one that works.
bool autoFallback = _key.getLevelOfDetail() <= 1;
TileKey imageKey( _key );
TileSource* tileSource = _layer->getTileSource();
const Profile* layerProfile = _layer->getProfile();
//Only try to get data from the source if it actually intersects the key extent
bool hasDataInExtent = true;
if (tileSource && layerProfile)
{
GeoExtent ext = _key.getExtent();
if (!layerProfile->getSRS()->isEquivalentTo( ext.getSRS()))
{
ext = layerProfile->clampAndTransformExtent( ext );
}
hasDataInExtent = ext.isValid() && tileSource->hasDataInExtent( ext );
}
if (hasDataInExtent)
{
while( !geoImage.valid() && imageKey.valid() && _layer->isKeyValid(imageKey) )
{
if ( useMercatorFastPath )
{
bool mercFallbackData = false;
geoImage = _layer->createImageInNativeProfile( imageKey, 0L, autoFallback, mercFallbackData );
if ( geoImage.valid() && mercFallbackData )
{
isFallbackData = true;
}
}
else
{
geoImage = _layer->createImage( imageKey, 0L, autoFallback );
}
if ( !geoImage.valid() )
{
imageKey = imageKey.createParentKey();
isFallbackData = true;
}
}
}
GeoLocator* locator = 0L;
if ( !geoImage.valid() )
{
// no image found, so make an empty one (one pixel alpha).
geoImage = GeoImage( ImageUtils::createEmptyImage(), _key.getExtent() );
locator = GeoLocator::createForKey( _key, *_mapInfo );
isFallbackData = true;
}
else
{
if ( useMercatorFastPath )
locator = new MercatorLocator(geoImage.getExtent());
else
locator = GeoLocator::createForExtent(geoImage.getExtent(), *_mapInfo);
}
bool isStreaming = _opt->loadingPolicy()->mode() == LoadingPolicy::MODE_PREEMPTIVE || _opt->loadingPolicy()->mode() == LoadingPolicy::MODE_SEQUENTIAL;
if (geoImage.getImage() && isStreaming)
{
// protected against multi threaded access. This is a requirement in sequential/preemptive mode,
// for example. This used to be in TextureCompositorTexArray::prepareImage.
// TODO: review whether this affects performance.
geoImage.getImage()->setDataVariance( osg::Object::DYNAMIC );
}
// add the color layer to the repo.
_repo->add( CustomColorLayer(
_layer,
geoImage.getImage(),
locator,
_key.getLevelOfDetail(),
_key,
isFallbackData ) );
}
开发者ID:2php,项目名称:osgearth,代码行数:94,代码来源:TileBuilder.cpp
示例17: render
void CableRenderer::render(const TilePos& pos, Tile* tile, TileTessellator* tess) {
int x = pos.x, y = pos.y, z = pos.z;
TileSource* ts = tess->region;
bool insulated = ts->getTileAndData(x, y, z).data == 1;
FullTile frontt = ts->getTileAndData(x + 1, y, z);
FullTile backt = ts->getTileAndData(x - 1, y, z);
FullTile leftt = ts->getTileAndData(x, y, z + 1);
FullTile rightt = ts->getTileAndData(x, y, z - 1);
FullTile bottomt = ts->getTileAndData(x, y - 1, z);
FullTile topt = ts->getTileAndData(x, y + 1, z);
bool front = frontt.id == tile->id;
bool back = backt.id == tile->id;
bool left = leftt.id == tile->id;
bool right = rightt.id == tile->id;
bool bottom = bottomt.id == tile->id;
bool top = topt.id == tile->id;
tess->useForcedUV = true;
tess->forcedUV = tile->getTexture(0, 0);
tess->setRenderBounds(0.4, 0.4, 0.4, 0.6, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
if(insulated) {
tess->setRenderBounds(0.35, 0.35, 0.35, 0.65, 0.65, 0.65);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(front) {
tess->setRenderBounds(0.6, 0.4, 0.4, 1, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(back) {
tess->setRenderBounds(0, 0.4, 0.4, 0.4, 0.6, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(left) {
tess->setRenderBounds(0.4, 0.4, 0.6, 0.6, 0.6, 1);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(right) {
if(insulated) {
if(rightt.data == 1) {
tess->setRenderBounds(0.35, 0.35, 0, 0.65, 0.65, 0.4);
tess->tessellateBlockInWorld(tile, {x, y, z});
} else {
tess->setRenderBounds(0.35, 0.35, 0.1, 0.65, 0.65, 0.4);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
}
tess->setRenderBounds(0.4, 0.4, 0, 0.6, 0.6, 0.4);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(bottom) {
if(insulated) {
if(bottomt.data == 1) {
tess->setRenderBounds(0.35, 0.1, 0.35, 0.65, 0.4, 0.65);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
}
tess->setRenderBounds(0.4, 0, 0.4, 0.6, 0.4, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
if(top) {
if(insulated) {
tess->setRenderBounds(0.35, 0.6, 0.35, 0.65, 0.9, 0.65);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
tess->setRenderBounds(0.4, 0.6, 0.4, 0.6, 1, 0.6);
tess->tessellateBlockInWorld(tile, {x, y, z});
}
tess->useForcedUV = false;
}
开发者ID:MrTangYafei,项目名称:PocketIndustrialization,代码行数:81,代码来源:CableRenderer.cpp
示例18: getTileSource
GeoImage
ImageLayer::createImageFromTileSource(const TileKey& key,
ProgressCallback* progress,
bool forceFallback,
bool& out_isFallback)
{
// Results:
//
// * return an osg::Image matching the key extent is all goes well;
//
// * return NULL to indicate that the key exceeds the maximum LOD of the source data,
// and that the engine may need to generate a "fallback" tile if necessary;
//
// deprecated:
// * return an "empty image" if the LOD is valid BUT the key does not intersect the
// source's data extents.
out_isFallback = false;
TileSource* source = getTileSource();
if ( !source )
return GeoImage::INVALID;
// If the profiles are different, use a compositing method to assemble the tile.
if ( !key.getProfile()->isEquivalentTo( getProfile() ) )
{
return assembleImageFromTileSource( key, progress, out_isFallback );
}
// Good to go, ask the tile source for an image:
osg::ref_ptr<TileSource::ImageOperation> op = _preCacheOp;
osg::ref_ptr<osg::Image> result;
if ( forceFallback )
{
// check if the tile source has any data coverage for the requested key.
// the LOD is ignore here and checked later
if ( !source->
|
请发表评论