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C++ UISlider类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中UISlider的典型用法代码示例。如果您正苦于以下问题:C++ UISlider类的具体用法?C++ UISlider怎么用?C++ UISlider使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了UISlider类的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: UISlider

UISlider * LandscapeToolsPanel::CreateSlider(const Rect & rect)
{
    //Temporary fix for loading of UI Interface to avoid reloading of texrures to different formates.
    // 1. Reset default format before loading of UI
    // 2. Restore default format after loading of UI from stored settings.
    Texture::SetDefaultGPU(GPU_UNKNOWN);

    UISlider *slider = new UISlider(rect);
    slider->SetMinMaxValue(0.f, 1.0f);
    slider->SetValue(0.5f);
    
    slider->SetMinSprite("~res:/Gfx/LandscapeEditor/Tools/polzunok", 1);
    slider->SetMinDrawType(UIControlBackground::DRAW_STRETCH_HORIZONTAL);
    slider->SetMinLeftRightStretchCap(5);

    slider->SetMaxSprite("~res:/Gfx/LandscapeEditor/Tools/polzunok", 0);
    slider->SetMaxDrawType(UIControlBackground::DRAW_STRETCH_HORIZONTAL);
    slider->SetMaxLeftRightStretchCap(5);

    slider->SetThumbSprite("~res:/Gfx/LandscapeEditor/Tools/polzunokCenter", 0);
    
    Texture::SetDefaultGPU(EditorSettings::Instance()->GetTextureViewGPU());
    
    return slider;
}
开发者ID:,项目名称:,代码行数:25,代码来源:


示例2: lua_cocos2dx_UISlider_addEventListenerSlider

static int lua_cocos2dx_UISlider_addEventListenerSlider(lua_State* L)
{
    if (nullptr == L)
        return 0;
    
    int argc = 0;
    UISlider* self = nullptr;
    
#if COCOS2D_DEBUG >= 1
    tolua_Error tolua_err;
	if (!tolua_isusertype(L,1,"UISlider",0,&tolua_err)) goto tolua_lerror;
#endif
    
    self = static_cast<UISlider*>(tolua_tousertype(L,1,0));
    
#if COCOS2D_DEBUG >= 1
	if (nullptr == self) {
		tolua_error(L,"invalid 'self' in function 'lua_cocos2dx_UISlider_addEventListenerSlider'\n", NULL);
		return 0;
	}
#endif
    argc = lua_gettop(L) - 1;
    if (1 == argc)
    {
#if COCOS2D_DEBUG >= 1
        if (!toluafix_isfunction(L,2,"LUA_FUNCTION",0,&tolua_err) )
        {
            goto tolua_lerror;
        }
#endif
        LuaCocoStudioEventListener* listener = LuaCocoStudioEventListener::create();
        if (nullptr == listener)
        {
            tolua_error(L,"LuaCocoStudioEventListener create fail\n", NULL);
            return 0;
        }
        
        LUA_FUNCTION handler = (  toluafix_ref_function(L,2,0));

        ScriptHandlerMgr::getInstance()->addObjectHandler((void*)listener, handler, ScriptHandlerMgr::HandlerType::EVENT_LISTENER);
        
        self->setUserObject(listener);        
        self->addEventListenerSlider(listener, sliderpercentchangedselector(LuaCocoStudioEventListener::eventCallbackFunc));
        
        return 0;
    }
    
    CCLOG("'addEventListenerSlider' function of UISlider has wrong number of arguments: %d, was expecting %d\n", argc, 1);
    
    return 0;
    
#if COCOS2D_DEBUG >= 1
tolua_lerror:
    tolua_error(L,"#ferror in function 'addEventListenerSlider'.",&tolua_err);
    return 0;
#endif
}
开发者ID:CryQ,项目名称:coclua,代码行数:57,代码来源:lua_cocos2dx_coco_studio_manual.cpp


示例3: UISlider

UISlider* UISlider::create()
{
    UISlider* widget = new UISlider();
    if (widget && widget->init())
    {
        return widget;
    }
    CC_SAFE_DELETE(widget);
    return NULL;
}
开发者ID:chenxu111,项目名称:Cocos2d-x-For-CocoStudio,代码行数:10,代码来源:UISlider.cpp


示例4: buildBorderVB

void UIDisplay::buildWindowVB( UIWindow& window, float aspectRatio )
{
    //Build window border
    buildBorderVB( &window, aspectRatio );

    if( window.getTabCount() > 1 ) {
        //Buil Tabs after subtracting the title bar and border
        buildTabVB( window, aspectRatio );
    } else {
        //Calculate the inside of a window
        UIWindow w;
        float borderWidth = mBorderDimension;
        float borderHeight = borderWidth * aspectRatio;

        w.setPosition( XMFLOAT2(window.getPosition().x + borderWidth, (window.getPosition().y + UIWINDOW_TITLE_BAR_HEIGHT) ) );
        w.setDimension( XMFLOAT2(window.getDimension().x - ( borderWidth * 2.0f ), (window.getDimension().y - UIWINDOW_TITLE_BAR_HEIGHT ) - borderHeight ) );
        buildBorderVB( &w, aspectRatio );
    }

    //Build BG
    buildBGVB( &window, mBGColor );

    UIWindow::Tab& t = window.getTab( window.getCurrentTab() );

    mBuildingElements = true;

    //Loop through and build elements in the current tab
    for(int i = 0; i < t.elementCount; i++) {
        buildBorderVB( t.elements[i], aspectRatio, window.getPosition() );

        if( t.elements[i]->getElemType() == UIElement::ElemType::Slider ) {
            UISlider* slider = *(UISlider**)(t.elements + i);

            UIWindow w;
            w.setPosition( XMFLOAT2( slider->getPosition().x + window.getPosition().x, slider->getPosition().y + window.getPosition().y ) );
            w.setDimension( XMFLOAT2( slider->getDimension().x * slider->getPercent(), slider->getDimension().y ) );

            XMFLOAT4 pctColor = XMFLOAT4( 1.0f, 0.0f, 0.0f, 0.3f );

            buildBGVB( &w, pctColor );
        } else if( t.elements[i]->getElemType() == UIElement::ElemType::CheckBox ) {
            UICheckbox* cb = *(UICheckbox**)(t.elements + i);

            if( cb->isChecked() ) {
                UICheckbox b;

                b.setPosition( XMFLOAT2( cb->getPosition().x + window.getPosition().x, cb->getPosition().y + window.getPosition().y ) );
                b.setDimension( XMFLOAT2( cb->getDimension().x, cb->getDimension().y ) );
                buildCheckboxVB( &b );
            }
        }
    }

    mBuildingElements = false;
}
开发者ID:justy989,项目名称:MultiFall,代码行数:55,代码来源:UIDisplay.cpp


示例5: UISlider

UISlider* UISlider::create()
{
    UISlider* widget = new UISlider();
    if (widget && widget->init())
    {
        widget->autorelease();
        return widget;
    }
    CC_SAFE_DELETE(widget);
    return nullptr;
}
开发者ID:CryQ,项目名称:coclua,代码行数:11,代码来源:UISlider.cpp


示例6: copySpecialProperties

void UISlider::copySpecialProperties(UIWidget *widget)
{
    UISlider* slider = dynamic_cast<UISlider*>(widget);
    if (slider)
    {
        _prevIgnoreSize = slider->_prevIgnoreSize;
        setScale9Enabled(slider->_scale9Enabled);
        loadBarTexture(slider->_textureFile.c_str(), slider->_barTexType);
        loadProgressBarTexture(slider->_progressBarTextureFile.c_str(), slider->_progressBarTexType);
        loadSlidBallTextureNormal(slider->_slidBallNormalTextureFile.c_str(), slider->_ballNTexType);
        loadSlidBallTexturePressed(slider->_slidBallPressedTextureFile.c_str(), slider->_ballPTexType);
        loadSlidBallTextureDisabled(slider->_slidBallDisabledTextureFile.c_str(), slider->_ballDTexType);
        setPercent(slider->getPercent());
    }
}
开发者ID:CryQ,项目名称:coclua,代码行数:15,代码来源:UISlider.cpp


示例7: switch

void UISliderTest::sliderEvent(CCObject *pSender, SliderEventType type)
{
    switch (type)
    {
        case SLIDER_PERCENTCHANGED:
        {
            UISlider* slider = dynamic_cast<UISlider*>(pSender);
            int percent = slider->getPercent();
            m_pDisplayValueLabel->setText(CCString::createWithFormat("Percent %d", percent)->getCString());
        }
            break;
            
        default:
            break;
    }
}
开发者ID:1901,项目名称:cocos2d-x,代码行数:16,代码来源:UISliderTest.cpp


示例8: switch

void HelloWorld::sliderEvent( CCObject *pSender, SliderEventType type )
{
    switch (type)
    {
    case SLIDER_PERCENTCHANGED:
    {
        UISlider* slider = dynamic_cast<UISlider*>(pSender);
        int percent = slider->getPercent();
        CCLOG("%d", percent);
    }
    break;

    default:
        break;
    }
}
开发者ID:toughie88,项目名称:Coco2d-xRes,代码行数:16,代码来源:使用.cpp


示例9: PSSMFactorChangedHandler

void CascadedShadowMapApp::PSSMFactorChangedHandler(UISlider const & sender)
{
	pssm_factor_ = sender.GetValue() * 0.01f;

	std::wostringstream stream;
	stream << L"PSSM Factor: " << pssm_factor_;
	dialog_->Control<UIStatic>(id_pssm_factor_static_)->SetText(stream.str());

	deferred_rendering_->SetViewportCascades(0, num_cascades_, pssm_factor_);
}
开发者ID:BitYorkie,项目名称:KlayGE,代码行数:10,代码来源:CascadedShadowMap.cpp


示例10: LengthChangedHandler

void AreaLightingApp::LengthChangedHandler(UISlider const & sender)
{
	float length = sender.GetValue() / 100.0f;

	checked_pointer_cast<TubeAreaLightSource>(tube_area_light_)->Extend(float3(0.1f, 0.1f, length));
	checked_pointer_cast<SceneObjectLightSourceProxy>(tube_area_light_src_)->Scaling(0.1f, 0.1f, length);

	std::wostringstream stream;
	stream << L"Length: " << length;
	dialog_->Control<UIStatic>(id_length_static_)->SetText(stream.str());
}
开发者ID:dgkae,项目名称:KlayGE,代码行数:11,代码来源:AreaLighting.cpp


示例11: RadiusChangedHandler

void AreaLightingApp::RadiusChangedHandler(UISlider const & sender)
{
	float radius = sender.GetValue() / 100.0f;

	checked_pointer_cast<SphereAreaLightSource>(sphere_area_light_)->Radius(radius);
	checked_pointer_cast<SceneObjectLightSourceProxy>(sphere_area_light_src_)->Scaling(radius, radius, radius);

	std::wostringstream stream;
	stream << L"Radius: " << radius;
	dialog_->Control<UIStatic>(id_radius_static_)->SetText(stream.str());
}
开发者ID:dgkae,项目名称:KlayGE,代码行数:11,代码来源:AreaLighting.cpp


示例12: sliderpercentchangedselector

/*===*/
bool UISliderTest::init()
{
    if (UIScene::init())
    {
        CCSize widgetSize = m_pWidget->getSize();
        
        // Add a label in which the slider alert will be displayed
        m_pDisplayValueLabel = UILabel::create();
        m_pDisplayValueLabel->setText("Move the slider thumb");
        m_pDisplayValueLabel->setFontName("Marker Felt");
        m_pDisplayValueLabel->setFontSize(32);
        m_pDisplayValueLabel->setAnchorPoint(ccp(0.5f, -1));
        m_pDisplayValueLabel->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
        m_pUiLayer->addWidget(m_pDisplayValueLabel);
        
        // Add the alert
        UILabel *alert = UILabel::create();
        alert->setText("Slider");
        alert->setFontName("Marker Felt");
        alert->setFontSize(30);
        alert->setColor(ccc3(159, 168, 176));
        alert->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
        m_pUiLayer->addWidget(alert);
        
        // Create the slider
        UISlider* slider = UISlider::create();
        slider->setTouchEnabled(true);
        slider->loadBarTexture("cocosgui/sliderTrack.png");
        slider->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        slider->loadProgressBarTexture("cocosgui/sliderProgress.png");
        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
//        slider->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f + slider->getSize().height * 2));
        slider->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(slider);

        /*
        // Create the slider that set allow min progress and allow max progress
        UISlider* sliderAllow = UISlider::create();
        //===//
//        sliderAllow->setMinAllowPercent(20);
//        sliderAllow->setMaxAllowPercent(80);
        //
        sliderAllow->setTouchEnabled(true);
        sliderAllow->loadBarTexture("cocosgui/sliderTrack.png");
        sliderAllow->loadSlidBallTextures("cocosgui/sliderThumb.png", "cocosgui/sliderThumb.png", "");
        sliderAllow->loadProgressBarTexture("cocosgui/sliderProgress.png");
        sliderAllow->setPosition(ccp(widgetSize.width / 2.0f, widgetSize.height / 2.0f - sliderAllow->getSize().height * 2));
        sliderAllow->addEventListenerSlider(this, sliderpercentchangedselector(UISliderTest::sliderEvent));
        m_pUiLayer->addWidget(sliderAllow);
         */
        
        return true;
    }
    return false;
}
开发者ID:1901,项目名称:cocos2d-x,代码行数:56,代码来源:UISliderTest.cpp


示例13: VolumeChangedHandler

void SoundApp::VolumeChangedHandler(UISlider const & sender)
{
	volume_ = sender.GetValue() * 0.01f;

	AudioFactory& af = Context::Instance().AudioFactoryInstance();
	AudioEngine& ae = af.AudioEngineInstance();
	ae.SoundVolume(volume_);
	ae.MusicVolume(volume_);	

	std::wostringstream stream;
	stream << L"Volume: " << volume_;
	dialog_->Control<UIStatic>(id_volume_static_)->SetText(stream.str());
}
开发者ID:zsnake1209,项目名称:KlayGE,代码行数:13,代码来源:Sound.cpp


示例14: percentChangedEvent

void UISliderTest::percentChangedEvent(CCObject *pSender)
{
    UISlider* slider = dynamic_cast<UISlider*>(pSender);
    int percent = slider->getPercent();
    m_pDisplayValueLabel->setText(CCString::createWithFormat("Percent %d", percent)->getCString());
}
开发者ID:nutty898,项目名称:Cocos2d-x-For-CocoStudio,代码行数:6,代码来源:UISliderTest.cpp


示例15: UIPopupWindow

UIWidget* UI::WrapWidget(tb::TBWidget* widget)
{
    if (!widget)
        return NULL;

    if (widgetWrap_.Contains(widget))
        return widgetWrap_[widget];

    // switch this to use a factory?

    // this is order dependent as we're using IsOfType which also works if a base class

    if (widget->IsOfType<TBPopupWindow>())
    {
        UIPopupWindow* popupWindow = new UIPopupWindow(context_, false);
        popupWindow->SetWidget(widget);
        WrapWidget(popupWindow, widget);
        return popupWindow;
    }

    if (widget->IsOfType<TBDimmer>())
    {
        UIDimmer* dimmer = new UIDimmer(context_, false);
        dimmer->SetWidget(widget);
        WrapWidget(dimmer, widget);
        return dimmer;
    }

    if (widget->IsOfType<TBScrollContainer>())
    {
        UIScrollContainer* container = new UIScrollContainer(context_, false);
        container->SetWidget(widget);
        WrapWidget(container, widget);
        return container;
    }

    if (widget->IsOfType<TBInlineSelect>())
    {
        UIInlineSelect* select = new UIInlineSelect(context_, false);
        select->SetWidget(widget);
        WrapWidget(select, widget);
        return select;
    }

    if (widget->IsOfType<TBSlider>())
    {
        UISlider* slider = new UISlider(context_, false);
        slider->SetWidget(widget);
        WrapWidget(slider, widget);
        return slider;
    }

    if (widget->IsOfType<TBScrollBar>())
    {
        UIScrollBar* slider = new UIScrollBar(context_, false);
        slider->SetWidget(widget);
        WrapWidget(slider, widget);
        return slider;
    }

    if (widget->IsOfType<TBColorWidget>())
    {
        UIColorWidget* colorWidget = new UIColorWidget(context_, false);
        colorWidget->SetWidget(widget);
        WrapWidget(colorWidget, widget);
        return colorWidget;
    }

    if (widget->IsOfType<TBColorWheel>())
    {
        UIColorWheel* colorWheel = new UIColorWheel(context_, false);
        colorWheel->SetWidget(widget);
        WrapWidget(colorWheel, widget);
        return colorWheel;
    }

    if (widget->IsOfType<TBSection>())
    {
        UISection* section = new UISection(context_, false);
        section->SetWidget(widget);
        WrapWidget(section, widget);
        return section;
    }

    if (widget->IsOfType<TBSeparator>())
    {
        UISeparator* sep = new UISeparator(context_, false);
        sep->SetWidget(widget);
        WrapWidget(sep, widget);
        return sep;
    }

    if (widget->IsOfType<TBContainer>())
    {
        UIContainer* container = new UIContainer(context_, false);
        container->SetWidget(widget);
        WrapWidget(container, widget);
        return container;
    }

//.........这里部分代码省略.........
开发者ID:abandonrules,项目名称:AtomicGameEngine,代码行数:101,代码来源:UI.cpp


示例16: UISlider

UIControl* UISlider::Clone()
{
    UISlider *t = new UISlider(GetRect());
    t->CopyDataFrom(this);
    return t;
}
开发者ID:galek,项目名称:dava.framework,代码行数:6,代码来源:UISlider.cpp



注:本文中的UISlider类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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