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C++ VecOverlays类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中VecOverlays的典型用法代码示例。如果您正苦于以下问题:C++ VecOverlays类的具体用法?C++ VecOverlays怎么用?C++ VecOverlays使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了VecOverlays类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: lock

double OMXPlayerVideo::NextOverlay(double pts)
{
  double delta_start, delta_stop, min_delta = DVD_NOPTS_VALUE;

  CSingleLock lock(*m_pOverlayContainer);
  VecOverlays* pVecOverlays = m_pOverlayContainer->GetOverlays();
  VecOverlaysIter it = pVecOverlays->begin();

  //Find the minimum time before a subtitle is added or removed
  while (it != pVecOverlays->end())
  {
    CDVDOverlay* pOverlay = *it++;
    if(!pOverlay->bForced && !m_bRenderSubs)
      continue;

    double pts2 = pOverlay->bForced ? pts : pts - m_iSubtitleDelay;

    delta_start = pOverlay->iPTSStartTime - pts2;
    delta_stop = pOverlay->iPTSStopTime - pts2;

    // when currently on screen, we periodically update to allow (limited rate) ASS animation
    if (delta_start <= 0.0 && delta_stop > 0.0 && (min_delta == DVD_NOPTS_VALUE || DVD_MSEC_TO_TIME(100) < min_delta))
      min_delta = DVD_MSEC_TO_TIME(100);

    else if (delta_start > 0.0 && (min_delta == DVD_NOPTS_VALUE || delta_start < min_delta))
      min_delta = delta_start;

    else if (delta_stop > 0.0 && (min_delta == DVD_NOPTS_VALUE || delta_stop < min_delta))
      min_delta = delta_stop;
  }
  return min_delta == DVD_NOPTS_VALUE ? pts+DVD_MSEC_TO_TIME(500) : pts+std::max(min_delta, DVD_MSEC_TO_TIME(100));
}
开发者ID:louis89,项目名称:xbmc,代码行数:32,代码来源:OMXPlayerVideo.cpp


示例2: while

void CDVDPlayerVideo::ProcessOverlays(DVDVideoPicture* pSource, YV12Image* pDest, double pts)
{
  // remove any overlays that are out of time
  m_pOverlayContainer->CleanUp(min(pts, pts - m_iSubtitleDelay));

  // rendering spu overlay types directly on video memory costs a lot of processing power.
  // thus we allocate a temp picture, copy the original to it (needed because the same picture can be used more than once).
  // then do all the rendering on that temp picture and finaly copy it to video memory.
  // In almost all cases this is 5 or more times faster!.
  bool bHasSpecialOverlay = m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_SPU) 
                         || m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_IMAGE);
  
  if (bHasSpecialOverlay)
  {
    if (m_pTempOverlayPicture && (m_pTempOverlayPicture->iWidth != pSource->iWidth || m_pTempOverlayPicture->iHeight != pSource->iHeight))
    {
      CDVDCodecUtils::FreePicture(m_pTempOverlayPicture);
      m_pTempOverlayPicture = NULL;
    }
    
    if (!m_pTempOverlayPicture) m_pTempOverlayPicture = CDVDCodecUtils::AllocatePicture(pSource->iWidth, pSource->iHeight);
  }

  if (bHasSpecialOverlay && m_pTempOverlayPicture) CDVDCodecUtils::CopyPicture(m_pTempOverlayPicture, pSource);
  else CDVDCodecUtils::CopyPictureToOverlay(pDest, pSource);
  
  m_pOverlayContainer->Lock();

  VecOverlays* pVecOverlays = m_pOverlayContainer->GetOverlays();
  VecOverlaysIter it = pVecOverlays->begin();
  
  //Check all overlays and render those that should be rendered, based on time and forced
  //Both forced and subs should check timeing, pts == 0 in the stillframe case
  while (it != pVecOverlays->end())
  {
    CDVDOverlay* pOverlay = *it++;
    if(!pOverlay->bForced && !m_bRenderSubs)
      continue;

    if(pOverlay->iGroupId != pSource->iGroupId)
      continue;

    double pts2 = pOverlay->bForced ? pts : pts - m_iSubtitleDelay;

    if(pOverlay->iPTSStartTime <= pts2 && (pOverlay->iPTSStopTime >= pts2 || pOverlay->iPTSStopTime == 0LL) || pts == 0)
    {
      if (bHasSpecialOverlay && m_pTempOverlayPicture) 
        CDVDOverlayRenderer::Render(m_pTempOverlayPicture, pOverlay, pts);
      else 
        CDVDOverlayRenderer::Render(pDest, pOverlay, pts);
    }
  }
  
  m_pOverlayContainer->Unlock();
  
  if (bHasSpecialOverlay && m_pTempOverlayPicture)
  {
    CDVDCodecUtils::CopyPictureToOverlay(pDest, m_pTempOverlayPicture);
  }
}
开发者ID:Avoidnf8,项目名称:xbmc-fork,代码行数:60,代码来源:DVDPlayerVideo.cpp


示例3: lock

void CVideoPlayerVideo::ProcessOverlays(const VideoPicture* pSource, double pts)
{
  // remove any overlays that are out of time
  if (m_syncState == IDVDStreamPlayer::SYNC_INSYNC)
    m_pOverlayContainer->CleanUp(pts - m_iSubtitleDelay);

  VecOverlays overlays;

  {
    CSingleLock lock(*m_pOverlayContainer);

    VecOverlays* pVecOverlays = m_pOverlayContainer->GetOverlays();
    VecOverlaysIter it = pVecOverlays->begin();

    //Check all overlays and render those that should be rendered, based on time and forced
    //Both forced and subs should check timing
    while (it != pVecOverlays->end())
    {
      CDVDOverlay* pOverlay = *it++;
      if(!pOverlay->bForced && !m_bRenderSubs)
        continue;

      double pts2 = pOverlay->bForced ? pts : pts - m_iSubtitleDelay;

      if((pOverlay->iPTSStartTime <= pts2 && (pOverlay->iPTSStopTime > pts2 || pOverlay->iPTSStopTime == 0LL)))
      {
        if(pOverlay->IsOverlayType(DVDOVERLAY_TYPE_GROUP))
          overlays.insert(overlays.end(), static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.begin()
                                        , static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.end());
        else
          overlays.push_back(pOverlay);

      }
    }

    for(it = overlays.begin(); it != overlays.end(); ++it)
    {
      double pts2 = (*it)->bForced ? pts : pts - m_iSubtitleDelay;

      m_renderManager.AddOverlay(*it, pts2);
    }
  }


}
开发者ID:rbuehlma,项目名称:xbmc,代码行数:45,代码来源:VideoPlayerVideo.cpp


示例4: lock

void OMXPlayerVideo::ProcessOverlays(int iGroupId, double pts)
{
  // remove any overlays that are out of time
  if (m_started)
    m_pOverlayContainer->CleanUp(pts - m_iSubtitleDelay);

  VecOverlays overlays;

  CSingleLock lock(*m_pOverlayContainer);

  VecOverlays* pVecOverlays = m_pOverlayContainer->GetOverlays();
  VecOverlaysIter it = pVecOverlays->begin();

  //Check all overlays and render those that should be rendered, based on time and forced
  //Both forced and subs should check timeing, pts == 0 in the stillframe case
  while (it != pVecOverlays->end())
  {
    CDVDOverlay* pOverlay = *it++;
    if(!pOverlay->bForced && !m_bRenderSubs)
      continue;

    if(pOverlay->iGroupId != iGroupId)
      continue;

    double pts2 = pOverlay->bForced ? pts : pts - m_iSubtitleDelay;

    if((pOverlay->iPTSStartTime <= pts2 && (pOverlay->iPTSStopTime > pts2 || pOverlay->iPTSStopTime == 0LL)) || pts == 0)
    {
      if(pOverlay->IsOverlayType(DVDOVERLAY_TYPE_GROUP))
        overlays.insert(overlays.end(), static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.begin()
                                      , static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.end());
      else
        overlays.push_back(pOverlay);
    }
  }

  for(it = overlays.begin(); it != overlays.end(); ++it)
  {
    double pts2 = (*it)->bForced ? pts : pts - m_iSubtitleDelay;
    g_renderManager.AddOverlay(*it, pts2);
  }
}
开发者ID:abschicken,项目名称:xbmc,代码行数:42,代码来源:OMXPlayerVideo.cpp


示例5: lock

void OMXPlayerVideo::ProcessOverlays(int iGroupId, double pts)
{
  // remove any overlays that are out of time
  if (m_started)
    m_pOverlayContainer->CleanUp(pts - m_iSubtitleDelay);

  enum EOverlay
  { OVERLAY_AUTO // select mode auto
  , OVERLAY_GPU  // render osd using gpu
  , OVERLAY_BUF  // render osd on buffer
  } render = OVERLAY_AUTO;

  /*
  if(m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_SPU)
    || m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_IMAGE)
    || m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_SSA) )
      render = OVERLAY_BUF;
  */

  if(render == OVERLAY_BUF)
  {
    // rendering spu overlay types directly on video memory costs a lot of processing power.
    // thus we allocate a temp picture, copy the original to it (needed because the same picture can be used more than once).
    // then do all the rendering on that temp picture and finaly copy it to video memory.
    // In almost all cases this is 5 or more times faster!.

    if(m_pTempOverlayPicture && ( m_pTempOverlayPicture->iWidth  != m_width
                               || m_pTempOverlayPicture->iHeight != m_height))
    {
      CDVDCodecUtils::FreePicture(m_pTempOverlayPicture);
      m_pTempOverlayPicture = NULL;
    }

    if(!m_pTempOverlayPicture)
      m_pTempOverlayPicture = CDVDCodecUtils::AllocatePicture(m_width, m_height);
    if(!m_pTempOverlayPicture)
      return;
    m_pTempOverlayPicture->format = RENDER_FMT_YUV420P;
  }

  if(render == OVERLAY_AUTO)
    render = OVERLAY_GPU;

  VecOverlays overlays;

  {
    CSingleLock lock(*m_pOverlayContainer);

    VecOverlays* pVecOverlays = m_pOverlayContainer->GetOverlays();
    VecOverlaysIter it = pVecOverlays->begin();

    //Check all overlays and render those that should be rendered, based on time and forced
    //Both forced and subs should check timeing, pts == 0 in the stillframe case
    while (it != pVecOverlays->end())
    {
      CDVDOverlay* pOverlay = *it++;
      if(!pOverlay->bForced && !m_bRenderSubs)
        continue;

      if(pOverlay->iGroupId != iGroupId)
        continue;

      double pts2 = pOverlay->bForced ? pts : pts - m_iSubtitleDelay;

      if((pOverlay->iPTSStartTime <= pts2 && (pOverlay->iPTSStopTime > pts2 || pOverlay->iPTSStopTime == 0LL)) || pts == 0)
      {
        if(pOverlay->IsOverlayType(DVDOVERLAY_TYPE_GROUP))
          overlays.insert(overlays.end(), static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.begin()
                                        , static_cast<CDVDOverlayGroup*>(pOverlay)->m_overlays.end());
        else
          overlays.push_back(pOverlay);

      }
    }

    for(it = overlays.begin(); it != overlays.end(); ++it)
    {
      double pts2 = (*it)->bForced ? pts : pts - m_iSubtitleDelay;

      if (render == OVERLAY_GPU)
        g_renderManager.AddOverlay(*it, pts2);

      /*
      printf("subtitle : DVDOVERLAY_TYPE_SPU %d DVDOVERLAY_TYPE_IMAGE %d DVDOVERLAY_TYPE_SSA %d\n",
         m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_SPU),
         m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_IMAGE),
         m_pOverlayContainer->ContainsOverlayType(DVDOVERLAY_TYPE_SSA) );
      */

      if (render == OVERLAY_BUF)
        CDVDOverlayRenderer::Render(m_pTempOverlayPicture, *it, pts2);
    }
  }
}
开发者ID:JohnsonAugustine,项目名称:xbmc-rbp,代码行数:94,代码来源:OMXPlayerVideo.cpp



注:本文中的VecOverlays类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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