本文整理汇总了C++中VoxelArea类的典型用法代码示例。如果您正苦于以下问题:C++ VoxelArea类的具体用法?C++ VoxelArea怎么用?C++ VoxelArea使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了VoxelArea类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: copyFrom
void VoxelManipulator::copyFrom(MapNode *src, const VoxelArea& src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size)
{
/* The reason for this optimised code is that we're a member function
* and the data type/layout of m_data is know to us: it's stored as
* [z*h*w + y*h + x]. Therefore we can take the calls to m_area index
* (which performs the preceding mapping/indexing of m_data) out of the
* inner loop and calculate the next index as we're iterating to gain
* performance.
*
* src_step and dest_step is the amount required to be added to our index
* every time y increments. Because the destination area may be larger
* than the source area we need one additional variable (otherwise we could
* just continue adding dest_step as is done for the source data): dest_mod.
* dest_mod is the difference in size between a "row" in the source data
* and a "row" in the destination data (I am using the term row loosely
* and for illustrative purposes). E.g.
*
* src <-------------------->|'''''' dest mod ''''''''
* dest <--------------------------------------------->
*
* dest_mod (it's essentially a modulus) is added to the destination index
* after every full iteration of the y span.
*
* This method falls under the category "linear array and incrementing
* index".
*/
s32 src_step = src_area.getExtent().X;
s32 dest_step = m_area.getExtent().X;
s32 dest_mod = m_area.index(to_pos.X, to_pos.Y, to_pos.Z + 1)
- m_area.index(to_pos.X, to_pos.Y, to_pos.Z)
- dest_step * size.Y;
s32 i_src = src_area.index(from_pos.X, from_pos.Y, from_pos.Z);
s32 i_local = m_area.index(to_pos.X, to_pos.Y, to_pos.Z);
for (s16 z = 0; z < size.Z; z++) {
for (s16 y = 0; y < size.Y; y++) {
memcpy(&m_data[i_local], &src[i_src], size.X * sizeof(*m_data));
memset(&m_flags[i_local], 0, size.X);
i_src += src_step;
i_local += dest_step;
}
i_local += dest_mod;
}
}
开发者ID:hondalyfe88,项目名称:MultiCraft,代码行数:47,代码来源:voxel.cpp
示例2: copyTo
void VoxelManipulator::copyTo(MapNode *dst, VoxelArea dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size)
{
for(s16 z=0; z<size.Z; z++)
for(s16 y=0; y<size.Y; y++)
{
s32 i_dst = dst_area.index(dst_pos.X, dst_pos.Y+y, dst_pos.Z+z);
s32 i_local = m_area.index(from_pos.X, from_pos.Y+y, from_pos.Z+z);
memcpy(&dst[i_dst], &m_data[i_local], size.X*sizeof(MapNode));
}
}
开发者ID:Anchakor,项目名称:minetest,代码行数:11,代码来源:voxel.cpp
示例3: copyFrom
void VoxelManipulator::copyFrom(MapNode *src, VoxelArea src_area,
v3s16 from_pos, v3s16 to_pos, v3s16 size)
{
for(s16 z=0; z<size.Z; z++)
for(s16 y=0; y<size.Y; y++)
{
s32 i_src = src_area.index(from_pos.X, from_pos.Y+y, from_pos.Z+z);
s32 i_local = m_area.index(to_pos.X, to_pos.Y+y, to_pos.Z+z);
memcpy(&m_data[i_local], &src[i_src], size.X*sizeof(MapNode));
memset(&m_flags[i_local], 0, size.X);
}
}
开发者ID:Anchakor,项目名称:minetest,代码行数:12,代码来源:voxel.cpp
示例4: copyTo
void VoxelManipulator::copyTo(MapNode *dst, const VoxelArea& dst_area,
v3s16 dst_pos, v3s16 from_pos, v3s16 size)
{
for(s16 z=0; z<size.Z; z++)
for(s16 y=0; y<size.Y; y++)
{
s32 i_dst = dst_area.index(dst_pos.X, dst_pos.Y+y, dst_pos.Z+z);
s32 i_local = m_area.index(from_pos.X, from_pos.Y+y, from_pos.Z+z);
for (s16 x = 0; x < size.X; x++) {
if (m_data[i_local].getContent() != CONTENT_IGNORE)
dst[i_dst] = m_data[i_local];
i_dst++;
i_local++;
}
}
}
开发者ID:hondalyfe88,项目名称:MultiCraft,代码行数:16,代码来源:voxel.cpp
示例5: lightSpread
void Mapgen::lightSpread(VoxelArea &a, v3s16 p, u8 light) {
if (light <= 1 || !a.contains(p))
return;
u32 vi = vm->m_area.index(p);
MapNode &nn = vm->m_data[vi];
light--;
// should probably compare masked, but doesn't seem to make a difference
if (light <= nn.param1 || !ndef->get(nn).light_propagates)
return;
nn.param1 = light;
lightSpread(a, p + v3s16(0, 0, 1), light);
lightSpread(a, p + v3s16(0, 1, 0), light);
lightSpread(a, p + v3s16(1, 0, 0), light);
lightSpread(a, p - v3s16(0, 0, 1), light);
lightSpread(a, p - v3s16(0, 1, 0), light);
lightSpread(a, p - v3s16(1, 0, 0), light);
}
开发者ID:Nate-Devv,项目名称:freeminer,代码行数:21,代码来源:mapgen.cpp
示例6: timer
void VoxelManipulator::addArea(const VoxelArea &area)
{
// Cancel if requested area has zero volume
if (area.hasEmptyExtent())
return;
// Cancel if m_area already contains the requested area
if(m_area.contains(area))
return;
TimeTaker timer("addArea", &addarea_time);
// Calculate new area
VoxelArea new_area;
// New area is the requested area if m_area has zero volume
if(m_area.hasEmptyExtent())
{
new_area = area;
}
// Else add requested area to m_area
else
{
new_area = m_area;
new_area.addArea(area);
}
s32 new_size = new_area.getVolume();
/*dstream<<"adding area ";
area.print(dstream);
dstream<<", old area ";
m_area.print(dstream);
dstream<<", new area ";
new_area.print(dstream);
dstream<<", new_size="<<new_size;
dstream<<std::endl;*/
// Allocate new data and clear flags
MapNode *new_data = new MapNode[new_size];
assert(new_data);
u8 *new_flags = new u8[new_size];
assert(new_flags);
memset(new_flags, VOXELFLAG_NO_DATA, new_size);
// Copy old data
s32 old_x_width = m_area.MaxEdge.X - m_area.MinEdge.X + 1;
for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
{
unsigned int old_index = m_area.index(m_area.MinEdge.X,y,z);
unsigned int new_index = new_area.index(m_area.MinEdge.X,y,z);
memcpy(&new_data[new_index], &m_data[old_index],
old_x_width * sizeof(MapNode));
memcpy(&new_flags[new_index], &m_flags[old_index],
old_x_width * sizeof(u8));
}
// Replace area, data and flags
m_area = new_area;
MapNode *old_data = m_data;
u8 *old_flags = m_flags;
/*dstream<<"old_data="<<(int)old_data<<", new_data="<<(int)new_data
<<", old_flags="<<(int)m_flags<<", new_flags="<<(int)new_flags<<std::endl;*/
m_data = new_data;
m_flags = new_flags;
delete[] old_data;
delete[] old_flags;
//dstream<<"addArea done"<<std::endl;
}
开发者ID:hondalyfe88,项目名称:MultiCraft,代码行数:76,代码来源:voxel.cpp
示例7: timer
void VoxelManipulator::addArea(VoxelArea area)
{
// Cancel if requested area has zero volume
if(area.getExtent() == v3s16(0,0,0))
return;
// Cancel if m_area already contains the requested area
if(m_area.contains(area))
return;
TimeTaker timer("addArea", &addarea_time);
// Calculate new area
VoxelArea new_area;
// New area is the requested area if m_area has zero volume
if(m_area.getExtent() == v3s16(0,0,0))
{
new_area = area;
}
// Else add requested area to m_area
else
{
new_area = m_area;
new_area.addArea(area);
}
s32 new_size = new_area.getVolume();
/*dstream<<"adding area ";
area.print(dstream);
dstream<<", old area ";
m_area.print(dstream);
dstream<<", new area ";
new_area.print(dstream);
dstream<<", new_size="<<new_size;
dstream<<std::endl;*/
// Allocate and clear new data
MapNode *new_data = new MapNode[new_size];
u8 *new_flags = new u8[new_size];
for(s32 i=0; i<new_size; i++)
{
new_flags[i] = VOXELFLAG_NOT_LOADED;
}
// Copy old data
for(s32 z=m_area.MinEdge.Z; z<=m_area.MaxEdge.Z; z++)
for(s32 y=m_area.MinEdge.Y; y<=m_area.MaxEdge.Y; y++)
for(s32 x=m_area.MinEdge.X; x<=m_area.MaxEdge.X; x++)
{
// If loaded, copy data and flags
if((m_flags[m_area.index(x,y,z)] & VOXELFLAG_NOT_LOADED) == false)
{
new_data[new_area.index(x,y,z)] = m_data[m_area.index(x,y,z)];
new_flags[new_area.index(x,y,z)] = m_flags[m_area.index(x,y,z)];
}
}
// Replace area, data and flags
m_area = new_area;
MapNode *old_data = m_data;
u8 *old_flags = m_flags;
/*dstream<<"old_data="<<(int)old_data<<", new_data="<<(int)new_data
<<", old_flags="<<(int)m_flags<<", new_flags="<<(int)new_flags<<std::endl;*/
m_data = new_data;
m_flags = new_flags;
if(old_data)
delete[] old_data;
if(old_flags)
delete[] old_flags;
//dstream<<"addArea done"<<std::endl;
}
开发者ID:Anchakor,项目名称:minetest,代码行数:79,代码来源:voxel.cpp
注:本文中的VoxelArea类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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