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C++ Vunit类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中Vunit的典型用法代码示例。如果您正苦于以下问题:C++ Vunit类的具体用法?C++ Vunit怎么用?C++ Vunit使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Vunit类的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: assignRegs

// Assign virtual registers to all SSATmps used or defined in reachable
// blocks. This assigns a value register to constants defined by DefConst,
// because some HHIR instructions require them. Ordinary Gen values with
// a known DataType only get one register. Assign "wide" locations when
// possible (when all uses and defs can be wide). These will be assigned
// SIMD registers later.
void assignRegs(IRUnit& unit, Vunit& vunit, CodegenState& state,
                const BlockList& blocks, BackEnd* backend) {
  // visit instructions to find tmps eligible to use SIMD registers
  auto const try_wide = !packed_tv && RuntimeOption::EvalHHIRAllocSIMDRegs;
  boost::dynamic_bitset<> not_wide(unit.numTmps());
  StateVector<SSATmp,SSATmp*> tmps(unit, nullptr);
  for (auto block : blocks) {
    for (auto& inst : *block) {
      for (uint32_t i = 0, n = inst.numSrcs(); i < n; i++) {
        auto s = inst.src(i);
        tmps[s] = s;
        if (!try_wide || !backend->storesCell(inst, i)) {
          not_wide.set(s->id());
        }
      }
      for (auto& d : inst.dsts()) {
        tmps[&d] = &d;
        if (!try_wide || inst.isControlFlow() || !backend->loadsCell(inst)) {
          not_wide.set(d.id());
        }
      }
    }
  }
  // visit each tmp, assign 1 or 2 registers to each.
  auto cns = [&](uint64_t c) { return vunit.makeConst(c); };
  for (auto tmp : tmps) {
    if (!tmp) continue;
    auto forced = forceAlloc(*tmp);
    if (forced != InvalidReg) {
      state.locs[tmp] = Vloc{forced};
      UNUSED Reg64 r = forced;
      FTRACE(kRegAllocLevel, "force t{} in {}\n", tmp->id(), reg::regname(r));
      continue;
    }
    if (tmp->inst()->is(DefConst)) {
      auto c = cns(tmp->rawVal());
      state.locs[tmp] = Vloc{c};
      FTRACE(kRegAllocLevel, "const t{} in %{}\n", tmp->id(), size_t(c));
    } else {
      if (tmp->numWords() == 2) {
        if (!not_wide.test(tmp->id())) {
          auto r = vunit.makeReg();
          state.locs[tmp] = Vloc{Vloc::kWide, r};
          FTRACE(kRegAllocLevel, "def t{} in wide %{}\n", tmp->id(), size_t(r));
        } else {
          auto data = vunit.makeReg();
          auto type = vunit.makeReg();
          state.locs[tmp] = Vloc{data, type};
          FTRACE(kRegAllocLevel, "def t{} in %{},%{}\n", tmp->id(),
                 size_t(data), size_t(type));
        }
      } else {
        auto data = vunit.makeReg();
        state.locs[tmp] = Vloc{data};
        FTRACE(kRegAllocLevel, "def t{} in %{}\n", tmp->id(), size_t(data));
      }
    }
  }
}
开发者ID:CryQ,项目名称:hhvm,代码行数:65,代码来源:reg-alloc.cpp


示例2: make_const

Vreg make_const(Vunit& unit, Type type) {
  if (type.subtypeOfAny(TUninit, TInitNull)) {
    // Return undefined value.
    return unit.makeConst(Vconst::Quad);
  }
  if (type <= TNullptr) return unit.makeConst(0);

  assertx(type.hasConstVal());
  if (type <= TBool) return unit.makeConst(type.boolVal());
  if (type <= TDbl) return unit.makeConst(type.dblVal());
  return unit.makeConst(type.rawVal());
}
开发者ID:KOgames,项目名称:hhvm,代码行数:12,代码来源:vasm-util.cpp


示例3: splitCriticalEdges

/*
 * Splits the critical edges in `unit', if any.
 * Returns true iff the unit was modified.
 */
bool splitCriticalEdges(Vunit& unit) {
  jit::vector<unsigned> preds(unit.blocks.size());
  jit::flat_set<size_t> catch_blocks;

  for (size_t b = 0; b < unit.blocks.size(); b++) {
    auto succlist = succs(unit.blocks[b]);
    for (auto succ : succlist) {
      preds[succ]++;
    }
  }

  auto changed = false;
  for (size_t pred = 0; pred < unit.blocks.size(); pred++) {
    auto succlist = succs(unit.blocks[pred]);
    if (succlist.size() <= 1) continue;
    for (auto& succ : succlist) {
      if (preds[succ] <= 1) continue;
      // split the critical edge.
      auto middle = unit.makeBlock(unit.blocks[succ].area);
      forwardJmp(unit, catch_blocks, middle, succ);
      succ = middle;
      changed = true;
    }
  }

  // Remove any landingpad{} instructions that were hoisted to split edges.
  for (auto block : catch_blocks) {
    auto& code = unit.blocks[block].code;
    assertx(code.front().op == Vinstr::landingpad);
    code.front() = nop{};
  }

  return changed;
}
开发者ID:nadanomics,项目名称:hhvm,代码行数:38,代码来源:vasm-util.cpp


示例4: splitCriticalEdges

/*
 * Splits the critical edges in `unit', if any.
 * Returns true iff the unit was modified.
 */
bool splitCriticalEdges(Vunit& unit) {
  jit::vector<unsigned> preds(unit.blocks.size());
  for (size_t b = 0; b < unit.blocks.size(); b++) {
    auto succlist = succs(unit.blocks[b]);
    for (auto succ : succlist) {
      preds[succ]++;
    }
  }
  auto changed = false;
  for (size_t pred = 0; pred < unit.blocks.size(); pred++) {
    auto succlist = succs(unit.blocks[pred]);
    if (succlist.size() <= 1) continue;
    for (auto& succ : succlist) {
      if (preds[succ] <= 1) continue;
      // split the critical edge.
      auto middle = unit.makeBlock(unit.blocks[succ].area);
      forwardJmp(unit, middle, succ);
      succ = middle;
      changed = true;
    }
  }
  return changed;
}
开发者ID:bjori,项目名称:hhvm,代码行数:27,代码来源:vasm-util.cpp


示例5: doVregMoves

jit::vector<VMoveInfo>
doVregMoves(Vunit& unit, MovePlan& moves) {
  constexpr auto N = 64;
  assert(std::max(x64::abi.all().size(), arm::abi.all().size()) == N);
  jit::vector<VMoveInfo> howTo;
  CycleInfo cycle_mem[N];
  List<CycleInfo> cycles(cycle_mem, 0, N);
  PhysReg::Map<int> outDegree;
  PhysReg::Map<int> index;

  for (auto reg : moves) {
    // Ignore moves from a register to itself
    if (reg == moves[reg]) moves[reg] = InvalidReg;
    index[reg] = -1;
  }

  // Iterate over the nodes filling in outDegree[] and cycles[] as we go
  int nextIndex = 0;
  for (auto reg : moves) {
    // skip registers we've visited already.
    if (index[reg] >= 0) continue;

    // Begin walking a path from reg.
    for (auto node = reg;;) {
      assert(nextIndex < N);
      index[node] = nextIndex++;
      auto next = moves[node];
      if (next != InvalidReg) {
        ++outDegree[next];
        if (index[next] < 0) {
          // There is an edge from node to next, and next has not been
          // visited.  Extend current path to include next, then loop.
          node = next;
          continue;
        }
        // next already visited; check if next is on current path.
        if (index[next] >= index[reg]) {
          // found a cycle.
          cycles.push_back({ next, nextIndex - index[next] });
        }
      }
      break;
    }
  }

  // Handle all moves that aren't part of a cycle. Only nodes with outdegree
  // zero are put into the queue, which is how nodes in a cycle get excluded.
  {
    PhysReg q[N];
    int qBack = 0;
    auto enque = [&](PhysReg r) { assert(qBack < N); q[qBack++] = r; };
    for (auto node : outDegree) {
      if (outDegree[node] == 0) enque(node);
    }
    for (int i = 0; i < qBack; ++i) {
      auto node = q[i];
      if (moves[node] == InvalidReg) continue;
      auto nextNode = moves[node];
      howTo.push_back({VMoveInfo::Kind::Move, nextNode, node});
      --outDegree[nextNode];
      if (outDegree[nextNode] == 0) enque(nextNode);
    }
  }

  // Deal with any cycles we encountered
  for (auto const& cycle : cycles) {
    // can't use xchg if one of the registers is SIMD
    bool hasSIMDReg = cycleHasSIMDReg(cycle, moves);
    if (cycle.length == 2 && !hasSIMDReg) {
      auto v = cycle.node;
      auto w = moves[v];
      howTo.push_back({VMoveInfo::Kind::Xchg, w, v});
    } else if (cycle.length == 3 && !hasSIMDReg) {
      auto v = cycle.node;
      auto w = moves[v];
      howTo.push_back({VMoveInfo::Kind::Xchg, w, v});
      auto x = moves[w];
      howTo.push_back({VMoveInfo::Kind::Xchg, x, w});
    } else {
      auto t = unit.makeReg();
      auto v = cycle.node;
      howTo.push_back({VMoveInfo::Kind::Move, v, t});
      auto w = v;
      auto x = moves[w];
      while (x != v) {
        howTo.push_back({VMoveInfo::Kind::Move, x, w});
        w = x;
        x = moves[w];
      }
      howTo.push_back({VMoveInfo::Kind::Move, t, w});
    }
  }
  return howTo;
}
开发者ID:Frankie-666,项目名称:hhvm,代码行数:94,代码来源:reg-algorithms.cpp


示例6: lower_vcall

void lower_vcall(Vunit& unit, Inst& inst, Vlabel b, size_t i) {
  auto& blocks = unit.blocks;
  auto const& vinstr = blocks[b].code[i];

  auto const is_vcall = vinstr.op == Vinstr::vcall;
  auto const vcall = vinstr.vcall_;
  auto const vinvoke = vinstr.vinvoke_;

  // We lower vinvoke in two phases, and `inst' is overwritten after the first
  // phase.  We need to save any of its parameters that we care about in the
  // second phase ahead of time.
  auto const& vargs = unit.vcallArgs[inst.args];
  auto const dests = unit.tuples[inst.d];
  auto const destType = inst.destType;

  auto const scratch = unit.makeScratchBlock();
  SCOPE_EXIT { unit.freeScratchBlock(scratch); };
  Vout v(unit, scratch, vinstr.origin);

  int32_t const adjust = (vargs.stkArgs.size() & 0x1) ? sizeof(uintptr_t) : 0;
  if (adjust) v << lea{rsp()[-adjust], rsp()};

  // Push stack arguments, in reverse order.
  for (int i = vargs.stkArgs.size() - 1; i >= 0; --i) {
    v << push{vargs.stkArgs[i]};
  }

  // Get the arguments in the proper registers.
  RegSet argRegs;
  bool needsCopy = false;
  auto doArgs = [&] (const VregList& srcs, PhysReg (*r)(size_t)) {
    VregList argDests;
    for (size_t i = 0, n = srcs.size(); i < n; ++i) {
      auto const reg = r(i);
      argDests.push_back(reg);
      argRegs |= reg;
    }
    if (argDests.size()) {
      v << copyargs{v.makeTuple(srcs),
                    v.makeTuple(std::move(argDests))};
    }
  };
  switch (arch()) {
    case Arch::X64:
    case Arch::PPC64:
      doArgs(vargs.args, rarg);
      break;
    case Arch::ARM:
      if (vargs.indirect) {
        if (vargs.args.size() > 0) {
          // First arg is a pointer to storage for the return value.
          v << copy{vargs.args[0], rret_indirect()};
          VregList rem(vargs.args.begin() + 1, vargs.args.end());
          doArgs(rem, rarg);
          needsCopy = true;
        }
      } else {
        doArgs(vargs.args, rarg);
      }
  }
  doArgs(vargs.simdArgs, rarg_simd);

  // Emit the appropriate call instruction sequence.
  emitCall(v, inst.call, argRegs);

  // Handle fixup and unwind information.
  if (inst.fixup.isValid()) {
    v << syncpoint{inst.fixup};
  }

  if (!is_vcall) {
    auto& targets = vinvoke.targets;
    v << unwind{{targets[0], targets[1]}};

    // Insert an lea fixup for any stack args at the beginning of the catch
    // block.
    if (auto rspOffset = ((vargs.stkArgs.size() + 1) & ~1) *
                         sizeof(uintptr_t)) {
      auto& taken = unit.blocks[targets[1]].code;
      assertx(taken.front().op == Vinstr::landingpad ||
              taken.front().op == Vinstr::jmp);

      Vinstr vi { lea{rsp()[rspOffset], rsp()} };
      vi.origin = taken.front().origin;

      if (taken.front().op == Vinstr::jmp) {
        taken.insert(taken.begin(), vi);
      } else {
        taken.insert(taken.begin() + 1, vi);
      }
    }

    // Write out the code so far to the end of b.  Remaining code will be
    // emitted to the next block.
    vector_splice(blocks[b].code, i, 1, blocks[scratch].code);
  } else if (vcall.nothrow) {
    v << nothrow{};
  }

  // Copy back the indirect result pointer into the return register.
//.........这里部分代码省略.........
开发者ID:Enkhjargal,项目名称:hhvm,代码行数:101,代码来源:vasm-lower.cpp


示例7: lower_vcall

void lower_vcall(Vunit& unit, Inst& inst, Vlabel b, size_t i) {
  auto& blocks = unit.blocks;
  auto const& vinstr = blocks[b].code[i];

  auto const is_vcall = vinstr.op == Vinstr::vcall;
  auto const vcall = vinstr.vcall_;
  auto const vinvoke = vinstr.vinvoke_;

  // We lower vinvoke in two phases, and `inst' is overwritten after the first
  // phase.  We need to save any of its parameters that we care about in the
  // second phase ahead of time.
  auto const& vargs = unit.vcallArgs[inst.args];
  auto const dests = unit.tuples[inst.d];
  auto const destType = inst.destType;

  auto const scratch = unit.makeScratchBlock();
  SCOPE_EXIT { unit.freeScratchBlock(scratch); };
  Vout v(unit, scratch, vinstr.irctx());

  // Push stack arguments, in reverse order. Push in pairs without padding
  // except for the last argument (pushed first) which should be padded if
  // there are an odd number of arguments.
  auto numArgs = vargs.stkArgs.size();
  int32_t const adjust = (numArgs & 0x1) ? sizeof(uintptr_t) : 0;
  if (adjust) {
    // Using InvalidReg below fails SSA checks and simplify pass, so just
    // push the arg twice. It's on the same cacheline and will actually
    // perform faster than an explicit lea.
    v << pushp{vargs.stkArgs[numArgs - 1], vargs.stkArgs[numArgs - 1]};
    --numArgs;
  }
  for (auto i2 = numArgs; i2 >= 2; i2 -= 2) {
    v << pushp{vargs.stkArgs[i2 - 1], vargs.stkArgs[i2 - 2]};
  }

  // Get the arguments in the proper registers.
  RegSet argRegs;
  auto doArgs = [&] (const VregList& srcs, PhysReg (*r)(size_t)) {
    VregList argDests;
    for (size_t i2 = 0, n = srcs.size(); i2 < n; ++i2) {
      auto const reg = r(i2);
      argDests.push_back(reg);
      argRegs |= reg;
    }
    if (argDests.size()) {
      v << copyargs{v.makeTuple(srcs),
                    v.makeTuple(std::move(argDests))};
    }
  };
  doArgs(vargs.indRetArgs, rarg_ind_ret);
  doArgs(vargs.args, rarg);
  doArgs(vargs.simdArgs, rarg_simd);

  // Emit the appropriate call instruction sequence.
  emitCall(v, inst.call, argRegs);

  // Handle fixup and unwind information.
  if (inst.fixup.isValid()) {
    v << syncpoint{inst.fixup};
  }

  if (!is_vcall) {
    auto& targets = vinvoke.targets;
    v << unwind{{targets[0], targets[1]}};

    // Insert an lea fixup for any stack args at the beginning of the catch
    // block.
    if (auto rspOffset = ((vargs.stkArgs.size() + 1) & ~1) *
                         sizeof(uintptr_t)) {
      auto& taken = unit.blocks[targets[1]].code;
      assertx(taken.front().op == Vinstr::landingpad ||
              taken.front().op == Vinstr::jmp);

      Vinstr vi { lea{rsp()[rspOffset], rsp()}, taken.front().irctx() };

      if (taken.front().op == Vinstr::jmp) {
        taken.insert(taken.begin(), vi);
      } else {
        taken.insert(taken.begin() + 1, vi);
      }
    }

    // Write out the code so far to the end of b.  Remaining code will be
    // emitted to the next block.
    vector_splice(blocks[b].code, i, 1, blocks[scratch].code);
  } else if (vcall.nothrow) {
    v << nothrow{};
  }
  // For vinvoke, `inst' is no longer valid after this point.

  // Copy the call result to the destination register(s).
  switch (destType) {
    case DestType::TV:
      static_assert(offsetof(TypedValue, m_data) == 0, "");
      static_assert(offsetof(TypedValue, m_type) == 8, "");

      if (dests.size() == 2) {
        switch (arch()) {
          case Arch::X64: // fall through
          case Arch::PPC64:
//.........这里部分代码省略.........
开发者ID:fredemmott,项目名称:hhvm,代码行数:101,代码来源:vasm-lower.cpp


示例8: assignRegs

// Assign virtual registers to all SSATmps used or defined in reachable
// blocks. This assigns a value register to constants defined by DefConst,
// because some HHIR instructions require them. Ordinary Gen values with
// a known DataType only get one register. Assign "wide" locations when
// possible (when all uses and defs can be wide). These will be assigned
// SIMD registers later.
void assignRegs(IRUnit& unit, Vunit& vunit, irlower::IRLS& state,
                const BlockList& blocks) {
  // visit instructions to find tmps eligible to use SIMD registers
  auto const try_wide = RuntimeOption::EvalHHIRAllocSIMDRegs;
  boost::dynamic_bitset<> not_wide(unit.numTmps());
  StateVector<SSATmp,SSATmp*> tmps(unit, nullptr);
  for (auto block : blocks) {
    for (auto& inst : *block) {
      for (uint32_t i = 0, n = inst.numSrcs(); i < n; i++) {
        auto s = inst.src(i);
        tmps[s] = s;
        if (!try_wide || !storesCell(inst, i)) {
          not_wide.set(s->id());
        }
      }
      for (auto& d : inst.dsts()) {
        tmps[d] = d;
        if (!try_wide || inst.isControlFlow() || !loadsCell(inst.op())) {
          not_wide.set(d->id());
        }
      }
    }
  }
  // visit each tmp, assign 1 or 2 registers to each.
  for (auto tmp : tmps) {
    if (!tmp) continue;
    auto forced = forceAlloc(*tmp);
    if (forced != InvalidReg) {
      state.locs[tmp] = Vloc{forced};
      UNUSED Reg64 r = forced;
      FTRACE(kRegAllocLevel, "force t{} in {}\n", tmp->id(), reg::regname(r));
      continue;
    }
    if (tmp->inst()->is(DefConst)) {
      auto const type = tmp->type();
      Vreg c;
      if (type.subtypeOfAny(TNull, TNullptr)) {
        c = vunit.makeConst(0);
      } else if (type <= TBool) {
        c = vunit.makeConst(tmp->boolVal());
      } else if (type <= TDbl) {
        c = vunit.makeConst(tmp->dblVal());
      } else {
        c = vunit.makeConst(tmp->rawVal());
      }
      state.locs[tmp] = Vloc{c};
      FTRACE(kRegAllocLevel, "const t{} in %{}\n", tmp->id(), size_t(c));
    } else {
      if (tmp->numWords() == 2) {
        if (!not_wide.test(tmp->id())) {
          auto r = vunit.makeReg();
          state.locs[tmp] = Vloc{Vloc::kWide, r};
          FTRACE(kRegAllocLevel, "def t{} in wide %{}\n", tmp->id(), size_t(r));
        } else {
          auto data = vunit.makeReg();
          auto type = vunit.makeReg();
          state.locs[tmp] = Vloc{data, type};
          FTRACE(kRegAllocLevel, "def t{} in %{},%{}\n", tmp->id(),
                 size_t(data), size_t(type));
        }
      } else {
        auto data = vunit.makeReg();
        state.locs[tmp] = Vloc{data};
        FTRACE(kRegAllocLevel, "def t{} in %{}\n", tmp->id(), size_t(data));
      }
    }
  }
}
开发者ID:nadanomics,项目名称:hhvm,代码行数:74,代码来源:reg-alloc.cpp



注:本文中的Vunit类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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