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C++ WindowApplication类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中WindowApplication的典型用法代码示例。如果您正苦于以下问题:C++ WindowApplication类的具体用法?C++ WindowApplication怎么用?C++ WindowApplication使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了WindowApplication类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ProcessKeyModifierChanged

//----------------------------------------------------------------------------
static pascal OSStatus ProcessKeyModifierChanged (EventHandlerCallRef,
        EventRef evt, void*)
{
	static UInt32 sLastState = 0;

	UInt32 currState;
	GetEventParameter(evt, kEventParamKeyModifiers, typeUInt32, 0,
	                  sizeof(currState), 0, &currState);
	currState &= 0x0000FFFF;

	if (currState != sLastState)
	{
		WindowApplication* theApp =
		    (WindowApplication*)Application::TheApplication;

		CGrafPtr currPort;
		GetPort(&currPort);
		SetPortWindowPort((WindowRef)(theApp->GetWindowID()));
		Point mouseLoc;
		GetMouse(&mouseLoc);
		SetPort(currPort);

		ProcessModifier(theApp, shiftKey, mouseLoc, currState, sLastState);
		ProcessModifier(theApp, controlKey, mouseLoc, currState, sLastState);
		ProcessModifier(theApp, optionKey, mouseLoc, currState, sLastState);
		ProcessModifier(theApp, cmdKey, mouseLoc, currState, sLastState);

		sLastState = currState;
	}

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:34,代码来源:Wm5AglApplication.cpp


示例2: while

void WindowManager::Render()
{
    list<WindowApplication*>::reverse_iterator windowIt = _windows.rbegin();
    list<WindowApplication*>::reverse_iterator finalWindow = _windows.rend();
    WindowApplication* ontop = 0;
    while (windowIt != finalWindow)
    {
        WindowApplication* window = (WindowApplication*)*windowIt;
        if (window->Settings->Enabled == 1)
        {
            window->Render();
            if (window->Settings->Fullscreen)
            {
                window->RenderFullscreen();
                FullScreenEnabled = 1;
                break;
            }

            if (window->Settings->OnTop == 1)
                ontop = window;
            else
                RenderWindow(window);
        }
        windowIt++;
    }
    if (ontop)
        RenderWindow(ontop);
    ontop = 0;
}
开发者ID:rpheuts,项目名称:artillery,代码行数:29,代码来源:WindowManager.cpp


示例3: ProcessMouseDragged

//----------------------------------------------------------------------------
static pascal OSStatus ProcessMouseDragged (EventHandlerCallRef, EventRef evt,
        void*)
{
	Point mouseLoc;
	GetEventParameter(evt, kEventParamMouseLocation, typeQDPoint, 0,
	                  sizeof(mouseLoc), 0, &mouseLoc);

	EventMouseButton mouseButton;
	GetEventParameter(evt, kEventParamMouseButton, typeMouseButton, 0,
	                  sizeof(mouseButton), 0, &mouseButton);

	UInt32 modifiers;
	GetEventParameter(evt, kEventParamKeyModifiers, typeUInt32, 0,
	                  sizeof(modifiers), 0, &modifiers);

	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	CGrafPtr currPort;
	GetPort(&currPort);
	SetPortWindowPort((WindowRef)(theApp->GetWindowID()));
	GlobalToLocal(&mouseLoc);
	SetPort(currPort);

	theApp->OnMotion(mouseButton, mouseLoc.h, mouseLoc.v, modifiers);

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:30,代码来源:Wm5AglApplication.cpp


示例4: ProcessTimer

//----------------------------------------------------------------------------
static pascal void ProcessTimer (EventLoopTimerRef, void*)
{
	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	theApp->OnIdle();
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:8,代码来源:Wm5AglApplication.cpp


示例5: ProcessWindowBoundsChange

//----------------------------------------------------------------------------
static pascal OSStatus ProcessWindowBoundsChange (EventHandlerCallRef,
        EventRef evt, void*)
{
	UInt32 attributes;
	GetEventParameter(evt, kEventParamAttributes, typeUInt32, 0,
	                  sizeof(attributes), 0, &attributes);

	Rect rect;
	GetEventParameter(evt, kEventParamCurrentBounds, typeQDRectangle, 0,
	                  sizeof(rect), 0, &rect);

	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	if (attributes & kWindowBoundsChangeUserDrag
	        ||  attributes & kWindowBoundsChangeOriginChanged)
	{
		// Bounds are changing due to window moving.
		theApp->OnMove(rect.top, rect.left);
	}
	else if (attributes & kWindowBoundsChangeUserResize
	         ||  attributes & kWindowBoundsChangeSizeChanged)
	{
		// Bounds are changing due to window resizing.
		theApp->OnResize(rect.right - rect.left, rect.bottom - rect.top);
	}

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:31,代码来源:Wm5AglApplication.cpp


示例6: PassiveMotionCallback

//----------------------------------------------------------------------------
static void PassiveMotionCallback (int x, int y)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnPassiveMotion(x, y);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例7: MotionCallback

//----------------------------------------------------------------------------
static void MotionCallback (int x, int y)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnMotion(gsButton, x, y, gsGLUTModifiers);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例8: SpecialKeyUpCallback

//----------------------------------------------------------------------------
static void SpecialKeyUpCallback (int key, int x, int y)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnSpecialKeyUp(key, x, y);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例9: KeyUpCallback

//----------------------------------------------------------------------------
static void KeyUpCallback (unsigned char key, int x, int y)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnKeyUp(key, x, y);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例10: IdleCallback

//----------------------------------------------------------------------------
static void IdleCallback ()
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnIdle();
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例11: DisplayCallback

//----------------------------------------------------------------------------
static void DisplayCallback ()
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnDisplay();
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:11,代码来源:Wm5GlutApplication.cpp


示例12: ReshapeCallback

//----------------------------------------------------------------------------
static void ReshapeCallback (int width, int height)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnResize(width, height);
        theApp->OnDisplay();
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:12,代码来源:Wm5GlutApplication.cpp


示例13: ProcessWindowRedraw

//----------------------------------------------------------------------------
static pascal OSStatus ProcessWindowRedraw (EventHandlerCallRef, EventRef,
        void*)
{
	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	theApp->OnDisplay();

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:12,代码来源:Wm5AglApplication.cpp


示例14: Terminate

//----------------------------------------------------------------------------
static void Terminate ()
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        theApp->OnTerminate();
        glutDestroyWindow(theApp->GetWindowID());
        Renderer* renderer = (Renderer*)theApp->GetRenderer();
        delete0(renderer);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:14,代码来源:Wm5GlutApplication.cpp


示例15: KeyDownCallback

//----------------------------------------------------------------------------
static void KeyDownCallback (unsigned char key, int x, int y)
{
    WindowApplication* theApp =
        (WindowApplication*)Application::TheApplication;

    if (theApp)
    {
        if (key == theApp->KEY_TERMINATE)
        {
            exit(0);
        }

        theApp->OnKeyDown(key, x, y);
    }
}
开发者ID:2asoft,项目名称:GeometricTools,代码行数:16,代码来源:Wm5GlutApplication.cpp


示例16: GetMousePosition

//----------------------------------------------------------------------------
void WindowApplication::GetMousePosition (int& x, int& y) const
{
	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	CGrafPtr currPort;
	GetPort(&currPort);
	SetPortWindowPort((WindowRef)(theApp->GetWindowID()));
	Point mouseLoc;
	GetMouse(&mouseLoc);
	SetPort(currPort);

	x = (int)mouseLoc.h;
	y = (int)mouseLoc.v;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:16,代码来源:Wm5AglApplication.cpp


示例17: ProcessKeyDown

//----------------------------------------------------------------------------
static pascal OSStatus ProcessKeyDown (EventHandlerCallRef, EventRef evt,
                                       void*)
{
	char charCode;
	GetEventParameter(evt, kEventParamKeyMacCharCodes, typeChar, 0,
	                  sizeof(charCode), 0, &charCode);

	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	CGrafPtr currPort;
	GetPort(&currPort);
	SetPortWindowPort((WindowRef)(theApp->GetWindowID()));
	Point mouseLoc;
	GetMouse(&mouseLoc);
	SetPort(currPort);

	if (charCode == kEscapeCharCode)
	{
		// Quit the application when 'esc' is pressed.
		QuitApplicationEventLoop();
		return eventNotHandledErr;
	}

	if (isalnum(charCode) || isprint(charCode))
	{
		theApp->OnKeyDown(charCode, mouseLoc.h, mouseLoc.v);
	}
	else
	{
		if (charCode == kFunctionKeyCharCode)
		{
			// Function key - get key identity.
			UInt32 keyCode;
			GetEventParameter(evt, kEventParamKeyCode, typeUInt32, 0,
			                  sizeof(keyCode), 0, &keyCode);

			charCode = keyCode & 0x000000FF;
		}

		// Do not filter for specific keys.  This allows for keys such as tab,
		// delete, enter.
		theApp->OnSpecialKeyDown(charCode, mouseLoc.h, mouseLoc.v);
	}

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:49,代码来源:Wm5AglApplication.cpp


示例18: SetMousePosition

//----------------------------------------------------------------------------
void WindowApplication::SetMousePosition (int x, int y)
{
	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	CGrafPtr currPort;
	GetPort(&currPort);
	SetPortWindowPort((WindowRef)(theApp->GetWindowID()));
	Point mouseLoc;
	mouseLoc.h = (short)x;
	mouseLoc.v = (short)y;
	LocalToGlobal(&mouseLoc);
	SetPort(currPort);

	CGPoint point = CGPointMake((float)mouseLoc.h, (float)mouseLoc.v);
	CGPostMouseEvent(point, true, 1, false, 0);
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:18,代码来源:Wm5AglApplication.cpp


示例19: ProcessWindowZoomed

//----------------------------------------------------------------------------
static pascal OSStatus ProcessWindowZoomed (EventHandlerCallRef,
        EventRef evt, void*)
{
	WindowRef window;
	GetEventParameter(evt, kEventParamDirectObject, typeWindowRef, 0,
	                  sizeof(window), 0, &window);

	Rect rect;
	GetWindowBounds(window, kWindowContentRgn, &rect);

	WindowApplication* theApp =
	    (WindowApplication*)Application::TheApplication;

	theApp->OnResize(rect.right - rect.left, rect.bottom - rect.top);

	// Allow standard handler to run.
	return eventNotHandledErr;
}
开发者ID:bazhenovc,项目名称:WildMagic,代码行数:19,代码来源:Wm5AglApplication.cpp


示例20: HandleController

void WindowManager::HandleController()
{
    if (_windows.size() > 0)
    {
        WindowApplication* window = _windows.front();

        if ((Interface::IsWithinWindowContent(_controller->CursorX, _controller->CursorY, window) || _isActive) && window->Settings->Enabled == 1)
        {
            if (!window->Settings->Fullscreen)
                window->HandleController(_controller->CursorX - window->ContentX, _controller->CursorY - window->ContentY);
            else
                window->HandleController(_controller->CursorX, _controller->CursorY);
            _controller->Handled = 1;
        }
        else
            _isActive = 0;
    }
}
开发者ID:rpheuts,项目名称:artillery,代码行数:18,代码来源:WindowManager.cpp



注:本文中的WindowApplication类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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