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C++ dng_pixel_buffer类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中dng_pixel_buffer的典型用法代码示例。如果您正苦于以下问题:C++ dng_pixel_buffer类的具体用法?C++ dng_pixel_buffer怎么用?C++ dng_pixel_buffer使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了dng_pixel_buffer类的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ProcessArea

void dng_opcode_MapTable::ProcessArea (dng_negative & /* negative */,
									   uint32 /* threadIndex */,
									   dng_pixel_buffer &buffer,
									   const dng_rect &dstArea,
									   const dng_rect & /* imageBounds */)
	{

	dng_rect overlap = fAreaSpec.Overlap (dstArea);

	if (overlap.NotEmpty ())
		{

		for (uint32 plane = fAreaSpec.Plane ();
			 plane < fAreaSpec.Plane () + fAreaSpec.Planes () &&
			 plane < buffer.Planes ();
			 plane++)
			{

			DoMapArea16 (buffer.DirtyPixel_uint16 (overlap.t, overlap.l, plane),
						 1,
						 (overlap.H () + fAreaSpec.RowPitch () - 1) / fAreaSpec.RowPitch (),
						 (overlap.W () + fAreaSpec.ColPitch () - 1) / fAreaSpec.ColPitch (),
						 0,
						 fAreaSpec.RowPitch () * buffer.RowStep (),
						 fAreaSpec.ColPitch (),
						 fTable->Buffer_uint16 ());

			}

		}

	}
开发者ID:KDE,项目名称:digikam,代码行数:32,代码来源:dng_misc_opcodes.cpp


示例2: ProcessArea

void dng_opcode_GainMap::ProcessArea (dng_negative & /* negative */,
									  uint32 /* threadIndex */,
									  dng_pixel_buffer &buffer,
									  const dng_rect &dstArea,
									  const dng_rect &imageBounds)
	{
	
	dng_rect overlap = fAreaSpec.Overlap (dstArea);
	
	if (overlap.NotEmpty ())
		{
		
		uint32 cols = overlap.W ();
		
		uint32 colPitch = fAreaSpec.ColPitch ();
		
		for (uint32 plane = fAreaSpec.Plane ();
			 plane < fAreaSpec.Plane () + fAreaSpec.Planes () &&
			 plane < buffer.Planes ();
			 plane++)
			{
			
			uint32 mapPlane = Min_uint32 (plane, fGainMap->Planes () - 1);
			
			for (int32 row = overlap.t; row < overlap.b; row += fAreaSpec.RowPitch ())
				{
				
				real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane);
				
				dng_gain_map_interpolator interp (*fGainMap,
												  imageBounds,
												  row,
												  overlap.l,
												  mapPlane);
										   
				for (uint32 col = 0; col < cols; col += colPitch)
					{
					
					real32 gain = interp.Interpolate ();
					
					dPtr [col] = Min_real32 (dPtr [col] * gain, 1.0f);
					
					for (uint32 j = 0; j < colPitch; j++)
						{
						interp.Increment ();
						}
					
					}
				
				}
			
			}
		
		}

	}
开发者ID:F0x06,项目名称:Movie2DNG,代码行数:56,代码来源:dng_gain_map.cpp


示例3: temp

void dng_image::Put (const dng_pixel_buffer &buffer)
	{
	
	// Move the overlapping pixels.
	
	dng_rect overlap = buffer.fArea & fBounds;
	
	if (overlap.NotEmpty ())
		{
	
		dng_pixel_buffer temp (buffer);
		
		temp.fArea = overlap;
		
		temp.fData = (void *) buffer.ConstPixel (overlap.t,
								   		 		 overlap.l,
								   		 		 buffer.fPlane);
												 
		// Move the overlapping planes.
												 
		if (temp.fPlane < Planes ())
			{
			
			temp.fPlanes = Min_uint32 (temp.fPlanes,
									   Planes () - temp.fPlane);
	
			DoPut (temp);
			
			}
		
		}
		
	}
开发者ID:rcketscientist,项目名称:platform_external_dng_sdk,代码行数:33,代码来源:dng_image.cpp


示例4: DoGet

void dng_image::DoGet (dng_pixel_buffer &buffer) const
	{
	
	dng_rect tile;
	
	dng_tile_iterator iter (*this, buffer.fArea);
	
	while (iter.GetOneTile (tile))
		{
		
		dng_const_tile_buffer tileBuffer (*this, tile);
		
		buffer.CopyArea (tileBuffer,
				  		 tile,
				  		 buffer.fPlane,
				  		 buffer.fPlanes);
		
		}
	
	}
开发者ID:rcketscientist,项目名称:platform_external_dng_sdk,代码行数:20,代码来源:dng_image.cpp


示例5: switch

void dng_image::GetEdge (dng_pixel_buffer &buffer,
					     edge_option edgeOption,
				         const dng_rect &srcArea,
				         const dng_rect &dstArea) const
	{
	
	switch (edgeOption)
		{
		
		case edge_zero:
			{
			
			buffer.SetZero (dstArea,
							buffer.fPlane,
							buffer.fPlanes);
							
			break;
			
			}
			
		case edge_repeat:
			{
			
			GetRepeat (buffer,
					   srcArea,
					   dstArea);
					   
			break;
						
			}
			
		case edge_repeat_zero_last:
			{
			
			if (buffer.fPlanes > 1)
				{
			
				dng_pixel_buffer buffer1 (buffer);
				
				buffer1.fPlanes--;
				
				GetEdge (buffer1,
						 edge_repeat,
						 srcArea,
						 dstArea);
						 
				}
				
			dng_pixel_buffer buffer2 (buffer);
			
			buffer2.fPlane  = buffer.fPlanes - 1;
			buffer2.fPlanes = 1;
			
			buffer2.fData = buffer.DirtyPixel (buffer2.fArea.t,
										  	   buffer2.fArea.l,
										  	   buffer2.fPlane);
										  
			GetEdge (buffer2,
					 edge_zero,
					 srcArea,
					 dstArea);
					 
			break;
			
			}
			
		default:
			{
			
			ThrowProgramError ();
			
			}
			
		}
	
	}
开发者ID:rcketscientist,项目名称:platform_external_dng_sdk,代码行数:76,代码来源:dng_image.cpp


示例6: dst1

void dng_image::GetRepeat (dng_pixel_buffer &buffer,
				           const dng_rect &srcArea,
				           const dng_rect &dstArea) const
	{
	
	// If we already have the entire srcArea in the
	// buffer, we can just repeat that.
	
	if ((srcArea & buffer.fArea) == srcArea)
		{
		
		buffer.RepeatArea (srcArea,
						   dstArea);
		
		}
		
	// Else we first need to get the srcArea into the buffer area.
	
	else
		{
		
		// Find repeating pattern size.
		
		dng_point repeat = srcArea.Size ();
		
		// Find pattern phase at top-left corner of destination area.
		
		dng_point phase = dng_pixel_buffer::RepeatPhase (srcArea,
													     dstArea);
			
		// Find new source area at top-left of dstArea.
		
		dng_rect newArea = srcArea + (dstArea.TL () -
								      srcArea.TL ());
										 
		// Find quadrant split coordinates.
		
		int32 splitV = newArea.t + repeat.v - phase.v;
		int32 splitH = newArea.l + repeat.h - phase.h;
			
		// Top-left quadrant.
		
		dng_rect dst1 (dng_rect (newArea.t,
					   			 newArea.l,
					   			 splitV,
					   			 splitH) & dstArea);
					    
		if (dst1.NotEmpty ())
			{
			
			dng_pixel_buffer temp (buffer);
			
			temp.fArea = dst1 + (srcArea.TL () -
								 dstArea.TL () +
								 dng_point (phase.v, phase.h));
			
			temp.fData = buffer.DirtyPixel (dst1.t,
									        dst1.l,
									        buffer.fPlane);
									        
			DoGet (temp);
			
			}
			
		// Top-right quadrant.
		
		dng_rect dst2 (dng_rect (newArea.t,
								 splitH,
								 splitV,
								 newArea.r) & dstArea);
								 
		if (dst2.NotEmpty ())
			{
			
			dng_pixel_buffer temp (buffer);
			
			temp.fArea = dst2 + (srcArea.TL () -
								 dstArea.TL () +
								 dng_point (phase.v, -phase.h));
			
			temp.fData = buffer.DirtyPixel (dst2.t,
									        dst2.l,
									        buffer.fPlane);
									        
			DoGet (temp);
			
			}
			
		// Bottom-left quadrant.
		
		dng_rect dst3 (dng_rect (splitV,
								 newArea.l,
								 newArea.b,
								 splitH) & dstArea);
								 
		if (dst3.NotEmpty ())
			{
			
			dng_pixel_buffer temp (buffer);
			
//.........这里部分代码省略.........
开发者ID:rcketscientist,项目名称:platform_external_dng_sdk,代码行数:101,代码来源:dng_image.cpp



注:本文中的dng_pixel_buffer类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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