本文整理汇总了C++中example_state_view类的典型用法代码示例。如果您正苦于以下问题:C++ example_state_view类的具体用法?C++ example_state_view怎么用?C++ example_state_view使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了example_state_view类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: user_idle
void user_idle(const example_state_view& state)
override
{
if(state.user_idle_time() > seconds_(1))
{
const float t = value(state.frame_duration())*60;
scale *= std::pow(1.f+0.05f*t, scale_dir);
if(scale < min_scale)
{
scale_dir *= -1.f;
ofs_x_dir *= -1.f;
ofs_y_dir *= ofs_x_dir;
scale = min_scale;
}
if(scale > max_scale)
{
scale_dir *= -1.f;
ofs_y_dir *= -1.f;
ofs_x_dir *= ofs_y_dir;
scale = max_scale;
}
offset_x += ofs_x_dir*t*scale/30;
offset_y += ofs_y_dir*t*scale/30;
gl.uniform(prog.offset_loc, offset_x, offset_y);
gl.uniform(prog.scale_loc, scale*aspect, scale);
}
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:30,代码来源:014_voronoi.cpp
示例2: resize
void resize(const example_state_view& state)
override
{
gl.viewport(0, 0, state.width(), state.height());
erg.set_dimensions(state.width(), state.height());
aspect = state.aspect();
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:8,代码来源:008_texgen.cpp
示例3: resize
void resize(const example_state_view& state)
override
{
gl.viewport(state.width(), state.height());
aspect = state.aspect();
gl.uniform(prog.scale_loc, scale*aspect, scale);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:8,代码来源:014_voronoi.cpp
示例4: pointer_motion
void pointer_motion(const example_state_view& state)
override
{
if(state.pointer_dragging())
{
mod_cam_turns(-state.norm_delta_pointer_x()*0.5f);
mod_cam_pitch(-state.norm_delta_pointer_y()*1.0f);
set_projection(state);
}
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:10,代码来源:028_lighting.cpp
示例5: pointer_motion
void pointer_motion(const example_state_view& state)
override
{
if(state.pointer_dragging())
{
offset_x -= 2*state.norm_delta_pointer_x()*scale;
offset_y -= 2*state.norm_delta_pointer_y()*scale;
gl.uniform(prog.offset_loc, offset_x, offset_y);
}
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:11,代码来源:014_voronoi.cpp
示例6: render
void render(const example_state_view& state)
override
{
rad += radians_(0.5f*state.frame_duration().value());
current_buf = (current_buf+1)%2;
gl.uniform(
prog.light_pos,
vec3(cos(rad)*4, sin(rad)*4, 8)
);
gl.uniform(
prog.modelview,
matrix_rotation_x(rad*1)*
matrix_rotation_y(rad*2)*
matrix_rotation_z(rad*3)
);
// draw into the texture
gl.bind(GL.draw_framebuffer, rnd_tex.fbos[current_buf]);
gl.viewport(tex_side, tex_side);
GLfloat s = 0.5f;
gl.uniform(
prog.projection,
oglplus::matrix_perspective(-s,+s, -s,+s, 1.0f, 5)*
oglplus::matrix_translation(0,0,-2)
);
gl.clear(GL.color_buffer_bit|GL.depth_buffer_bit);
gl.draw_arrays(GL.triangles, 0, 6 * 2 * 3);
// draw on screen
gl.bind(GL.draw_framebuffer, default_framebuffer);
gl.viewport(state.width(), state.height());
gl.uniform(prog.cube_tex, GLint(current_buf));
GLfloat h = 0.55f;
GLfloat w = h*state.aspect();
gl.uniform(
prog.projection,
oglplus::matrix_perspective(-w,+w, -h,+h, 1, 3)*
oglplus::matrix_translation(0,0,-2)
);
gl.clear(GL.color_buffer_bit|GL.depth_buffer_bit);
gl.draw_arrays(GL.triangles, 0, 6 * 2 * 3);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:53,代码来源:030_recursive_cube.cpp
示例7: user_idle
void user_idle(const example_state_view& state)
override
{
if(state.user_idle_time() > seconds_(1))
{
const float s = state.frame_duration().value()/5;
mod_cam_orbit(s*cam_dist_dir);
mod_cam_turns(s*cam_turn_dir);
mod_cam_pitch(s*cam_elev_dir);
set_projection(state);
}
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:14,代码来源:028_lighting.cpp
示例8: user_idle
void user_idle(const example_state_view& state)
override
{
if(state.user_idle_time() > seconds_(1))
{
using namespace eagine::math;
float new_sc = float(smooth_lerp(
min_scale,
max_scale,
value(state.exec_time())*0.4f
));
scale = interpolate_linear(new_sc, scale, 0.9f);
gl.uniform(erg.scale_loc, scale, scale);
}
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:17,代码来源:008_texgen.cpp
示例9: pointer_scrolling
void pointer_scrolling(const example_state_view& state)
override
{
scale *= float(std::pow(2,-state.norm_delta_pointer_z()));
if(scale < min_scale) scale = min_scale;
if(scale > max_scale) scale = max_scale;
gl.uniform(erg.scale_loc, scale*aspect, scale);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:9,代码来源:008_texgen.cpp
示例10: user_idle
void user_idle(const example_state_view& state)
override
{
if(state.user_idle_time() > seconds_(1))
{
const float s = value(state.frame_duration())*60;
const float dest_offset_x = -0.525929f;
const float dest_offset_y = -0.668547f;
const float c = 0.02f * s;
offset_x = c*dest_offset_x + (1-c)*offset_x;
offset_y = c*dest_offset_y + (1-c)*offset_y;
scale *= (1-0.01f*s);
if(scale < min_scale) scale = min_scale;
gl.uniform(offset_loc, offset_x, offset_y);
gl.uniform(scale_loc, scale*aspect, scale);
}
}
开发者ID:deranen,项目名称:oglplu2,代码行数:20,代码来源:011_mandelbrot.cpp
示例11: set_projection
void set_projection(const example_state_view& state)
{
gl.uniform(
prog.projection,
matrix_perspective::y(
right_angle_(),
state.aspect(),
0.5f, 10.f
)*matrix_orbiting_y_up(
vec3(),
smooth_lerp(1.5f, 5.0f, cam_orbit),
turns_(cam_turns),
smooth_oscillate(radians_(1.5f), cam_pitch)
)
);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:16,代码来源:010_cube.cpp
示例12: render
void render(const example_state_view& state)
override
{
gl.use(erase_prog);
gl.disable(GL.depth_test);
background.use();
background.draw();
shp_turns += 0.1f*state.frame_duration().value();
gl.use(light_prog);
gl.uniform(
light_prog.modelview,
matrix_rotation_x(turns_(shp_turns)/1)*
matrix_rotation_y(turns_(shp_turns)/2)*
matrix_rotation_z(turns_(shp_turns)/3)
);
gl.clear(GL.depth_buffer_bit);
gl.enable(GL.depth_test);
shape.use();
shape.draw();
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:23,代码来源:028_lighting.cpp
示例13: continue_running
bool continue_running(const example_state_view& state)
override
{
return state.user_idle_time() < seconds_(20);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:5,代码来源:030_recursive_cube.cpp
示例14: resize
void resize(const example_state_view& state)
override
{
gl.viewport(state.width(), state.height());
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:5,代码来源:030_recursive_cube.cpp
示例15: pointer_scrolling
void pointer_scrolling(const example_state_view& state)
override
{
mod_cam_orbit(-state.norm_delta_pointer_z());
set_projection(state);
}
开发者ID:matus-chochlik,项目名称:oglplu2,代码行数:6,代码来源:028_lighting.cpp
注:本文中的example_state_view类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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