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C++ running_machine类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中running_machine的典型用法代码示例。如果您正苦于以下问题:C++ running_machine类的具体用法?C++ running_machine怎么用?C++ running_machine使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了running_machine类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: config_save_xml

static int config_save_xml(running_machine &machine, emu_file &file, int which_type)
{
	xml_data_node *root = xml_file_create();
	xml_data_node *confignode, *systemnode;
	config_type *type;

	/* if we don't have a root, bail */
	if (!root)
		return 0;

	/* create a config node */
	confignode = xml_add_child(root, "mameconfig", NULL);
	if (!confignode)
		goto error;
	xml_set_attribute_int(confignode, "version", CONFIG_VERSION);

	/* create a system node */
	systemnode = xml_add_child(confignode, "system", NULL);
	if (!systemnode)
		goto error;
	xml_set_attribute(systemnode, "name", (which_type == CONFIG_TYPE_DEFAULT) ? "default" : machine.system().name);

	/* create the input node and write it out */
	/* loop over all registrants and call their save function */
	for (type = typelist; type; type = type->next)
	{
		xml_data_node *curnode = xml_add_child(systemnode, type->name, NULL);
		if (!curnode)
			goto error;
		type->save(which_type, curnode);

		/* if nothing was added, just nuke the node */
		if (!curnode->value && !curnode->child)
			xml_delete_node(curnode);
	}

	/* flush the file */
	xml_file_write(root, file);

	/* free and get out of here */
	xml_file_free(root);
	return 1;

error:
	xml_file_free(root);
	return 0;
}
开发者ID:Ander-son,项目名称:libretro-mame,代码行数:47,代码来源:config.c


示例2: decrypt_gfx

ROM_END


static void decrypt_gfx(running_machine &machine)
{
	UINT8 *buf = auto_alloc_array(machine, UINT8, 0x40000);
	UINT8 *rom;
	int size;
	int i;

	rom = machine.root_device().memregion("gfx1")->base();
	size = machine.root_device().memregion("gfx1")->bytes();

	/* data lines */
	for (i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = BITSWAP16(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (i = 0;i < size;i++)
	{
		rom[i] = buf[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12, 3,2,1, 11,10,9,8, 0, 7,6,5,4)];
	}


	rom = machine.root_device().memregion("gfx2")->base();
	size = machine.root_device().memregion("gfx2")->bytes();

	/* data lines */
	for (i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = BITSWAP16(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (i = 0;i < size;i++)
	{
		rom[i] = buf[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13, 5,4,3,2, 12,11,10,9,8, 1,0, 7,6)];
	}


	rom = machine.root_device().memregion("gfx3")->base();
	size = machine.root_device().memregion("gfx3")->bytes();

	/* data lines */
	for (i = 0;i < size/2;i++)
	{
		int w1;

		w1 = (rom[i + 0*size/2] << 8) + rom[i + 1*size/2];

		w1 = BITSWAP16(w1, 9,14,7,2, 6,8,3,15,  10,13,5,12,  0,11,4,1);

		buf[i + 0*size/2] = w1 >> 8;
		buf[i + 1*size/2] = w1 & 0xff;
	}

	/* address lines */
	for (i = 0;i < size;i++)
	{
		rom[i] = buf[BITSWAP24(i, 23,22,21,20,19,18,17,16,15,14, 12,11,10,9,8, 5,4,3, 13, 7,6, 1,0, 2)];
	}

	auto_free(machine, buf);
}
开发者ID:,项目名称:,代码行数:80,代码来源:


示例3: config_load_xml

static int config_load_xml(running_machine &machine, emu_file &file, int which_type)
{
	xml_data_node *root, *confignode, *systemnode;
	config_type *type;
	const char *srcfile;
	int version, count;

	/* read the file */
	root = xml_file_read(file, NULL);
	if (!root)
		goto error;

	/* find the config node */
	confignode = xml_get_sibling(root->child, "mameconfig");
	if (!confignode)
		goto error;

	/* validate the config data version */
	version = xml_get_attribute_int(confignode, "version", 0);
	if (version != CONFIG_VERSION)
		goto error;

	/* strip off all the path crap from the source filename */
	srcfile = strrchr(machine.system().source_file, '/');
	if (!srcfile)
		srcfile = strrchr(machine.system().source_file, '\\');
	if (!srcfile)
		srcfile = strrchr(machine.system().source_file, ':');
	if (!srcfile)
		srcfile = machine.system().source_file;
	else
		srcfile++;

	/* loop over all system nodes in the file */
	count = 0;
	for (systemnode = xml_get_sibling(confignode->child, "system"); systemnode; systemnode = xml_get_sibling(systemnode->next, "system"))
	{
		/* look up the name of the system here; skip if none */
		const char *name = xml_get_attribute_string(systemnode, "name", "");

		/* based on the file type, determine whether we have a match */
		switch (which_type)
		{
			case CONFIG_TYPE_GAME:
				/* only match on the specific game name */
				if (strcmp(name, machine.system().name) != 0)
					continue;
				break;

			case CONFIG_TYPE_DEFAULT:
				/* only match on default */
				if (strcmp(name, "default") != 0)
					continue;
				break;

			case CONFIG_TYPE_CONTROLLER:
			{
				int clone_of;
				/* match on: default, game name, source file name, parent name, grandparent name */
				if (strcmp(name, "default") != 0 &&
					strcmp(name, machine.system().name) != 0 &&
					strcmp(name, srcfile) != 0 &&
					((clone_of = driver_list::clone(machine.system())) == -1 || strcmp(name, driver_list::driver(clone_of).name) != 0) &&
					(clone_of == -1 || ((clone_of = driver_list::clone(clone_of)) == -1) || strcmp(name, driver_list::driver(clone_of).name) != 0))
					continue;
				break;
			}
		}

		/* log that we are processing this entry */
		if (DEBUG_CONFIG)
			osd_printf_debug("Entry: %s -- processing\n", name);

		/* loop over all registrants and call their load function */
		for (type = typelist; type; type = type->next)
			type->load(which_type, xml_get_sibling(systemnode->child, type->name));
		count++;
	}

	/* error if this isn't a valid game match */
	if (count == 0)
		goto error;

	/* free the parser */
	xml_file_free(root);
	return 1;

error:
	if (root)
		xml_file_free(root);
	return 0;
}
开发者ID:Ander-son,项目名称:libretro-mame,代码行数:92,代码来源:config.c


示例4:

void k055555_device::K055555_vh_start(running_machine &machine)
{
	machine.save().save_item(NAME(m_regs));

	memset(m_regs, 0, 64*sizeof(UINT8));
}
开发者ID:antervud,项目名称:MAMEHub,代码行数:6,代码来源:k055555.c


示例5: create_interrupt_timer

static void create_interrupt_timer( running_machine &machine )
{
	beaminv_state *state = machine.driver_data<beaminv_state>();
	state->m_interrupt_timer = machine.scheduler().timer_alloc(FUNC(interrupt_callback));
}
开发者ID:cdenix,项目名称:psmame,代码行数:5,代码来源:beaminv.c


示例6: draw_sprites

static void draw_sprites( running_machine &machine, bitmap_t *bitmap, const rectangle *cliprect )
{
	mcatadv_state *state = machine.driver_data<mcatadv_state>();
	UINT16 *source = state->m_spriteram_old;
	UINT16 *finish = source + (state->m_spriteram_size / 2) / 2;
	int global_x = state->m_vidregs[0] - 0x184;
	int global_y = state->m_vidregs[1] - 0x1f1;

	UINT16 *destline;
	UINT8 *priline;
	UINT8 *sprdata = machine.region("gfx1")->base();

	int xstart, xend, xinc;
	int ystart, yend, yinc;

	if (state->m_vidregs_old[2] == 0x0001) /* Double Buffered */
	{
		source += (state->m_spriteram_size / 2) / 2;
		finish += (state->m_spriteram_size / 2) / 2;
	}
	else if (state->m_vidregs_old[2]) /* I suppose it's possible that there is 4 banks, haven't seen it used though */
	{
		logerror("Spritebank != 0/1\n");
	}

	while (source < finish)
	{
		int pen = (source[0] & 0x3f00) >> 8;
		int tileno = source[1] & 0xffff;
		int pri = (source[0] & 0xc000) >> 14;
		int x = source[2] & 0x3ff;
		int y = source[3] & 0x3ff;
		int flipy = source[0] & 0x0040;
		int flipx = source[0] & 0x0080;

		int height = ((source[3] & 0xf000) >> 12) * 16;
		int width = ((source[2] & 0xf000) >> 12) * 16;
		int offset = tileno * 256;

		int drawxpos, drawypos;
		int xcnt, ycnt;
		int pix;

		if (x & 0x200) x-=0x400;
		if (y & 0x200) y-=0x400;

#if 0 // For Flipscreen/Cocktail
		if(state->m_vidregs[0] & 0x8000)
		{
			flipx = !flipx;
		}
		if(state->m_vidregs[1] & 0x8000)
		{
			flipy = !flipy;
		}
#endif

		if (source[3] != source[0]) // 'hack' don't draw sprites while its testing the ram!
		{
			if(!flipx) { xstart = 0;        xend = width;  xinc = 1; }
			else       { xstart = width-1;  xend = -1;     xinc = -1; }
			if(!flipy) { ystart = 0;        yend = height; yinc = 1; }
			else       { ystart = height-1; yend = -1;     yinc = -1; }

			for (ycnt = ystart; ycnt != yend; ycnt += yinc)
			{
				drawypos = y + ycnt - global_y;

				if ((drawypos >= cliprect->min_y) && (drawypos <= cliprect->max_y))
				{
					destline = BITMAP_ADDR16(bitmap, drawypos, 0);
					priline = BITMAP_ADDR8(machine.priority_bitmap, drawypos, 0);

					for (xcnt = xstart; xcnt != xend; xcnt += xinc)
					{
						drawxpos = x + xcnt - global_x;

						if((priline[drawxpos] < pri))
						{
							if (offset >= 0x500000 * 2)
								offset = 0;
							pix = sprdata[offset / 2];

							if (offset & 1)
								pix = pix >> 4;
							pix &= 0x0f;

							if ((drawxpos >= cliprect->min_x) && (drawxpos <= cliprect->max_x) && pix)
								destline[drawxpos] = (pix + (pen << 4));
						}
						offset++;
					}
				}
				else
				{
					offset += width;
				}
			}
		}
开发者ID:poliva,项目名称:mame-rr,代码行数:99,代码来源:mcatadv.c


示例7: dsound_init

static HRESULT dsound_init(running_machine &machine)
{
	HRESULT result;

	// create the DirectSound object
	result = DirectSoundCreate(NULL, &dsound, NULL);
	if (result != DS_OK)
	{
		mame_printf_error(_WINDOWS("Error creating DirectSound: %08x\n"), (UINT32)result);
		goto error;
	}

	// get the capabilities
	dsound_caps.dwSize = sizeof(dsound_caps);
	result = IDirectSound_GetCaps(dsound, &dsound_caps);
	if (result != DS_OK)
	{
		mame_printf_error(_WINDOWS("Error getting DirectSound capabilities: %08x\n"), (UINT32)result);
		goto error;
	}

	// set the cooperative level
	result = IDirectSound_SetCooperativeLevel(dsound, win_window_list->hwnd, DSSCL_PRIORITY);
	if (result != DS_OK)
	{
		mame_printf_error(_WINDOWS("Error setting DirectSound cooperative level: %08x\n"), (UINT32)result);
		goto error;
	}

	// make a format description for what we want
	stream_format.wBitsPerSample	= 16;
	stream_format.wFormatTag		= WAVE_FORMAT_PCM;
	stream_format.nChannels			= 2;
	stream_format.nSamplesPerSec	= machine.sample_rate();
	stream_format.nBlockAlign		= stream_format.wBitsPerSample * stream_format.nChannels / 8;
	stream_format.nAvgBytesPerSec	= stream_format.nSamplesPerSec * stream_format.nBlockAlign;

	// compute the buffer size based on the output sample rate
	stream_buffer_size = stream_format.nSamplesPerSec * stream_format.nBlockAlign * downcast<windows_options &>(machine.options()).audio_latency() / 10;
	stream_buffer_size = (stream_buffer_size / 1024) * 1024;
	if (stream_buffer_size < 1024)
		stream_buffer_size = 1024;

	LOG(("stream_buffer_size = %d\n", stream_buffer_size));

	// create the buffers
	result = dsound_create_buffers();
	if (result != DS_OK)
		goto error;

	// start playing
	result = IDirectSoundBuffer_Play(stream_buffer, 0, 0, DSBPLAY_LOOPING);
	if (result != DS_OK)
	{
		mame_printf_error(_WINDOWS("Error playing: %08x\n"), (UINT32)result);
		goto error;
	}
	return DS_OK;

	// error handling
error:
	dsound_destroy_buffers();
	dsound_kill();
	return result;
}
开发者ID:LibXenonProject,项目名称:mame-lx,代码行数:65,代码来源:sound.c


示例8: strcmp

video_manager::video_manager(running_machine &machine)
	: m_machine(machine),
		m_screenless_frame_timer(nullptr),
		m_output_changed(false),
		m_throttle_last_ticks(0),
		m_throttle_realtime(attotime::zero),
		m_throttle_emutime(attotime::zero),
		m_throttle_history(0),
		m_speed_last_realtime(0),
		m_speed_last_emutime(attotime::zero),
		m_speed_percent(1.0),
		m_overall_real_seconds(0),
		m_overall_real_ticks(0),
		m_overall_emutime(attotime::zero),
		m_overall_valid_counter(0),
		m_throttled(machine.options().throttle()),
		m_throttle_rate(1.0f),
		m_fastforward(false),
		m_seconds_to_run(machine.options().seconds_to_run()),
		m_auto_frameskip(machine.options().auto_frameskip()),
		m_speed(original_speed_setting()),
		m_empty_skip_count(0),
		m_frameskip_level(machine.options().frameskip()),
		m_frameskip_counter(0),
		m_frameskip_adjust(0),
		m_skipping_this_frame(false),
		m_average_oversleep(0),
		m_snap_target(nullptr),
		m_snap_native(true),
		m_snap_width(0),
		m_snap_height(0),
		m_mng_frame_period(attotime::zero),
		m_mng_next_frame_time(attotime::zero),
		m_mng_frame(0),
		m_avi_file(nullptr),
		m_avi_frame_period(attotime::zero),
		m_avi_next_frame_time(attotime::zero),
		m_avi_frame(0),
		m_timecode_enabled(false),
		m_timecode_write(false),
		m_timecode_text(""),
		m_timecode_start(attotime::zero),
		m_timecode_total(attotime::zero)

{
	// request a callback upon exiting
	machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(&video_manager::exit, this));
	machine.save().register_postload(save_prepost_delegate(FUNC(video_manager::postload), this));

	// extract initial execution state from global configuration settings
	update_refresh_speed();

	// create a render target for snapshots
	const char *viewname = machine.options().snap_view();
	m_snap_native = (machine.first_screen() != nullptr && (viewname[0] == 0 || strcmp(viewname, "native") == 0));

	// the native target is hard-coded to our internal layout and has all options disabled
	if (m_snap_native)
	{
		m_snap_target = machine.render().target_alloc(&layout_snap, RENDER_CREATE_SINGLE_FILE | RENDER_CREATE_HIDDEN);
		m_snap_target->set_backdrops_enabled(false);
		m_snap_target->set_overlays_enabled(false);
		m_snap_target->set_bezels_enabled(false);
		m_snap_target->set_cpanels_enabled(false);
		m_snap_target->set_marquees_enabled(false);
		m_snap_target->set_screen_overlay_enabled(false);
		m_snap_target->set_zoom_to_screen(false);
	}

	// other targets select the specified view and turn off effects
	else
	{
		m_snap_target = machine.render().target_alloc(nullptr, RENDER_CREATE_HIDDEN);
		m_snap_target->set_view(m_snap_target->configured_view(viewname, 0, 1));
		m_snap_target->set_screen_overlay_enabled(false);
	}

	// extract snap resolution if present
	if (sscanf(machine.options().snap_size(), "%dx%d", &m_snap_width, &m_snap_height) != 2)
		m_snap_width = m_snap_height = 0;

	// start recording movie if specified
	const char *filename = machine.options().mng_write();
	if (filename[0] != 0)
		begin_recording(filename, MF_MNG);

	filename = machine.options().avi_write();
	if (filename[0] != 0)
		begin_recording(filename, MF_AVI);

	// if no screens, create a periodic timer to drive updates
	if (machine.first_screen() == nullptr)
	{
		m_screenless_frame_timer = machine.scheduler().timer_alloc(timer_expired_delegate(FUNC(video_manager::screenless_update_callback), this));
		m_screenless_frame_timer->adjust(screen_device::DEFAULT_FRAME_PERIOD, 0, screen_device::DEFAULT_FRAME_PERIOD);
		machine.output().set_notifier(nullptr, video_notifier_callback, this);
	}
}
开发者ID:Tauwasser,项目名称:mame,代码行数:98,代码来源:video.cpp


示例9: uplift_submaps

void address_map::uplift_submaps(running_machine &machine, device_t &device, device_t &owner, endianness_t endian)
{
	address_map_entry *prev = 0;
	address_map_entry *entry = m_entrylist.first();
	while (entry)
	{
		if (entry->m_read.m_type == AMH_DEVICE_SUBMAP)
		{
			astring tag;
			owner.subtag(tag, entry->m_read.m_tag);
			device_t *mapdevice = machine.device(tag);
			if (mapdevice == NULL) {
				throw emu_fatalerror("Attempted to submap a non-existent device '%s' in space %d of device '%s'\n", tag.cstr(), m_spacenum, device.basetag());
			}
			// Grab the submap
			address_map submap(*mapdevice, entry);

			// Recursively uplift it if needed
			submap.uplift_submaps(machine, device, *mapdevice, endian);

			// Compute the unit repartition characteristics
			int entry_bits = entry->m_submap_bits;
			if (!entry_bits)
				entry_bits = m_databits;

			if (submap.m_databits != entry_bits)
				throw emu_fatalerror("AM_DEVICE wants a %d bits large address map and got a %d bits large one instead.\n", entry_bits, submap.m_databits);

			int entry_bytes = entry_bits / 8;
			int databytes = m_databits / 8;

			offs_t mirror_address_mask = (databytes - 1) & ~(entry_bytes - 1);

			UINT64 entry_mask = (2ULL << (entry_bits-1)) - 1;

			int slot_offset[8];
			int slot_count = 0;
			int max_slot_count = m_databits / entry_bits;
			int slot_xor_mask = endian == ENDIANNESS_LITTLE ? 0 : max_slot_count - 1;

			UINT64 global_mask = entry->m_read.m_mask;
			// zero means all
			if (!global_mask)
				global_mask = ~global_mask;

			// mask consistency has already been checked in
			// unitmask_is_appropriate, so one bit is enough
			for (int slot=0; slot < max_slot_count; slot++)
				if (global_mask & (1ULL << ((slot ^ slot_xor_mask) * entry_bits)))
					slot_offset[slot_count++] = (slot ^ slot_xor_mask) * entry_bits;

			// Merge in all the map contents in order
			while (submap.m_entrylist.count())
			{
				address_map_entry *subentry = submap.m_entrylist.detach_head();

				// Remap start and end

				int start_offset = subentry->m_addrstart / entry_bytes;
				int start_slot = start_offset % slot_count;
				subentry->m_addrstart = entry->m_addrstart + (start_offset / slot_count) * databytes;

				// Drop the entry if it ends up outside the range
				if (subentry->m_addrstart > entry->m_addrend)
				{
					global_free(subentry);
					continue;
				}

				int end_offset = subentry->m_addrend / entry_bytes;
				int end_slot = end_offset % slot_count;
				subentry->m_addrend = entry->m_addrstart + (end_offset / slot_count) * databytes + databytes - 1;

				// Clip the entry to the end of the range
				if (subentry->m_addrend > entry->m_addrend || subentry->m_addrend < entry->m_addrstart)
					subentry->m_addrend = entry->m_addrend;

				// Detect special unhandled case (range straddling
				// slots, requiring splitting in multiple entries and
				// unimplemented offset-add subunit handler)
				if (subentry->m_addrstart + databytes - 1 != subentry->m_addrend &&
					(start_slot != 0 || end_slot != slot_count - 1))
					throw emu_fatalerror("uplift_submaps unhandled case: range straddling slots.\n");

				if (entry->m_addrmask || subentry->m_addrmask)
					throw emu_fatalerror("uplift_submaps unhandled case: address masks.\n");

				if (subentry->m_addrmirror & mirror_address_mask)
					throw emu_fatalerror("uplift_submaps unhandled case: address mirror bit within subentry.\n");

				subentry->m_addrmirror |= entry->m_addrmirror;

				// Twiddle the unitmask on the data accessors that need it
				for (int data_entry = 0; data_entry < 2; data_entry++)
				{
					map_handler_data &mdata = data_entry ? subentry->m_write : subentry->m_read;

					if (mdata.m_type == AMH_NONE)
						continue;

//.........这里部分代码省略.........
开发者ID:CJBass,项目名称:mame2013-libretro,代码行数:101,代码来源:addrmap.c


示例10: orionpro_bank_switch

static void orionpro_bank_switch(running_machine &machine)
{
	orion_state *state = machine.driver_data<orion_state>();
	address_space *space = machine.device("maincpu")->memory().space(AS_PROGRAM);
	int page = state->m_orionpro_page & 7; // we have only 8 pages
	int is128 = (state->m_orionpro_dispatcher & 0x80) ? 1 : 0;
	UINT8 *ram = ram_get_ptr(machine.device(RAM_TAG));

	if (is128==1)
	{
		page = state->m_orionpro_128_page & 7;
	}
	space->install_write_bank(0x0000, 0x1fff, "bank1");
	space->install_write_bank(0x2000, 0x3fff, "bank2");
	space->install_write_bank(0x4000, 0x7fff, "bank3");
	space->install_write_bank(0x8000, 0xbfff, "bank4");
	space->install_write_bank(0xc000, 0xefff, "bank5");
	space->install_write_bank(0xf000, 0xf3ff, "bank6");
	space->install_write_bank(0xf400, 0xf7ff, "bank7");
	space->install_write_bank(0xf800, 0xffff, "bank8");


	if ((state->m_orionpro_dispatcher & 0x01)==0x00)
	{	// RAM0 segment disabled
		memory_set_bankptr(machine, "bank1", ram + 0x10000 * page);
		memory_set_bankptr(machine, "bank2", ram + 0x10000 * page + 0x2000);
	}
	else
	{
		memory_set_bankptr(machine, "bank1", ram + (state->m_orionpro_ram0_segment & 31) * 0x4000);
		memory_set_bankptr(machine, "bank2", ram + (state->m_orionpro_ram0_segment & 31) * 0x4000 + 0x2000);
	}
	if ((state->m_orionpro_dispatcher & 0x10)==0x10)
	{	// ROM1 enabled
		space->unmap_write(0x0000, 0x1fff);
		memory_set_bankptr(machine, "bank1", machine.region("maincpu")->base() + 0x20000);
	}
	if ((state->m_orionpro_dispatcher & 0x08)==0x08)
	{	// ROM2 enabled
		space->unmap_write(0x2000, 0x3fff);
		memory_set_bankptr(machine, "bank2", machine.region("maincpu")->base() + 0x22000 + (state->m_orionpro_rom2_segment & 7) * 0x2000);
	}

	if ((state->m_orionpro_dispatcher & 0x02)==0x00)
	{	// RAM1 segment disabled
		memory_set_bankptr(machine, "bank3", ram + 0x10000 * page + 0x4000);
	}
	else
	{
		memory_set_bankptr(machine, "bank3", ram + (state->m_orionpro_ram1_segment & 31) * 0x4000);
	}

	if ((state->m_orionpro_dispatcher & 0x04)==0x00)
	{	// RAM2 segment disabled
		memory_set_bankptr(machine, "bank4", ram + 0x10000 * page + 0x8000);
	}
	else
	{
		memory_set_bankptr(machine, "bank4", ram + (state->m_orionpro_ram2_segment & 31) * 0x4000);
	}

	memory_set_bankptr(machine, "bank5", ram + 0x10000 * page + 0xc000);

	if (is128)
	{
		memory_set_bankptr(machine, "bank6", ram + 0x10000 * 0 + 0xf000);

		space->install_legacy_write_handler(0xf400, 0xf4ff, FUNC(orion128_system_w));
		space->install_legacy_write_handler(0xf500, 0xf5ff, FUNC(orion128_romdisk_w));
		space->unmap_write(0xf600, 0xf6ff);
		space->install_legacy_write_handler(0xf700, 0xf7ff, FUNC(orion128_floppy_w));
		space->install_legacy_read_handler(0xf400, 0xf4ff, FUNC(orion128_system_r));
		space->install_legacy_read_handler(0xf500, 0xf5ff, FUNC(orion128_romdisk_r));
		space->unmap_read(0xf600, 0xf6ff);
		space->install_legacy_read_handler(0xf700, 0xf7ff, FUNC(orion128_floppy_r));

		space->install_legacy_write_handler(0xf800, 0xf8ff, FUNC(orion128_video_mode_w));
		space->install_legacy_write_handler(0xf900, 0xf9ff, FUNC(orionpro_memory_page_w));
		space->install_legacy_write_handler(0xfa00, 0xfaff, FUNC(orion128_video_page_w));
		space->unmap_write(0xfb00, 0xfeff);
		space->install_legacy_write_handler(0xff00, 0xffff, FUNC(orionz80_sound_w));


		memory_set_bankptr(machine, "bank8", ram + 0x10000 * 0 + 0xf800);
	}
	else
	{
		if ((state->m_orionpro_dispatcher & 0x40)==0x40)
		{	// FIX F000 enabled
			memory_set_bankptr(machine, "bank6", ram + 0x10000 * 0 + 0xf000);
			memory_set_bankptr(machine, "bank7", ram + 0x10000 * 0 + 0xf400);
			memory_set_bankptr(machine, "bank8", ram + 0x10000 * 0 + 0xf800);
		}
		else
		{
			memory_set_bankptr(machine, "bank6", ram + 0x10000 * page + 0xf000);
			memory_set_bankptr(machine, "bank7", ram + 0x10000 * page + 0xf400);
			memory_set_bankptr(machine, "bank8", ram + 0x10000 * page + 0xf800);
		}
	}
//.........这里部分代码省略.........
开发者ID:rogerjowett,项目名称:ClientServerMAME,代码行数:101,代码来源:orion.c


示例11: draw_user_interface

void emulator_info::draw_user_interface(running_machine& machine)
{
	mame_machine_manager::instance()->ui().update_and_render(machine.render().ui_container());
}
开发者ID:goofwear,项目名称:mame,代码行数:4,代码来源:mame.cpp


示例12: snes_input_read

static void snes_input_read( running_machine &machine )
{
	snes_state *state = machine.driver_data<snes_state>();
	UINT8 ctrl1 = input_port_read(machine, "CTRLSEL") & 0x0f;
	UINT8 ctrl2 = (input_port_read(machine, "CTRLSEL") & 0xf0) >> 4;

	/* Check if lightgun has been chosen as input: if so, enable crosshair */
	machine.scheduler().timer_set(attotime::zero, FUNC(lightgun_tick));

	switch (ctrl1)
	{
	case 1:	/* SNES joypad */
		snes_input_read_joy(machine, 0);
		break;
	case 2:	/* SNES Mouse */
		snes_input_read_mouse(machine, 0);
		break;
	case 3:	/* SNES Superscope */
		snes_input_read_superscope(machine, 0);
		break;
	case 0:	/* no controller in port1 */
	default:
		state->m_data1[0] = 0;
		state->m_data2[0] = 0;
		break;
	}

	switch (ctrl2)
	{
	case 1:	/* SNES joypad */
		snes_input_read_joy(machine, 1);
		break;
	case 2:	/* SNES Mouse */
		snes_input_read_mouse(machine, 1);
		break;
	case 3:	/* SNES Superscope */
		snes_input_read_superscope(machine, 1);
		break;
	case 0:	/* no controller in port2 */
	default:
		state->m_data1[1] = 0;
		state->m_data2[1] = 0;
		break;
	}

	// is automatic reading on? if so, copy port data1/data2 to joy1l->joy4h
	// this actually works like reading the first 16bits from oldjoy1/2 in reverse order
	if (snes_ram[NMITIMEN] & 1)
	{
		state->m_joy1l = (state->m_data1[0] & 0x00ff) >> 0;
		state->m_joy1h = (state->m_data1[0] & 0xff00) >> 8;
		state->m_joy2l = (state->m_data1[1] & 0x00ff) >> 0;
		state->m_joy2h = (state->m_data1[1] & 0xff00) >> 8;
		state->m_joy3l = (state->m_data2[0] & 0x00ff) >> 0;
		state->m_joy3h = (state->m_data2[0] & 0xff00) >> 8;
		state->m_joy4l = (state->m_data2[1] & 0x00ff) >> 0;
		state->m_joy4h = (state->m_data2[1] & 0xff00) >> 8;

		// make sure read_idx starts returning all 1s because the auto-read reads it :-)
		state->m_read_idx[0] = 16;
		state->m_read_idx[1] = 16;
	}
开发者ID:cdenix,项目名称:psmame,代码行数:62,代码来源:snes.c



注:本文中的running_machine类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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