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C++ wxAuiPaneInfo类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中wxAuiPaneInfo的典型用法代码示例。如果您正苦于以下问题:C++ wxAuiPaneInfo类的具体用法?C++ wxAuiPaneInfo怎么用?C++ wxAuiPaneInfo使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了wxAuiPaneInfo类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: wxAuiFloatingFrameBaseClass

wxAuiFloatingFrame::wxAuiFloatingFrame(wxWindow* parent,
                wxAuiManager* owner_mgr,
                const wxAuiPaneInfo& pane,
                wxWindowID id /*= wxID_ANY*/,
                long style /*=wxRESIZE_BORDER | wxSYSTEM_MENU | wxCAPTION |
                              wxFRAME_NO_TASKBAR | wxFRAME_FLOAT_ON_PARENT |
                              wxCLIP_CHILDREN
                           */)
                : wxAuiFloatingFrameBaseClass(parent, id, wxEmptyString,
                        pane.floating_pos, pane.floating_size,
                        style |
                        (pane.HasCloseButton()?wxCLOSE_BOX:0) |
                        (pane.HasMaximizeButton()?wxMAXIMIZE_BOX:0) |
                        (pane.IsFixed()?0:wxRESIZE_BORDER)
                        )
{
    m_owner_mgr = owner_mgr;
    m_moving = false;
    m_mgr.SetManagedWindow(this);
    m_solid_drag = true;

    // find out if the system supports solid window drag.
    // on non-msw systems, this is assumed to be the case
#ifdef __WXMSW__
    BOOL b = TRUE;
    SystemParametersInfo(38 /*SPI_GETDRAGFULLWINDOWS*/, 0, &b, 0);
    m_solid_drag = b ? true : false;
#endif

    SetExtraStyle(wxWS_EX_PROCESS_IDLE);
}
开发者ID:CyberIntelMafia,项目名称:clamav-devel,代码行数:31,代码来源:floatpane.cpp


示例2: HackShowPane

void DockablePaneMenuManager::HackShowPane(wxAuiPaneInfo &pane_info, wxAuiManager *pAui)
{
    if ( pane_info.IsOk() && pAui ) {
        pane_info.MinSize(pane_info.best_size);    // saved while hiding
        pane_info.Show();
        pAui->Update();
        pane_info.MinSize(10,5);	// so it can't disappear if undocked
        pAui->Update();
    }
}
开发者ID:CM44,项目名称:codelite,代码行数:10,代码来源:dockablepanemenumanager.cpp


示例3: HackHidePane

void DockablePaneMenuManager::HackHidePane(bool commit, wxAuiPaneInfo &pane_info, wxAuiManager *pAui)
{
    if ( pane_info.IsOk() && pAui ) {
        int width = 0;
        int height = 0;
        pane_info.window->GetClientSize(&width, &height);
        pane_info.BestSize(width,height);    // save for later subsequent show
        pane_info.Hide();

        if ( commit ) {
            pAui->Update();
        }
    }
}
开发者ID:CM44,项目名称:codelite,代码行数:14,代码来源:dockablepanemenumanager.cpp


示例4: DrawBorder

void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow *WXUNUSED(window), const wxRect& _rect,
                                     wxAuiPaneInfo& pane)
{
    dc.SetPen(m_border_pen);
    dc.SetBrush(*wxTRANSPARENT_BRUSH);

    wxRect rect = _rect;
    int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);

    if (pane.IsToolbar())
    {
        for (i = 0; i < border_width; ++i)
        {
            dc.SetPen(*wxWHITE_PEN);
            dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
            dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
            dc.SetPen(m_border_pen);
            dc.DrawLine(rect.x, rect.y+rect.height-1,
                        rect.x+rect.width, rect.y+rect.height-1);
            dc.DrawLine(rect.x+rect.width-1, rect.y,
                        rect.x+rect.width-1, rect.y+rect.height);
            rect.Deflate(1);
        }
    }
    else
    {
        for (i = 0; i < border_width; ++i)
        {
            dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
            rect.Deflate(1);
        }
    }
}
开发者ID:beanhome,项目名称:dev,代码行数:33,代码来源:dockart.cpp


示例5: DrawCaptionBackground

void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
                                      const wxString& text,
                                      const wxRect& rect,
                                      wxAuiPaneInfo& pane)
{
    dc.SetPen(*wxTRANSPARENT_PEN);
    dc.SetFont(m_captionFont);

    DrawCaptionBackground(dc, rect,
                          (pane.state & wxAuiPaneInfo::optionActive)?true:false);

    int caption_offset = 0;
    if ( pane.icon.IsOk() )
    {
        DrawIcon(dc, rect, pane);

        caption_offset += pane.icon.GetWidth() + 3;
    }

    if (pane.state & wxAuiPaneInfo::optionActive)
        dc.SetTextForeground(m_activeCaptionTextColour);
    else
        dc.SetTextForeground(m_inactiveCaptionTextColour);


    wxCoord w,h;
    dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);

    wxRect clip_rect = rect;
    clip_rect.width -= 3; // text offset
    clip_rect.width -= 2; // button padding
    if (pane.HasCloseButton())
        clip_rect.width -= m_buttonSize;
    if (pane.HasPinButton())
        clip_rect.width -= m_buttonSize;
    if (pane.HasMaximizeButton())
        clip_rect.width -= m_buttonSize;

    wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);

    dc.SetClippingRegion(clip_rect);
    dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1);
    dc.DestroyClippingRegion();
}
开发者ID:CodeTickler,项目名称:wxWidgets,代码行数:44,代码来源:dockart.cpp


示例6: DrawGripper

void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
                                      const wxRect& rect,
                                      wxAuiPaneInfo& pane)
{
    dc.SetPen(*wxTRANSPARENT_PEN);
    dc.SetBrush(m_gripperBrush);

    dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);

    if (!pane.HasGripperTop())
    {
        int y = 5;
        while (1)
        {
            dc.SetPen(m_gripperPen1);
            dc.DrawPoint(rect.x+3, rect.y+y);
            dc.SetPen(m_gripperPen2);
            dc.DrawPoint(rect.x+3, rect.y+y+1);
            dc.DrawPoint(rect.x+4, rect.y+y);
            dc.SetPen(m_gripperPen3);
            dc.DrawPoint(rect.x+5, rect.y+y+1);
            dc.DrawPoint(rect.x+5, rect.y+y+2);
            dc.DrawPoint(rect.x+4, rect.y+y+2);

            y += 4;
            if (y > rect.GetHeight()-5)
                break;
        }
    }
    else
    {
        int x = 5;
        while (1)
        {
            dc.SetPen(m_gripperPen1);
            dc.DrawPoint(rect.x+x, rect.y+3);
            dc.SetPen(m_gripperPen2);
            dc.DrawPoint(rect.x+x+1, rect.y+3);
            dc.DrawPoint(rect.x+x, rect.y+4);
            dc.SetPen(m_gripperPen3);
            dc.DrawPoint(rect.x+x+1, rect.y+5);
            dc.DrawPoint(rect.x+x+2, rect.y+5);
            dc.DrawPoint(rect.x+x+2, rect.y+4);

            x += 4;
            if (x > rect.GetWidth()-5)
                break;
        }
    }
}
开发者ID:CodeTickler,项目名称:wxWidgets,代码行数:50,代码来源:dockart.cpp


示例7: DrawBorder

void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow* window, const wxRect& _rect,
                                     wxAuiPaneInfo& pane)
{
    dc.SetPen(m_borderPen);
    dc.SetBrush(*wxTRANSPARENT_BRUSH);

    wxRect rect = _rect;
    int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);

    if (pane.IsToolbar())
    {
        for (i = 0; i < border_width; ++i)
        {
            dc.SetPen(*wxWHITE_PEN);
            dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
            dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
            dc.SetPen(m_borderPen);
            dc.DrawLine(rect.x, rect.y+rect.height-1,
                        rect.x+rect.width, rect.y+rect.height-1);
            dc.DrawLine(rect.x+rect.width-1, rect.y,
                        rect.x+rect.width-1, rect.y+rect.height);
            rect.Deflate(1);
        }
    }
    else
    {
        // notebooks draw the border themselves, so they can use native rendering (e.g. tabartgtk)
        wxAuiTabArt* art = 0;
        wxAuiNotebook* nb = wxDynamicCast(window, wxAuiNotebook);
        if (nb)
            art = nb->GetArtProvider();

        if (art)
            art->DrawBorder(dc, window, rect);
        else
        {
            for (i = 0; i < border_width; ++i)
            {
                dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
                rect.Deflate(1);
            }
        }
    }
}
开发者ID:CodeTickler,项目名称:wxWidgets,代码行数:44,代码来源:dockart.cpp


示例8: DrawPaneButton

void clAuiDockArt::DrawPaneButton(
    wxDC& dc, wxWindow* window, int button, int button_state, const wxRect& _rect, wxAuiPaneInfo& pane)
{
    int xx = _rect.GetTopLeft().x + ((_rect.GetWidth() - AUI_BUTTON_SIZE) / 2);
    int yy = _rect.GetTopLeft().y + ((_rect.GetHeight() - AUI_BUTTON_SIZE) / 2);
    switch(button) {
    case wxAUI_BUTTON_CLOSE:
        dc.DrawBitmap(m_dockCloseBmp, xx, yy);
        break;
    case wxAUI_BUTTON_MAXIMIZE_RESTORE:
        if(pane.IsMaximized()) {
            dc.DrawBitmap(m_dockMinimizeBmp, xx, yy);
        } else {
            dc.DrawBitmap(m_dockExpandeBmp, xx, yy);
        }
        break;
    case wxAUI_BUTTON_PIN:
        dc.DrawBitmap(m_dockMoreBmp, xx, yy);
        break;
    default:
        wxAuiDefaultDockArt::DrawPaneButton(dc, window, button, button_state, _rect, pane);
        break;
    }
}
开发者ID:GaganJotSingh,项目名称:codelite,代码行数:24,代码来源:cl_aui_dock_art.cpp


示例9:

//=====================================================================================
/*virtual*/ void WinnerPanel::SetupPaneInfo( wxAuiPaneInfo& paneInfo )
{
	paneInfo.MinSize( 150, -1 );
}
开发者ID:spencerparkin,项目名称:ChineseCheckers,代码行数:5,代码来源:ChiCheWinnerPanel.cpp


示例10: tmpRect

void
clAuiDockArt::DrawCaption(wxDC& dc, wxWindow* window, const wxString& text, const wxRect& rect, wxAuiPaneInfo& pane)
{
    wxRect tmpRect(wxPoint(0, 0), rect.GetSize());

    // Hackishly prevent assertions on linux
    if(tmpRect.GetHeight() == 0) tmpRect.SetHeight(1);
    if(tmpRect.GetWidth() == 0) tmpRect.SetWidth(1);
#ifdef __WXOSX__
    tmpRect = rect;
    window->PrepareDC(dc);

    // Prepare the colours
    wxColour bgColour, penColour, textColour;
    textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
    bgColour = DrawingUtils::DarkColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 2.0);
    ; // Same as the notebook background colour
    penColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
    penColour = bgColour;

    wxFont f = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
    dc.SetFont(f);
    dc.SetPen(penColour);
    dc.SetBrush(bgColour);
    dc.DrawRectangle(tmpRect);

    // Fill the caption to look like OSX caption
    wxColour topColour("#d3d2d3");
    wxColour bottomColour("#e8e8e8");
    dc.GradientFillLinear(tmpRect, topColour, bottomColour, wxNORTH);
    
    dc.SetPen(penColour);
    dc.SetBrush(*wxTRANSPARENT_BRUSH);
    dc.DrawRectangle(tmpRect);
    
    int caption_offset = 0;
    if(pane.icon.IsOk()) {
        DrawIcon(dc, tmpRect, pane);
        caption_offset += pane.icon.GetWidth() + 3;
    } else {
        caption_offset = 3;
    }
    dc.SetTextForeground(textColour);
    wxCoord w, h;
    dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);

    wxRect clip_rect = tmpRect;
    clip_rect.width -= 3; // text offset
    clip_rect.width -= 2; // button padding
    if(pane.HasCloseButton()) clip_rect.width -= m_buttonSize;
    if(pane.HasPinButton()) clip_rect.width -= m_buttonSize;
    if(pane.HasMaximizeButton()) clip_rect.width -= m_buttonSize;

    wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
    wxSize textSize = dc.GetTextExtent(draw_text);
    
    dc.SetTextForeground(textColour);
    dc.DrawText(draw_text, tmpRect.x + 3 + caption_offset, tmpRect.y + ((tmpRect.height - textSize.y) / 2));
#else
    wxBitmap bmp(tmpRect.GetSize());
    {
        wxMemoryDC memDc;
        memDc.SelectObject(bmp);

        wxGCDC gdc;
        wxDC* pDC = NULL;
        if(!DrawingUtils::GetGCDC(memDc, gdc)) {
            pDC = &memDc;
        } else {
            pDC = &gdc;
        }

        // Prepare the colours
        wxColour bgColour, penColour, textColour;
        textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
        bgColour = DrawingUtils::DarkColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE), 2.0);
        ; // Same as the notebook background colour
        penColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
        penColour = bgColour;

        wxFont f = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
        pDC->SetFont(f);
        pDC->SetPen(penColour);
        pDC->SetBrush(bgColour);
        pDC->DrawRectangle(tmpRect);

        pDC->SetPen(penColour);
        pDC->SetBrush(*wxTRANSPARENT_BRUSH);
        pDC->DrawRectangle(tmpRect);

        int caption_offset = 0;
        if(pane.icon.IsOk()) {
            DrawIcon(gdc, tmpRect, pane);
            caption_offset += pane.icon.GetWidth() + 3;
        } else {
            caption_offset = 3;
        }
        pDC->SetTextForeground(textColour);
        wxCoord w, h;
        pDC->GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
//.........这里部分代码省略.........
开发者ID:GaganJotSingh,项目名称:codelite,代码行数:101,代码来源:cl_aui_dock_art.cpp


示例11: SetPaneWindow

void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
{
    m_pane_window = pane.window;
    m_pane_window->Reparent(this);

    wxAuiPaneInfo contained_pane = pane;
    contained_pane.Dock().Center().Show().
                    CaptionVisible(false).
                    PaneBorder(false).
                    Layer(0).Row(0).Position(0);

    // Carry over the minimum size
    wxSize pane_min_size = pane.window->GetMinSize();

    // if the frame window's max size is greater than the min size
    // then set the max size to the min size as well
    wxSize cur_max_size = GetMaxSize();
    if (cur_max_size.IsFullySpecified() &&
          (cur_max_size.x < pane.min_size.x ||
           cur_max_size.y < pane.min_size.y)
       )
    {
        SetMaxSize(pane_min_size);
    }

    SetMinSize(pane.window->GetMinSize());

    m_mgr.AddPane(m_pane_window, contained_pane);
    m_mgr.Update();

    if (pane.min_size.IsFullySpecified())
    {
        // because SetSizeHints() calls Fit() too (which sets the window
        // size to its minimum allowed), we keep the size before calling
        // SetSizeHints() and reset it afterwards...
        wxSize tmp = GetSize();
        GetSizer()->SetSizeHints(this);
        SetSize(tmp);
    }

    SetTitle(pane.caption);

    if (pane.floating_size != wxDefaultSize)
    {
        SetSize(pane.floating_size);
    }
    else
    {
        wxSize size = pane.best_size;
        if (size == wxDefaultSize)
            size = pane.min_size;
        if (size == wxDefaultSize)
            size = m_pane_window->GetSize();
        if (m_owner_mgr && pane.HasGripper())
        {
            if (pane.HasGripperTop())
                size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
            else
                size.x += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
        }

        SetClientSize(size);
    }

    if (pane.IsFixed())
    {
        SetWindowStyleFlag(GetWindowStyleFlag() & ~wxRESIZE_BORDER);
    }
}
开发者ID:CyberIntelMafia,项目名称:clamav-devel,代码行数:69,代码来源:floatpane.cpp


示例12: SetPaneWindow

void wxAuiFloatingFrame::SetPaneWindow(const wxAuiPaneInfo& pane)
{
    m_pane_window = pane.window;
    m_pane_window->Reparent(this);

    wxAuiPaneInfo contained_pane = pane;
    contained_pane.Dock().Center().Show().
                    CaptionVisible(false).
                    PaneBorder(false).
                    Layer(0).Row(0).Position(0);

    // Carry over the minimum size
    wxSize pane_min_size = pane.window->GetMinSize();

    // if the frame window's max size is greater than the min size
    // then set the max size to the min size as well
    wxSize cur_max_size = GetMaxSize();
    if (cur_max_size.IsFullySpecified() &&
          (cur_max_size.x < pane.min_size.x ||
           cur_max_size.y < pane.min_size.y)
       )
    {
        SetMaxSize(pane_min_size);
    }

    SetMinSize(pane.window->GetMinSize());

    m_mgr.AddPane(m_pane_window, contained_pane);
    m_mgr.Update();

    if (pane.min_size.IsFullySpecified())
    {
        // because SetSizeHints() calls Fit() too (which sets the window
        // size to its minimum allowed), we keep the size before calling
        // SetSizeHints() and reset it afterwards...
        wxSize tmp = GetSize();
        GetSizer()->SetSizeHints(this);
        SetSize(tmp);
    }

    SetTitle(pane.caption);

    // This code is slightly awkward because we need to reset wxRESIZE_BORDER
    // before calling SetClientSize() below as doing it after setting the
    // client size would actually change it, at least under MSW, where the
    // total window size doesn't change and hence, as the borders size changes,
    // the client size does change.
    //
    // So we must call it first but doing it generates a size event and updates
    // pane.floating_size from inside it so we must also record its original
    // value before doing it.
    const bool hasFloatingSize = pane.floating_size != wxDefaultSize;
    if (pane.IsFixed())
    {
        SetWindowStyleFlag(GetWindowStyleFlag() & ~wxRESIZE_BORDER);
    }

    if ( hasFloatingSize )
    {
        SetSize(pane.floating_size);
    }
    else
    {
        wxSize size = pane.best_size;
        if (size == wxDefaultSize)
            size = pane.min_size;
        if (size == wxDefaultSize)
            size = m_pane_window->GetSize();
        if (m_owner_mgr && pane.HasGripper())
        {
            if (pane.HasGripperTop())
                size.y += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
            else
                size.x += m_owner_mgr->m_art->GetMetric(wxAUI_DOCKART_GRIPPER_SIZE);
        }

        SetClientSize(size);
    }
}
开发者ID:mark711,项目名称:Cafu,代码行数:79,代码来源:floatpane.cpp


示例13: switch

void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
        int button,
        int button_state,
        const wxRect& _rect,
        wxAuiPaneInfo& pane)
{
    wxBitmap bmp;
    switch (button)
    {
    default:
    case wxAUI_BUTTON_CLOSE:
        if (pane.state & wxAuiPaneInfo::optionActive)
            bmp = m_activeCloseBitmap;
        else
            bmp = m_inactiveCloseBitmap;
        break;
    case wxAUI_BUTTON_PIN:
        if (pane.state & wxAuiPaneInfo::optionActive)
            bmp = m_activePinBitmap;
        else
            bmp = m_inactivePinBitmap;
        break;
    case wxAUI_BUTTON_MAXIMIZE_RESTORE:
        if (pane.IsMaximized())
        {
            if (pane.state & wxAuiPaneInfo::optionActive)
                bmp = m_activeRestoreBitmap;
            else
                bmp = m_inactiveRestoreBitmap;
        }
        else
        {
            if (pane.state & wxAuiPaneInfo::optionActive)
                bmp = m_activeMaximizeBitmap;
            else
                bmp = m_inactiveMaximizeBitmap;
        }
        break;
    }


    wxRect rect = _rect;

    int old_y = rect.y;
    rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
    rect.height = old_y + rect.height - rect.y - 1;


    if (button_state == wxAUI_BUTTON_STATE_PRESSED)
    {
        rect.x++;
        rect.y++;
    }

    if (button_state == wxAUI_BUTTON_STATE_HOVER ||
            button_state == wxAUI_BUTTON_STATE_PRESSED)
    {
        if (pane.state & wxAuiPaneInfo::optionActive)
        {
            dc.SetBrush(wxBrush(m_activeCaptionColour.ChangeLightness(120)));
            dc.SetPen(wxPen(m_activeCaptionColour.ChangeLightness(70)));
        }
        else
        {
            dc.SetBrush(wxBrush(m_inactiveCaptionColour.ChangeLightness(120)));
            dc.SetPen(wxPen(m_inactiveCaptionColour.ChangeLightness(70)));
        }

        // draw the background behind the button
        dc.DrawRectangle(rect.x, rect.y, 15, 15);
    }


    // draw the button itself
    dc.DrawBitmap(bmp, rect.x, rect.y, true);
}
开发者ID:CodeTickler,项目名称:wxWidgets,代码行数:76,代码来源:dockart.cpp


示例14: DrawCaption

void SAuiDockArt::DrawCaption(wxDC& dc,
	wxWindow *window,
	const wxString& text,
	const wxRect& rect,
	wxAuiPaneInfo& pane)
{
	dc.SetPen(*wxTRANSPARENT_PEN);
	dc.SetFont(m_captionFont);

	dc.SetBrush(wxBrush(captionBackColour));
	dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);

	//dc.SetPen(m_borderPen);
	//dc.SetBrush(wxBrush(Drawing::darkColour(captionBackColour, 2.0f)));
	//dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);

	wxColor sepCol;
	int l = rgba_t(captionBackColour.Red(), captionBackColour.Green(), captionBackColour.Blue()).greyscale().r;
	if (l < 100)
		sepCol = Drawing::lightColour(captionBackColour, 2.0f);
	else
		sepCol = Drawing::darkColour(captionBackColour, 2.0f);

	//dc.SetPen(wxPen(sepCol));
	//dc.DrawLine(rect.x, rect.y + rect.height - 1, rect.x + rect.width, rect.y + rect.height - 1);

	dc.SetBrush(wxBrush(sepCol));
	dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height + 1);

	int caption_offset = 0;
	if (pane.icon.IsOk())
	{
		DrawIcon(dc, rect, pane);
		caption_offset += pane.icon.GetWidth() + 3;
	}

	dc.SetTextForeground(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT));

	wxRect clip_rect = rect;
	clip_rect.width -= 3; // text offset
	clip_rect.width -= 2; // button padding
	if (pane.HasCloseButton())
		clip_rect.width -= m_buttonSize;
	if (pane.HasPinButton())
		clip_rect.width -= m_buttonSize;
	if (pane.HasMaximizeButton())
		clip_rect.width -= m_buttonSize;

	wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
	wxCoord w, h;
	dc.GetTextExtent(draw_text, &w, &h);

	dc.SetClippingRegion(clip_rect);
#ifdef __WXMSW__
	dc.DrawText(draw_text, rect.x + 5 + caption_offset, rect.y + (rect.height / 2) - (h / 2));
#else
	dc.DrawText(draw_text, rect.x + 5 + caption_offset, rect.y + (rect.height / 2) - (h / 2) + 1);
#endif

	//dc.SetPen(wxPen(captionAccentColour));
	//dc.DrawLine(rect.x + w + 8, rect.y + (rect.height / 2) - 1, rect.x + rect.width - 16, rect.y + (rect.height / 2) - 1);
	//dc.DrawLine(rect.x + w + 8, rect.y + (rect.height / 2) + 1, rect.x + rect.width - 16, rect.y + (rect.height / 2) + 1);

	dc.DestroyClippingRegion();
}
开发者ID:SanyaWaffles,项目名称:SLADE,代码行数:65,代码来源:SAuiTabArt.cpp


示例15: DrawCaption

void clAuiDockArt::DrawCaption(wxDC& dc, wxWindow* window, const wxString& text, const wxRect& rect, wxAuiPaneInfo& pane)
{
    wxRect tmpRect(wxPoint(0, 0), rect.GetSize());
    
    // Hackishly prevent assertions on linux
    if (tmpRect.GetHeight() == 0)
        tmpRect.SetHeight(1);
    if (tmpRect.GetWidth() == 0)
        tmpRect.SetWidth(1);
    
    wxBitmap bmp(tmpRect.GetSize());
    wxMemoryDC memDc;
    memDc.SelectObject(bmp);

    memDc.SetPen(*wxTRANSPARENT_PEN);
    memDc.SetFont(m_captionFont);
    
    // Prepare the colours
    bool is_dark_theme = DrawingUtils::IsThemeDark();
    wxColour bgColour, penColour, textColour;
    if ( is_dark_theme ) {
        bgColour = wxColour(EditorConfigST::Get()->GetCurrentOutputviewBgColour());
        penColour = DrawingUtils::DarkColour(bgColour, 5.0);
        textColour = *wxWHITE;
        
    } else {
        // Use the settings provided by a plugin
        // Allow the plugins to override the border colour
        wxColour originalPenColour = penColour;
        clColourEvent borderColourEvent( wxEVT_GET_TAB_BORDER_COLOUR );
        if ( EventNotifier::Get()->ProcessEvent( borderColourEvent ) ) {
            bgColour = borderColourEvent.GetBorderColour();
            penColour = DrawingUtils::DarkColour(bgColour, 3.0);
            
            if ( DrawingUtils::IsDark(bgColour) ) {
                textColour = *wxWHITE;
                
            } else {
                textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT);
            }
            
        } else {
            bgColour  = DrawingUtils::DarkColour(wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE), 2.0);
            penColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DSHADOW);
            textColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNTEXT);
        }
    }
    
    memDc.SetPen( penColour );
    memDc.SetBrush( bgColour );
    memDc.DrawRectangle( tmpRect );
    
    wxPoint bottomLeft, bottomRight;
    bottomLeft = tmpRect.GetBottomLeft();
    bottomRight = tmpRect.GetBottomRight();
    bottomRight.x += 1;
    memDc.SetPen( bgColour );
    memDc.DrawLine(bottomLeft, bottomRight);
    
    memDc.SetPen( penColour );
    bottomLeft.y--;
    bottomRight.y--;
    memDc.DrawLine(bottomLeft, bottomRight);
    
    int caption_offset = 0;
    if ( pane.icon.IsOk() ) {
        DrawIcon(memDc, tmpRect, pane);
        caption_offset += pane.icon.GetWidth() + 3;
    } else {
        caption_offset = 3;
    }
    memDc.SetTextForeground( textColour );
    
    wxCoord w,h;
    memDc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);

    wxRect clip_rect = tmpRect;
    clip_rect.width -= 3; // text offset
    clip_rect.width -= 2; // button padding
    if (pane.HasCloseButton())
        clip_rect.width -= m_buttonSize;
    if (pane.HasPinButton())
        clip_rect.width -= m_buttonSize;
    if (pane.HasMaximizeButton())
        clip_rect.width -= m_buttonSize;

    wxString draw_text = wxAuiChopText(memDc, text, clip_rect.width);
    
    wxSize textSize = memDc.GetTextExtent(draw_text);
    memDc.DrawText(draw_text, tmpRect.x+3 + caption_offset, tmpRect.y+((tmpRect.height - textSize.y)/2));
    memDc.SelectObject(wxNullBitmap);
    dc.DrawBitmap( bmp, rect.x, rect.y, true );
}
开发者ID:HTshandou,项目名称:codelite,代码行数:93,代码来源:cl_aui_dock_art.cpp



注:本文中的wxAuiPaneInfo类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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