本文整理汇总了C++中wxButton类的典型用法代码示例。如果您正苦于以下问题:C++ wxButton类的具体用法?C++ wxButton怎么用?C++ wxButton使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了wxButton类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: DbgEmuPanel
DbgEmuPanel(wxWindow* parent) : wxPanel(parent)
{
m_btn_run = new wxButton(this, wxID_ANY, "Run");
m_btn_run->Bind(wxEVT_BUTTON, &DbgEmuPanel::OnRun, this);
m_btn_stop = new wxButton(this, wxID_ANY, "Stop");
m_btn_stop->Bind(wxEVT_BUTTON, &DbgEmuPanel::OnStop, this);
m_btn_restart = new wxButton(this, wxID_ANY, "Restart");
m_btn_restart->Bind(wxEVT_BUTTON, &DbgEmuPanel::OnRestart, this);
m_btn_capture_frame = new wxButton(this, wxID_ANY, "Capture frame");
m_btn_capture_frame->Bind(wxEVT_BUTTON, &DbgEmuPanel::OnCaptureFrame, this);
wxBoxSizer* s_b_main = new wxBoxSizer(wxHORIZONTAL);
s_b_main->Add(m_btn_run, wxSizerFlags().Border(wxALL, 5));
s_b_main->Add(m_btn_stop, wxSizerFlags().Border(wxALL, 5));
s_b_main->Add(new wxStaticLine(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL), 0, wxEXPAND);
s_b_main->Add(m_btn_restart, wxSizerFlags().Border(wxALL, 5));
s_b_main->Add(m_btn_capture_frame, wxSizerFlags().Border(wxALL, 5));
SetSizerAndFit(s_b_main);
Layout();
UpdateUI();
wxGetApp().Bind(wxEVT_DBG_COMMAND, &DbgEmuPanel::HandleCommand, this);
}
开发者ID:976717326,项目名称:rpcs3,代码行数:27,代码来源:Debugger.cpp
示例2: wxButton
void MyFrame::InitButtons() {
m_copy = new wxButton(this, wxID_ANY, wxT("Process"), wxDefaultPosition,
wxDefaultSize, 0);
m_select_img = new wxButton(this, wxID_ANY, wxT("Executable..."),
wxDefaultPosition, wxDefaultSize, 0);
m_select_corefile = new wxButton(this, wxID_ANY, wxT("Core dump..."),
wxDefaultPosition, wxDefaultSize, 0);
m_reset = new wxButton(this, wxID_ANY, wxT("Clear"), wxDefaultPosition,
wxDefaultSize, 0);
m_copy->Connect(wxEVT_COMMAND_BUTTON_CLICKED,
wxCommandEventHandler(MyFrame::OnCopyClick), NULL, this);
m_select_img->Connect(wxEVT_COMMAND_BUTTON_CLICKED,
wxCommandEventHandler(MyFrame::OnSelectExecutable), NULL, this);
m_select_corefile->Connect(wxEVT_COMMAND_BUTTON_CLICKED,
wxCommandEventHandler(MyFrame::OnSelectCoreFile), NULL, this);
m_reset->Connect(wxEVT_COMMAND_BUTTON_CLICKED,
wxCommandEventHandler(MyFrame::OnReset), NULL, this);
}
开发者ID:flyfaster,项目名称:toysrc,代码行数:18,代码来源:coreinfo.cpp
示例3: DbgEmuPanel
DbgEmuPanel(wxWindow* parent) : wxPanel(parent)
{
m_btn_run = new wxButton(this, wxID_ANY, "Run");
m_btn_stop = new wxButton(this, wxID_ANY, "Stop");
m_btn_restart = new wxButton(this, wxID_ANY, "Restart");
wxBoxSizer& s_b_main = *new wxBoxSizer(wxHORIZONTAL);
s_b_main.Add(m_btn_run, wxSizerFlags().Border(wxALL, 5));
s_b_main.Add(m_btn_stop, wxSizerFlags().Border(wxALL, 5));
s_b_main.Add(new wxStaticLine(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxLI_VERTICAL), 0, wxEXPAND);
s_b_main.Add(m_btn_restart, wxSizerFlags().Border(wxALL, 5));
SetSizerAndFit(&s_b_main);
Layout();
UpdateUI();
Connect(m_btn_run->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(DbgEmuPanel::OnRun));
Connect(m_btn_stop->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(DbgEmuPanel::OnStop));
Connect(m_btn_restart->GetId(), wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(DbgEmuPanel::OnRestart));
m_app_connector.Connect(wxEVT_DBG_COMMAND, wxCommandEventHandler(DbgEmuPanel::HandleCommand), (wxObject*)0, this);
}
开发者ID:MorganCabral,项目名称:rpcs3,代码行数:23,代码来源:Debugger.cpp
示例4: MainFrame
MainFrame(const wxString& title) {
wxXmlResource::Get()->LoadFrame(this, NULL, "Frame1");
m_buttonFindAll = XRCCTRL(*this, "m_buttonFindAll", wxButton);
m_textCtrlRegex = XRCCTRL(*this, "m_textCtrlRegex", wxTextCtrl);
m_textCtrlString = XRCCTRL(*this, "m_textCtrlString", wxTextCtrl);
m_textCtrlFindAll = XRCCTRL(*this, "m_textCtrlFindAll", wxTextCtrl);
m_textCtrlRegex->Bind(wxEVT_TEXT, [=](wxCommandEvent &event){
std::wstring a = m_textCtrlRegex->GetValue();
auto R = re::compile(a);
if (R){
m_textCtrlRegex->SetBackgroundColour(wxColor(0,255,0));
m_textCtrlRegex->Refresh();
m_textCtrlFindAll->Clear();
m_textCtrlFindAll->Refresh();
}
else{
m_textCtrlRegex->SetBackgroundColour(wxColor(255, 0, 0));
m_textCtrlRegex->Refresh();
m_textCtrlFindAll->Clear();
m_textCtrlFindAll->AppendText(std::to_string(re::getlasterror()));
m_textCtrlFindAll->AppendText("\n");
m_textCtrlFindAll->AppendText(re::getlasterrorstr());
m_textCtrlFindAll->Refresh();
}
}
);
//------------------------------------------------------------------------------
m_buttonFindAll->Bind(wxEVT_COMMAND_BUTTON_CLICKED, [=](wxCommandEvent &event){
m_textCtrlFindAll->Clear();
std::wstring a = m_textCtrlRegex->GetValue();
auto R = re::compile(a);
if (R){
std::wstring s = m_textCtrlString->GetValue();
auto v = R->findall(s);
for (auto i = v.begin(); i < v.end(); i++){
m_textCtrlFindAll->AppendText(*i);
m_textCtrlFindAll->AppendText("\n");
}
}
m_textCtrlFindAll->Refresh();
});
//------------------------------------------------------------------------------
}
开发者ID:FoxTeamZone,项目名称:PCRE2Plus,代码行数:46,代码来源:PCRE2PlusTest.cpp
示例5: wxT
bool wxMiniApp::OnInit()
{
//update_server = "http://vengeance-rpg.com/updates/";
update_server = wxT("http://ofarts.rpgmaker.es/updater-test/");
local_path = wxT("./");
window = new wxFrame( NULL, -1, wxT("Vengeance RPG Online Updater"), wxDefaultPosition, wxSize( 400, 300) );
SetTopWindow( window );
GetTopWindow()->SetMinSize(wxSize(400,300));
GetTopWindow()->SetMaxSize(wxSize(400,300));
main_panel = new wxPanel(GetTopWindow(), wxID_ANY, wxPoint(0, 0), wxSize(400, 300));
wxImage::AddHandler(new wxPNGHandler);
initialize_images();
// 134 height
logo = new wxBitmapButton(main_panel, wxID_ANY, _img_vengeance, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE);
status = new wxTextCtrl(main_panel, wxID_ANY, wxT(""), wxPoint(1,135), wxSize(389,100), wxTE_READONLY|wxTE_MULTILINE);
status_text = new wxStaticText(main_panel, wxID_ANY, wxT("Conectando..."), wxPoint(15, 245), wxDefaultSize);
start_button = new wxButton(main_panel, 21, wxT("Start Game"), wxPoint(210, 242), wxSize(80,20));
start_button->Enable(false);
exit_button = new wxButton(main_panel, wxID_EXIT, wxT("Exit"), wxPoint(305, 242), wxSize(80,20));
Connect(21, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(wxMiniApp::launch_game) );
Connect(wxID_EXIT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(wxMiniApp::OnClick) );
// show main frame
GetTopWindow()->Show();
DoIt();
// enter the application's main loop
return true;
}
开发者ID:Dahrkael,项目名称:toys,代码行数:36,代码来源:main.cpp
示例6: DispFreq_NextNum
void DispFreq_NextNum(wxButton &but,wxCommandEvent&)
{
DispFreqs *tmp=(DispFreqs*)(but.GetClientData());
tmp->ShiftBy(tmp->GetLines());
}
开发者ID:msperl,项目名称:Period,代码行数:5,代码来源:xpfreq.cpp
示例7: CreateArtificialDataOK
void CreateArtificialDataOK(wxButton& calc,wxEvent &)
{
calc.SetClientData((char*)1);
calc.GetParent()->Show(FALSE);
}
开发者ID:msperl,项目名称:Period,代码行数:5,代码来源:xppredic.cpp
示例8: CreateArtificialDataCancel
void CreateArtificialDataCancel(wxButton& calc,wxEvent &)
{
calc.GetParent()->Show(FALSE);
}
开发者ID:msperl,项目名称:Period,代码行数:4,代码来源:xppredic.cpp
示例9: PredictQUIT
void PredictQUIT(wxButton& calc,wxEvent &)
{
calc.GetParent()->Show(FALSE);
}
开发者ID:msperl,项目名称:Period,代码行数:4,代码来源:xppredic.cpp
示例10: myGeneralButtonHandlerNoHide
void myGeneralButtonHandlerNoHide(wxButton& but,wxEvent &)
{
but.SetClientData((char*)1);
}
开发者ID:msperl,项目名称:Period,代码行数:4,代码来源:xgeneral.cpp
示例11: myGeneralButtonHandler
void myGeneralButtonHandler(wxButton& but,wxEvent &)
{
but.GetParent()->Show(FALSE);
but.SetClientData((char*)1);
}
开发者ID:msperl,项目名称:Period,代码行数:5,代码来源:xgeneral.cpp
示例12: NewMapDialog
NewMapDialog(wxWindow* parent, int game, int port, vector<Archive::mapdesc_t>& maps, Archive* archive)
: wxDialog(parent, -1, "New Map")
{
// Setup dialog
wxBoxSizer* msizer = new wxBoxSizer(wxVERTICAL);
SetSizer(msizer);
wxGridBagSizer* sizer = new wxGridBagSizer(4, 4);
msizer->Add(sizer, 1, wxEXPAND|wxALL, 10);
// Open selected game configuration if no map names are currently loaded
if (theGameConfiguration->nMapNames() == 0)
{
string gname = theGameConfiguration->gameConfig(game).name;
string pname = theGameConfiguration->portConfig(port).name;
theGameConfiguration->openConfig(gname, pname);
}
// Check if the game configuration allows any map name
int flags = 0;
if (!theGameConfiguration->anyMapName())
flags = wxCB_READONLY;
// Create map name combo box
cbo_mapname = new wxComboBox(this, -1, wxEmptyString, wxDefaultPosition, wxDefaultSize, 0, NULL, flags);
sizer->Add(new wxStaticText(this, -1, "Map Name:"), wxGBPosition(0, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
sizer->Add(cbo_mapname, wxGBPosition(0, 1), wxDefaultSpan, wxEXPAND);
// Limit map name length if necessary
if (theGameConfiguration->anyMapName() &&
(!theGameConfiguration->allowLongNames() ||
(archive && archive->getType() != ARCHIVE_ZIP &&
archive->getType() != ARCHIVE_7Z &&
archive->getType() != ARCHIVE_FOLDER)))
cbo_mapname->SetMaxLength(8);
// Add possible map names to the combo box
for (unsigned a = 0; a < theGameConfiguration->nMapNames(); a++)
{
// Check if map already exists
string mapname = theGameConfiguration->mapName(a);
bool exists = false;
for (unsigned m = 0; m < maps.size(); m++)
{
if (S_CMPNOCASE(maps[m].name, mapname))
{
exists = true;
break;
}
}
if (!exists)
cbo_mapname->Append(mapname);
}
// Set inital map name selection
if (theGameConfiguration->nMapNames() > 0)
cbo_mapname->SetSelection(0);
// Create map format combo box
choice_mapformat = new wxChoice(this, -1);
sizer->Add(new wxStaticText(this, -1, "Map Format:"), wxGBPosition(1, 0), wxDefaultSpan, wxALIGN_CENTER_VERTICAL);
sizer->Add(choice_mapformat, wxGBPosition(1, 1), wxDefaultSpan, wxEXPAND);
// Add possible map formats to the combo box
uint8_t default_format = MAP_UNKNOWN;
if (! maps.empty())
default_format = maps[0].format;
for (uint8_t map_type = 0; map_type < MAP_UNKNOWN; map_type++)
{
if (theGameConfiguration->mapFormatSupported(map_type, game, port))
{
choice_mapformat->Append(MAP_TYPE_NAMES[map_type]);
if (map_type == default_format)
choice_mapformat->SetSelection(choice_mapformat->GetCount() - 1);
}
}
// Default to the "best" supported format, the last one in the list
if (choice_mapformat->GetSelection() == wxNOT_FOUND)
choice_mapformat->SetSelection(choice_mapformat->GetCount() - 1);
// Add dialog buttons
wxBoxSizer* hbox = new wxBoxSizer(wxHORIZONTAL);
msizer->Add(hbox, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 10);
hbox->AddStretchSpacer();
btn_ok = new wxButton(this, -1, "OK");
hbox->Add(btn_ok, 0, wxEXPAND | wxRIGHT, 4);
btn_cancel = new wxButton(this, -1, "Cancel");
hbox->Add(btn_cancel, 0, wxEXPAND);
sizer->AddGrowableCol(1);
// Bind events
btn_ok->Bind(wxEVT_BUTTON, &NewMapDialog::onBtnOk, this);
btn_cancel->Bind(wxEVT_BUTTON, &NewMapDialog::onBtnCancel, this);
Layout();
msizer->Fit(this);
CenterOnParent();
}
开发者ID:sirjuddington,项目名称:SLADE,代码行数:98,代码来源:MapEditorConfigDialog.cpp
示例13: ChangeDialogOK
void ChangeDialogOK(wxButton& button,wxEvent &)
{
button.GetParent()->SetClientData((char*)1);
button.GetParent()->Show(FALSE);
}
开发者ID:msperl,项目名称:Period,代码行数:5,代码来源:xtdialog.cpp
示例14: DispFreq_Next
void DispFreq_Next(wxButton &but,wxCommandEvent&)
{
((DispFreqs*)(but.GetClientData()))->ShiftBy(1);
}
开发者ID:msperl,项目名称:Period,代码行数:4,代码来源:xpfreq.cpp
示例15: play
void MainWindow::play() {
libvlc_media_player_play(media_player);
playpause_button->SetLabel(wxT("Pause"));
playpause_button->Enable(true);
stop_button->Enable(true);
timeline->Enable(true);
}
开发者ID:371816210,项目名称:vlc_vlc,代码行数:7,代码来源:wx_player.cpp
示例16: HandleCommand
void HandleCommand(wxCommandEvent& event)
{
event.Skip();
switch(event.GetId())
{
case DID_STOP_EMU:
m_btn_run->SetLabel("Run");
break;
case DID_PAUSE_EMU:
m_btn_run->SetLabel("Resume");
break;
case DID_START_EMU:
case DID_RESUME_EMU:
m_btn_run->SetLabel("Pause");
break;
case DID_EXIT_THR_SYSCALL:
Emu.GetCPU().RemoveThread(((PPCThread*)event.GetClientData())->GetId());
break;
}
UpdateUI();
}
开发者ID:MorganCabral,项目名称:rpcs3,代码行数:26,代码来源:Debugger.cpp
示例17: OnConnectionLost
void StreamerFrame::OnConnectionLost(wxSocketEvent& event){
connect->SetValue(false);
connect->SetLable("Connect");
SetStatusText("Connection to server lost");
}
开发者ID:tanerochris,项目名称:Streamer,代码行数:8,代码来源:Clients.cpp
示例18: OnConnectionEstablished
void StreamerFrame::OnConnectionEstablished(wxSocketEvent& event){
connect->SetValue(true);
connect->SetLabel("Disconnect");
SetStatusText( "Connection Established" );
}
开发者ID:tanerochris,项目名称:Streamer,代码行数:9,代码来源:Clients.cpp
示例19: UpdateUI
void UpdateUI()
{
const auto status = Emu.GetStatus();
if (m_last_status != status)
{
m_last_status = status;
m_btn_run->Enable(status != system_state::stopped);
m_btn_stop->Enable(status != system_state::stopped);
m_btn_restart->Enable(!Emu.GetPath().empty());
m_btn_run->SetLabel(status == system_state::paused ? "Resume" : status == system_state::running ? "Pause" : "Run");
}
}
开发者ID:cornytrace,项目名称:rpcs3,代码行数:14,代码来源:Debugger.cpp
示例20: stop
void MainWindow::stop() {
pause();
libvlc_media_player_stop(media_player);
stop_button->Enable(false);
setTimeline(0.0);
timeline->Enable(false);
}
开发者ID:371816210,项目名称:vlc_vlc,代码行数:7,代码来源:wx_player.cpp
注:本文中的wxButton类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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