• 设为首页
  • 点击收藏
  • 手机版
    手机扫一扫访问
    迪恩网络手机版
  • 关注官方公众号
    微信扫一扫关注
    迪恩网络公众号

C++ ace_based::Thread类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中ace_based::Thread的典型用法代码示例。如果您正苦于以下问题:C++ Thread类的具体用法?C++ Thread怎么用?C++ Thread使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Thread类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Run

/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (worldserver-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

    sLog->outString(" ______                       __");
    sLog->outString("/\\__  _\\       __          __/\\ \\__");
    sLog->outString("\\/_/\\ \\/ _ __ /\\_\\    ___ /\\_\\ \\, _\\  __  __");
    sLog->outString("   \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
    sLog->outString("    \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
    sLog->outString("     \\ \\_\\ \\_\\  \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
    sLog->outString("      \\/_/\\/_/   \\/_/\\/_/\\/_/\\/_/\\/__/ `/___/> \\");
    sLog->outString("                                 C O R E  /\\___/");
    sLog->outString("http://TrinityCore.org                    \\/__/\n");

    /// worldserver PID file creation
    std::string pidfile = ConfigMgr::GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    // Initialise the signal handlers
    WorldServerSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register worldserver's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (ConfigMgr::GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (ConfigMgr::GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = ConfigMgr::GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog->outError("Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", Aff, appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog->outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog->outError("Can't set used processors (hex): %x", curAff);
//.........这里部分代码省略.........
开发者ID:S-proyect,项目名称:Emu-S,代码行数:101,代码来源:Master.cpp


示例2: Run

// Main function
int Master::Run()
{
    int defaultStderr = dup(2);

    if (sConfig.GetBoolDefault("Console.Enable", true))
        sConsole.Initialize();
    sConsole.SetLoading(true);
    sConsole.DrawLogo();

    // worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    // Start the databases
    _StartDB();

    // Initialize the World
    sWorld.SetInitialWorldSettings();

    // set realmbuilds depend on OregonCore expected builds, and set server online
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    sConsole.SetLoading(false);

    // Catch termination signals
    _HookSignals();

    ACE_Based::Thread* cliThread = NULL;

    #ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
    #else
    if (sConfig.GetBoolDefault("Console.Enable", true))
    #endif
    {
        // Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new Console::CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x", Aff, appAff);
                else
                {
                    if (SetProcessAffinityMask(hProcess, curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x", curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS))
                sLog.outString("OregonCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set OregonCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    // Start soap serving thread
    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
//.........这里部分代码省略.........
开发者ID:gitter-badger,项目名称:OregonCore,代码行数:101,代码来源:Master.cpp


示例3: Run

/// Main function
int Master::Run()
{
    /// worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if(!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if( !pid )
        {
            sLog.outError( "Cannot create PID file %s.\n", pidfile.c_str() );
            return 1;
        }

        sLog.outString( "Daemon PID: %u\n", pid );
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    ///- Initialize the World
    sWorld.SetInitialWorldSettings();

    ///- Catch termination signals
    _HookSignals();

    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set server online
    loginDatabase.PExecute("UPDATE realmlist SET color = 0, population = 0 WHERE id = '%d'",realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    ///- Handle affinity for multiple processors and process priority on Windows
    #ifdef WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if(Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if(GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if(!curAff )
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for mangosd. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if(SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

//        if(Prio && (m_ServiceStatus == -1)/* need set to default process priority class in service mode*/)
        if(Prio)
        {
            if(SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("mangosd process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set mangosd process priority class.");
            sLog.outString();
        }
    }
    #endif

    uint32 realCurrTime, realPrevTime;
    realCurrTime = realPrevTime = getMSTime();

    uint32 socketSelecttime = sWorld.getConfig(CONFIG_SOCKET_SELECTTIME);

    ///- Start up freeze catcher thread
    if(uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
//.........这里部分代码省略.........
开发者ID:repka,项目名称:mangos,代码行数:101,代码来源:Master.cpp


示例4: Run

/// Main function
int Master::Run()
{
    OpenSSLCrypto::threadsSetup();
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    TC_LOG_INFO("server.worldserver", "%s (worldserver-daemon)", _FULLVERSION);
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", " A World of Warcraft Cataclsym 4.3.4 Emulator  ");
    TC_LOG_INFO("server.worldserver", "       _/_/              _/          _/_/_/    _/_/    _/_/_/    _/_/_/_/  ");
    TC_LOG_INFO("server.worldserver", "    _/    _/  _/  _/_/  _/  _/    _/        _/    _/  _/    _/  _/         ");
    TC_LOG_INFO("server.worldserver", "   _/_/_/_/  _/_/      _/_/      _/        _/    _/  _/_/_/    _/_/_/      ");
    TC_LOG_INFO("server.worldserver", "  _/    _/  _/        _/  _/    _/        _/    _/  _/    _/  _/           ");
    TC_LOG_INFO("server.worldserver", " _/    _/  _/        _/    _/    _/_/_/    _/_/    _/    _/  _/_/_/_/   NG ");
    TC_LOG_INFO("server.worldserver", " Arkania Community (c) 2017!                         <http://arkania.net/> ");
    TC_LOG_INFO("server.worldserver", " ");
    TC_LOG_INFO("server.worldserver", "<Ctrl-C> to stop.\n");

    /// worldserver PID file creation
    std::string pidFile = sConfigMgr->GetStringDefault("PidFile", "");
    if (!pidFile.empty())
    {
        if (uint32 pid = CreatePIDFile(pidFile))
            TC_LOG_INFO("server.worldserver", "Daemon PID: %u\n", pid);
        else
        {
            TC_LOG_ERROR("server.worldserver", "Cannot create PID file %s.\n", pidFile.c_str());
            return 1;
        }
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET flag = (flag & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();

    ///- Initialize the signal handlers
    WorldServerSignalHandler signalINT, signalTERM;
    #ifdef _WIN32
    WorldServerSignalHandler signalBREAK;
    #endif /* _WIN32 */

    ///- Register worldserver's signal handlers
    ACE_Sig_Handler handle;
    handle.register_handler(SIGINT, &signalINT);
    handle.register_handler(SIGTERM, &signalTERM);
#ifdef _WIN32
    handle.register_handler(SIGBREAK, &signalBREAK);
#endif

    ///- Launch WorldRunnable thread
    ACE_Based::Thread worldThread(new WorldRunnable);
    worldThread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = nullptr;

#ifdef _WIN32
    if (sConfigMgr->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfigMgr->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rarThread(new RARunnable);

#if defined(_WIN32) || defined(__linux__)
    
    ///- Handle affinity for multiple processors and process priority
    uint32 affinity = sConfigMgr->GetIntDefault("UseProcessors", 0);
    bool highPriority = sConfigMgr->GetBoolDefault("ProcessPriority", false);

#ifdef _WIN32 // Windows
    
    HANDLE hProcess = GetCurrentProcess();
    
    if (affinity > 0)
    {
        ULONG_PTR appAff;
        ULONG_PTR sysAff;
        
        if (GetProcessAffinityMask(hProcess, &appAff, &sysAff))
        {
            ULONG_PTR currentAffinity = affinity & appAff;            // remove non accessible processors
            
            if (!currentAffinity)
                TC_LOG_ERROR("server.worldserver", "Processors marked in UseProcessors bitmask (hex) %x are not accessible for the worldserver. Accessible processors bitmask (hex): %x", affinity, appAff);
            else if (SetProcessAffinityMask(hProcess, currentAffinity))
                TC_LOG_INFO("server.worldserver", "Using processors (bitmask, hex): %x", currentAffinity);
            else
                TC_LOG_ERROR("server.worldserver", "Can't set used processors (hex): %x", currentAffinity);
        }
//.........这里部分代码省略.........
开发者ID:xIchigox,项目名称:ArkCORE-NG,代码行数:101,代码来源:Master.cpp


示例5: Run

// Main function
int Master::Run()
{
    sLog.outString("%s [core-daemon]", _FULLVERSION);
    sLog.outString("<Ctrl-C> to stop.");
    sLog.outString(" ");
    sLog.outString("              BBBBBB                BBB     ");
    sLog.outString("          BBBB:..:::BB        BBBBBBBBB     ");
    sLog.outString("         B:::::BBB:::B      BB:....:::B     ");
    sLog.outString("          BB:::B BB::B     B:::BBBB:::B     ");
    sLog.outString("           B:::B BB:.B    B:::B    BB.:B    ");
    sLog.outString("           B:::BBB::BBB  BB::B      BB.B    ");
    sLog.outString("           B.:..BBB....BBB.:.B              ");
    sLog.outString("           B...BB  BB..:BB...B              ");
    sLog.outString("           B...B    B..:BB...B              ");
    sLog.outString("           B...B    B..BBB...B              ");
    sLog.outString("           B...B   BB.BBBB...B              ");
    sLog.outString("           B...B BB:.BB  B...BB             ");
    sLog.outString("          B: . B. :BB     B . B        BBB  ");
    sLog.outString("         B: ..:BBBB       B:  .B      BB .B ");
    sLog.outString("          BBBBB            B.  :B     B.: B ");
    sLog.outString("                            B.  :BB    BB:BB");
    sLog.outString("     BlizzLikeCore 2012(c)   BB   BBBBBBB B ");
    sLog.outString("  <blizzlike.servegame.com>    BBB.    .BB  ");
    sLog.outString("                                 BBBBBBBB   ");
    sLog.outString(" ");

    // worldd PID file creation
    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    // Start the databases
    if (!_StartDB())
        return 1;

    // Initialize the World
    sWorld.SetInitialWorldSettings();

    // Catch termination signals
    _HookSignals();

    // Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    // set realmbuilds depend on BlizzLikeCore expected builds, and set server online
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET realmflags = realmflags & ~(%u), population = 0, realmbuilds = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        // Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    // Handle affinity for multiple processors and process priority on Windows
    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;            // remove non accessible processors

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for BlizzLikeCore. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
//.........这里部分代码省略.........
开发者ID:Amara1231,项目名称:blizzlikecore,代码行数:101,代码来源:Master.cpp


示例6: Run

/// Main function
int Master::Run()
{
    BigNumber seed1;
    seed1.SetRand(16 * 8);

    sLog->outString("%s (core-daemon)", _FULLVERSION);
    sLog->outString("<Ctrl-C> to stop.\n");

         /* Beginning Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */ 
	sLog->outString("  .                 .               .     ");
	sLog->outString("               .             .         ");
    sLog->outString("  ____    .         \\ /         .   ");
	sLog->outString(" /\\ / \\       .    - ^ -                ");
	sLog->outString(" \\ \\_ /    .       / | \\ .           .    ");
	sLog->outString("  \\ \\\\    _                      .     ");
	sLog->outString("   \\ \\\\ \\// _    _  /\\  __           ");
	sLog->outString("    \\ \\\\ \\\\ \\\\  // /`'\\ \\__ \\  /     ");
	sLog->outString("     \\//__\\\\ \\\\// /____\\ \\__ \\/        ");
	sLog->outString("        _____//  ````````                    ");
	sLog->outString("       /\\  ___\\  PDS-CC-2010      ");
	sLog->outString("       \\ \\ \\__/   ______  _  __  _____          ");
	sLog->outString("        \\ \\ \\    /\\  __ \\/\\`'__\\/\\  __\\         ");
	sLog->outString("    ,,   \\ \\ \\___\\ \\ \\_\\ \\ \\ \\_/\\ \\ \\//_         ");
	sLog->outString("_/\\_|_____\\ \\_____\\ \\_____\\ \\_\\  \\ \\____\\        ");
	sLog->outString(" ` ` ` ` ` \\______/\\/_____/\\/_/   \\/____/        ");
	sLog->outString("       ");
	sLog->outString( "PDS-CC Core based on TrinityCore");
	sLog->outString( "PDS Project Resource Locations");
	sLog->outString( "Main:  Http://prydevserver.com");
	sLog->outString( "Repo:  Http://sf.net/projects/prydevserver");
	sLog->outString( "Forum: Http://prydevserver.com/ultracore/forum ");
	sLog->outString( "PryDevServer.com Development for the Community");

    /* End Of PDS-4TC Badge*/ /* Added by Pryd inspired by Lorac */
#ifdef USE_SFMT_FOR_RNG
    sLog->outString("\n");
    sLog->outString("SFMT has been enabled as the random number generator, if worldserver");
    sLog->outString("freezes or crashes randomly, first, try disabling SFMT in CMAKE configuration");
    sLog->outString("\n");
#endif //USE_SFMT_FOR_RNG

    /// worldd PID file creation
    std::string pidfile = sConfig->GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog->outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog->outString("Daemon PID: %u\n", pid);
    }

    ///- Start the databases
    if (!_StartDB())
        return 1;

    // set server offline (not connectable)
    LoginDatabase.DirectPExecute("UPDATE realmlist SET color = (color & ~%u) | %u WHERE id = '%d'", REALM_FLAG_OFFLINE, REALM_FLAG_INVALID, realmID);

    ///- Initialize the World
    sWorld->SetInitialWorldSettings();


    // Initialise the signal handlers
    CoredSignalHandler SignalINT, SignalTERM;
    #ifdef _WIN32
    CoredSignalHandler SignalBREAK;
    #endif /* _WIN32 */

    // Register realmd's signal handlers
    ACE_Sig_Handler Handler;
    Handler.register_handler(SIGINT, &SignalINT);
    Handler.register_handler(SIGTERM, &SignalTERM);
    #ifdef _WIN32
    Handler.register_handler(SIGBREAK, &SignalBREAK);
    #endif /* _WIN32 */


    ///- Launch WorldRunnable thread
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig->GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1)/* need disable console in service mode*/)
#else
    if (sConfig->GetBoolDefault("Console.Enable", true))
#endif
    {
        ///- Launch CliRunnable thread
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

//.........这里部分代码省略.........
开发者ID:Erotix8210,项目名称:prydevserv_backup,代码行数:101,代码来源:Master.cpp


示例7: Run

int Master::Run()
{
	sLog.outString("   ___     _                   _         ___                   ");
    sLog.outString("  / _ \\   | |_   ___   _ __   (_)  __   / __|  ___   _ _   ___ ");
    sLog.outString(" / /_\\ \\  |  _| / _ \\ | '  \\  | | / _| | (__  / _ \\ | '_| / -_)");
    sLog.outString("/_/   \\_\\  \\__| \\___/ |_|_|_| |_| \\__|  \\___| \\___/ |_|   \\___|");
    sLog.outString("");

    std::string pidfile = sConfig.GetStringDefault("PidFile", "");
    if (!pidfile.empty())
    {
        uint32 pid = CreatePIDFile(pidfile);
        if (!pid)
        {
            sLog.outError("Cannot create PID file %s.\n", pidfile.c_str());
            return 1;
        }

        sLog.outString("Daemon PID: %u\n", pid);
    }

    if (!_StartDB())
        return 1;

    sWorld.SetInitialWorldSettings();
    _HookSignals();
    ACE_Based::Thread world_thread(new WorldRunnable);
    world_thread.setPriority(ACE_Based::Highest);
    std::string builds = AcceptableClientBuildsListStr();
    LoginDatabase.escape_string(builds);
    LoginDatabase.PExecute("UPDATE realmlist SET flag = flag & ~(%u), population = 0, gamebuild = '%s'  WHERE id = '%d'", REALM_FLAG_OFFLINE, builds.c_str(), realmID);

    ACE_Based::Thread* cliThread = NULL;

#ifdef _WIN32
    if (sConfig.GetBoolDefault("Console.Enable", true) && (m_ServiceStatus == -1))
#else
    if (sConfig.GetBoolDefault("Console.Enable", true))
#endif
    {
        cliThread = new ACE_Based::Thread(new CliRunnable);
    }

    ACE_Based::Thread rar_thread(new RARunnable);

    #ifdef _WIN32
    {
        HANDLE hProcess = GetCurrentProcess();

        uint32 Aff = sConfig.GetIntDefault("UseProcessors", 0);
        if (Aff > 0)
        {
            ULONG_PTR appAff;
            ULONG_PTR sysAff;

            if (GetProcessAffinityMask(hProcess,&appAff,&sysAff))
            {
                ULONG_PTR curAff = Aff & appAff;

                if (!curAff)
                {
                    sLog.outError("Processors marked in UseProcessors bitmask (hex) %x not accessible for OregonCore. Accessible processors bitmask (hex): %x",Aff,appAff);
                }
                else
                {
                    if (SetProcessAffinityMask(hProcess,curAff))
                        sLog.outString("Using processors (bitmask, hex): %x", curAff);
                    else
                        sLog.outError("Can't set used processors (hex): %x",curAff);
                }
            }
            sLog.outString();
        }

        bool Prio = sConfig.GetBoolDefault("ProcessPriority", false);

        if (Prio)
        {
            if (SetPriorityClass(hProcess,HIGH_PRIORITY_CLASS))
                sLog.outString("OregonCore process priority class set to HIGH");
            else
                sLog.outError("ERROR: Can't set OregonCore process priority class.");
            sLog.outString();
        }
    }
    #endif

    ACE_Based::Thread* soap_thread = NULL;

    if (sConfig.GetBoolDefault("SOAP.Enabled", false))
    {
        OCSoapRunnable* soapconnectector = new OCSoapRunnable();
        soapconnectector->setListenArguments(sConfig.GetStringDefault("SOAP.IP", "127.0.0.1"), uint16(sConfig.GetIntDefault("SOAP.Port", 7878)));
        soap_thread = new ACE_Based::Thread(soapconnectector);
    }
    ACE_Based::Thread* freeze_thread = NULL;
    if (uint32 freeze_delay = sConfig.GetIntDefault("MaxCoreStuckTime", 0))
    {
        FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable();
        fdr->SetDelayTime(freeze_delay*1000);
//.........这里部分代码省略.........
开发者ID:Anonymus123,项目名称:AtomicCore-2.4.3,代码行数:101,代码来源:Master.cpp



注:本文中的ace_based::Thread类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


鲜花

握手

雷人

路过

鸡蛋
该文章已有0人参与评论

请发表评论

全部评论

专题导读
上一篇:
C++ acl::HttpServletRequest类代码示例发布时间:2022-05-31
下一篇:
C++ ace_asynch_write_stream::Result类代码示例发布时间:2022-05-31
热门推荐
阅读排行榜

扫描微信二维码

查看手机版网站

随时了解更新最新资讯

139-2527-9053

在线客服(服务时间 9:00~18:00)

在线QQ客服
地址:深圳市南山区西丽大学城创智工业园
电邮:jeky_zhao#qq.com
移动电话:139-2527-9053

Powered by 互联科技 X3.4© 2001-2213 极客世界.|Sitemap