本文整理汇总了C++中base::BoundBox3d类的典型用法代码示例。如果您正苦于以下问题:C++ BoundBox3d类的具体用法?C++ BoundBox3d怎么用?C++ BoundBox3d使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了BoundBox3d类的19个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1:
Base::BoundBox3d PropertyPointKernel::getBoundingBox() const
{
Base::BoundBox3d box;
for (PointKernel::const_iterator it = _cPoints->begin(); it != _cPoints->end(); ++it)
box.Add(*it);
return box;
}
开发者ID:AllenBootung,项目名称:FreeCAD,代码行数:7,代码来源:PropertyPointKernel.cpp
示例2: onSelectionChanged
void onSelectionChanged(const Gui::SelectionChanges& msg)
{
Base::BoundBox3d bbox;
unsigned long countPoints=0, countFacets=0;
std::vector<Mesh::Feature*> mesh = Gui::Selection().getObjectsOfType<Mesh::Feature>();
for (std::vector<Mesh::Feature*>::iterator it = mesh.begin(); it != mesh.end(); ++it) {
countPoints += (*it)->Mesh.getValue().countPoints();
countFacets += (*it)->Mesh.getValue().countFacets();
bbox.Add((*it)->Mesh.getBoundingBox());
}
if (countPoints > 0) {
numPoints->setText(QString::number(countPoints));
numFacets->setText(QString::number(countFacets));
numMin->setText(QString::fromAscii("X: %1\tY: %2\tZ: %3")
.arg(bbox.MinX).arg(bbox.MinX).arg(bbox.MinX));
numMax->setText(QString::fromAscii("X: %1\tY: %2\tZ: %3")
.arg(bbox.MaxX).arg(bbox.MaxX).arg(bbox.MaxX));
}
else {
numPoints->setText(QString::fromAscii(""));
numFacets->setText(QString::fromAscii(""));
numMin->setText(QString::fromAscii(""));
numMax->setText(QString::fromAscii(""));
}
}
开发者ID:msocorcim,项目名称:FreeCAD,代码行数:26,代码来源:Workbench.cpp
示例3: transformObjects
Base::Vector3d TransformStrategy::getRotationCenter() const
{
// get the global bounding box of all selected objects and use its center as
// rotation center
std::set<App::DocumentObject*> objects = transformObjects();
if (!objects.empty()) {
Base::BoundBox3d bbox;
bool first=true;
for (std::set<App::DocumentObject*>::const_iterator it=objects.begin();it!=objects.end();++it) {
std::map<std::string,App::Property*> props;
(*it)->getPropertyMap(props);
// search for a data property
std::map<std::string,App::Property*>::iterator jt;
jt = std::find_if(props.begin(), props.end(), find_geometry_data());
if (jt != props.end()) {
if (first)
bbox = (static_cast<App::PropertyGeometry*>(jt->second)->getBoundingBox());
else
bbox.Add(static_cast<App::PropertyGeometry*>(jt->second)->getBoundingBox());
first = false;
}
}
return Base::Vector3d((bbox.MinX+bbox.MaxX)/2,
(bbox.MinY+bbox.MaxY)/2,
(bbox.MinZ+bbox.MaxZ)/2);
}
return Base::Vector3d();
}
开发者ID:5263,项目名称:FreeCAD,代码行数:30,代码来源:Transform.cpp
示例4:
Base::BoundBox3d PointKernel::getBoundBox(void)const
{
Base::BoundBox3d bnd;
for (const_point_iterator it = begin(); it != end(); ++it)
bnd.Add(*it);
return bnd;
}
开发者ID:CobraElDiablo,项目名称:FreeCAD_sf_master,代码行数:7,代码来源:Points.cpp
示例5:
Base::BoundBox3d DrawProjGroup::getBoundingBox() const
{
Base::BoundBox3d bbox;
std::vector<App::DocumentObject*> views = Views.getValues();
TechDraw::DrawProjGroupItem *anchorView = dynamic_cast<TechDraw::DrawProjGroupItem *>(Anchor.getValue());
for (std::vector<App::DocumentObject*>::const_iterator it = views.begin(); it != views.end(); ++it) {
if ((*it)->getTypeId().isDerivedFrom(DrawViewPart::getClassTypeId())) {
DrawViewPart *part = static_cast<DrawViewPart *>(*it);
Base::BoundBox3d bb = part->getBoundingBox();
bb.ScaleX(1. / part->Scale.getValue());
bb.ScaleY(1. / part->Scale.getValue());
// X and Y of dependant views are relative to the anchorView
if (part != anchorView) {
bb.MoveX(part->X.getValue());
bb.MoveY(part->Y.getValue());
}
bbox.Add(bb);
}
}
// This /should/ leave the centre of the bounding box at (0,0) except when
// we're in the process of updating the anchor view's position (eg called
// by moveToCentre())
if (anchorView) { //TODO: It looks like we might be getting called before an anchor view is set - weird...
bbox.MoveX(anchorView->X.getValue());
bbox.MoveY(anchorView->Y.getValue());
}
return bbox;
}
开发者ID:Suprnovae,项目名称:FreeCAD,代码行数:32,代码来源:DrawProjGroup.cpp
示例6: a
Base::BoundBox3d GeometryObject::boundingBoxOfAoe(const Ellipse *aoe,
double start,
double end, bool cw) const
{
// Using the ellipse form:
// (xc, yc) = centre of ellipse
// phi = angle of ellipse major axis off X axis
// a, b = half of major, minor axes
//
// x(theta) = xc + a*cos(theta)*cos(phi) - b*sin(theta)*sin(phi)
// y(theta) = yc + a*cos(theta)*sin(phi) + b*sin(theta)*cos(phi)
double a (aoe->major / 2.0),
b (aoe->minor / 2.0),
phi (aoe->angle),
xc (aoe->center.fX),
yc (aoe->center.fY);
if (a == 0 || b == 0) {
// Degenerate case - TODO: handle as line instead of throwing
throw Base::Exception("Ellipse with invalid major axis in GeometryObject::boundingBoxOfAoe()");
}
// Calculate points of interest for the bounding box. These are points
// where d(x)/d(theta) and d(y)/d(theta) = 0 (where the x and y extremes
// of the ellipse would be if it were complete), and arc endpoints.
double testAngles[6] = { atan(tan(phi) * (-b / a)),
testAngles[0] + M_PI
};
if (tan(phi) == 0) {
testAngles[2] = M_PI / 2.0;
testAngles[3] = 3.0 * M_PI / 2.0;
} else {
testAngles[2] = atan((1.0 / tan(phi)) * (b / a));
testAngles[3] = testAngles[2] + M_PI;
}
testAngles[4] = start;
testAngles[5] = end;
// Add extremes to bounding box, if they are within the arc
Base::BoundBox3d bb;
for (int ai(0); ai < 6; ++ai) {
double theta(testAngles[ai]);
if (isWithinArc(theta, start, end, cw) ) {
bb.Add( Base::Vector3d(xc + a*cos(theta)*cos(phi) - b*sin(theta)*sin(phi),
yc + a*cos(theta)*sin(phi) - b*sin(theta)*cos(phi),
0) );
}
}
return bb;
}
开发者ID:davidlni,项目名称:FreeCAD,代码行数:52,代码来源:GeometryObject.cpp
示例7: activated
void CmdPartCrossSections::activated(int iMsg)
{
Gui::TaskView::TaskDialog* dlg = Gui::Control().activeDialog();
if (!dlg) {
std::vector<App::DocumentObject*> obj = Gui::Selection().getObjectsOfType
(Part::Feature::getClassTypeId());
Base::BoundBox3d bbox;
for (std::vector<App::DocumentObject*>::iterator it = obj.begin(); it != obj.end(); ++it) {
bbox.Add(static_cast<Part::Feature*>(*it)->Shape.getBoundingBox());
}
dlg = new PartGui::TaskCrossSections(bbox);
}
Gui::Control().showDialog(dlg);
}
开发者ID:msocorcim,项目名称:FreeCAD,代码行数:14,代码来源:Command.cpp
示例8: Rebuild
PointsGrid::PointsGrid (const PointKernel &rclM, double fGridLen)
: _pclPoints(&rclM),
_ulCtElements(0),
_ulCtGridsX(0), _ulCtGridsY(0), _ulCtGridsZ(0),
_fGridLenX(0.0f), _fGridLenY(0.0f), _fGridLenZ(0.0f),
_fMinX(0.0f), _fMinY(0.0f), _fMinZ(0.0f)
{
Base::BoundBox3d clBBPts;// = _pclPoints->GetBoundBox();
for (PointKernel::const_iterator it = _pclPoints->begin(); it != _pclPoints->end(); ++it )
clBBPts.Add(*it);
Rebuild(std::max<unsigned long>((unsigned long)(clBBPts.LengthX() / fGridLen), 1),
std::max<unsigned long>((unsigned long)(clBBPts.LengthY() / fGridLen), 1),
std::max<unsigned long>((unsigned long)(clBBPts.LengthZ() / fGridLen), 1));
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:14,代码来源:PointsGrid.cpp
示例9: InitGrid
void PointsGrid::InitGrid (void)
{
assert(_pclPoints != NULL);
unsigned long i, j;
// Grid Laengen berechnen wenn nicht initialisiert
//
if ((_ulCtGridsX == 0) || (_ulCtGridsY == 0) || (_ulCtGridsZ == 0))
CalculateGridLength(POINTS_CT_GRID, POINTS_MAX_GRIDS);
// Grid Laengen und Offset bestimmen
//
{
Base::BoundBox3d clBBPts;// = _pclPoints->GetBoundBox();
for (PointKernel::const_iterator it = _pclPoints->begin(); it != _pclPoints->end(); ++it )
clBBPts.Add(*it);
double fLengthX = clBBPts.LengthX();
double fLengthY = clBBPts.LengthY();
double fLengthZ = clBBPts.LengthZ();
{
// Offset fGridLen/2
//
_fGridLenX = (1.0f + fLengthX) / double(_ulCtGridsX);
_fMinX = clBBPts.MinX - 0.5f;
}
{
_fGridLenY = (1.0f + fLengthY) / double(_ulCtGridsY);
_fMinY = clBBPts.MinY - 0.5f;
}
{
_fGridLenZ = (1.0f + fLengthZ) / double(_ulCtGridsZ);
_fMinZ = clBBPts.MinZ - 0.5f;
}
}
// Daten-Struktur anlegen
_aulGrid.clear();
_aulGrid.resize(_ulCtGridsX);
for (i = 0; i < _ulCtGridsX; i++)
{
_aulGrid[i].resize(_ulCtGridsY);
for (j = 0; j < _ulCtGridsY; j++)
_aulGrid[i][j].resize(_ulCtGridsZ);
}
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:50,代码来源:PointsGrid.cpp
示例10: findShapes
void Tessellation::findShapes()
{
App::Document* activeDoc = App::GetApplication().getActiveDocument();
if (!activeDoc) return;
Gui::Document* activeGui = Gui::Application::Instance->getDocument(activeDoc);
if (!activeGui) return;
this->document = QString::fromAscii(activeDoc->getName());
std::vector<Part::Feature*> objs = activeDoc->getObjectsOfType<Part::Feature>();
double edgeLen = 0;
bool foundSelection = false;
for (std::vector<Part::Feature*>::iterator it = objs.begin(); it!=objs.end(); ++it) {
const TopoDS_Shape& shape = (*it)->Shape.getValue();
if (shape.IsNull()) continue;
bool hasfaces = false;
TopExp_Explorer xp(shape,TopAbs_FACE);
while (xp.More()) {
hasfaces = true;
break;
}
if (hasfaces) {
Base::BoundBox3d bbox = (*it)->Shape.getBoundingBox();
edgeLen = std::max<double>(edgeLen, bbox.LengthX());
edgeLen = std::max<double>(edgeLen, bbox.LengthY());
edgeLen = std::max<double>(edgeLen, bbox.LengthZ());
QString label = QString::fromUtf8((*it)->Label.getValue());
QString name = QString::fromAscii((*it)->getNameInDocument());
QTreeWidgetItem* child = new QTreeWidgetItem();
child->setText(0, label);
child->setToolTip(0, label);
child->setData(0, Qt::UserRole, name);
Gui::ViewProvider* vp = activeGui->getViewProvider(*it);
if (vp) child->setIcon(0, vp->getIcon());
ui->treeWidget->addTopLevelItem(child);
if (Gui::Selection().isSelected(*it)) {
child->setSelected(true);
foundSelection = true;
}
}
}
ui->spinMaximumEdgeLength->setValue(edgeLen/10);
if (foundSelection)
ui->treeWidget->hide();
}
开发者ID:Barleyman,项目名称:FreeCAD_sf_master,代码行数:48,代码来源:Tessellation.cpp
示例11: proj
void ViewProvider2DObject::updateData(const App::Property* prop)
{
ViewProviderPart::updateData(prop);
if (prop->getTypeId() == Part::PropertyPartShape::getClassTypeId()) {
Base::BoundBox3d bbox = static_cast<const Part::PropertyPartShape*>(prop)->getBoundingBox();
if (!bbox.IsValid()) return;
GridRoot->removeAllChildren();
Base::Placement place = static_cast<const Part::PropertyPartShape*>(prop)->getComplexData()->getPlacement();
place.invert();
Base::ViewProjMatrix proj(place.toMatrix());
Base::BoundBox2D bbox2d = bbox.ProjectBox(&proj);
this->MinX = bbox2d.fMinX;
this->MaxX = bbox2d.fMaxX;
this->MinY = bbox2d.fMinY;
this->MaxY = bbox2d.fMaxY;
if (ShowGrid.getValue()) {
createGrid();
}
}
}
开发者ID:mvancompernolle,项目名称:ai_project,代码行数:21,代码来源:ViewProvider2DObject.cpp
示例12: vertd
Base::BoundBox3d PointKernel::getBoundBox(void)const
{
Base::BoundBox3d bnd;
//FIXME: VS 2015 or later causes a linker error
#if defined _WIN32
// Thread-local bounding boxes
Concurrency::combinable<Base::BoundBox3d> bbs;
// Cannot use a const_point_iterator here as it is *not* a proper iterator (fails the for_each template)
Concurrency::parallel_for_each(_Points.begin(), _Points.end(), [this, &bbs](const value_type& value) {
Base::Vector3d vertd(value.x, value.y, value.z);
bbs.local().Add(this->_Mtrx * vertd);
});
// Combine each thread-local bounding box in the final bounding box
bbs.combine_each([&bnd](const Base::BoundBox3d& lbb) {
bnd.Add(lbb);
});
#else
for (const_point_iterator it = begin(); it != end(); ++it)
bnd.Add(*it);
#endif
return bnd;
}
开发者ID:pgilfernandez,项目名称:FreeCAD,代码行数:23,代码来源:Points.cpp
示例13: Exception
Base::BoundBox3d GeometryObject::calcBoundingBox() const
{
Base::BoundBox3d bbox;
// First calculate bounding box based on vertices
for(std::vector<Vertex *>::const_iterator it( vertexGeom.begin() );
it != vertexGeom.end(); ++it) {
bbox.Add( Base::Vector3d((*it)->pnt.fX, (*it)->pnt.fY, 0.) );
}
// Now, consider geometry where vertices don't define bounding box eg circles
for (std::vector<BaseGeom *>::const_iterator it( edgeGeom.begin() );
it != edgeGeom.end(); ++it) {
switch ((*it)->geomType) {
case CIRCLE: {
Circle *c = static_cast<Circle *>(*it);
bbox.Add( Base::BoundBox3d(-c->radius + c->center.fX,
-c->radius + c->center.fY,
0,
c->radius + c->center.fX,
c->radius + c->center.fY,
0) );
}
break;
case ARCOFCIRCLE: {
AOC *arc = static_cast<AOC *>(*it);
// Endpoints of arc
bbox.Add( Base::Vector3d(arc->radius * cos(arc->startAngle),
arc->radius * sin(arc->startAngle),
0.0) );
bbox.Add( Base::Vector3d(arc->radius * cos(arc->endAngle),
arc->radius * sin(arc->endAngle),
0.0) );
// Extreme X and Y values if they're within the arc
for (double theta = 0.0; theta < 6.5; theta += M_PI / 2.0) {
if (isWithinArc(theta, arc->startAngle, arc->endAngle, arc->cw)) {
bbox.Add( Base::Vector3d(arc->radius * cos(theta),
arc->radius * sin(theta),
0.0) );
}
}
}
break;
case ELLIPSE: {
bbox.Add( boundingBoxOfAoe(static_cast<Ellipse *>(*it)) );
}
break;
case ARCOFELLIPSE: {
AOE *aoe = static_cast<AOE *>(*it);
double start = aoe->startAngle,
end = aoe->endAngle;
bool cw = aoe->cw;
bbox.Add( boundingBoxOfAoe(static_cast<Ellipse *>(*it), start, end, cw) );
}
break;
case BSPLINE: {
bbox.Add( boundingBoxOfBspline(static_cast<BSpline *>(*it)) );
}
break;
case GENERIC: {
// this case ends up just drawing line segments between points
Generic *gen = static_cast<Generic *>(*it);
for (std::vector<Base::Vector2D>::const_iterator segIt = gen->points.begin();
segIt != gen->points.end(); ++segIt) {
bbox.Add( Base::Vector3d(segIt->fX, segIt->fY, 0) );
}
}
break;
default:
throw Base::Exception("Unknown geomType in GeometryObject::calcBoundingBox()");
}
}
return bbox;
}
开发者ID:davidlni,项目名称:FreeCAD,代码行数:82,代码来源:GeometryObject.cpp
示例14: CalculateGridLength
void PointsGrid::CalculateGridLength (unsigned long ulCtGrid, unsigned long ulMaxGrids)
{
// Grid Laengen bzw. Anzahl der Grids pro Dimension berechnen
// pro Grid sollen ca. 10 (?!?!) Facets liegen
// bzw. max Grids sollten 10000 nicht ueberschreiten
Base::BoundBox3d clBBPtsEnlarged;// = _pclPoints->GetBoundBox();
for (PointKernel::const_iterator it = _pclPoints->begin(); it != _pclPoints->end(); ++it )
clBBPtsEnlarged.Add(*it);
double fVolElem;
if (_ulCtElements > (ulMaxGrids * ulCtGrid))
fVolElem = (clBBPtsEnlarged.LengthX() * clBBPtsEnlarged.LengthY() * clBBPtsEnlarged.LengthZ()) / float(ulMaxGrids * ulCtGrid);
else
fVolElem = (clBBPtsEnlarged.LengthX() * clBBPtsEnlarged.LengthY() * clBBPtsEnlarged.LengthZ()) / float(_ulCtElements);
double fVol = fVolElem * float(ulCtGrid);
double fGridLen = float(pow((float)fVol,(float) 1.0f / 3.0f));
_ulCtGridsX = std::max<unsigned long>((unsigned long)(clBBPtsEnlarged.LengthX() / fGridLen), 1);
_ulCtGridsY = std::max<unsigned long>((unsigned long)(clBBPtsEnlarged.LengthY() / fGridLen), 1);
_ulCtGridsZ = std::max<unsigned long>((unsigned long)(clBBPtsEnlarged.LengthZ() / fGridLen), 1);
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:22,代码来源:PointsGrid.cpp
示例15: updateData
void ViewProviderInspection::updateData(const App::Property* prop)
{
// set to the expected size
if (prop->getTypeId() == App::PropertyLink::getClassTypeId()) {
App::GeoFeature* object = static_cast<const App::PropertyLink*>(prop)->getValue<App::GeoFeature*>();
if (object) {
float accuracy=0;
Base::Type meshId = Base::Type::fromName("Mesh::Feature");
Base::Type shapeId = Base::Type::fromName("Part::Feature");
Base::Type pointId = Base::Type::fromName("Points::Feature");
Base::Type propId = App::PropertyComplexGeoData::getClassTypeId();
// set the Distance property to the correct size to sync size of material node with number
// of vertices/points of the referenced geometry
const Data::ComplexGeoData* data = 0;
if (object->getTypeId().isDerivedFrom(meshId)) {
App::Property* prop = object->getPropertyByName("Mesh");
if (prop && prop->getTypeId().isDerivedFrom(propId)) {
data = static_cast<App::PropertyComplexGeoData*>(prop)->getComplexData();
}
}
else if (object->getTypeId().isDerivedFrom(shapeId)) {
App::Property* prop = object->getPropertyByName("Shape");
if (prop && prop->getTypeId().isDerivedFrom(propId)) {
data = static_cast<App::PropertyComplexGeoData*>(prop)->getComplexData();
ParameterGrp::handle hGrp = App::GetApplication().GetParameterGroupByPath
("User parameter:BaseApp/Preferences/Mod/Part");
float deviation = hGrp->GetFloat("MeshDeviation",0.2);
Base::BoundBox3d bbox = data->getBoundBox();
accuracy = (float)((bbox.LengthX() + bbox.LengthY() + bbox.LengthZ())/300.0 * deviation);
}
}
else if (object->getTypeId().isDerivedFrom(pointId)) {
App::Property* prop = object->getPropertyByName("Points");
if (prop && prop->getTypeId().isDerivedFrom(propId)) {
data = static_cast<App::PropertyComplexGeoData*>(prop)->getComplexData();
}
}
if (data) {
this->pcLinkRoot->removeAllChildren();
std::vector<Base::Vector3d> points;
std::vector<Data::ComplexGeoData::Facet> faces;
data->getFaces(points, faces, accuracy);
this->pcLinkRoot->addChild(this->pcCoords);
this->pcCoords->point.setNum(points.size());
SbVec3f* pts = this->pcCoords->point.startEditing();
for (size_t i=0; i < points.size(); i++) {
const Base::Vector3d& p = points[i];
pts[i].setValue((float)p.x,(float)p.y,(float)p.z);
}
this->pcCoords->point.finishEditing();
if (!faces.empty()) {
SoIndexedFaceSet* face = new SoIndexedFaceSet();
this->pcLinkRoot->addChild(face);
face->coordIndex.setNum(4*faces.size());
int32_t* indices = face->coordIndex.startEditing();
unsigned long j=0;
std::vector<Data::ComplexGeoData::Facet>::iterator it;
for (it = faces.begin(); it != faces.end(); ++it,j++) {
indices[4*j+0] = it->I1;
indices[4*j+1] = it->I2;
indices[4*j+2] = it->I3;
indices[4*j+3] = SO_END_FACE_INDEX;
}
face->coordIndex.finishEditing();
}
else {
this->pcLinkRoot->addChild(this->pcPointStyle);
this->pcLinkRoot->addChild(new SoPointSet());
}
}
}
}
else if (prop->getTypeId() == Inspection::PropertyDistanceList::getClassTypeId()) {
// force an update of the Inventor data nodes
if (this->pcObject) {
App::Property* link = this->pcObject->getPropertyByName("Actual");
if (link) updateData(link);
}
setDistances();
}
else if (prop->getTypeId() == App::PropertyFloat::getClassTypeId()) {
if (strcmp(prop->getName(), "SearchRadius") == 0) {
float fSearchRadius = ((App::PropertyFloat*)prop)->getValue();
this->search_radius = fSearchRadius;
pcColorBar->setRange( -fSearchRadius, fSearchRadius, 4 );
pcColorBar->Notify(0);
}
}
}
开发者ID:Barleyman,项目名称:FreeCAD_sf_master,代码行数:94,代码来源:ViewProviderInspection.cpp
示例16: execute
App::DocumentObjectExecReturn *DrawViewSection::execute(void)
{
App::DocumentObject* link = Source.getValue();
App::DocumentObject* base = BaseView.getValue();
if (!link || !base) {
Base::Console().Log("INFO - DVS::execute - No Source or Link - creation?\n");
return DrawView::execute();
}
if (!link->getTypeId().isDerivedFrom(Part::Feature::getClassTypeId()))
return new App::DocumentObjectExecReturn("Source object is not a Part object");
if (!base->getTypeId().isDerivedFrom(TechDraw::DrawViewPart::getClassTypeId()))
return new App::DocumentObjectExecReturn("BaseView object is not a DrawViewPart object");
//Base::Console().Message("TRACE - DVS::execute() - %s/%s\n",getNameInDocument(),Label.getValue());
const Part::TopoShape &partTopo = static_cast<Part::Feature*>(link)->Shape.getShape();
if (partTopo.getShape().IsNull())
return new App::DocumentObjectExecReturn("Linked shape object is empty");
(void) DrawView::execute(); //make sure Scale is up to date
gp_Pln pln = getSectionPlane();
gp_Dir gpNormal = pln.Axis().Direction();
Base::Vector3d orgPnt = SectionOrigin.getValue();
Base::BoundBox3d bb = partTopo.getBoundBox();
if(!isReallyInBox(orgPnt, bb)) {
Base::Console().Warning("DVS: Section Plane doesn't intersect part in %s\n",getNameInDocument());
Base::Console().Warning("DVS: Using center of bounding box.\n");
orgPnt = bb.GetCenter();
SectionOrigin.setValue(orgPnt);
}
// Make the extrusion face
double dMax = bb.CalcDiagonalLength();
BRepBuilderAPI_MakeFace mkFace(pln, -dMax,dMax,-dMax,dMax);
TopoDS_Face aProjFace = mkFace.Face();
if(aProjFace.IsNull())
return new App::DocumentObjectExecReturn("DrawViewSection - Projected face is NULL");
gp_Vec extrudeDir = dMax * gp_Vec(gpNormal);
TopoDS_Shape prism = BRepPrimAPI_MakePrism(aProjFace, extrudeDir, false, true).Shape();
// We need to copy the shape to not modify the BRepstructure
BRepBuilderAPI_Copy BuilderCopy(partTopo.getShape());
TopoDS_Shape myShape = BuilderCopy.Shape();
BRepAlgoAPI_Cut mkCut(myShape, prism);
if (!mkCut.IsDone())
return new App::DocumentObjectExecReturn("Section cut has failed");
TopoDS_Shape rawShape = mkCut.Shape();
Bnd_Box testBox;
BRepBndLib::Add(rawShape, testBox);
testBox.SetGap(0.0);
if (testBox.IsVoid()) { //prism & input don't intersect. rawShape is garbage, don't bother.
Base::Console().Log("INFO - DVS::execute - prism & input don't intersect\n");
return DrawView::execute();
}
gp_Pnt inputCenter;
try {
inputCenter = TechDrawGeometry::findCentroid(rawShape,
Direction.getValue());
TopoDS_Shape mirroredShape = TechDrawGeometry::mirrorShape(rawShape,
inputCenter,
Scale.getValue());
geometryObject = buildGeometryObject(mirroredShape,inputCenter); //this is original shape after cut by section prism
#if MOD_TECHDRAW_HANDLE_FACES
extractFaces();
#endif //#if MOD_TECHDRAW_HANDLE_FACES
}
catch (Standard_Failure) {
Handle_Standard_Failure e1 = Standard_Failure::Caught();
Base::Console().Log("LOG - DVS::execute - base shape failed for %s - %s **\n",getNameInDocument(),e1->GetMessageString());
return new App::DocumentObjectExecReturn(e1->GetMessageString());
}
try {
TopoDS_Compound sectionCompound = findSectionPlaneIntersections(rawShape);
TopoDS_Shape mirroredSection = TechDrawGeometry::mirrorShape(sectionCompound,
inputCenter,
Scale.getValue());
TopoDS_Compound newFaces;
BRep_Builder builder;
builder.MakeCompound(newFaces);
TopExp_Explorer expl(mirroredSection, TopAbs_FACE);
for (; expl.More(); expl.Next()) {
const TopoDS_Face& face = TopoDS::Face(expl.Current());
TopoDS_Face pFace = projectFace(face,
inputCenter,
Direction.getValue());
if (!pFace.IsNull()) {
builder.Add(newFaces,pFace);
}
}
//.........这里部分代码省略.........
开发者ID:hemanshupa,项目名称:FreeCAD_sf_master,代码行数:101,代码来源:DrawViewSection.cpp
示例17: setEdit
bool ViewProviderMirror::setEdit(int ModNum)
{
if (ModNum == ViewProvider::Default) {
// get the properties from the mirror feature
Part::Mirroring* mf = static_cast<Part::Mirroring*>(getObject());
Base::BoundBox3d bbox = mf->Shape.getBoundingBox();
float len = (float)bbox.CalcDiagonalLength();
Base::Vector3d base = mf->Base.getValue();
Base::Vector3d norm = mf->Normal.getValue();
Base::Vector3d cent = bbox.GetCenter();
base = cent.ProjToPlane(base, norm);
// setup the graph for editing the mirror plane
SoTransform* trans = new SoTransform;
SbRotation rot(SbVec3f(0,0,1), SbVec3f(norm.x,norm.y,norm.z));
trans->rotation.setValue(rot);
trans->translation.setValue(base.x,base.y,base.z);
trans->center.setValue(0.0f,0.0f,0.0f);
SoMaterial* color = new SoMaterial();
color->diffuseColor.setValue(0,0,1);
color->transparency.setValue(0.5);
SoCoordinate3* points = new SoCoordinate3();
points->point.setNum(4);
points->point.set1Value(0, -len/2,-len/2,0);
points->point.set1Value(1, len/2,-len/2,0);
points->point.set1Value(2, len/2, len/2,0);
points->point.set1Value(3, -len/2, len/2,0);
SoFaceSet* face = new SoFaceSet();
pcEditNode->addChild(trans);
pcEditNode->addChild(color);
pcEditNode->addChild(points);
pcEditNode->addChild(face);
// Now we replace the SoTransform node by a manipulator
// Note: Even SoCenterballManip inherits from SoTransform
// we cannot use it directly (in above code) because the
// translation and center fields are overridden.
SoSearchAction sa;
sa.setInterest(SoSearchAction::FIRST);
sa.setSearchingAll(FALSE);
sa.setNode(trans);
sa.apply(pcEditNode);
SoPath * path = sa.getPath();
if (path) {
SoCenterballManip * manip = new SoCenterballManip;
manip->replaceNode(path);
SoDragger* dragger = manip->getDragger();
dragger->addStartCallback(dragStartCallback, this);
dragger->addFinishCallback(dragFinishCallback, this);
dragger->addMotionCallback(dragMotionCallback, this);
}
pcRoot->addChild(pcEditNode);
}
else {
ViewProviderPart::setEdit(ModNum);
}
return true;
}
开发者ID:pacificIT,项目名称:FreeCAD,代码行数:61,代码来源:ViewProviderMirror.cpp
示例18: SearchNearestFromPoint
void PointsGrid::SearchNearestFromPoint (const Base::Vector3d &rclPt, std::set<unsigned long> &raclInd) const
{
raclInd.clear();
Base::BoundBox3d clBB = GetBoundBox();
if (clBB.IsInBox(rclPt) == true)
{ // Punkt liegt innerhalb
unsigned long ulX, ulY, ulZ;
Position(rclPt, ulX, ulY, ulZ);
//int nX = ulX, nY = ulY, nZ = ulZ;
unsigned long ulLevel = 0;
while (raclInd.size() == 0)
GetHull(ulX, ulY, ulZ, ulLevel++, raclInd);
GetHull(ulX, ulY, ulZ, ulLevel, raclInd);
}
else
{ // Punkt ausserhalb
Base::BoundBox3d::SIDE tSide = clBB.GetSideFromRay(rclPt, clBB.GetCenter() - rclPt);
switch (tSide)
{
case Base::BoundBox3d::RIGHT:
{
int nX = 0;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsY; i++)
{
for (unsigned long j = 0; j < _ulCtGridsZ; j++)
raclInd.insert(_aulGrid[nX][i][j].begin(), _aulGrid[nX][i][j].end());
}
nX++;
}
break;
}
case Base::BoundBox3d::LEFT:
{
int nX = _ulCtGridsX - 1;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsY; i++)
{
for (unsigned long j = 0; j < _ulCtGridsZ; j++)
raclInd.insert(_aulGrid[nX][i][j].begin(), _aulGrid[nX][i][j].end());
}
nX++;
}
break;
}
case Base::BoundBox3d::TOP:
{
int nY = 0;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsX; i++)
{
for (unsigned long j = 0; j < _ulCtGridsZ; j++)
raclInd.insert(_aulGrid[i][nY][j].begin(), _aulGrid[i][nY][j].end());
}
nY++;
}
break;
}
case Base::BoundBox3d::BOTTOM:
{
int nY = _ulCtGridsY - 1;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsX; i++)
{
for (unsigned long j = 0; j < _ulCtGridsZ; j++)
raclInd.insert(_aulGrid[i][nY][j].begin(), _aulGrid[i][nY][j].end());
}
nY--;
}
break;
}
case Base::BoundBox3d::BACK:
{
int nZ = 0;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsX; i++)
{
for (unsigned long j = 0; j < _ulCtGridsY; j++)
raclInd.insert(_aulGrid[i][j][nZ].begin(), _aulGrid[i][j][nZ].end());
}
nZ++;
}
break;
}
case Base::BoundBox3d::FRONT:
{
int nZ = _ulCtGridsZ - 1;
while (raclInd.size() == 0)
{
for (unsigned long i = 0; i < _ulCtGridsX; i++)
{
for (unsigned long j = 0; j < _ulCtGridsY; j++)
raclInd.insert(_aulGrid[i][j][nZ].begin(), _aulGrid[i][j][nZ].end());
}
//.........这里部分代码省略.........
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:101,代码来源:PointsGrid.cpp
示例19: t
Base::BoundBox3d GeometryObject::boundingBoxOfBspline(const BSpline *spline) const
{
Base::BoundBox3d bb;
for (std::vector<BezierSegment>::const_iterator segItr( spline->segments.begin() );
segItr != spline->segments.end(); ++segItr) {
switch (segItr->poles) {
case 0: // Degenerate, but safe ignore
break;
case 2: // Degenerate - straight line
bb.Add(Base::Vector3d( segItr->pnts[1].fX,
segItr->pnts[1].fY,
0 ));
// fall through
case 1: // Degenerate - just a point
bb.Add(Base::Vector3d( segItr->pnts[0].fX,
segItr->pnts[0].fY,
0 ));
break;
case 3: {
double
px[3] = { segItr->pnts[0].fX,
segItr->pnts[1].fX,
segItr->pnts[2].fX
},
py[3] = { segItr->pnts[0].fY,
segItr->pnts[1].fY,
segItr->pnts[2].fY
},
slns[4] = { 0, 1 }; // Consider the segment's end points
// if's are to prevent problems with divide-by-0
if ((2 * px[1] - px[0] - px[2]) == 0) {
slns[2] = -1;
} else {
slns[2] = (px[1] - px[0]) / (2 * px[1] - px[0] - px[2]);
}
if ((2 * py[1] - py[0] - py[2]) == 0) {
slns[3] = -1;
} else {
slns[3] = (py[1] - py[0]) / (2 * py[1] - py[0] - py[2]);
}
// evaluate B(t) at the endpoints and zeros
for (int s(0); s < 4; ++s) {
double t( slns[s] );
if (t < 0 || t > 1) {
continue;
}
double tx( px[0] * (1 - t) * (1 - t) +
px[1] * 2 * (1 - t) * t +
px[2] * t * t ),
ty( py[0] * (1 - t) * (1 - t) +
py[1] * 2 * (1 - t) * t +
py[2] * t * t );
bb.Add( Base::Vector3d(tx, ty, 0) );
}
}
break;
case 4: {
double
px[4] = { segItr->pnts[0].fX,
segItr->pnts[1].fX,
segItr->pnts[2].fX,
segItr->pnts[3].fX
},
py[4] = { segItr->pnts[0].fY,
segItr->pnts[1].fY,
segItr->pnts[2].fY,
segItr->pnts[3].fY
},
// If B(t) is the cubic Bezier, find t where B'(t) == 0
//
// For control points P0-P3, B'(t) works out to be:
// B'(t) = t^2 * (-3P0 + 9P1 - 9P2 + 3P3) +
// t * (6P0 - 12P1 + 6P2) +
// 3 * (P1 - P0)
//
// So, we use the quadratic formula!
ax = -3 * px[0] + 9 * px[1] - 9 * px[2] + 3 * px[3],
ay = -3 * py[0] + 9 * py[1] - 9 * py[2] + 3 * py[3],
bx = 6 * px[0] - 12 * px[1] + 6 * px[2],
by = 6 * py[0] - 12 * py[1] + 6 * py[2],
cx = 3 * px[1] - 3 * px[0],
cy = 3 * py[1] - 3 * py[0],
slns[6] = { 0, 1 }; // Consider the segment's end points
// if's are to prevent problems with divide-by-0 and NaN
if ( (2 * ax) == 0 || (bx * bx - 4 * ax * cx) < 0 ) {
slns[2] = -1;
slns[3] = -1;
} else {
slns[2] = (-bx + sqrt(bx * bx - 4 * ax * cx)) / (2 * ax);
slns[3] = (-bx - sqrt(bx * bx - 4 * ax * cx)) / (2 * ax);
}
if ((2 * ay) == 0 || (by * by - 4 * ay * cy) < 0 ) {
slns[4] = -1;
slns[5] = -1;
} else {
slns[4] = (-by + sqrt(by * by - 4 * ay * cy)) / (2 * ay);
//.........这里部分代码省略.........
开发者ID:davidlni,项目名称:FreeCAD,代码行数:101,代码来源:GeometryObject.cpp
注:本文中的base::BoundBox3d类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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