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C++ base::Placement类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中base::Placement的典型用法代码示例。如果您正苦于以下问题:C++ Placement类的具体用法?C++ Placement怎么用?C++ Placement使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Placement类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: getLocation

TopLoc_Location Feature::getLocation() const
{
    Base::Placement pl = this->Placement.getValue();
    Base::Rotation rot(pl.getRotation());
    Base::Vector3d axis;
    double angle;
    rot.getValue(axis, angle);
    gp_Trsf trf;
    trf.SetRotation(gp_Ax1(gp_Pnt(), gp_Dir(axis.x, axis.y, axis.z)), angle);
    trf.SetTranslationPart(gp_Vec(pl.getPosition().x,pl.getPosition().y,pl.getPosition().z));
    return TopLoc_Location(trf);
}
开发者ID:rmamba,项目名称:FreeCAD_sf_master,代码行数:12,代码来源:PartFeature.cpp


示例2: updateSuperplacementUI

void TaskDatumParameters::updateSuperplacementUI()
{
    Part::Datum* pcDatum = static_cast<Part::Datum*>(DatumView->getObject());
    Base::Placement pl = pcDatum->superPlacement.getValue();
    Base::Vector3d pos = pl.getPosition();
    Base::Rotation rot = pl.getRotation();
    double yaw, pitch, roll;
    rot.getYawPitchRoll(yaw, pitch, roll);

    bool bBlock = true;
    ui->superplacementX->blockSignals(bBlock);
    ui->superplacementY->blockSignals(bBlock);
    ui->superplacementZ->blockSignals(bBlock);
    ui->superplacementYaw->blockSignals(bBlock);
    ui->superplacementPitch->blockSignals(bBlock);
    ui->superplacementRoll->blockSignals(bBlock);

    ui->superplacementX->setValue(Base::Quantity(pos.x,Base::Unit::Length));
    ui->superplacementY->setValue(Base::Quantity(pos.y,Base::Unit::Length));
    ui->superplacementZ->setValue(Base::Quantity(pos.z,Base::Unit::Length));
    ui->superplacementYaw->setValue(yaw);
    ui->superplacementPitch->setValue(pitch);
    ui->superplacementRoll->setValue(roll);

    auto expressions = pcDatum->ExpressionEngine.getExpressions();
    bool bRotationBound = false;
    bRotationBound = bRotationBound ||
            expressions.find(App::ObjectIdentifier::parse(pcDatum,std::string("superPlacement.Rotation.Angle"))) != expressions.end();
    bRotationBound = bRotationBound ||
            expressions.find(App::ObjectIdentifier::parse(pcDatum,std::string("superPlacement.Rotation.Axis.x"))) != expressions.end();
    bRotationBound = bRotationBound ||
            expressions.find(App::ObjectIdentifier::parse(pcDatum,std::string("superPlacement.Rotation.Axis.y"))) != expressions.end();
    bRotationBound = bRotationBound ||
            expressions.find(App::ObjectIdentifier::parse(pcDatum,std::string("superPlacement.Rotation.Axis.z"))) != expressions.end();

    ui->superplacementYaw->setEnabled(!bRotationBound);
    ui->superplacementPitch->setEnabled(!bRotationBound);
    ui->superplacementRoll->setEnabled(!bRotationBound);

    QString tooltip = bRotationBound ? tr("Not editable because rotation part of superplacement is bound by expressions.") : QString();
    ui->superplacementYaw->setToolTip(tooltip);
    ui->superplacementPitch->setToolTip(tooltip);
    ui->superplacementRoll->setToolTip(tooltip);

    bBlock = false;
    ui->superplacementX->blockSignals(bBlock);
    ui->superplacementY->blockSignals(bBlock);
    ui->superplacementZ->blockSignals(bBlock);
    ui->superplacementYaw->blockSignals(bBlock);
    ui->superplacementPitch->blockSignals(bBlock);
    ui->superplacementRoll->blockSignals(bBlock);
}
开发者ID:fandaL,项目名称:FreeCAD,代码行数:52,代码来源:TaskDatumParameters.cpp


示例3: updateTransform

void ViewProviderDragger::updateTransform(const Base::Placement& from, SoTransform* to)
{
  float q0 = (float)from.getRotation().getValue()[0];
  float q1 = (float)from.getRotation().getValue()[1];
  float q2 = (float)from.getRotation().getValue()[2];
  float q3 = (float)from.getRotation().getValue()[3];
  float px = (float)from.getPosition().x;
  float py = (float)from.getPosition().y;
  float pz = (float)from.getPosition().z;
  to->rotation.setValue(q0,q1,q2,q3);
  to->translation.setValue(px,py,pz);
  to->center.setValue(0.0f,0.0f,0.0f);
  to->scaleFactor.setValue(1.0f,1.0f,1.0f);
}
开发者ID:zhangli1049,项目名称:FreeCAD,代码行数:14,代码来源:ViewProviderDragger.cpp


示例4: activated

void CmdRobotSetDefaultOrientation::activated(int iMsg)
{
    // create placement dialog 
    Gui::Dialog::Placement *Dlg = new Gui::Dialog::Placement();
    Base::Placement place;
    Dlg->setPlacement(place);
    if(Dlg->exec() == QDialog::Accepted ){
        place = Dlg->getPlacement();
        Base::Rotation rot = place.getRotation();
        Base::Vector3d disp = place.getPosition();
        doCommand(Doc,"_DefOrientation = FreeCAD.Rotation(%f,%f,%f,%f)",rot[0],rot[1],rot[2],rot[3]);
        doCommand(Doc,"_DefDisplacement = FreeCAD.Vector(%f,%f,%f)",disp[0],disp[1],disp[2]);
    }
      
}
开发者ID:lainegates,项目名称:FreeCAD,代码行数:15,代码来源:CommandTrajectory.cpp


示例5: activated

void CmdPointsTransform::activated(int iMsg)
{
    // This is a test command to transform a point cloud directly written in C++ (not Python)
    Base::Placement trans;
    trans.setRotation(Base::Rotation(Base::Vector3d(0.0, 0.0, 1.0), 1.570796));

    openCommand("Transform points");
    //std::vector<App::DocumentObject*> points = getSelection().getObjectsOfType(Points::Feature::getClassTypeId());
    //for (std::vector<App::DocumentObject*>::const_iterator it = points.begin(); it != points.end(); ++it) {
    //    Base::Placement p = static_cast<Points::Feature*>(*it)->Placement.getValue();
    //    p._rot *= Base::Rotation(Base::Vector3d(0.0, 0.0, 1.0), 1.570796);
    //    static_cast<Points::Feature*>(*it)->Placement.setValue(p);
    //}
    commitCommand();
}
开发者ID:Didier94,项目名称:FreeCAD_sf_master,代码行数:15,代码来源:Command.cpp


示例6:

void TaskRobot6Axis::viewTool(const Base::Placement pos)
{
    double A,B,C;
    pos.getRotation().getYawPitchRoll(A,B,C);

    QString result = QString::fromAscii("Tool:( %1, %2, %3, %4, %5, %6 )")
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Length,pos.getPosition().x),0,'f',1)
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Length,pos.getPosition().y),0,'f',1)
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Length,pos.getPosition().z),0,'f',1)
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Angle,A),0,'f',1)
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Angle,B),0,'f',1)
        .arg(Base::UnitsApi::toDblWithUserPrefs(Base::Angle,C),0,'f',1);

    ui->label_Tool->setText(result);
}
开发者ID:Didier94,项目名称:FreeCAD_sf_master,代码行数:15,代码来源:TaskRobot6Axis.cpp


示例7: onChanged

void Feature::onChanged(const App::Property* prop)
{
    // if the placement has changed apply the change to the point data as well
    if (prop == &this->Placement) {
        PointKernel& pts = const_cast<PointKernel&>(this->Points.getValue());
        pts.setTransform(this->Placement.getValue().toMatrix());
    }
    // if the point data has changed check and adjust the transformation as well
    else if (prop == &this->Points) {
        Base::Placement p;
        p.fromMatrix(this->Points.getValue().getTransform());
        if (p != this->Placement.getValue())
            this->Placement.setValue(p);
    }
    
    GeoFeature::onChanged(prop);
}
开发者ID:lainegates,项目名称:FreeCAD,代码行数:17,代码来源:PointsFeature.cpp


示例8: setTransform

PyObject* FemMeshPy::setTransform(PyObject *args)
{
    PyObject* ptr;
    if (!PyArg_ParseTuple(args, "O!", &(Base::PlacementPy::Type), &ptr))
        return 0;

    try {
        Base::Placement* placement = static_cast<Base::PlacementPy*>(ptr)->getPlacementPtr();
        Base::Matrix4D mat = placement->toMatrix();
        getFemMeshPtr()->transformGeometry(mat);
    }
    catch (const std::exception& e) {
        PyErr_SetString(PyExc_Exception, e.what());
        return 0;
    }
    Py_Return;
}
开发者ID:Daedalus12,项目名称:FreeCAD_sf_master,代码行数:17,代码来源:FemMeshPyImp.cpp


示例9: rotate

PyObject* GeometryPy::rotate(PyObject *args)
{
    PyObject* o;
    if (!PyArg_ParseTuple(args, "O!", &(Base::PlacementPy::Type),&o))
        return 0;

    Base::Placement* plm = static_cast<Base::PlacementPy*>(o)->getPlacementPtr();
    Base::Rotation rot(plm->getRotation());
    Base::Vector3d pnt, dir;
    double angle;

    rot.getValue(dir, angle);
    pnt = plm->getPosition();
    
    gp_Ax1 ax1(gp_Pnt(pnt.x,pnt.y,pnt.z), gp_Dir(dir.x,dir.y,dir.z));
    getGeometryPtr()->handle()->Rotate(ax1, angle);
    Py_Return;
}
开发者ID:DevJohan,项目名称:FreeCAD_sf_master,代码行数:18,代码来源:GeometryPyImp.cpp


示例10: setPlacementData

void Placement::setPlacementData(const Base::Placement& p)
{
    signalMapper->blockSignals(true);
    ui->xPos->setValue(Base::Quantity(p.getPosition().x, Base::Unit::Length));
    ui->yPos->setValue(Base::Quantity(p.getPosition().y, Base::Unit::Length));
    ui->zPos->setValue(Base::Quantity(p.getPosition().z, Base::Unit::Length));

    double Y,P,R;
    p.getRotation().getYawPitchRoll(Y,P,R);
    ui->yawAngle->setValue(Base::Quantity(Y, Base::Unit::Angle));
    ui->pitchAngle->setValue(Base::Quantity(P, Base::Unit::Angle));
    ui->rollAngle->setValue(Base::Quantity(R, Base::Unit::Angle));

    // check if the user-defined direction is already there
    bool newitem = true;
    double angle;
    Base::Vector3d axis;
    p.getRotation().getValue(axis, angle);
    ui->angle->setValue(Base::Quantity(angle*180.0/D_PI, Base::Unit::Angle));
    Base::Vector3d dir(axis.x,axis.y,axis.z);
    for (int i=0; i<ui->direction->count()-1; i++) {
        QVariant data = ui->direction->itemData (i);
        if (data.canConvert<Base::Vector3d>()) {
            const Base::Vector3d val = data.value<Base::Vector3d>();
            if (val == dir) {
                ui->direction->setCurrentIndex(i);
                newitem = false;
                break;
            }
        }
    }

    if (newitem) {
        // add a new item before the very last item
        QString display = QString::fromAscii("(%1,%2,%3)")
            .arg(dir.x)
            .arg(dir.y)
            .arg(dir.z);
        ui->direction->insertItem(ui->direction->count()-1, display,
            QVariant::fromValue<Base::Vector3d>(dir));
        ui->direction->setCurrentIndex(ui->direction->count()-2);
    }
    signalMapper->blockSignals(false);
}
开发者ID:aromis,项目名称:FreeCAD_sf_master,代码行数:44,代码来源:Placement.cpp


示例11: DraggerMotionCallback

void ViewProviderRobotObject::DraggerMotionCallback(SoDragger *dragger)
{
    float q0, q1, q2, q3;

    Robot::RobotObject* robObj = static_cast<Robot::RobotObject*>(pcObject);
    Base::Placement Tcp = robObj->Tcp.getValue();
    const SbMatrix & M = dragger->getMotionMatrix ();
    SbVec3f    translation;
    SbRotation rotation;
    SbVec3f    scaleFactor;
    SbRotation scaleOrientation;
    SbVec3f    center(Tcp.getPosition().x,Tcp.getPosition().y,Tcp.getPosition().z);
    M.getTransform(translation, rotation, scaleFactor, scaleOrientation);
    rotation.getValue(q0, q1, q2, q3);
    //Base::Console().Message("M %f %f %f\n", M[3][0], M[3][1], M[3][2]);
    Base::Rotation rot(q0, q1, q2, q3);
    Base::Vector3d pos(translation[0],translation[1],translation[2]);
    robObj->Tcp.setValue(Base::Placement(pos,rot));
}
开发者ID:PrLayton,项目名称:SeriousFractal,代码行数:19,代码来源:ViewProviderRobotObject.cpp


示例12: resetViewTransform

void TransformStrategy::resetViewTransform(App::DocumentObject* obj)
{
    Gui::Document* doc = Gui::Application::Instance->getDocument(obj->getDocument());
    std::map<std::string,App::Property*> props;
    obj->getPropertyMap(props);
    // search for the placement property
    std::map<std::string,App::Property*>::iterator jt;
    jt = std::find_if(props.begin(), props.end(), find_transform());
    if (jt != props.end()) {
        Base::Placement local = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(local.toMatrix());
    }
    else {
        // No placement found
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(Base::Matrix4D());
    }
}
开发者ID:5263,项目名称:FreeCAD,代码行数:19,代码来源:Transform.cpp


示例13: applyViewTransform

void TransformStrategy::applyViewTransform(const Base::Placement& plm, App::DocumentObject* obj)
{
    Gui::Document* doc = Gui::Application::Instance->getDocument(obj->getDocument());
    std::map<std::string,App::Property*> props;
    obj->getPropertyMap(props);
    // search for the placement property
    std::map<std::string,App::Property*>::iterator jt;
    jt = std::find_if(props.begin(), props.end(), find_placement());
    if (jt != props.end()) {
        Base::Placement local = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
        local *= plm; // in case a placement is already set
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(local.toMatrix());
    }
    else {
        // No placement found, so apply the transformation directly
        Gui::ViewProvider* vp = doc->getViewProvider(obj);
        if (vp) vp->setTransformation(plm.toMatrix());
    }
}
开发者ID:lainegates,项目名称:FreeCAD,代码行数:20,代码来源:Transform.cpp


示例14: on_applyButton_clicked

void Transform::on_applyButton_clicked()
{
    Gui::WaitCursor wc;
    Base::Placement plm = this->getPlacementData();
    Base::Matrix4D mat = plm.toMatrix();
    strategy->commitTransform(mat);

    // nullify the values
    QList<Gui::QuantitySpinBox*> sb = this->findChildren<Gui::QuantitySpinBox*>();
    for (QList<Gui::QuantitySpinBox*>::iterator it = sb.begin(); it != sb.end(); ++it) {
        (*it)->blockSignals(true);
        (*it)->setValue(0.0);
        (*it)->blockSignals(false);
    }

    Base::Vector3d cnt = strategy->getRotationCenter();
    ui->xCnt->setValue(Base::Quantity(cnt.x, Base::Unit::Length));
    ui->yCnt->setValue(Base::Quantity(cnt.y, Base::Unit::Length));
    ui->zCnt->setValue(Base::Quantity(cnt.z, Base::Unit::Length));
}
开发者ID:5263,项目名称:FreeCAD,代码行数:20,代码来源:Transform.cpp


示例15: proj

void ViewProvider2DObject::updateData(const App::Property* prop)
{
    ViewProviderPart::updateData(prop);

    if (prop->getTypeId() == Part::PropertyPartShape::getClassTypeId()) {
        Base::BoundBox3d bbox = static_cast<const Part::PropertyPartShape*>(prop)->getBoundingBox();
        if (!bbox.IsValid()) return;
        GridRoot->removeAllChildren();
        Base::Placement place = static_cast<const Part::PropertyPartShape*>(prop)->getComplexData()->getPlacement();
        place.invert();
        Base::ViewProjMatrix proj(place.toMatrix());
        Base::BoundBox2D bbox2d = bbox.ProjectBox(&proj);
        this->MinX = bbox2d.fMinX;
        this->MaxX = bbox2d.fMaxX;
        this->MinY = bbox2d.fMinY;
        this->MaxY = bbox2d.fMaxY;
        if (ShowGrid.getValue()) {
            createGrid();
        }
    }
}
开发者ID:mvancompernolle,项目名称:ai_project,代码行数:21,代码来源:ViewProvider2DObject.cpp


示例16: onSuperplacementChanged

void TaskDatumParameters::onSuperplacementChanged(double /*val*/, int idx)
{
    Part::Datum* pcDatum = static_cast<Part::Datum*>(DatumView->getObject());
    Base::Placement pl = pcDatum->superPlacement.getValue();

    Base::Vector3d pos = pl.getPosition();
    if (idx == 0) {
        pos.x = ui->superplacementX->value().getValueAs(Base::Quantity::MilliMetre);
    }
    if (idx == 1) {
        pos.y = ui->superplacementY->value().getValueAs(Base::Quantity::MilliMetre);
    }
    if (idx == 2) {
        pos.z = ui->superplacementZ->value().getValueAs(Base::Quantity::MilliMetre);
    }
    if (idx >= 0  && idx <= 2){
        pl.setPosition(pos);
    }

    Base::Rotation rot = pl.getRotation();
    double yaw, pitch, roll;
    rot.getYawPitchRoll(yaw, pitch, roll);
    if (idx == 3) {
        yaw = ui->superplacementYaw->value().getValueAs(Base::Quantity::Degree);
    }
    if (idx == 4) {
        pitch = ui->superplacementPitch->value().getValueAs(Base::Quantity::Degree);
    }
    if (idx == 5) {
        roll = ui->superplacementRoll->value().getValueAs(Base::Quantity::Degree);
    }
    if (idx >= 3  &&  idx <= 5){
        rot.setYawPitchRoll(yaw,pitch,roll);
        pl.setRotation(rot);
    }

    pcDatum->superPlacement.setValue(pl);
    updatePreview();
}
开发者ID:fandaL,项目名称:FreeCAD,代码行数:39,代码来源:TaskDatumParameters.cpp


示例17: onChanged

void Feature::onChanged(const App::Property* prop)
{
    // if the placement has changed apply the change to the mesh data as well
    if (prop == &this->Placement) {
        MeshObject& mesh = const_cast<MeshObject&>(this->Mesh.getValue());
        mesh.setTransform(this->Placement.getValue().toMatrix());
    }
    // if the mesh data has changed check and adjust the transformation as well
    else if (prop == &this->Mesh) {
        Base::Placement p;
        p.fromMatrix(this->Mesh.getValue().getTransform());
        if (p != this->Placement.getValue())
            this->Placement.setValue(p);
    }

    // Note: If the Mesh property has changed the property and this object are marked as 'touched'
    // but no recomputation of this objects needs to be done because the Mesh property is regarded
    // as output of a previous recomputation The mustExecute() method returns 0 in that case. 
    // However, objects that reference this object the Mesh property can be an input parameter.
    // As this object and the property are touched such objects can check this and return a value 1 
    // (or -1) in their mustExecute() to be recomputed the next time the document recomputes itself.
    DocumentObject::onChanged(prop);
}
开发者ID:3DPrinterGuy,项目名称:FreeCAD,代码行数:23,代码来源:MeshFeature.cpp


示例18: revertTransformation

void Placement::revertTransformation()
{
    for (std::set<std::string>::iterator it = documents.begin(); it != documents.end(); ++it) {
        Gui::Document* document = Application::Instance->getDocument(it->c_str());
        if (!document) continue;

        std::vector<App::DocumentObject*> obj = document->getDocument()->
            getObjectsOfType(App::DocumentObject::getClassTypeId());
        if (!obj.empty()) {
            for (std::vector<App::DocumentObject*>::iterator it=obj.begin();it!=obj.end();++it) {
                std::map<std::string,App::Property*> props;
                (*it)->getPropertyMap(props);
                // search for the placement property
                std::map<std::string,App::Property*>::iterator jt;
                jt = std::find_if(props.begin(), props.end(), find_placement(this->propertyName));
                if (jt != props.end()) {
                    Base::Placement cur = static_cast<App::PropertyPlacement*>(jt->second)->getValue();
                    Gui::ViewProvider* vp = document->getViewProvider(*it);
                    if (vp) vp->setTransformation(cur.toMatrix());
                }
            }
        }
    }
}
开发者ID:aromis,项目名称:FreeCAD_sf_master,代码行数:24,代码来源:Placement.cpp


示例19: suggestReversed

bool Revolution::suggestReversed(void)
{
    try {
        updateAxis();

        Part::Part2DObject* sketch = getVerifiedSketch();
        std::vector<TopoDS_Wire> wires = getSketchWires();
        TopoDS_Shape sketchshape = makeFace(wires);

        Base::Vector3d b = Base.getValue();
        Base::Vector3d v = Axis.getValue();

        // get centre of gravity of the sketch face
        GProp_GProps props;
        BRepGProp::SurfaceProperties(sketchshape, props);
        gp_Pnt cog = props.CentreOfMass();
        Base::Vector3d p_cog(cog.X(), cog.Y(), cog.Z());
        // get direction to cog from its projection on the revolve axis
        Base::Vector3d perp_dir = p_cog - p_cog.Perpendicular(b, v);
        // get cross product of projection direction with revolve axis direction
        Base::Vector3d cross = v % perp_dir;
        // get sketch vector pointing away from support material
        Base::Placement SketchPos = sketch->Placement.getValue();
        Base::Rotation SketchOrientation = SketchPos.getRotation();
        Base::Vector3d SketchNormal(0,0,1);
        SketchOrientation.multVec(SketchNormal,SketchNormal);
        // simply convert double to float
        Base::Vector3d norm(SketchNormal.x, SketchNormal.y, SketchNormal.z);

        // return true if the angle between norm and cross is obtuse
        return norm * cross < 0.f;
    }
    catch (...) {
        return Reversed.getValue();
    }
}
开发者ID:ADVALAIN596,项目名称:FreeCAD_sf_master,代码行数:36,代码来源:FeatureRevolution.cpp


示例20: setDragger

void ViewProviderRobotObject::setDragger()
{
    assert(pcDragger==0);
    pcDragger = new SoJackDragger();
    pcDragger->addMotionCallback(sDraggerMotionCallback,this);
    pcTcpRoot->addChild(pcDragger);

    // set the actual TCP position
    Robot::RobotObject* robObj = static_cast<Robot::RobotObject*>(pcObject);
    Base::Placement loc = robObj->Tcp.getValue();
    SbMatrix  M;
    M.setTransform(SbVec3f(loc.getPosition().x,loc.getPosition().y,loc.getPosition().z),
                   SbRotation(loc.getRotation()[0],loc.getRotation()[1],loc.getRotation()[2],loc.getRotation()[3]),
                   SbVec3f(150,150,150)
                   );
    pcDragger->setMotionMatrix(M);


}
开发者ID:PrLayton,项目名称:SeriousFractal,代码行数:19,代码来源:ViewProviderRobotObject.cpp



注:本文中的base::Placement类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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