本文整理汇总了C++中cegui::ListboxTextItem类的典型用法代码示例。如果您正苦于以下问题:C++ ListboxTextItem类的具体用法?C++ ListboxTextItem怎么用?C++ ListboxTextItem使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ListboxTextItem类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: partButton
bool WorkshopState::partButton(const CEGUI::EventArgs & e) {
if(typeid(CEGUI::WindowEventArgs) == typeid(e)) {
const CEGUI::WindowEventArgs & wea = dynamic_cast<const CEGUI::WindowEventArgs &>(e);
_lastSelectedPart = wea.window->getName().c_str();
Logic::GameManager * gameManager = Logic::GameManager::GetInstance();
if(gameManager->getWorkshopInfo()->containsPart(_lastSelectedPart)) {
_parts->resetList();
Logic::WorkshopInfo::PartInfo & info = gameManager->getWorkshopInfo()->findPart(_lastSelectedPart);
Logic::WorkshopInfo::ComponentInfoVector::iterator i = info.components.begin();
Logic::WorkshopInfo::ComponentInfoVector::iterator end = info.components.end();
CEGUI::ListboxTextItem * item = 0;
for(unsigned int j = 0; i != end; ++i, ++j) {
_parts->addRow();
item = new CEGUI::ListboxTextItem(i->name);
item->setSelectionColours(CEGUI::colour(0.0f, 0.6f, 0.0f));
item->setSelectionBrushImage("MultiColumnSelector", "Selector");
_parts->setItem(item, 0, j);
item = new CEGUI::ListboxTextItem(
(i->buyed ? (i->selected ? "Selected": "") : Ogre::StringConverter::toString(i->cost))
);
item->setSelectionColours(CEGUI::colour(0.0f, 0.6f, 0.0f));
item->setSelectionBrushImage("MultiColumnSelector", "Selector");
_parts->setItem(item, 1, j);
}
_properties->setText("");
_money->setText(gameManager->getMoneyAsString());
showDialogPanel();
}
}
return true;
}
开发者ID:gorkinovich,项目名称:DefendersOfMankind,代码行数:31,代码来源:WorkshopState.cpp
示例2: UpdateCanSaleMCLDate
bool UpdateCanSaleMCLDate(const CEGUI::EventArgs& e)
{
AHdata& ah = GetInst(AHdata);
AHdata::vecOrderRaw listOR = ah.m_CanSaleOrder;//可出售列表
CEGUI::MultiColumnList* mcl = WMCL(WEArgs(e).window);
if(!mcl)
return false;
mcl->resetList();
AHdata::vecOrderRaw::iterator it = listOR.begin();
for (uint i = 0 ; i < listOR.size() ; ++i,++it)
{
mcl->addRow();
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(ToCEGUIString(AppFrame::GetText("AU_104")),it->id);//第二个参数与订单ID关联
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,0,i);
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(it->price));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,1,i);
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(it->cnt));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,2,i);
}
return true;
}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:26,代码来源:Auction.cpp
示例3: Update
void SettingComboBox::Update()
{
CEGUI::Combobox* box = getComboBoxW();
if (settings.GetSize())
{
csRef<Setting> setting = settings.Get(0);
if (setting->IsValid())
{
if (setting->IsDefault())
box->getEditbox()->setText("Default");
else
box->getEditbox()->setText(GetKey(setting->GetAsString().c_str()));
}
}
if (box->getItemCount() == 0)
{
Values::const_iterator it = values.begin();
for (size_t i = 0; it != values.end(); it++, i++)
{
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(it->first.c_str(), (CEGUI::uint)i);
item->setTextColours(CEGUI::colour(0.f, 0.f, 0.f));
box->getDropList()->addItem(item);
}
}
}
开发者ID:GameLemur,项目名称:Crystal-Space,代码行数:27,代码来源:settingcombobox.cpp
示例4: logEvent
void GameLoggerWindow::logEvent(const CeGuiString& text, const CEGUI::colour color)
{
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(text);
item->setTextColours(color);
mLog->addItem(item);
mLog->ensureItemIsVisible(item);
}
开发者ID:BackupTheBerlios,项目名称:dsa-hl-svn,代码行数:7,代码来源:GameLoggerWindow.cpp
示例5: OnUpdateTwitter
//新品推荐
bool OnUpdateTwitter(const CEGUI::EventArgs& e)
{
CEGUI::Window* twitter = WEArgs(e).window;
CEGUI::Listbox* lb = WListBox(twitter->getChildRecursive(SHOPCITY_TWITTER_CHILDLISTBOX_NAME));
#ifdef _DEBUG
OutputDebugStr(lb->getName().c_str());
OutputDebugStr("\n");
OutputDebugStr(twitter->getChildAtIdx(0)->getName().c_str());
OutputDebugStr("n");
#endif
//清空
lb->resetList();
//由索引关联商城类型
SCGData::eSCType eCityType = GetShopCityTypeByTabContentSelIndex();
SCGData* dt = GetInst(ShopCityMsgMgr).GetShopCityGoodsData();
//新品推荐显示
SCGData::MapNewestA& resdta = dt->GetNewestVec();
SCGData::VecGDPTA& vecDTA = resdta[eCityType];
for(uint i = 0 ; i < vecDTA.size() ; ++i)
{
CGoodsList::tagGoods2* ptg2 = CGoodsList::GetProperty(vecDTA[i].index);
if(ptg2)
{
string str = ptg2->BaseProperty.strName.c_str();
//CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(str.c_str(),vecDTA[i].index);//索引关联Item ID
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(ToCEGUIString(str.c_str()),vecDTA[i].index);//索引关联Item ID
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
lb->addItem(lti);
}
}
return true;
}
开发者ID:,项目名称:,代码行数:34,代码来源:
示例6: outputConsoleText
void DeveloperConsole::outputConsoleText(const CEGUI::String& text, CEGUI::Colour color) {
CEGUI::Listbox* listbox = static_cast<CEGUI::Listbox*>(mConsoleWindow->getChild("History"));
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(text);
item->setTextColours(color);
listbox->addItem(item);
listbox->ensureItemIsVisible(item);
}
开发者ID:Naftoreiclag,项目名称:VS8C,代码行数:8,代码来源:DeveloperConsole.cpp
示例7: listDir
void
MenuState::createGUI()
{
//Limpiar interfaz del estado anterior-------------------
CEGUI::Window* sheet=CEGUI::System::getSingleton().getDefaultGUIContext().getRootWindow();
//-------------------------------------------------------
CEGUI::Window* sheetBG = CEGUI::WindowManager::getSingleton().createWindow("TaharezLook/StaticImage","backgroundMenu");
sheetBG->setPosition(CEGUI::UVector2(cegui_reldim(0),cegui_reldim(0)));
sheetBG->setSize( CEGUI::USize(cegui_reldim(1),cegui_reldim(1)));
sheetBG->setProperty("Image","BackgroundImageMenu");
sheetBG->setProperty("FrameEnabled","False");
sheetBG->setProperty("BackgroundEnabled", "False");
CEGUI::ListboxTextItem* itm;
CEGUI::Listbox* editBox = static_cast<CEGUI::Listbox*> (CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Listbox","listbox"));
editBox->setSize(CEGUI::USize(CEGUI::UDim(0.6,0),CEGUI::UDim(0.6,0)));
editBox->setPosition(CEGUI::UVector2(CEGUI::UDim(0.20, 0),CEGUI::UDim(0.10, 0)));
const CEGUI::Image* sel_img = &CEGUI::ImageManager::getSingleton().get("TaharezLook/MultiListSelectionBrush");
std::vector<string> files = listDir("./data/Levels/*"); // ./Para directorio actual ./Carpeta/* para otra carpeta
for(unsigned int i=0;i<files.size();i++){
string aux=files[i];
if(Ogre::StringUtil::endsWith(aux,".txt")){
cout << "================ File: " << aux <<"================"<< endl;
_recorridos.push_back(aux);
string file=Ogre::StringUtil::split(aux,"/")[3];
cout<<"File: " << file << endl;
file=Ogre::StringUtil::replaceAll(file,".txt","");
cout<<"File: " << file << endl;
itm = new CEGUI::ListboxTextItem(file,0);
itm->setFont("DickVanDyke-28");
itm->setTextColours(CEGUI::Colour(0.0,0.8,0.5));
itm->setSelectionBrushImage(sel_img);
editBox->addItem(itm);
}
}
//---------------------------------------------------
CEGUI::Window* playButton = CEGUI::WindowManager::getSingleton().createWindow("OgreTray/Button","playButton");
playButton->setText("[font='DickVanDyke'] Start");
playButton->setSize(CEGUI::USize(CEGUI::UDim(0.25,0),CEGUI::UDim(0.07,0)));
playButton->setPosition(CEGUI::UVector2(CEGUI::UDim(0.4,0),CEGUI::UDim(0.8,0)));
playButton->subscribeEvent(CEGUI::PushButton::EventClicked,CEGUI::Event::Subscriber(&MenuState::playB,this));
sheetBG->addChild(playButton);
sheetBG->addChild(editBox);
sheet->addChild(sheetBG);
}
开发者ID:RubenCardos,项目名称:CrackShot,代码行数:55,代码来源:MenuState.cpp
示例8: addServerView
void ServerList::addServerView(Server *s)
{
unsigned int row = m_listeServeurs->addRow();
CEGUI::ListboxTextItem *item = new CEGUI::ListboxTextItem("", 0);
for(size_t i=0;i<6;++i)
{
item = new CEGUI::ListboxTextItem("", 0);
item->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
item->setUserData(s);
m_listeServeurs->setItem(item, i, row);
}
updateServer(s);
}
开发者ID:xabufr,项目名称:meteor-falls,代码行数:13,代码来源:ServerList.cpp
示例9: actualize_list
bool EntityCreator::actualize_list(const CEGUI::EventArgs& args)
{
list_box_->resetList();
CEGUI::ListboxTextItem* item;
CEGUI::Colour col{1.f, .5f, .1f};
for(auto& ent : registered_entities_)
{
item = new CEGUI::ListboxTextItem(ent);
item->setTextColours(Console::ORANGE_TEXT);
item->setSelectionBrushImage("AlfiskoSkin/GenericBrush");
item->setSelectionColours(Console::BLUE_TEXT);
list_box_->addItem(item);
}
return true;
}
开发者ID:Dzejrou,项目名称:tdt,代码行数:16,代码来源:EntityCreator.cpp
示例10: print
void GameLog::print(const std::string& msg)
{
CEGUI::ListboxTextItem* text;
if(log_->getItemCount() >= log_history_)
{
text = (CEGUI::ListboxTextItem*)log_->getListboxItemFromIndex(0);
text->setAutoDeleted(false);
log_->removeItem(text);
text->setAutoDeleted(true);
text->setText(msg);
}
else
text = new CEGUI::ListboxTextItem(msg);
text->setTextColours(CEGUI::Colour{0.f, 1.f, 0.f});
log_->addItem(text);
//log_->getVertScrollbar()->scrollForwardsByStep();
log_->getVertScrollbar()->setScrollPosition(log_->getVertScrollbar()->getDocumentSize());
}
开发者ID:halbich,项目名称:DK,代码行数:18,代码来源:GameLog.cpp
示例11: ResetHairColorDateOnHairChanged
void ResetHairColorDateOnHairChanged()
{
CEGUI::WindowManager& mgr = GetWndMgr();
CEGUI::Combobox* hairColor = WComboBox(mgr.getWindow(CREATEROLE_SEL_HAIRCOLOR_CCB));
if(hairColor)
{
hairColor->resetList();
//清空发色类型文本
hairColor->getEditbox()->setText("");
for(short i = 0 ; i < CREvent::GetHairColorNum(CREvent::GetSelectSex(),(WORD)CREvent::GetHair()) ; ++i)
{
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(i));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
lti->setID(i);//ID和HairColorIndex关联
hairColor->addItem(lti);
}
}
}
开发者ID:,项目名称:,代码行数:18,代码来源:
示例12: ListDrives
void GUISystem::FolderSelector::UpdateFolderList()
{
if (!mCurrentPath.empty() && !boost::filesystem::is_directory(mCurrentPath))
{
ocWarning << "Current path '" << mCurrentPath << "' is an incorrect directory; using current directory";
mCurrentPath = boost::filesystem::current_path<boost::filesystem::path>().directory_string();
}
if (!boost::istarts_with(mCurrentPath, mRootPath))
{
mCurrentPath = mRootPath;
}
mFolders.clear();
if (mCurrentPath.empty())
{
// if the path is empty it means we're listing drives
ListDrives(mFolders);
}
else
{
ListDirectoryContent(mCurrentPath, mFolders);
}
Containers::sort(mFolders.begin(), mFolders.end());
if (IsStringValid(mCurrentPath)) mPathBox->setText(utf8StringToCEGUI(GetRelativePath(mCurrentPath)));
else mPathBox->setText("!INVALID-PATH!");
mFolderList->resetList();
for (vector<string>::iterator it = mFolders.begin(); it != mFolders.end(); ++it)
{
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(utf8StringToCEGUI(*it));
item->setSelectionBrushImage("Vanilla-Images", "GenericBrush");
item->setID(it - mFolders.begin());
mFolderList->addItem(item);
}
}
开发者ID:trietptm,项目名称:Ocerus,代码行数:38,代码来源:FolderSelector.cpp
示例13: addToLog
void CSimulatorWindowHandler::addToLog(const std::string &text)
{
unsigned int historySize = 7;
unsigned int shortHistorySize = 3;
std::ostringstream message;
// If there's text then add it
if(text.size()) {
message << m_simulator->getReferee()->getMinute() << "' - " << text.c_str();
// Add the Editbox text to the history Listbox
CEGUI::ListboxTextItem* logItem;
if(m_logHistoryList->getItemCount() == historySize) {
/* We have reached the capacity of the Listbox so re-use the first Listbox item.
This code is a little crafty. By default the ListboxTextItem is created with
the auto-delete flag set to true, which results in its automatic deletion when
removed from the Listbox. So we change that flag to false, extract the item
from the Listbox, change its text, put the auto-delete flag back to true, and
finally put the item back into the Listbox. */
logItem = static_cast<CEGUI::ListboxTextItem*>(m_logHistoryList->getListboxItemFromIndex(0));
logItem->setAutoDeleted(false);
m_logHistoryList->removeItem(logItem);
logItem->setAutoDeleted(true);
logItem->setText((CEGUI::utf8*)message.str().c_str());
} else {
// Create a new listbox item
logItem = new CEGUI::ListboxTextItem((CEGUI::utf8*)message.str().c_str());
}
m_logHistoryList->addItem(logItem);
m_logHistoryList->ensureItemIsVisible(m_logHistoryList->getItemCount());
if(m_logHistoryListShort->getItemCount() == shortHistorySize) {
logItem = static_cast<CEGUI::ListboxTextItem*>(m_logHistoryListShort->getListboxItemFromIndex(0));
logItem->setAutoDeleted(false);
m_logHistoryListShort->removeItem(logItem);
logItem->setAutoDeleted(true);
logItem->setText((CEGUI::utf8*)message.str().c_str());
} else {
logItem = new CEGUI::ListboxTextItem((CEGUI::utf8*)message.str().c_str());
}
m_logHistoryListShort->addItem(logItem);
m_logHistoryListShort->ensureItemIsVisible(m_logHistoryListShort->getItemCount());
}
}
开发者ID:dividio,项目名称:projectfootball,代码行数:42,代码来源:CSimulatorWindowHandler.cpp
示例14: ResetDataBySexSelChanged
void ResetDataBySexSelChanged()
{
CEGUI::WindowManager& mgr = GetWndMgr();
CEGUI::Combobox* SelFac = WComboBox(mgr.getWindow(CREATEROLE_SEL_FAC_CCB));
uint SelSex = (uint)CREvent::GetSelectSex();
if(SelFac)
{
SelFac->resetList();
//更改性别后,修改默认Face和HairStyle时,对应修改文本显示
SelFac->getEditbox()->setText(CEGUI::PropertyHelper::intToString(0));
for(short i = 0 ; i < CREvent::GetFaceNum(SelSex) ; ++i)
{
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(i));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
lti->setID(i);//ID和FacIndex关联
if(0==i) //更改性别后,修改默认Face和HairStyle时,对应修改ItemList选中状态
lti->setSelected(true);
SelFac->addItem(lti);
}
}
CEGUI::Combobox* SelHair = WComboBox(mgr.getWindow(CREATEROLE_SEL_HAIR_CCB));
if(SelHair)
{
SelHair->resetList();
//更改性别后,修改默认Face和HairStyle时,对应修改文本显示
SelHair->getEditbox()->setText(CEGUI::PropertyHelper::intToString(0));
for(short i = 0 ; i < CREvent::GetHairNum(SelSex) ; ++i)
{
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(i));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
lti->setID(i);// ID和HairIndex关联
if(0 == i)//更改性别后,修改默认Face和HairStyle时,对应修改ItemList选中状态
lti->setSelected(true);
SelHair->addItem(lti);
}
}
}
开发者ID:,项目名称:,代码行数:37,代码来源:
示例15: UpdatePerMCLDate
bool UpdatePerMCLDate(const CEGUI::EventArgs& e)
{
AHdata& ah = GetInst(AHdata);
//AHdata::listSubOrderRaw listSubOR = ah.m_AgentOrder;
AHdata::MapSubOrderRaw mapSubOR = ah.m_AgentOrder;
CEGUI::MultiColumnList* mcl = WMCL(WEArgs(e).window);
if(!mcl)
return false;
mcl->resetList();
AHdata::MapSubOrderRaw::iterator it = mapSubOR.begin();
for (int i = 0 ; it != mapSubOR.end(); ++it,++i)
{
mcl->addRow();
CEGUI::ListboxTextItem* lti = NULL;
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(it->first),it->first);//控件ID与订单ID关联
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,0,i);
AH::SubOrderRaw& mapOr = it->second;
if(mapOr.type == AH::OT_BUY)
lti = new CEGUI::ListboxTextItem(ToCEGUIString(AppFrame::GetText("AU_104")));
else if(mapOr.type == AH::OT_SELL)
lti = new CEGUI::ListboxTextItem(ToCEGUIString(AppFrame::GetText("AU_105")));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,1,i);
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(mapOr.cnt));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,2,i);
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(mapOr.price));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,3,i);
/////////////////////////////////////////////////
// zhaohang 2010/5/12
// 时间UI未处理
/////////////////////////////////////////////////
uint subtime = mapOr.gentime / 60 / 60;
lti = new CEGUI::ListboxTextItem(CEGUI::PropertyHelper::intToString(subtime));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
mcl->setItem(lti,4,i);
}
return false;
}
开发者ID:xiongshaogang,项目名称:mmo-resourse,代码行数:46,代码来源:Auction.cpp
示例16: updateServer
void ServerList::updateServer(Server *s)
{
size_t rows = m_listeServeurs->getRowCount();
int row = -1;
for(size_t i=0;i<rows;++i)
{
if(m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(i, 0))->getUserData() == s)
{
row = i;
break;
}
}
if(row != -1)
{
CEGUI::ListboxTextItem *item;
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 0));
item->setText(s->nom);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 1));
item->setText(s->ip);
std::string joueurs = boost::lexical_cast<std::string>(s->nombre_joueurs_connectes);
joueurs += "/";
joueurs += boost::lexical_cast<std::string>(s->nombre_joueurs_max);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 2));
item->setText(joueurs);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 3));
item->setText(s->carte_jouee);
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 4));
item->setText(boost::lexical_cast<std::string>(0));
item = (CEGUI::ListboxTextItem*)m_listeServeurs->getItemAtGridReference(CEGUI::MCLGridRef(row, 5));
item->setText((s->passwd) ?"OUI":"NON");
m_listeServeurs->handleUpdatedItemData();
}
}
开发者ID:xabufr,项目名称:meteor-falls,代码行数:38,代码来源:ServerList.cpp
示例17: list
int FileWindow::list(const TCHAR* dir)
{
typedef std::basic_string<TCHAR> tc_string;
typedef std::list< tc_string > tc_string_list;
_pFileList->resetList();
_pSelectBox->setText("");
_pOkButton->setEnabled(false);
if (dir[0] == 0) {
_cwd = _T("C:");
} else {
size_t i = 1;
while (dir[i] != 0) { ++i; }
while (0 < i) {
if (dir[i-1] != _T('\\') && dir[i-1] != _T('/')) {
break;
}
--i;
}
_cwd.assign(dir, i);
}
{
char* s = ::bootes::lib::util::TChar::T2C(_cwd.c_str());
_pDirBox->setText(s);
delete s;
}
WIN32_FIND_DATA find;
HANDLE hFind;
{
tc_string query = _cwd + _T("\\*");
hFind = FindFirstFile(query.c_str(), &find);
if (hFind == INVALID_HANDLE_VALUE) {
return -1;
}
}
tc_string_list files, dirs;
for (BOOL found = TRUE; found; found=FindNextFile(hFind, &find)) {
tc_string name(find.cFileName);
if (name.compare(_T(".")) == 0) { continue; }
if ((find.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) != 0) {
name += _T('\\');
dirs.push_back(name);
} else if ((find.dwFileAttributes & FILE_ATTRIBUTE_NORMAL) != 0) {
continue;
} else {
std::list< tc_string >::iterator i;
for (i = _exts.begin(); i != _exts.end(); ++i) {
tc_string& e = *i;
if (name.size() < e.size()) { continue; }
if (name.compare(name.size() - e.size(), e.size(), e) == 0) { break; }
}
if (i == _exts.end()) { continue; }
files.push_back(name);
}
}
FindClose(hFind);
int id = 0;
intptr_t data = 1; //dir
void* pdata = reinterpret_cast< void* >(data);
for (tc_string_list::iterator i = dirs.begin(); i != dirs.end(); ++i) {
char* name = ::bootes::lib::util::TChar::T2C(i->c_str());
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(name, id++, pdata);
item->setSelectionColours(CEGUI::ColourRect(CEGUI::colour(1.0f, 0.0f, 0.0f)));
_pFileList->addItem(item);
delete name;
}
data = 0; //file
pdata = reinterpret_cast< void* >(data);
for (tc_string_list::iterator i = files.begin(); i != files.end(); ++i) {
char* name = ::bootes::lib::util::TChar::T2C(i->c_str());
CEGUI::ListboxTextItem* item = new CEGUI::ListboxTextItem(name, id++, pdata);
_pFileList->addItem(item);
delete name;
}
return id;
}
开发者ID:dai1975,项目名称:BootesDances,代码行数:85,代码来源:FileWindow.cpp
示例18: SetCreateRoleInitProperty
void SetCreateRoleInitProperty(CEGUI::Window* pgWnd)
{
if(!pgWnd)
return;
CEGUI::Combobox* SelCountry = WComboBox(pgWnd->getChildRecursive(CREATEROLE_SEL_COUNTRY_CCB));
if(SelCountry)
{
SelCountry->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted,CEGUI::SubscriberSlot(OnCountryChanged));
SelCountry->setReadOnly(true);
CCountryList::MapCountryList* mapCL = CCountryList::GetCountryList();
for(uint cnt = 0; cnt < mapCL->size(); ++cnt)
{
const char* ctName = CCountryList::GetCountryName((BYTE)cnt+1);
if(ctName)
{
CEGUI::ListboxTextItem* lti = new CEGUI::ListboxTextItem(ToCEGUIString(ctName));
lti->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
lti->setID(cnt+1);//ID和国家ID关联
if(cnt == 0)
lti->setSelected(true);//设置国家默认值
SelCountry->addItem(lti);
}
}
//根据国家默认值,设置显示文本
SelCountry->getEditbox()->setText(ToCEGUIString(CCountryList::GetCountryName(0+1)));//加一是因为data/CountryList.xml配置造成
/***********************************************************************/
/* zhaohang fix 2010-9-3
/***********************************************************************/
CREvent::SetSelectCountry(1);//逻辑上的国家默认值
}
CEGUI::Combobox* selHair = WComboBox(pgWnd->getChildRecursive(CREATEROLE_SEL_HAIR_CCB));
if(selHair)
{
selHair->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted,CEGUI::SubscriberSlot(OnHairChanged));
selHair->setReadOnly(true);
}
CEGUI::Combobox* selHairColor = WComboBox(pgWnd->getChildRecursive(CREATEROLE_SEL_HAIRCOLOR_CCB));
if(selHairColor)
{
selHairColor->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted,CEGUI::SubscriberSlot(OnHairColorChanged));
selHairColor->setReadOnly(true);
}
CEGUI::Combobox* selFac = WComboBox(pgWnd->getChildRecursive(CREATEROLE_SEL_FAC_CCB));
if(selFac)
{
selFac->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted,CEGUI::SubscriberSlot(OnFacChanged));
selFac->setReadOnly(true);
}
CEGUI::Combobox* selSex = WComboBox(pgWnd->getChildRecursive(CREATEROLE_SEL_SEX_CCB));
if(selSex)
{
CEGUI::ListboxTextItem* itm1 = new CEGUI::ListboxTextItem(ToCEGUIString(CREATEROLE_SEX_MALE));
itm1->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
itm1->setID(0);//用ID和性别关联
selSex->addItem(itm1);
CEGUI::ListboxTextItem* itm2 = new CEGUI::ListboxTextItem(ToCEGUIString(CREATEROLE_SEX_FAMALE));
itm2->setSelectionBrushImage(IMAGES_FILE_NAME,BRUSH_NAME);
itm2->setID(1);//用ID和性别关联
selSex->addItem(itm2);
//注册事件
selSex->subscribeEvent(CEGUI::Combobox::EventListSelectionAccepted,CEGUI::SubscriberSlot(OnSexChanged));
selSex->setReadOnly(true);
}
}
开发者ID:,项目名称:,代码行数:64,代码来源:
示例19: enter
void GameState::enter()
{
mInput = InputManager::getSingletonPtr();
mRoot = Ogre::Root::getSingletonPtr();
if (mRoot != StateManager::getSingletonPtr()->GetRoot())
return;
mScenMgr = mRoot->getSceneManager("Scene");
if (mScenMgr->hasCamera("GameCam"))
mCam = new Camera("GameCam", mScenMgr, mRoot->getAutoCreatedWindow(), mScenMgr->getCamera("GameCam"));
else
mCam = new Camera("GameCam", mScenMgr, mRoot->getAutoCreatedWindow());
mCam->getOgreCam()->getViewport()->setBackgroundColour(Ogre::ColourValue::Black);
mGui = GUIManager::getSingleton();
mPhysics = new Physics(mScenMgr);
mExit = false;
if (!CEGUI::FontManager::getSingleton().isDefined("DejaVuSans-10"))
CEGUI::FontManager::getSingleton().createFromFile("DejaVuSans-10.font");
// set up the GUI
auto font = &CEGUI::FontManager::getSingleton().get("DejaVuSans-10");
mGUIRoot = mGui->LoadGUIsheet("GameLayout.layout");
mGUIRoot->getChild("Quit")->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&GameState::GoToIntro, this));
mGUIRoot->getChild("BuildSkeleton")->subscribeEvent(CEGUI::PushButton::EventClicked, CEGUI::Event::Subscriber(&GameState::BuildSkeleton, this));
CEGUI::ToggleButton* checkbox = static_cast<CEGUI::ToggleButton*> (mGUIRoot->getChild("skeleton Setting/Checkbox"));
checkbox->setSelected(true);
mGUIRoot->getChild("skeleton Setting/Checkbox")->subscribeEvent(CEGUI::ToggleButton::EventSelectStateChanged, CEGUI::Event::Subscriber(&GameState::HideSettings, this));
// add the drop box options
CEGUI::Combobox* ArmList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Arm Combobox"));
ArmList->setReadOnly(true);
ArmList->setSelection(0, 10);
ArmList->activate();
CEGUI::ListboxTextItem* ArmN = new CEGUI::ListboxTextItem("No Arms", 0);
ArmN->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmN->setFont(font);
ArmList->addItem(ArmN);
auto ArmS = new CEGUI::ListboxTextItem("Short Arms", 1);
ArmS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmList->addItem(ArmS);
auto ArmL = new CEGUI::ListboxTextItem("Long Arms", 2);
ArmL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
ArmList->addItem(ArmL);
CEGUI::Combobox* LegList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Leg Combobox"));
auto LegU = new CEGUI::ListboxTextItem("Uninverted Legs", 0);
LegU->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
LegU->setFont(font);
LegList->addItem(LegU);
auto LegI = new CEGUI::ListboxTextItem("Inverted Legs", 1);
LegI->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
LegI->setFont(font);
LegList->addItem(LegI);
CEGUI::Combobox* TorsoList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Torso Combobox"));
auto TorsoU = new CEGUI::ListboxTextItem("Upright", 0);
TorsoU->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TorsoU->setFont(font);
TorsoList->addItem(TorsoU);
auto TorsoH = new CEGUI::ListboxTextItem("Horizontal", 1);
TorsoH->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TorsoH->setFont(font);
TorsoList->addItem(TorsoH);
CEGUI::Combobox* NeckList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Neck Combobox"));
auto NeckL = new CEGUI::ListboxTextItem("Long Neck", 0);
NeckL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
NeckL->setFont(font);
NeckList->addItem(NeckL);
auto NeckS = new CEGUI::ListboxTextItem("Short Neck", 1);
NeckS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
NeckS->setFont(font);
NeckList->addItem(NeckS);
CEGUI::Combobox* TailList = static_cast<CEGUI::Combobox*>(mGUIRoot->getChild("Settings Box/Tail Combobox"));
auto TailN = new CEGUI::ListboxTextItem("No Tail", 0);
TailN->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailN->setFont(font);
TailList->addItem(TailN);
auto TailS = new CEGUI::ListboxTextItem("Short Tail", 1);
TailS->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailS->setFont(font);
TailList->addItem(TailS);
auto TailL = new CEGUI::ListboxTextItem("Long Tail", 2);
TailL->setSelectionBrushImage("TaharezLook/MultiListSelectionBrush");
TailL->setFont(font);
TailList->addItem(TailL);
//ArmList->setVisible(true);
//LegList->setVisible(true);
//TorsoList->setVisible(true);
//NeckList->setVisible(true);
//TailList->setVisible(true);
}
开发者ID:nathn123,项目名称:FYP,代码行数:97,代码来源:GameState.cpp
示例20: updateDebugRTTWindow
//---------------------------------------------------------------------
void CompositorDemo_FrameListener::updateDebugRTTWindow(void)
{
// Clear listbox
mDebugRTTListbox->resetList();
// Clear imagesets
mDebugRTTStaticImage->setProperty("Image", "");
for (ImageSetList::iterator isIt = mDebugRTTImageSets.begin();
isIt != mDebugRTTImageSets.end(); ++isIt)
{
CEGUI::ImagesetManager::getSingleton().destroyImageset(*isIt);
}
mDebugRTTImageSets.clear();
Ogre::set<Ogre::String>::type uniqueTextureNames;
// Add an entry for each render texture for all active compositors
Ogre::Viewport* vp = mMain->getRenderWindow()->getViewport(0);
Ogre::CompositorChain* chain = Ogre::CompositorManager::getSingleton().getCompositorChain(vp);
Ogre::CompositorChain::InstanceIterator it = chain->getCompositors();
while (it.hasMoreElements())
{
Ogre::CompositorInstance* inst = it.getNext();
if (inst->getEnabled())
{
Ogre::CompositionTechnique::TextureDefinitionIterator texIt =
inst->getTechnique()->getTextureDefinitionIterator();
while (texIt.hasMoreElements())
{
Ogre::CompositionTechnique::TextureDefinition* texDef = texIt.getNext();
// Get instance name of texture (NB only index 0 if MRTs for now)
const Ogre::String& instName = inst->getTextureInstanceName(texDef->name, 0);
// Create CEGUI texture from name of OGRE texture
CEGUI::Texture* tex = mMain->getGuiRenderer()->createTexture(instName.c_str());
// Create imageset
// Note that if we use shared textures in compositor, the same texture name
// will occur more than once, so we have to cater for this
if (uniqueTextureNames.find(instName) == uniqueTextureNames.end())
{
CEGUI::Imageset* imgSet =
CEGUI::ImagesetManager::getSingleton().createImageset(
instName.c_str(), tex);
mDebugRTTImageSets.push_back(imgSet);
imgSet->defineImage((CEGUI::utf8*)"RttImage",
CEGUI::Point(0.0f, 0.0f),
CEGUI::Size(tex->getWidth(), tex->getHeight()),
CEGUI::Point(0.0f,0.0f));
CEGUI::ListboxTextItem *item = new CEGUI::ListboxTextItem(texDef->name.c_str(), 0, imgSet);
item->setSelectionBrushImage("TaharezLook", "ListboxSelectionBrush");
item->setSelectionColours(CEGUI::colour(0,0,1));
mDebugRTTListbox->addItem(item);
uniqueTextureNames.insert(instName);
}
}
}
}
}
开发者ID:JangoOs,项目名称:kbengine_ogre_demo,代码行数:65,代码来源:CompositorDemo_FrameListener.cpp
注:本文中的cegui::ListboxTextItem类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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