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C++ common::ArchiveMemberList类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中common::ArchiveMemberList的典型用法代码示例。如果您正苦于以下问题:C++ ArchiveMemberList类的具体用法?C++ ArchiveMemberList怎么用?C++ ArchiveMemberList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了ArchiveMemberList类的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: listMembers

int PlainArchive::listMembers(Common::ArchiveMemberList &list) const {
	int count = 0;

	for (FileMap::const_iterator i = _files.begin(); i != _files.end(); ++i) {
		list.push_back(Common::ArchiveMemberList::value_type(new Common::GenericArchiveMember(i->_key, this)));
		++count;
	}

	return count;
}
开发者ID:CatalystG,项目名称:scummvm,代码行数:10,代码来源:resource_intern.cpp


示例2: listMembers

int XARCArchive::listMembers(Common::ArchiveMemberList &list) const {
	int files = 0;
	for (Common::ArchiveMemberList::const_iterator it = _members.begin(); it != _members.end(); ++it) {
		// Add all the members to the list
		list.push_back(*it);
		files++;
	}

	return files;
}
开发者ID:Snejp,项目名称:tlj-residual,代码行数:10,代码来源:archive.cpp


示例3: listMembers

int PackageSet::listMembers(Common::ArchiveMemberList &list) const {
	Common::HashMap<Common::String, Common::ArchiveMemberPtr>::const_iterator it = _files.begin();
	Common::HashMap<Common::String, Common::ArchiveMemberPtr>::const_iterator end = _files.end();
	int count = 0;
	for (; it != end; ++it) {
		const Common::ArchiveMemberPtr ptr(it->_value);
		list.push_back(ptr);
		count++;
	}
	return count;
}
开发者ID:Fyre91,项目名称:scummvm,代码行数:11,代码来源:base_package.cpp


示例4: listMembers

int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) {
	JNIEnv *env = JNI::getEnv();
	Common::List<Common::String> dirlist;
	dirlist.push_back("");

	int count = 0;
	while (!dirlist.empty()) {
		const Common::String dir = dirlist.back();
		dirlist.pop_back();

		jstring jpath = env->NewStringUTF(dir.c_str());
		jobjectArray jpathlist =
			(jobjectArray)env->CallObjectMethod(_am, MID_list, jpath);

		if (env->ExceptionCheck()) {
			warning("Error while calling AssetManager->list(%s). Ignoring.",
					dir.c_str());
			env->ExceptionDescribe();
			env->ExceptionClear();

			// May as well keep going ...
			continue;
		}

		env->DeleteLocalRef(jpath);

		for (jsize i = 0; i < env->GetArrayLength(jpathlist); ++i) {
			jstring elem = (jstring)env->GetObjectArrayElement(jpathlist, i);
			const char *p = env->GetStringUTFChars(elem, 0);
			Common::String thispath = dir;

			if (!thispath.empty())
				thispath += "/";

			thispath += p;

			// Assume files have a . in them, and directories don't
			if (strchr(p, '.')) {
				member_list.push_back(getMember(thispath));
				++count;
			} else {
				dirlist.push_back(thispath);
			}

			env->ReleaseStringUTFChars(elem, p);
			env->DeleteLocalRef(elem);
		}

		env->DeleteLocalRef(jpathlist);
	}

	return count;
}
开发者ID:dhewg,项目名称:scummvm,代码行数:53,代码来源:asset-archive.cpp


示例5: listMatchingMembers

int XARCArchive::listMatchingMembers(Common::ArchiveMemberList &list, const Common::String &pattern) {
	int matches = 0;
	for (Common::ArchiveMemberList::iterator it = _members.begin(); it != _members.end(); ++it) {
		if ((*it)->getName().matchString(pattern)) {
			// This file matches, add it
			list.push_back(*it);
			matches++;
		}
	}

	return matches;
}
开发者ID:Snejp,项目名称:tlj-residual,代码行数:12,代码来源:archive.cpp


示例6: runTests

void Lingo::runTests() {
	Common::File inFile;
	Common::ArchiveMemberList fsList;
	SearchMan.listMatchingMembers(fsList, "*.lingo");
	Common::StringArray fileList;

	int counter = 1;

	for (Common::ArchiveMemberList::iterator it = fsList.begin(); it != fsList.end(); ++it)
		fileList.push_back((*it)->getName());

	Common::sort(fileList.begin(), fileList.end());

	for (uint i = 0; i < fileList.size(); i++) {
		Common::SeekableReadStream *const  stream = SearchMan.createReadStreamForMember(fileList[i]);
		if (stream) {
			uint size = stream->size();

			char *script = (char *)calloc(size + 1, 1);

			stream->read(script, size);

			debugC(2, kDebugLingoCompile, "Compiling file %s of size %d, id: %d", fileList[i].c_str(), size, counter);

			_hadError = false;
			addCode(script, kMovieScript, counter);

			if (!_hadError)
				executeScript(kMovieScript, counter);
			else
				debugC(2, kDebugLingoCompile, "Skipping execution");

			free(script);

			counter++;
		}

		inFile.close();
	}
}
开发者ID:RobLoach,项目名称:scummvm,代码行数:40,代码来源:lingo.cpp


示例7: listSavefiles

Common::StringArray DefaultSaveFileManager::listSavefiles(const Common::String &pattern) {
	Common::String savePathName = getSavePath();
	checkPath(Common::FSNode(savePathName));
	if (getError().getCode() != Common::kNoError)
		return Common::StringArray();

	// recreate FSNode since checkPath may have changed/created the directory
	Common::FSNode savePath(savePathName);

	Common::FSDirectory dir(savePath);
	Common::ArchiveMemberList savefiles;
	Common::StringArray results;
	Common::String search(pattern);

	if (dir.listMatchingMembers(savefiles, search) > 0) {
		for (Common::ArchiveMemberList::const_iterator file = savefiles.begin(); file != savefiles.end(); ++file) {
			results.push_back((*file)->getName());
		}
	}

	return results;
}
开发者ID:0xf1sh,项目名称:scummvm,代码行数:22,代码来源:default-saves.cpp


示例8: listMembers

int AndroidAssetArchive::listMembers(Common::ArchiveMemberList &member_list) const {
	if (_hasCached) {
		member_list.insert(member_list.end(), _cachedMembers.begin(), _cachedMembers.end());
		return _cachedMembers.size();
	}

	int count = 0;
	AAssetDir *dir = AAssetManager_openDir(_am, "");
	const char *file = AAssetDir_getNextFileName(dir);

	while (file) {
		member_list.push_back(getMember(file));
		++count;
		file = AAssetDir_getNextFileName(dir);
	}
	AAssetDir_close(dir);

	_cachedMembers = Common::ArchiveMemberList(member_list);
	_hasCached = true;

	return count;
}
开发者ID:86400,项目名称:scummvm,代码行数:22,代码来源:asset-archive.cpp


示例9: openArchive

void ZipSoundArchive::openArchive(const char *path, const char *extension, SoundFormat format, int raw_frequency) {
	closeArchive();
	if ((format == RAW || format == RAW80) && !raw_frequency) {
		error("openArchive() expects frequency for RAW data");
		return;
	}

	debugCN(1, kDraciArchiverDebugLevel, "Trying to open ZIP archive %s: ", path);
	_archive = Common::makeZipArchive(path);
	_path = path;
	_extension = extension;
	_format = format;
	_defaultFreq = raw_frequency;

	if (_archive) {
		Common::ArchiveMemberList files;
		_archive->listMembers(files);
		_sampleCount = files.size();
		debugC(1, kDraciArchiverDebugLevel, "Capacity %d", _sampleCount);
	} else {
		debugC(1, kDraciArchiverDebugLevel, "Failed");
	}
}
开发者ID:BenCastricum,项目名称:scummvm,代码行数:23,代码来源:sound.cpp


示例10: Lab

ResourceLoader::ResourceLoader() {
	int lab_counter = 0;
	_cacheDirty = false;
	_cacheMemorySize = 0;

	Lab *l;
	Common::ArchiveMemberList files;

	SearchMan.listMatchingMembers(files, "*.lab");
	SearchMan.listMatchingMembers(files, "*.m4b");

	if (files.empty())
		error("Cannot find game data - check configuration file");

	for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
		const Common::String filename = (*x)->getName();
		l = new Lab();

		if (l->open(filename)) {
			if (filename.equalsIgnoreCase("data005.lab"))
				_labs.push_front(l);
			else
				_labs.push_back(l);
			lab_counter++;
		} else {
			delete l;
		}
	}

	files.clear();

	if (g_grim->getGameFlags() & GF_DEMO) {
		SearchMan.listMatchingMembers(files, "*.mus");

		for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); ++x) {
			const Common::String filename = (*x)->getName();
			l = new Lab();

			if (l->open(filename)) {
				_labs.push_back(l);
				lab_counter++;
			} else {
				delete l;
			}
		}
	}
}
开发者ID:Templier,项目名称:residual,代码行数:47,代码来源:resource.cpp


示例11: listMembers

int ZipArchive::listMembers(Common::ArchiveMemberList &list) {
	int matches = 0;
	int err = unzGoToFirstFile(_zipFile);

	while (err == UNZ_OK) {
		char szCurrentFileName[UNZ_MAXFILENAMEINZIP+1];
		if (unzGetCurrentFileInfo(_zipFile, NULL,
		                          szCurrentFileName, sizeof(szCurrentFileName)-1,
		                          NULL, 0, NULL, 0) == UNZ_OK) {
			list.push_back(ArchiveMemberList::value_type(new GenericArchiveMember(szCurrentFileName, this)));
			matches++;
		}

		err = unzGoToNextFile(_zipFile);
	}

	return matches;
}
开发者ID:St0rmcrow,项目名称:scummvm,代码行数:18,代码来源:unzip.cpp


示例12: listMembers

int NSArchive::listMembers(Common::ArchiveMemberList &list) const {
	for (uint32 i = 0; i < _numFiles; i++) {
		list.push_back(Common::SharedPtr<Common::GenericArchiveMember>(new Common::GenericArchiveMember(_archiveDir[i], this)));
	}
	return _numFiles;
}
开发者ID:project-cabal,项目名称:cabal,代码行数:6,代码来源:disk_ns.cpp


示例13: reset

bool Resource::reset() {
	unloadAllPakFiles();

	Common::FSNode dir(ConfMan.get("path"));

	if (!dir.exists() || !dir.isDirectory())
		error("invalid game path '%s'", dir.getPath().c_str());

	if (_vm->game() == GI_KYRA1) {
		// We only need kyra.dat for the demo.
		if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie)
			return true;

		if (!_vm->gameFlags().isDemo && _vm->gameFlags().isTalkie) {
			// List of files in the talkie version, which can never be unload.
			static const char * const list[] = {
				"ADL.PAK", "CHAPTER1.VRM", "COL.PAK", "FINALE.PAK", "INTRO1.PAK", "INTRO2.PAK",
				"INTRO3.PAK", "INTRO4.PAK", "MISC.PAK", "SND.PAK", "STARTUP.PAK", "XMI.PAK",
				"CAVE.APK", "DRAGON1.APK", "DRAGON2.APK", "LAGOON.APK", 0
			};

			loadProtectedFiles(list);
		} else {
			Common::ArchiveMemberList files;

			_files.listMatchingMembers(files, "*.PAK");
			_files.listMatchingMembers(files, "*.APK");

			for (Common::ArchiveMemberList::const_iterator i = files.begin(); i != files.end(); ++i) {
				Common::String name = (*i)->getName();
				name.toUppercase();

				// No PAK file
				if (name == "TWMUSIC.PAK")
					continue;

				// We need to only load the script archive for the language the user specified
				if (name == ((_vm->gameFlags().lang == Common::EN_ANY) ? "JMC.PAK" : "EMC.PAK"))
					continue;

				Common::Archive *archive = loadArchive(name, *i);
				if (archive)
					_files.add(name, archive, 0, false);
				else
					error("Couldn't load PAK file '%s'", name.c_str());
			}
		}
	} else if (_vm->game() == GI_KYRA2) {
		if (_vm->gameFlags().useInstallerPackage)
			_files.add("installer", loadInstallerArchive("WESTWOOD", "%03d", 6), 2, false);

		// mouse pointer, fonts, etc. required for initialization
		if (_vm->gameFlags().isDemo && !_vm->gameFlags().isTalkie) {
			loadPakFile("GENERAL.PAK");
		} else {
			loadPakFile("INTROGEN.PAK");
			loadPakFile("OTHER.PAK");
		}
	} else if (_vm->game() == GI_KYRA3) {
		if (_vm->gameFlags().useInstallerPackage) {
			if (!loadPakFile("WESTWOOD.001"))
				error("Couldn't load file: 'WESTWOOD.001'");
		}

		if (!loadFileList("FILEDATA.FDT"))
			error("Couldn't load file: 'FILEDATA.FDT'");
	} else if (_vm->game() == GI_LOL) {
		if (_vm->gameFlags().useInstallerPackage)
			_files.add("installer", loadInstallerArchive("WESTWOOD", "%d", 0), 2, false);

		if (!_vm->gameFlags().isTalkie && !_vm->gameFlags().isDemo) {
			static const char * const list[] = {
				"GENERAL.PAK", 0
			};

			loadProtectedFiles(list);
		}
	} else {
		error("Unknown game id: %d", _vm->game());
		return false;	// for compilers that don't support NORETURN
	}

	return true;
}
开发者ID:chrisws,项目名称:scummvm,代码行数:84,代码来源:resource.cpp


示例14: dumpEveryResultAction

void dumpEveryResultAction(const Common::String &destFile) {
	Common::HashMap<Common::String, byte> count;
	Common::HashMap<Common::String, bool> fileAlreadyUsed;

	Common::DumpFile output;
	output.open(destFile);

	// Find scr files
	Common::ArchiveMemberList list;
	SearchMan.listMatchingMembers(list, "*.scr");

	for (Common::ArchiveMemberList::iterator iter = list.begin(); iter != list.end(); ++iter) {
		Common::SeekableReadStream *stream = (*iter)->createReadStream();

		Common::String line = stream->readLine();
		trimCommentsAndWhiteSpace(&line);

		while (!stream->eos()) {
			if (line.matchString("*:add*", true)) {
				tryToDumpLine("add", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animplay*", true)) {
				tryToDumpLine("animplay", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animpreload*", true)) {
				tryToDumpLine("animpreload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:animunload*", true)) {
				tryToDumpLine("animunload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:attenuate*", true)) {
				tryToDumpLine("attenuate", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:assign*", true)) {
				tryToDumpLine("assign", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:change_location*", true)) {
				tryToDumpLine("change_location", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:crossfade*", true) && !fileAlreadyUsed["add"]) {
				tryToDumpLine("crossfade", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:debug*", true)) {
				tryToDumpLine("debug", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:delay_render*", true)) {
				tryToDumpLine("delay_render", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:disable_control*", true)) {
				tryToDumpLine("disable_control", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:disable_venus*", true)) {
				tryToDumpLine("disable_venus", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:display_message*", true)) {
				tryToDumpLine("display_message", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:dissolve*", true)) {
				tryToDumpLine("dissolve", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:distort*", true)) {
				tryToDumpLine("distort", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:enable_control*", true)) {
				tryToDumpLine("enable_control", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:flush_mouse_events*", true)) {
				tryToDumpLine("flush_mouse_events", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:inventory*", true)) {
				tryToDumpLine("inventory", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:kill*", true)) {
				tryToDumpLine("kill", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:menu_bar_enable*", true)) {
				tryToDumpLine("menu_bar_enable", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:music*", true)) {
				tryToDumpLine("music", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:pan_track*", true)) {
				tryToDumpLine("pan_track", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:playpreload*", true)) {
				tryToDumpLine("playpreload", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:preferences*", true)) {
				tryToDumpLine("preferences", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:quit*", true)) {
				tryToDumpLine("quit", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:random*", true)) {
				tryToDumpLine("random", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:region*", true)) {
				tryToDumpLine("region", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:restore_game*", true)) {
				tryToDumpLine("restore_game", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:rotate_to*", true)) {
				tryToDumpLine("rotate_to", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:save_game*", true)) {
				tryToDumpLine("save_game", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_partial_screen*", true)) {
				tryToDumpLine("set_partial_screen", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_screen*", true)) {
				tryToDumpLine("set_screen", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:set_venus*", true)) {
				tryToDumpLine("set_venus", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:stop*", true)) {
				tryToDumpLine("stop", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:streamvideo*", true)) {
				tryToDumpLine("streamvideo", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:syncsound*", true)) {
				tryToDumpLine("syncsound", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:timer*", true)) {
				tryToDumpLine("timer", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:ttytext*", true)) {
				tryToDumpLine("ttytext", line, &count, &fileAlreadyUsed, output);
			} else if (line.matchString("*:universe_music*", true)) {
				tryToDumpLine("universe_music", line, &count, &fileAlreadyUsed, output);
			}

			line = stream->readLine();
			trimCommentsAndWhiteSpace(&line);
//.........这里部分代码省略.........
开发者ID:lukaslw,项目名称:scummvm,代码行数:101,代码来源:utility.cpp


示例15: listMembers

int InstallerArchive::listMembers(Common::ArchiveMemberList &list) {
	for (FileMap::const_iterator it = _map.begin(); it != _map.end(); it++)
		list.push_back(getMember(it->_key));

	return _map.size();
}
开发者ID:Templier,项目名称:scummvm-test,代码行数:6,代码来源:installer_archive.cpp


示例16: listMembers

int MsCabinet::listMembers(Common::ArchiveMemberList &list) const {
	for (FileMap::const_iterator it = _fileMap.begin(); it != _fileMap.end(); it++)
		list.push_back(getMember(it->_key));

	return _fileMap.size();
}
开发者ID:karjonas,项目名称:residualvm,代码行数:6,代码来源:mscab.cpp


示例17: MemoryReadStream

Common::SeekableReadStream *openDiskFile(const Common::String &filename) {
	uint32 prefixSize = 0;
	Common::SeekableReadStream *file = NULL;
	Common::String fixedFilename = filename;

	// Absolute path: TODO: Add specific fallbacks here.
	if (filename.contains(':')) {
		if (filename.hasPrefix("c:\\windows\\fonts\\")) { // East Side Story refers to "c:\windows\fonts\framd.ttf"
			fixedFilename = filename.c_str() + 17;
		} else {
			error("openDiskFile::Absolute path or invalid filename used in %s", filename.c_str());
		}
	}
	// Try directly from SearchMan first
	Common::ArchiveMemberList files;
	SearchMan.listMatchingMembers(files, fixedFilename);

	for (Common::ArchiveMemberList::iterator it = files.begin(); it != files.end(); ++it) {
		if ((*it)->getName() == filename) {
			file = (*it)->createReadStream();
			break;
		}
	}
	// File wasn't found in SearchMan, try to parse the path as a relative path.
	if (!file) {
		Common::FSNode searchNode = getNodeForRelativePath(filename);
		if (searchNode.exists() && !searchNode.isDirectory() && searchNode.isReadable()) {
			file = searchNode.createReadStream();
		}
	}
	if (file) {
		uint32 magic1, magic2;
		magic1 = file->readUint32LE();
		magic2 = file->readUint32LE();

		bool compressed = false;
		if (magic1 == DCGF_MAGIC && magic2 == COMPRESSED_FILE_MAGIC) {
			compressed = true;
		}

		if (compressed) {
			uint32 dataOffset, compSize, uncompSize;
			dataOffset = file->readUint32LE();
			compSize = file->readUint32LE();
			uncompSize = file->readUint32LE();

			byte *compBuffer = new byte[compSize];
			if (!compBuffer) {
				error("Error allocating memory for compressed file '%s'", filename.c_str());
				delete file;
				return NULL;
			}

			byte *data = new byte[uncompSize];
			if (!data) {
				error("Error allocating buffer for file '%s'", filename.c_str());
				delete[] compBuffer;
				delete file;
				return NULL;
			}
			file->seek(dataOffset + prefixSize, SEEK_SET);
			file->read(compBuffer, compSize);

			if (Common::uncompress(data, (unsigned long *)&uncompSize, compBuffer, compSize) != true) {
				error("Error uncompressing file '%s'", filename.c_str());
				delete[] compBuffer;
				delete file;
				return NULL;
			}

			delete[] compBuffer;
			delete file;
			return new Common::MemoryReadStream(data, uncompSize, DisposeAfterUse::YES);
		} else {
			file->seek(0, SEEK_SET);
			return file;
		}

		return file;

	}
	return NULL;
}
开发者ID:mokerjoke,项目名称:scummvm,代码行数:83,代码来源:base_disk_file.cpp



注:本文中的common::ArchiveMemberList类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C++ common::ArchiveMemberPtr类代码示例发布时间:2022-05-31
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C++ common::Archive类代码示例发布时间:2022-05-31
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