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C++ dfhack::Gui类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中dfhack::Gui的典型用法代码示例。如果您正苦于以下问题:C++ Gui类的具体用法?C++ Gui怎么用?C++ Gui使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Gui类的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: df_cprobe

command_result df_cprobe (Core * c, vector <string> & parameters)
{
    Console & con = c->con;
    CoreSuspender suspend(c);
    DFHack::Gui *Gui = c->getGui();
    int32_t cursorX, cursorY, cursorZ;
    Gui->getCursorCoords(cursorX,cursorY,cursorZ);
    if(cursorX == -30000)
    {
        con.printerr("No cursor; place cursor over creature to probe.\n");
    }
    else
    {
        for(size_t i = 0; i < world->units.all.size(); i++)
        {
            df::unit * unit = world->units.all[i];
            if(unit->pos.x == cursorX && unit->pos.y == cursorY && unit->pos.z == cursorZ)
            {
                con.print("Creature %d, race %d (%x), civ %d (%x)\n", unit->id, unit->race, unit->race, unit->civ_id, unit->civ_id);
                break;
            }
        }
    }
    return CR_OK;
}
开发者ID:lxnt,项目名称:dfhack,代码行数:25,代码来源:probe.cpp


示例2: plugin_onupdate

DFhackCExport command_result plugin_onupdate ( Core * c )
{
    if(timering == true)
    {
        uint64_t time2 = GetTimeMs64();
        // harmless potential data race here...
        uint64_t delta = time2-timeLast;
        // harmless potential data race here...
        timeLast = time2;
        c->con.print("Time delta = %d ms\n", delta);
    }
    if(trackmenu_flg)
    {
        DFHack::Gui * g =c->getGui();
        if (last_menu != *g->df_menu_state)
        {
            last_menu = *g->df_menu_state;
            c->con.print("Menu: %d\n",last_menu);
        }
    }
    if(trackpos_flg)
    {
        DFHack::Gui * g =c->getGui();
        g->Start();
        int32_t desig_x, desig_y, desig_z;
        g->getDesignationCoords(desig_x,desig_y,desig_z);
        if(desig_x != last_designation[0] || desig_y != last_designation[1] || desig_z != last_designation[2])
        {
            last_designation[0] = desig_x;
            last_designation[1] = desig_y;
            last_designation[2] = desig_z;
            c->con.print("Designation: %d %d %d\n",desig_x, desig_y, desig_z);
        }
        int mouse_x, mouse_y;
        g->getMousePos(mouse_x,mouse_y);
        if(mouse_x != last_mouse[0] || mouse_y != last_mouse[1])
        {
            last_mouse[0] = mouse_x;
            last_mouse[1] = mouse_y;
            c->con.print("Mouse: %d %d\n",mouse_x, mouse_y);
        }
    }
    return CR_OK;
}
开发者ID:feng1st,项目名称:dfhack,代码行数:44,代码来源:kittens.cpp


示例3: main

int main (int argc, char* argv[])
{
    // Command line options
    bool updown = false;
    if(argc > 1 && strcmp(argv[1],"-x") == 0)
        updown = true;

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context * DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    uint32_t x_max,y_max,z_max;
    DFHack::Maps * Maps = DF->getMaps();
    DFHack::Gui * Gui = DF->getGui();

    // init the map
    if(!Maps->Start())
    {
        cerr << "Can't init map. Make sure you have a map loaded in DF." << endl;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    int32_t cx, cy, cz;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;

    Gui->getCursorCoords(cx,cy,cz);
    while(cx == -30000)
    {
        cerr << "Cursor is not active. Point the cursor at a vein." << endl;
        DF->Resume();
        cin.ignore();
        DF->Suspend();
        Gui->getCursorCoords(cx,cy,cz);
    }
    DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
    if(xy.x == 0 || xy.x == tx_max - 1 || xy.y == 0 || xy.y == ty_max - 1)
    {
        cerr << "I won't dig the borders. That would be cheating!" << endl;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    MapCache * MCache = new MapCache(Maps);

    DFHack::t_designation des = MCache->designationAt(xy);
    int16_t tt = MCache->tiletypeAt(xy);
    int16_t veinmat = MCache->veinMaterialAt(xy);

    if( veinmat == -1 )
    {
        cerr << "This tile is non-vein. Bye :)" << endl;
        delete MCache;
        DF->Detach();
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    printf("%d/%d/%d tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole);
    stack <DFHack::DFCoord> flood;
    flood.push(xy);


    while( !flood.empty() )
    {
        DFHack::DFCoord current = flood.top();
        flood.pop();
        int16_t vmat2 = MCache->veinMaterialAt(current);
        tt = MCache->tiletypeAt(current);
        if(!DFHack::isWallTerrain(tt))
            continue;
        if(vmat2!=veinmat)
            continue;

        // found a good tile, dig+unset material
        DFHack::t_designation des = MCache->designationAt(current);
        DFHack::t_designation des_minus;
        DFHack::t_designation des_plus;
        des_plus.whole = des_minus.whole = 0;
        int16_t vmat_minus = -1;
//.........这里部分代码省略.........
开发者ID:raoulxq,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp


示例4: vdig

DFhackCExport command_result vdig (Core * c, vector <string> & parameters)
{
    uint32_t x_max,y_max,z_max;
    bool updown = false;
    for(int i = 0; i < parameters.size();i++)
    {
        if(parameters.size() && parameters[0]=="x")
            updown = true;
        else if(parameters[i] == "help" || parameters[i] == "?")
        {
            c->con.print("Designates a whole vein under the cursor for digging.\n"
                         "Options:\n"
                         "x        - follow veins through z-levels with stairs.\n"
            );
            return CR_OK;
        }
    }

    Console & con = c->con;

    c->Suspend();
    DFHack::Maps * Maps = c->getMaps();
    DFHack::Gui * Gui = c->getGui();
    // init the map
    if(!Maps->Start())
    {
        con.printerr("Can't init map. Make sure you have a map loaded in DF.\n");
        c->Resume();
        return CR_FAILURE;
    }

    int32_t cx, cy, cz;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;
    Gui->getCursorCoords(cx,cy,cz);
    while(cx == -30000)
    {
        con.printerr("Cursor is not active. Point the cursor at a vein.\n");
        c->Resume();
        return CR_FAILURE;
    }
    DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
    if(xy.x == 0 || xy.x == tx_max - 1 || xy.y == 0 || xy.y == ty_max - 1)
    {
        con.printerr("I won't dig the borders. That would be cheating!\n");
        c->Resume();
        return CR_FAILURE;
    }
    MapExtras::MapCache * MCache = new MapExtras::MapCache(Maps);
    DFHack::t_designation des = MCache->designationAt(xy);
    int16_t tt = MCache->tiletypeAt(xy);
    int16_t veinmat = MCache->veinMaterialAt(xy);
    if( veinmat == -1 )
    {
        con.printerr("This tile is not a vein.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
    }
    con.print("%d/%d/%d tiletype: %d, veinmat: %d, designation: 0x%x ... DIGGING!\n", cx,cy,cz, tt, veinmat, des.whole);
    stack <DFHack::DFCoord> flood;
    flood.push(xy);

    while( !flood.empty() )
    {
        DFHack::DFCoord current = flood.top();
        flood.pop();
        int16_t vmat2 = MCache->veinMaterialAt(current);
        tt = MCache->tiletypeAt(current);
        if(!DFHack::isWallTerrain(tt))
            continue;
        if(vmat2!=veinmat)
            continue;

        // found a good tile, dig+unset material
        DFHack::t_designation des = MCache->designationAt(current);
        DFHack::t_designation des_minus;
        DFHack::t_designation des_plus;
        des_plus.whole = des_minus.whole = 0;
        int16_t vmat_minus = -1;
        int16_t vmat_plus = -1;
        bool below = 0;
        bool above = 0;
        if(updown)
        {
            if(MCache->testCoord(current-1))
            {
                below = 1;
                des_minus = MCache->designationAt(current-1);
                vmat_minus = MCache->veinMaterialAt(current-1);
            }

            if(MCache->testCoord(current+1))
            {
                above = 1;
                des_plus = MCache->designationAt(current+1);
                vmat_plus = MCache->veinMaterialAt(current+1);
            }
        }
//.........这里部分代码省略.........
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:vdig.cpp


示例5: main

int main (void)
{
    uint32_t x_max,y_max,z_max;
    DFHack::designations40d designations;
    
    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    
    DFHack::Maps *Maps =DF->getMaps();
    DFHack::Gui *Gui =DF->getGui();
    // walk the map, save the hide bits, reveal.
    cout << "Pausing..." << endl;

    // horrible hack to make sure the pause is really set
    // preblem here is that we could be 'arriving' at the wrong time and DF could be in the middle of a frame.
    // that could mean that revealing, even with suspending DF's thread, would mean unleashing hell *in the same frame* 
    // this here hack sets the pause state, resumes DF, waits a second for it to enter the pause (I know, BS value.) and suspends.
    Gui->SetPauseState(true);
    DF->Resume();
    waitmsec(1000);
    DF->Suspend();

    // init the map
    if(!Maps->Start())
    {
        cerr << "Can't init map." << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }

    cout << "Revealing, please wait..." << endl;

    Maps->getSize(x_max,y_max,z_max);
    vector <hideblock> hidesaved;

    for(uint32_t x = 0; x< x_max;x++)
    {
        for(uint32_t y = 0; y< y_max;y++)
        {
            for(uint32_t z = 0; z< z_max;z++)
            {
                if(Maps->isValidBlock(x,y,z))
                {
                    hideblock hb;
                    hb.x = x;
                    hb.y = y;
                    hb.z = z;
                    // read block designations
                    Maps->ReadDesignations(x,y,z, &designations);
                    // change the hidden flag to 0
                    for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
                    {
                        hb.hiddens[i][j] = designations[i][j].bits.hidden;
                        designations[i][j].bits.hidden = 0;
                    }
                    hidesaved.push_back(hb);
                    // write the designations back
                    Maps->WriteDesignations(x,y,z, &designations);
                }
            }
        }
    }
    // FIXME: force game pause here!
    DF->Detach();
    cout << "Map revealed. The game has been paused for you." << endl;
    cout << "Unpausing can unleash the forces of hell!" << endl << endl;
    cout << "Press any key to unreveal." << endl;
    cout << "Close to keep the map revealed." << endl;
    cin.ignore();
    cout << "Unrevealing... please wait." << endl;
    // FIXME: do some consistency checks here!
    DF->Attach();
    Maps = DF->getMaps();
    Maps->Start();
    for(int i = 0; i < hidesaved.size();i++)
    {
        hideblock & hb = hidesaved[i];
        Maps->ReadDesignations(hb.x,hb.y,hb.z, &designations);
        for (uint32_t i = 0; i < 16;i++) for (uint32_t j = 0; j < 16;j++)
        {
            designations[i][j].bits.hidden = hb.hiddens[i][j];
        }
        Maps->WriteDesignations(hb.x,hb.y,hb.z, &designations);
    }
    #ifndef LINUX_BUILD
//.........这里部分代码省略.........
开发者ID:nickrart,项目名称:dfhack,代码行数:101,代码来源:reveal.cpp


示例6: filltraffic

DFhackCExport command_result filltraffic(DFHack::Core * c, std::vector<std::string> & params)
{
	//Maximum map size.
	uint32_t x_max,y_max,z_max;
	//Source and target traffic types.
	e_traffic source = traffic_normal;
	e_traffic target = traffic_normal;
	//Option flags
	bool updown        = false;
	bool checkpit      = true;
	bool checkbuilding = true;

	//Loop through parameters
    for(int i = 0; i < params.size();i++)
    {
        if(params[i] == "help" || params[i] == "?")
        {
            c->con.print("Flood-fill selected traffic type from the cursor.\n"
                         "Traffic Type Codes:\n"
                         "\tH: High Traffic\n"
                         "\tN: Normal Traffic\n"
                         "\tL: Low Traffic\n"
                         "\tR: Restricted Traffic\n"
                         "Other Options:\n"
                         "\tX: Fill accross z-levels.\n"
                         "\tB: Include buildings and stockpiles.\n"
                         "\tP: Include empty space.\n"
                         "Example:\n"
                         "'filltraffic H' - When used in a room with doors,\n"
                         "                  it will set traffic to HIGH in just that room."
            );
            return CR_OK;
        }

        switch (toupper(params[i][0]))
        {
            case 'H':
                target = traffic_high; break;
            case 'N':
                target = traffic_normal; break;
            case 'L':
                target = traffic_low; break;
            case 'R':
                target = traffic_restricted; break;
            case 'X':
                updown = true; break;
            case 'B':
                checkbuilding = false; break;
            case 'P':
                checkpit = false; break;
        }
    }

    //Initialization.
    c->Suspend();

    DFHack::Maps * Maps = c->getMaps();
    DFHack::Gui * Gui = c->getGui();
    // init the map
    if(!Maps->Start())
    {
        c->con.printerr("Can't init map. Make sure you have a map loaded in DF.\n");
        c->Resume();
        return CR_FAILURE;
    }

	int32_t cx, cy, cz;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;
    Gui->getCursorCoords(cx,cy,cz);
    while(cx == -30000)
    {
        c->con.printerr("Cursor is not active.\n");
        c->Resume();
        return CR_FAILURE;
    }

    DFHack::DFCoord xy ((uint32_t)cx,(uint32_t)cy,cz);
    MapExtras::MapCache * MCache = new MapExtras::MapCache(Maps);

    DFHack::t_designation des = MCache->designationAt(xy);
    int16_t tt = MCache->tiletypeAt(xy);
    DFHack::t_occupancy oc;

    if (checkbuilding)
        oc = MCache->occupancyAt(xy);

    source = des.bits.traffic;
    if(source == target)
    {
        c->con.printerr("This tile is already set to the target traffic type.\n");
        delete MCache;
        c->Resume();
        return CR_FAILURE;
    }

    if(DFHack::isWallTerrain(tt))
    {
        c->con.printerr("This tile is a wall. Please select a passable tile.\n");
//.........这里部分代码省略.........
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:filltraffic.cpp


示例7: df_tiles

command_result df_tiles (Core * c, vector <string> & parameters)
{
    int32_t x,y,z;
    uint32_t x_max,y_max,z_max;
    DFHack::Maps * Maps;
    DFHack::Gui * Position;
    Brush * brush = new RectangleBrush(1,1);

    Maps = c->getMaps();
    Maps->Start();
    Maps->getSize(x_max,y_max,z_max);
    Position = c->getGui();

    string command = "";
    if(command=="help" || command == "?")
    {
        c->con.print
        (
            "Usage: This command sets the properties of the tile painter brush\n"
            "       It is best used from the console, or as an alias bound to a hotkey\n"
            "       After setting the brush\n"
            "\n"
            "Modes:\n"
            "none          - nothing, the default"
            "magma [0-7]   - magma, accepts depth\n"
            "water [0-7]   - water\n"
            "obsidian      - obsidian wall\n"
            "obsfloor      - obsidian floors\n"
            "obsramp       - obsidian ramp (forces 1 z-level brush)\n"
            "riversource   - an endless source of water (floor tile)\n"
            "type ###      - plain tiletype painter. For a list of tile types see:\n"
            "                http://df.magmawiki.com/index.php/DF2010:Tile_types_in_DF_memory\n"
            "\n"
            "Set-Modes (only for magma/water):\n"
            "add           - set liquid level everywhere\n"
            "keep          - set liquid level only where liquids are already present\n"
            "\n"
            "Brush:\n"
            "point         - single tile [p]\n"
            "#x#[x#]       - block with cursor at bottom north-west [r]\n"
            "                (any place, any size)\n"
            "                Example:"
            "                3x3x2 = rectangle 3x3 x2 z-levels\n"
            "                The z-level part is optional - ommiting it is\n"
            "                the same as setting it to 1.\n"
            "h#x#[x#]      - Same as previous, only the rectangle is 'hollow'.\n"
            "block         - DF map block with cursor in it\n"
            "                (regular spaced 16x16x1 blocks)\n"
            "column        - Column from cursor, up through free space\n"
            "line          - A line between two points.\n"
            "circle [#]    - A filled circle, optional # specifies radius in tiles.\n"
            "hcircle [#,#] - A hollow circle (ring). First # specifies radius\n"
            "                second # ring thickness in tiles.\n"
            "\n"
            "Other:\n"
            "help or ?     - print this list of commands\n"
            "paint         - same effect as if you also the 'paint' command at the same time.\n"
            "\n"
        );
    }
    else if(command == "m")
    {
        mode = "magma";
    }
    else if(command == "o")
    {
        mode = "obsidian";
    }
    else if(command == "of")
    {
        mode = "obsidian_floor";
    }
    else if(command == "w")
    {
        mode = "water";
    }
    else if(command == "f")
    {
        mode = "flowbits";
    }
    else if(command == "rs")
    {
        mode = "riversource";
    }
    else if(command == "point" || command == "p")
    {
        delete brush;
        brushname = "point";
        brush = new RectangleBrush(1,1);
    }
    else if(command == "range" || command == "r")
    {
        cout << " :set range width<" << width << "># ";
        getline(cin, command);
        width = command == "" ? width : atoi (command.c_str());
        if(width < 1) width = 1;

        cout << " :set range height<" << height << "># ";
        getline(cin, command);
        height = command == "" ? height : atoi (command.c_str());
//.........这里部分代码省略.........
开发者ID:AtomicChicken,项目名称:dfhack,代码行数:101,代码来源:tiles.cpp


示例8: main

int main (int argc, char *argv[])
{
    bool print_refs = false;
    bool print_hex = false;
    bool print_acc = false;

    for(int i = 1; i < argc; i++)
    {
        char *arg = argv[i];
        if (arg[0] != '-')
            continue;

        for (; *arg; arg++) {
            switch (arg[0]) {
            case 'r':
                print_refs = true;
                break;
            case 'x':
                print_hex = true;
                break;
            case 'a':
                print_acc = true;
                break;
            }
        }
    }


    DFHack::Process * p;
    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context * DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
#ifndef LINUX_BUILD
        cin.ignore();
#endif
        return 1;
    }
    DFHack::Materials * Materials = DF->getMaterials();
    Materials->ReadAllMaterials();

    DFHack::Gui * Gui = DF->getGui();

    DFHack::Items * Items = DF->getItems();
    Items->Start();

    DFHack::VersionInfo * mem = DF->getMemoryInfo();
    p = DF->getProcess();
    int32_t x,y,z;
    Gui->getCursorCoords(x,y,z);

    std::vector<uint32_t> p_items;
    Items->readItemVector(p_items);
    uint32_t size = p_items.size();

    // FIXME: tools should never be exposed to DFHack internals!
    DFHack::OffsetGroup* itemGroup = mem->getGroup("Items");
    uint32_t ref_vector = itemGroup->getOffset("item_ref_vector");

    for(size_t i = 0; i < size; i++)
    {
        DFHack::dfh_item itm;
        memset(&itm, 0, sizeof(DFHack::dfh_item));
        Items->readItem(p_items[i],itm);

        if (x != -30000
                && !(itm.base.x == x && itm.base.y == y && itm.base.z == z
                     && itm.base.flags.on_ground
                     && !itm.base.flags.in_chest
                     && !itm.base.flags.in_inventory
                     && !itm.base.flags.in_building))
            continue;

        printf(
            "%5d: %08x %6d %08x (%d,%d,%d) #%08x [%d] *%d %s - %s\n",
            i, itm.origin, itm.id, itm.base.flags.whole,
            itm.base.x, itm.base.y, itm.base.z,
            itm.base.vtable,
            itm.wear_level,
            itm.quantity,
            Items->getItemClass(itm).c_str(),
            Items->getItemDescription(itm, Materials).c_str()
        );

        if (print_hex)
            hexdump(DF,p_items[i],0x300);

        if (print_acc)
            cout << Items->dumpAccessors(itm) << endl;

        if (print_refs) {
            DFHack::DfVector<uint32_t> p_refs(p, itm.origin + ref_vector);
            for (size_t j = 0; j < p_refs.size(); j++) {
                uint32_t vptr = p->readDWord(p_refs[j]);
//.........这里部分代码省略.........
开发者ID:feng1st,项目名称:dfhack,代码行数:101,代码来源:dfitemdump.cpp


示例9: main

int main (void)
{
    int32_t x,y,z,tx,ty;
    //DFHack::designations40d designations;
    DFHack::tiletypes40d tiles;
    //DFHack::t_temperatures temp1,temp2;
    uint32_t x_max,y_max,z_max;
    int32_t oldT, newT;
	int count, dirty;

	//Brush defaults
	DFHack::TileShape BrushClass = DFHack::WALL;
	DFHack::TileMaterial BrushMat = DFHack::tilematerial_invalid;
	int BrushType = -1;

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF;
    DFHack::Maps * Maps;
    DFHack::Gui * Gui;
    try
    {
        DF=DFMgr.getSingleContext();
        DF->Attach();
        Maps = DF->getMaps();
        Maps->Start();
        Maps->getSize(x_max,y_max,z_max);
        Gui = DF->getGui();
    }
    catch (exception& e)
    {
        cerr << e.what() << endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    bool end = false;
    cout << "Welcome to the Tile Drawing tool.\nType 'help' or ? for a list of available commands, 'q' to quit" << endl;
    string mode = "wall";
    string command = "";

	while(!end)
	{
        DF->Resume();

		cout << endl << ":";
		getline(cin, command);
		int ch = command[0];
		if(command.length()<=0) ch=0;
		if( ((int)command.find("help")) >=0 ) ch='?';  //under windows, find was casting unsigned!
		switch(ch)
        {
		case '?':
            cout << "Modes:" << endl
				 << "O             - draw Open Space" << endl
                 << "M             - draw material only (shape unchanged)" << endl
                 << "m number      - use Material value entered" << endl
                 << "r             - use Rock/stone material" << endl
                 << "l             - use Soil material" << endl
                 << "v             - use Vein material" << endl
                 << "H             - draw tile shape only (material unchanged)" << endl
				 << "h number      - draw Tile Shape value entered" << endl
                 << "w             - draw Wall tiles" << endl
                 << "f             - draw Floor tiles" << endl
				 << "t number      - draw exact tile type entered" << endl
                 << "Commands:" << endl
                 << "p             - print tile shapes and materials, and current brush" << endl
                 << "P             - print all tile types" << endl
                 << "q             - quit" << endl
                 << "help OR ?     - print this list of commands" << endl
                 << "d             - being drawing" << endl
                 << endl
                 << "Usage:\nChoose a mode (default is walls), then enter 'd' to being drawing.\nMove the cursor in DF wherever you want to draw.\nPress any key to pause drawing." << endl;
			break;
		case 'p':
			//Classes
			printf("\nTile Type Classes:\n");
			for(int i=0;i<DFHack::tileshape_count;++i)
			{
				printf("%4i ; %s\n", i, DFHack::TileShapeString[i] ,0 );
			}
			//Materials
			printf("\nTile Type Materials:\n");
			for(int i=0;i<DFHack::tilematerial_count;++i)
			{
				printf("%4i ; %s\n", i, DFHack::TileMaterialString[i] ,0 );
			}
			//fall through...
		case 10:
		case 13:
		case 0:
			//Print current cursor & brush settings.
			cout << "\nCurrent Brush:\n";
			cout << "tile = ";
			if(BrushClass<0) cout<<"(not drawing)"; else cout<<DFHack::TileShapeString[BrushClass]; cout << endl;
			cout << "mat  = ";
			if(BrushMat<0) cout<<"(not drawing)"; else cout<<DFHack::TileMaterialString[BrushMat]; cout << endl;
			cout << "type = ";
			if(BrushType<0){
				cout<<"(not drawing)";
//.........这里部分代码省略.........
开发者ID:gsvslto,项目名称:dfhack,代码行数:101,代码来源:drawtile.cpp


示例10: immolations

/**
 * Book of Immolations, chapter 1, verse 35:
 * Armok emerged from the hellish depths and beheld the sunny realms for the first time.
 * And he cursed the plants and trees for their bloodless wood, turning them into ash and smoldering ruin.
 * Armok was pleased and great temples were built by the dwarves, for they shared his hatred for trees and plants.
 */
static command_result immolations (Core * c, do_what what, bool shrubs, bool trees, bool help)
{
    static const char * what1 = "destroys";
    static const char * what2 = "burns";
    if(help)
    {
        c->con.print("Without any options, this command %s a plant under the cursor.\n"
        "Options:\n"
        "shrubs   - affect all shrubs\n"
        "trees    - affect all trees\n"
        "all      - affect all plants\n",
        what == do_immolate? what2 : what1
        );
        return CR_OK;
    }
    c->Suspend();
    DFHack::Maps *maps = c->getMaps();
    if (!maps->Start())
    {
        c->con.printerr( "Cannot get map info!\n");
        c->Resume();
        return CR_FAILURE;
    }
    DFHack::Gui * Gui = c->getGui();
    uint32_t x_max, y_max, z_max;
    maps->getSize(x_max, y_max, z_max);
    MapExtras::MapCache map(maps);
    DFHack::Vegetation *veg = c->getVegetation();
    if (!veg->all_plants)
    {
        std::cerr << "Unable to read vegetation!" << std::endl;
        return CR_FAILURE;
    }
    if(shrubs || trees)
    {
        int destroyed = 0;
        for(size_t i = 0 ; i < veg->all_plants->size(); i++)
        {
            DFHack::df_plant *p = veg->all_plants->at(i);
            if(shrubs && p->is_shrub || trees && !p->is_shrub)
            {
                if (what == do_immolate)
                    p->is_burning = true;
                p->hitpoints = 0;
                destroyed ++;
            }
        }
        c->con.print("Praise Armok!\n");
    }
    else
    {
        int32_t x,y,z;
        if(Gui->getCursorCoords(x,y,z))
        {
            vector<DFHack::df_plant *> * alltrees;
            if(maps->ReadVegetation(x/16,y/16,z,alltrees))
            {
                bool didit = false;
                for(size_t i = 0 ; i < alltrees->size(); i++)
                {
                    DFHack::df_plant * tree = alltrees->at(i);
                    if(tree->x == x && tree->y == y && tree->z == z)
                    {
                        if(what == do_immolate)
                            tree->is_burning = true;
                        tree->hitpoints = 0;
                        didit = true;
                        break;
                    }
                }
                /*
                if(!didit)
                {
                    cout << "----==== There's NOTHING there! ====----" << endl;
                }
                */
            }
        }
        else
        {
            c->con.printerr("No mass destruction and no cursor...\n" );
        }
    }
    // Cleanup
    veg->Finish();
    maps->Finish();
    c->Resume();
    return CR_OK;
}
开发者ID:kaypy,项目名称:dfhack,代码行数:95,代码来源:plants.cpp


示例11: df_grow

DFhackCExport command_result df_grow (Core * c, vector <string> & parameters)
{
    for(int i = 0; i < parameters.size();i++)
    {
        if(parameters[i] == "help" || parameters[i] == "?")
        {
            c->con.print("This command turns all living saplings into full-grown trees.\n");
            return CR_OK;
        }
    }
    c->Suspend();
    DFHack::Maps *maps = c->getMaps();
    Console & con = c->con;
    if (!maps->Start())
    {
        con.printerr("Cannot get map info!\n");
        c->Resume();
        return CR_FAILURE;
    }
    //maps->getSize(x_max, y_max, z_max);
    MapExtras::MapCache map(maps);
    DFHack::Vegetation *veg = c->getVegetation();
    if (!veg->all_plants)
    {
        con.printerr("Unable to read vegetation!\n");
        c->Resume();
        return CR_FAILURE;
    }
    DFHack::Gui *Gui = c->getGui();
    int32_t x,y,z;
    if(Gui->getCursorCoords(x,y,z))
    {
        vector<DFHack::df_plant *> * alltrees;
        if(maps->ReadVegetation(x/16,y/16,z,alltrees))
        {
            for(size_t i = 0 ; i < alltrees->size(); i++)
            {
                DFHack::df_plant * tree = alltrees->at(i);
                if(tree->x == x && tree->y == y && tree->z == z)
                {
                    if(DFHack::tileShape(map.tiletypeAt(DFHack::DFCoord(x,y,z))) == DFHack::SAPLING_OK)
                    {
                        tree->grow_counter = DFHack::sapling_to_tree_threshold;
                    }
                    break;
                }
            }
        }
    }
    else
    {
        int grown = 0;
        for(size_t i = 0 ; i < veg->all_plants->size(); i++)
        {
            DFHack::df_plant *p = veg->all_plants->at(i);
            uint16_t ttype = map.tiletypeAt(DFHack::DFCoord(p->x,p->y,p->z));
            if(!p->is_shrub && DFHack::tileShape(ttype) == DFHack::SAPLING_OK)
            {
                p->grow_counter = DFHack::sapling_to_tree_threshold;
            }
        }
    }

    // Cleanup
    veg->Finish();
    maps->Finish();
    c->Resume();
    return CR_OK;
}
开发者ID:kaypy,项目名称:dfhack,代码行数:69,代码来源:plants.cpp


示例12: df_probe

command_result df_probe (Core * c, vector <string> & parameters)
{
    //bool showBlock, showDesig, showOccup, showTile, showMisc;
    Console & con = c->con;
    /*
    if (!parseOptions(parameters, showBlock, showDesig, showOccup,
                      showTile, showMisc))
    {
        con.printerr("Unknown parameters!\n");
        return CR_FAILURE;
    }
    */

    CoreSuspender suspend(c);

    DFHack::Gui *Gui = c->getGui();
    DFHack::Materials *Materials = c->getMaterials();
    DFHack::VersionInfo* mem = c->vinfo;
    std::vector<t_matglossInorganic> inorganic;
    bool hasmats = Materials->CopyInorganicMaterials(inorganic);

    if (!Maps::IsValid())
    {
        c->con.printerr("Map is not available!\n");
        return CR_FAILURE;
    }
    MapExtras::MapCache mc;

    int32_t regionX, regionY, regionZ;
    Maps::getPosition(regionX,regionY,regionZ);

    int32_t cursorX, cursorY, cursorZ;
    Gui->getCursorCoords(cursorX,cursorY,cursorZ);
    if(cursorX == -30000)
    {
        con.printerr("No cursor; place cursor over tile to probe.\n");
        return CR_FAILURE;
    }
    DFCoord cursor (cursorX,cursorY,cursorZ);

    uint32_t blockX = cursorX / 16;
    uint32_t tileX = cursorX % 16;
    uint32_t blockY = cursorY / 16;
    uint32_t tileY = cursorY % 16;

    MapExtras::Block * b = mc.BlockAt(cursor/16);
    if(!b && !b->valid)
    {
        con.printerr("No data.\n");
        return CR_OK;
    }
    mapblock40d & block = b->raw;
    con.print("block addr: 0x%x\n\n", block.origin);
/*
    if (showBlock)
    {
        con.print("block flags:\n");
        print_bits<uint32_t>(block.blockflags.whole,con);
        con.print("\n\n");
    }
*/
    df::tiletype tiletype = mc.tiletypeAt(cursor);
    df::tile_designation &des = block.designation[tileX][tileY];
/*
    if(showDesig)
    {
        con.print("designation\n");
        print_bits<uint32_t>(block.designation[tileX][tileY].whole,
                                con);
        con.print("\n\n");
    }

    if(showOccup)
    {
        con.print("occupancy\n");
        print_bits<uint32_t>(block.occupancy[tileX][tileY].whole,
                                con);
        con.print("\n\n");
    }
*/

    // tiletype
    con.print("tiletype: %d", tiletype);
    if(tileName(tiletype))
        con.print(" = %s",tileName(tiletype));
    con.print("\n");

    df::tiletype_shape shape = tileShape(tiletype);
    df::tiletype_material material = tileMaterial(tiletype);
    df::tiletype_special special = tileSpecial(tiletype);
    df::tiletype_variant variant = tileVariant(tiletype);
    con.print("%-10s: %4d %s\n","Class"    ,shape,
            ENUM_KEY_STR(tiletype_shape, shape));
    con.print("%-10s: %4d %s\n","Material" ,
            material, ENUM_KEY_STR(tiletype_material, material));
    con.print("%-10s: %4d %s\n","Special"  ,
            special, ENUM_KEY_STR(tiletype_special, special));
    con.print("%-10s: %4d %s\n"   ,"Variant"  ,
            variant, ENUM_KEY_STR(tiletype_variant, variant));
    con.print("%-10s: %s\n"    ,"Direction",
//.........这里部分代码省略.........
开发者ID:lxnt,项目名称:dfhack,代码行数:101,代码来源:probe.cpp


示例13: main

int main (int argc, const char* argv[])
{
    // Command line options
    bool updown = false;
    bool quiet = true;
    // let's be more useful when double-clicked on windows
    #ifndef LINUX_BUILD
    quiet = false;
    #endif
    int dig_up_n = 5;
    int dig_down_n = 5;

    for(int i = 1; i < argc; i++)
    {
        string arg_cur = argv[i];
        string arg_next = "";
	int arg_next_int = -99999;
	/* Check if argv[i+1] is a number >= 0 */
	if (i < argc-1) {
	    arg_next = argv[i+1];
	    arg_next_int = strtoint(arg_next);
	    if (arg_next != "0" && arg_next_int == 0) {
		arg_next_int = -99999;
	    }
	}
	if (arg_cur == "-x")
	{
	    updown = true;
	}
	else if (arg_cur == "-q")
	{
	    quiet = true;
	}
	else if(arg_cur == "-u" && i < argc-1)
	{
	    if (arg_next_int < 0 || arg_next_int >= 99999) {
		usage(argc, argv);
		return 1;
	    }
	    dig_up_n = arg_next_int;
	    i++;
	}
	else if(arg_cur == "-d" && i < argc-1)
	{
	    if (arg_next_int < 0 || arg_next_int >= 99999) {
		usage(argc, argv);
		return 1;
	    }
	    dig_down_n = arg_next_int;
	    i++;
	}
	else
	{
	    usage(argc, argv);
	    return 1;
	}
    }

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context * DF;
    try
    {
        DF = DFMgr.getSingleContext();
        DF->Attach();
    }
    catch (exception& e)
    {
        cerr << "Error getting context: " << e.what() << endl;
        if (!quiet)
            cin.ignore();

        return 1;
    }

    uint32_t x_max,y_max,z_max;
    DFHack::Maps * Maps = DF->getMaps();
    DFHack::Gui * Gui = DF->getGui();

    // init the map
    if(!Maps->Start())
    {
        cerr << "Can't init map. Make sure you have a map loaded in DF." << endl;
        DF->Detach();
        if (!quiet)
            cin.ignore();

        return 1;
    }

    int32_t cx, cy, cz;
    Maps->getSize(x_max,y_max,z_max);
    uint32_t tx_max = x_max * 16;
    uint32_t ty_max = y_max * 16;

    Gui->getCursorCoords(cx,cy,cz);
    if (cx == -30000)
    {
        cerr << "Cursor is not active. Point the cursor at the position to dig at." << endl;
        DF->Detach();
        if (!quiet)
//.........这里部分代码省略.........
开发者ID:NonRealDeveloper,项目名称:dfhack,代码行数:101,代码来源:digpattern.cpp


示例14: main


//.........这里部分代码省略.........
    buildCommands["building_pressure_platest"]="Tp";
    buildCommands["building_cage_trapst"]="Tc";
    buildCommands["building_stonefall_trapst"]="Ts";
    buildCommands["building_weapon_trapst"]="Tw";
    buildCommands["building_spikest"]="";
    buildCommands["building_animal_trapst"]="m";
    buildCommands["building_screw_pumpst"]="Ms";
    buildCommands["building_water_wheelst"]="Mw";
    buildCommands["building_windmillst"]="Mm";
    buildCommands["building_gear_assemblyst"]="Mg";
    buildCommands["building_horizontal_axlest"]="Mh";
    buildCommands["building_vertical_axlest"]="Mv";
    buildCommands["building_supportst"]="S";
    buildCommands["building_cagest"]="j";
    buildCommands["building_archery_targetst"]="A";
    buildCommands["building_restraintst"]="v";

    DFHack::ContextManager DFMgr("Memory.xml");
    DFHack::Context *DF = DFMgr.getSingleContext();
    
    try
    {
        DF->Attach();
    }
    catch (std::exception& e)
    {
        std::cerr << e.what() << std::endl;
        #ifndef LINUX_BUILD
            cin.ignore();
        #endif
        return 1;
    }
    
    DFHack::Gui *Gui = DF->getGui();
    DFHack::VersionInfo* mem = DF->getMemoryInfo();
    DFHack::Process * p = DF->getProcess();
    OffsetGroup * OG_Maps = mem->getGroup("Maps");
    OffsetGroup * OG_MapBlock = OG_Maps->getGroup("block");
    OffsetGroup * OG_LocalFt = OG_Maps->getGroup("features")->getGroup("local");
    uint32_t designations = OG_MapBlock->getOffset("designation");
    uint32_t block_feature1 = OG_MapBlock->getOffset("feature_local");
    uint32_t block_feature2 = OG_MapBlock->getOffset("feature_global");
    uint32_t region_x_offset = OG_Maps->getAddress("region_x");
    uint32_t region_y_offset = OG_Maps->getAddress("region_y");
    uint32_t region_z_offset = OG_Maps->getAddress("region_z");
    uint32_t feature1_start_ptr = OG_LocalFt->getAddress("start_ptr");
    int32_t regionX, regionY, regionZ;
    
    // read position of the region inside DF world
    p->readDWord (region_x_offset, (uint32_t &)regionX);
    p->readDWord (region_y_offset, (uint32_t &)regionY);
    p->readDWord (region_z_offset, (uint32_t &)regionZ);
    while(1){
    int32_t cx1,cy1,cz1;
    cx1 = -30000;
    while(cx1 == -30000)
    {
        DF->ForceResume();
        cout << "Set cursor at first position, then press any key";
        cin.ignore();
        DF->Suspend();
        Gui->getCursorCoords(cx1,cy1,cz1);
    }

    uint32_t tx1,ty1,tz1;
    tx1 = cx1/16;
开发者ID:AlexanderStarr,项目名称:dfhack,代码行数:67,代码来源:copypaste.cpp


示例15: df_liquids

DFhackCExport command_result df_liquids (Core * c, vector <string> & parameters)
{
    int32_t x,y,z;
    uint32_t x_max,y_max,z_max;

    DFHack::Maps * Maps;
    DFHack::Gui * Position;
    for(int i = 0; i < parameters.size();i++)
    {
        if(parameters[i] == "help" || parameters[i] == "?")
        {
            c->con.print("This tool allows placing magma, water and other similar things.\n"
            "It is interactive and further help is available when you run it.\n"
            );
            return CR_OK;
        }
    }
    Brush * brush = new RectangleBrush(1,1);
    string brushname = "point";
    bool end = false;
    c->con << "Welcome to the liquid spawner.\nType 'help' or '?' for a list of available commands, 'q' to quit.\nPress return after a command to confirm." << std::endl;
    string mode="magma";

    string flowmode="f+";
    string setmode ="s.";
    unsigned int amount = 7;
    int width = 1, height = 1, z_levels = 1;
    while(!end)
    {
        string command = "";
        std::stringstream str;
        str <<"[" << mode << ":" << brushname << ":" << amount << ":" << flowmode << ":" << setmode << "]#";
        if(c->con.lineedit(str.str(),command,liquids_hist) == -1)
            return CR_FAILURE;
       

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上一篇:
C++ dfhack::Maps类代码示例发布时间:2022-05-31
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C++ dfhack::ContextManager类代码示例发布时间:2022-05-31
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