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C++ dynamicobjectmaptype::iterator类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中dynamicobjectmaptype::iterator的典型用法代码示例。如果您正苦于以下问题:C++ iterator类的具体用法?C++ iterator怎么用?C++ iterator使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了iterator类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Visit

void VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
        if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
            if (Player* caster = (Player*)iter->getSource()->GetCaster())
                if (caster->m_seer == iter->getSource())
                    caster->UpdateVisibilityOf(&i_object);
}
开发者ID:AlucardVoss,项目名称:Patchs,代码行数:8,代码来源:GridNotifiers.cpp


示例2: Visit

void VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
        if (Unit* caster = iter->GetSource()->GetCaster())
            if (Player* player = caster->ToPlayer())
                if (player->m_seer == iter->GetSource())
                    player->UpdateVisibilityOf(&i_object);
}
开发者ID:FixCore,项目名称:335source,代码行数:8,代码来源:GridNotifiers.cpp


示例3:

void
VisibleChangesNotifier::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
        if (iter->getSource()->GetTypeId() == TYPEID_PLAYER) // better check to see if the target it a player.
            if (Player* caster = (Player*)iter->getSource()->GetCaster())
                if (caster->m_seer == iter->getSource())
                    caster->UpdateVisibilityOf(&i_object);
}
开发者ID:Blumfield,项目名称:TBCPvP,代码行数:9,代码来源:GridNotifiers.cpp


示例4: BuildPacket

void
ObjectAccessor::WorldObjectChangeAccumulator::Visit(DynamicObjectMapType &m)
{
    for(DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
    {
        uint64 guid = iter->getSource()->GetCasterGUID();
        if(IS_PLAYER_GUID(guid))
        {
            //Caster may be NULL if DynObj is in removelist
            if(Player *caster = FindPlayer(guid))
                if (caster->GetUInt64Value(PLAYER_FARSIGHT) == iter->getSource()->GetGUID())
                    BuildPacket(caster);
        }
    }
}
开发者ID:MilchBuby,项目名称:riboncore,代码行数:15,代码来源:ObjectAccessor.cpp


示例5: SendPacket

void
Deliverer::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
    {
        if (IS_PLAYER_GUID(iter->getSource()->GetCasterGUID()))
        {
            // Send packet back to the caster if the caster has vision of dynamic object
            Player* caster = iter->getSource()->GetCaster()->ToPlayer();
            if (caster && caster->GetUInt64Value(PLAYER_FARSIGHT) == iter->getSource()->GetGUID() &&
                (!i_dist || iter->getSource()->GetDistance(&i_source) <= i_dist))
                SendPacket(caster);
        }
    }
}
开发者ID:Zekom,项目名称:NeoCore,代码行数:15,代码来源:GridNotifiers.cpp


示例6: SendPacket

void
MessageDistDeliverer::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
    {
        if (iter->getSource()->GetExactDistSq(i_source) > i_distSq)
            continue;

        if (iter->getSource()->GetTypeId() == TYPEID_PLAYER)
        {
            // Send packet back to the caster if the caster has vision of dynamic object
            Player* caster = iter->getSource()->GetCaster()->ToPlayer();
            if (caster && caster->m_seer == iter->getSource())
                SendPacket(caster);
        }
    }
}
开发者ID:Dudelzack,项目名称:blizzlikecore,代码行数:17,代码来源:GridNotifiers.cpp


示例7: Visit

void MessageDistDelivererToHostile::Visit(DynamicObjectMapType &m)
{
    for (DynamicObjectMapType::iterator iter = m.begin(); iter != m.end(); ++iter)
    {
        DynamicObject* target = iter->GetSource();
        if (!IS_PLAYER_GUID(target->GetCasterGUID()) || !target->InSamePhase(i_phaseMask))
            continue;

        if (target->GetExactDist2dSq(i_source) > i_distSq)
            continue;

        // Send packet back to the caster if the caster has vision of dynamic object
        Player* caster = (Player*)target->GetCaster();
        if (caster && caster->m_seer == target)
            SendPacket(caster);
    }
}
开发者ID:Keader,项目名称:Sunwell,代码行数:17,代码来源:GridNotifiers.cpp



注:本文中的dynamicobjectmaptype::iterator类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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