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C++ AGS_RECALL函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中AGS_RECALL函数的典型用法代码示例。如果您正苦于以下问题:C++ AGS_RECALL函数的具体用法?C++ AGS_RECALL怎么用?C++ AGS_RECALL使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了AGS_RECALL函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: ags_feed_channel_init

void
ags_feed_channel_init(AgsFeedChannel *feed_channel)
{
  AGS_RECALL(feed_channel)->name = "ags-feed";
  AGS_RECALL(feed_channel)->version = AGS_RECALL_DEFAULT_VERSION;
  AGS_RECALL(feed_channel)->build_id = AGS_RECALL_DEFAULT_BUILD_ID;
  AGS_RECALL(feed_channel)->xml_type = "ags-feed-channel";
}
开发者ID:gsequencer,项目名称:gsequencer,代码行数:8,代码来源:ags_feed_channel.c


示例2: ags_play_channel_run_set_property

void
ags_play_channel_run_set_property(GObject *gobject,
				  guint prop_id,
				  const GValue *value,
				  GParamSpec *param_spec)
{
  AgsPlayChannelRun *play_channel_run;

  play_channel_run = AGS_PLAY_CHANNEL_RUN(gobject);

  switch(prop_id){
  case PROP_STREAM_CHANNEL_RUN:
    {
      AgsStreamChannelRun *stream_channel_run;
      gboolean is_template;

      stream_channel_run = (AgsStreamChannelRun *) g_value_get_object(value);

      if(stream_channel_run == play_channel_run->stream_channel_run)
	return;

      if(stream_channel_run != NULL &&
	 (AGS_RECALL_TEMPLATE & (AGS_RECALL(stream_channel_run)->flags)) != 0){
	is_template = TRUE;
      }else{
	is_template = FALSE;
      }

      if(play_channel_run->stream_channel_run != NULL){
	if(is_template){
	  ags_recall_remove_dependency(AGS_RECALL(play_channel_run),
				       (AgsRecall *) play_channel_run->stream_channel_run);
	}

	g_object_unref(G_OBJECT(play_channel_run->stream_channel_run));
      }

      if(stream_channel_run != NULL){
	g_object_ref(G_OBJECT(stream_channel_run));

	if(is_template){
	  ags_recall_add_dependency(AGS_RECALL(play_channel_run),
				    ags_recall_dependency_new((GObject *) stream_channel_run));
	}
      }

      play_channel_run->stream_channel_run = stream_channel_run;
    }
    break;
  default:
    G_OBJECT_WARN_INVALID_PROPERTY_ID(gobject, prop_id, param_spec);
    break;
  }
}
开发者ID:weedlight,项目名称:ags,代码行数:54,代码来源:ags_play_channel_run.c


示例3: ags_play_notation_audio_run_init

void
ags_play_notation_audio_run_init(AgsPlayNotationAudioRun *play_notation_audio_run)
{
  AGS_RECALL(play_notation_audio_run)->name = "ags-play-notation\0";
  AGS_RECALL(play_notation_audio_run)->version = AGS_RECALL_DEFAULT_VERSION;
  AGS_RECALL(play_notation_audio_run)->build_id = AGS_RECALL_DEFAULT_BUILD_ID;
  AGS_RECALL(play_notation_audio_run)->xml_type = "ags-play-notation-audio-run\0";
  AGS_RECALL(play_notation_audio_run)->port = NULL;

  play_notation_audio_run->delay_audio_run = NULL;
  play_notation_audio_run->count_beats_audio_run = NULL;
}
开发者ID:joelkraehemann,项目名称:gsequencer,代码行数:12,代码来源:ags_play_notation_audio_run.c


示例4: ags_stream_audio_signal_finalize

void
ags_stream_audio_signal_finalize(GObject *gobject)
{
  if(AGS_RECALL_AUDIO_SIGNAL(gobject)->source != NULL &&
     AGS_RECALL(gobject)->parent != NULL){
    ags_recycling_remove_audio_signal(AGS_RECALL_RECYCLING(AGS_RECALL(gobject)->parent)->source,
				      AGS_RECALL_AUDIO_SIGNAL(gobject)->source);
  }
  //  g_object_unref(AGS_RECALL_AUDIO_SIGNAL(gobject)->source);	
  //  g_object_unref(AGS_RECALL_AUDIO_SIGNAL(gobject)->source);	

  /* call parent */
  G_OBJECT_CLASS(ags_stream_audio_signal_parent_class)->finalize(gobject); 
}
开发者ID:weedlight,项目名称:ags,代码行数:14,代码来源:ags_stream_audio_signal.c


示例5: ags_play_notation_audio_init

void
ags_play_notation_audio_init(AgsPlayNotationAudio *play_notation_audio)
{
  GList *port;

  AGS_RECALL(play_notation_audio)->name = "ags-play-notation";
  AGS_RECALL(play_notation_audio)->version = AGS_RECALL_DEFAULT_VERSION;
  AGS_RECALL(play_notation_audio)->build_id = AGS_RECALL_DEFAULT_BUILD_ID;
  AGS_RECALL(play_notation_audio)->xml_type = "ags-play-notation-audio";

  port = NULL;

  /* set port */
  AGS_RECALL(play_notation_audio)->port = port;
}
开发者ID:gsequencer,项目名称:gsequencer,代码行数:15,代码来源:ags_play_notation_audio.c


示例6: ags_play_wave_channel_run_get_property

void
ags_play_wave_channel_run_get_property(GObject *gobject,
				       guint prop_id,
				       GValue *value,
				       GParamSpec *param_spec)
{
  AgsPlayWaveChannelRun *play_wave_channel_run;
  
  pthread_mutex_t *recall_mutex;

  play_wave_channel_run = AGS_PLAY_WAVE_CHANNEL_RUN(gobject);

  /* get recall mutex */
  pthread_mutex_lock(ags_recall_get_class_mutex());
  
  recall_mutex = AGS_RECALL(gobject)->obj_mutex;

  pthread_mutex_unlock(ags_recall_get_class_mutex());

  switch(prop_id){
  case PROP_X_OFFSET:
    {
      pthread_mutex_lock(recall_mutex);

      g_value_set_uint64(value, play_wave_channel_run->x_offset);

      pthread_mutex_unlock(recall_mutex);
    }
    break;
  default:
    G_OBJECT_WARN_INVALID_PROPERTY_ID(gobject, prop_id, param_spec);
    break;
  };
}
开发者ID:gsequencer,项目名称:gsequencer,代码行数:34,代码来源:ags_play_wave_channel_run.c


示例7: ags_recall_audio_pack

gboolean
ags_recall_audio_pack(AgsPackable *packable, GObject *container)
{
  AgsRecallContainer *recall_container;
  GList *list;

  if(ags_recall_audio_parent_packable_interface->pack(packable, container))
    return(TRUE);

  recall_container = AGS_RECALL_CONTAINER(container);

  g_object_set(G_OBJECT(recall_container),
	       "recall_audio\0", AGS_RECALL(packable),
	       NULL);

  /* set in AgsRecallAudioRun */
  list = recall_container->recall_audio_run;

  while(list != NULL){
    g_object_set(G_OBJECT(list->data),
		 "recall_audio\0", AGS_RECALL_AUDIO(packable),
		 NULL);

    list = list->next;
  }

  return(FALSE);
}
开发者ID:weedlight,项目名称:ags,代码行数:28,代码来源:ags_recall_audio.c


示例8: ags_recall_set_flags

/**
 * ags_recall_set_flags:
 * @recall an #AgsRecall
 * @flags the flags mask
 *
 * Set flags recursivly.
 */
void
ags_recall_set_flags(AgsRecall *recall, guint flags)
{
  GList *child;
  guint inheritated_flags_mask;

  /* set flags */
  recall->flags |= flags;

  /* set recursivly - prepare mask */
  inheritated_flags_mask = (AGS_RECALL_PLAYBACK |
			    AGS_RECALL_SEQUENCER |
			    AGS_RECALL_NOTATION |
			    AGS_RECALL_PROPAGATE_DONE |
			    AGS_RECALL_INITIAL_RUN);

  if(!AGS_IS_RECALL_RECYCLING(recall)){
    inheritated_flags_mask |= (AGS_RECALL_PERSISTENT |
			       AGS_RECALL_PERSISTENT_PLAYBACK |
			       AGS_RECALL_PERSISTENT_SEQUENCER |
			       AGS_RECALL_PERSISTENT_NOTATION);
  }

  /* apply recursivly */
  child = recall->children;

  while(child != NULL){
    ags_recall_set_flags(AGS_RECALL(child->data), (inheritated_flags_mask & (flags)));

    child = child->next;
  }
}
开发者ID:weedlight,项目名称:ags,代码行数:39,代码来源:ags_recall.c


示例9: ags_recall_is_done

/**
 * ags_recall_is_done:
 * @recall an #AgsRecall
 * @recycling_container an #AgsRecyclingContainer
 *
 * Check if recall is over.
 */
gboolean
ags_recall_is_done(GList *recalls, GObject *recycling_container)
{
  AgsRecall *recall;

  if(recalls == NULL ||
     !AGS_IS_RECYCLING_CONTAINER(recycling_container)){
    return(FALSE);
  }

  while(recalls != NULL){
    recall = AGS_RECALL(recalls->data);

    if((AGS_RECALL_TEMPLATE & (recall->flags)) == 0 &&
       !AGS_IS_RECALL_AUDIO(recall) &&
       !AGS_IS_RECALL_CHANNEL(recall) &&
       recall->recall_id != NULL &&
       recall->recall_id->recycling_container == recycling_container){
      if((AGS_RECALL_DONE & (recall->flags)) == 0){
	g_message("%s\0", G_OBJECT_TYPE_NAME(recall));
	return(FALSE);
      }
    }

    recalls = recalls->next;
  }

  return(TRUE);
}
开发者ID:weedlight,项目名称:ags,代码行数:36,代码来源:ags_recall.c


示例10: ags_recall_real_cancel

void
ags_recall_real_cancel(AgsRecall *recall)
{
  GList *list;

  if((AGS_RECALL_TEMPLATE & (recall->flags)) != 0){
    return;
  }

  /* call cancel for children */
  list = recall->children;

  while(list != NULL){
    ags_recall_cancel(AGS_RECALL(list->data));

    list = list->next;
  }

  if((AGS_RECALL_PERSISTENT & (recall->flags)) != 0 ||
     (AGS_RECALL_PERSISTENT_PLAYBACK & (recall->flags)) != 0){
    ags_recall_stop_persistent(recall);
  }else{
    ags_recall_done(recall);
  }
}
开发者ID:weedlight,项目名称:ags,代码行数:25,代码来源:ags_recall.c


示例11: ags_recall_real_remove

void
ags_recall_real_remove(AgsRecall *recall)
{
  AgsRecall *parent;

  ags_dynamic_connectable_disconnect_dynamic(AGS_DYNAMIC_CONNECTABLE(recall));

  if(recall->parent == NULL){
    parent = NULL;
    g_object_unref(recall);
    return;
  }else{
    parent = AGS_RECALL(recall->parent);

    parent->children = g_list_remove(parent->children, recall);
  }

  if(parent != NULL &&
     (AGS_RECALL_PROPAGATE_DONE & (parent->flags)) != 0 &&
     parent->children == NULL){
    ags_recall_done(parent);
  }

  g_object_unref(recall);
}
开发者ID:weedlight,项目名称:ags,代码行数:25,代码来源:ags_recall.c


示例12: ags_recall_connect

void
ags_recall_connect(AgsConnectable *connectable)
{
  AgsRecall *recall;
  AgsRecallHandler *recall_handler;
  GList *list;

  recall = AGS_RECALL(connectable);

  list = recall->children;

  while(list != NULL){
    ags_connectable_connect(AGS_CONNECTABLE(list->data));

    list = list->next;
  }

  /* handlers */
  list = recall->handlers;

  while(list != NULL){
    recall_handler = AGS_RECALL_HANDLER(list->data);
    recall_handler->handler = g_signal_connect(G_OBJECT(recall), recall_handler->signal_name,
					       G_CALLBACK(recall_handler->callback), recall_handler->data);

    list = list->next;
  }

  recall->flags |= AGS_RECALL_CONNECTED;
}
开发者ID:weedlight,项目名称:ags,代码行数:30,代码来源:ags_recall.c


示例13: ags_recall_disconnect_dynamic

void
ags_recall_disconnect_dynamic(AgsDynamicConnectable *dynamic_connectable)
{
  AgsRecall *recall;
  AgsRecallHandler *recall_handler;
  GList *list;

  recall = AGS_RECALL(dynamic_connectable);

  /* disconnect children */
  list = recall->children;

  while(list != NULL){
    ags_dynamic_connectable_disconnect_dynamic(AGS_DYNAMIC_CONNECTABLE(list->data));

    list = list->next;
  }

  /* disconnect handlers */
  list = recall->handlers;

  while(list != NULL){
    recall_handler = AGS_RECALL_HANDLER(list->data);

    g_signal_handler_disconnect(G_OBJECT(recall), recall_handler->handler);

    list = list->next;
  }

  recall->flags &= (~AGS_RECALL_RUN_INITIALIZED);
}
开发者ID:weedlight,项目名称:ags,代码行数:31,代码来源:ags_recall.c


示例14: ags_recall_connect_dynamic

void
ags_recall_connect_dynamic(AgsDynamicConnectable *dynamic_connectable)
{
  AgsRecall *recall;
  AgsRecallHandler *recall_handler;
  GList *list;

  recall = AGS_RECALL(dynamic_connectable);

  /* connect children */
  list = recall->children;

  while(list != NULL){
    ags_dynamic_connectable_connect_dynamic(AGS_DYNAMIC_CONNECTABLE(list->data));

    list = list->next;
  }

  /* connect handlers */
  list = recall->handlers;

  while(list != NULL){
    recall_handler = AGS_RECALL_HANDLER(list->data);
    recall_handler->handler = g_signal_connect_after(G_OBJECT(recall), recall_handler->signal_name,
						     G_CALLBACK(recall_handler->callback), recall_handler->data);

    list = list->next;
  }

  recall->flags |= AGS_RECALL_RUN_INITIALIZED;
}
开发者ID:weedlight,项目名称:ags,代码行数:31,代码来源:ags_recall.c


示例15: ags_recall_write

xmlNode*
ags_recall_write(AgsFile *file, xmlNode *parent, AgsPlugin *plugin)
{
  xmlNode *node;
  gchar *id;

  id = ags_id_generator_create_uuid();

  node = xmlNewNode(NULL,
		    AGS_RECALL(plugin)->xml_type);
  xmlNewProp(node,
	     AGS_FILE_ID_PROP,
	     id);

  ags_file_add_id_ref(file,
		      g_object_new(AGS_TYPE_FILE_ID_REF,
				   "main\0", file->ags_main,
				   "node\0", node,
				   "xpath\0", g_strdup_printf("xpath=//*[@id='%s']\0", id),
				   "reference\0", G_OBJECT(plugin),
				   NULL));

  xmlAddChild(parent,
	      node);

  return(node);
}
开发者ID:weedlight,项目名称:ags,代码行数:27,代码来源:ags_recall.c


示例16: ags_recall_find_recycling_container

/**
 * ags_recall_find_recycling_container:
 * @recall_i a #GList containing recalls
 * @type a #GType
 * @recycling_container an #AgsRecyclingContainer
 * Returns: a #GList containing recalls, or #NULL if not found
 * 
 * Finds next matching recall which has @recycling_container, see #AgsRecallId for further
 * details about #AgsRecyclingContainer. Intended to be used as iteration function.
 */
GList*
ags_recall_find_recycling_container(GList *recall_i, GObject *recycling_container)
{
  AgsRecall *recall;

#ifdef AGS_DEBUG
  g_message("ags_recall_find_recycling_container: recycling_container = %llx\n\0", recycling_container);
#endif

  while(recall_i != NULL){
    recall = AGS_RECALL(recall_i->data);

    if(recall->recall_id != NULL)
#ifdef AGS_DEBUG
      g_message("ags_recall_find_recycling_container: recall_id->recycling_contianer = %llx\n\0", (long long unsigned int) recall->recall_id->recycling_container);
#endif

    if(recall->recall_id != NULL &&
       recall->recall_id->recycling_container == recycling_container){
	return(recall_i);
    }

    recall_i = recall_i->next;
  }

  return(NULL);
}
开发者ID:weedlight,项目名称:ags,代码行数:37,代码来源:ags_recall.c


示例17: ags_play_channel_run_run_post

void
ags_play_channel_run_run_post(AgsRecall *recall)
{
  AgsStreamChannelRun *stream_channel_run;
  AgsChannel *source;
  GList *list;
  GList *recall_recycling_list, *recall_audio_signal_list;
  gboolean found;

  AGS_RECALL_CLASS(ags_play_channel_run_parent_class)->run_post(recall);

  if((AGS_PLAY_CHANNEL_RUN_INITIAL_RUN & (AGS_PLAY_CHANNEL_RUN(recall)->flags)) == 0){
    return;
  }

  AGS_PLAY_CHANNEL_RUN(recall)->flags &= (~AGS_PLAY_CHANNEL_RUN_INITIAL_RUN);

  /* connect done */
  source = AGS_RECALL_CHANNEL_RUN(recall)->source;
  found = FALSE;

  list = ags_recall_find_type_with_recycling_container(source->play,
						       AGS_TYPE_STREAM_CHANNEL_RUN,
						       recall->recall_id->recycling_container);
  stream_channel_run = AGS_STREAM_CHANNEL_RUN(list->data);
  
  recall_recycling_list = AGS_RECALL(stream_channel_run)->children;

  while(recall_recycling_list != NULL){
    recall_audio_signal_list = AGS_RECALL(recall_recycling_list->data)->children;
      
    while(recall_audio_signal_list != NULL){
      found = TRUE;
      g_signal_connect_after(G_OBJECT(recall_audio_signal_list->data), "done\0",
			     G_CALLBACK(ags_play_channel_run_stream_audio_signal_done_callback), recall);


      recall_audio_signal_list = recall_audio_signal_list->next;
    }

    recall_recycling_list = recall_recycling_list->next;
  }

  if(!found){
    ags_play_channel_run_stop(recall);
  }
}
开发者ID:weedlight,项目名称:ags,代码行数:47,代码来源:ags_play_channel_run.c


示例18: ags_recall_real_run_inter

void
ags_recall_real_run_inter(AgsRecall *recall)
{
  GList *list;

  list = recall->children;

  while(list != NULL){
    if((AGS_RECALL_TEMPLATE & (AGS_RECALL(list->data)->flags)) != 0){
      g_warning("running on template\0");
    }

    ags_recall_run_inter(AGS_RECALL(list->data));

    list = list->next;
  }
}
开发者ID:weedlight,项目名称:ags,代码行数:17,代码来源:ags_recall.c


示例19: ags_play_dssi_audio_write

xmlNode*
ags_play_dssi_audio_write(AgsFile *file, xmlNode *parent, AgsPlugin *plugin)
{
  AgsPlayDssiAudio *play_dssi_audio;

  xmlNode *node;

  gchar *id;

  play_dssi_audio = AGS_PLAY_DSSI_AUDIO(plugin);

  id = ags_id_generator_create_uuid();
  
  node = xmlNewNode(NULL,
		    "ags-recall-dssi");
  xmlNewProp(node,
	     AGS_FILE_ID_PROP,
	     id);

  ags_file_add_id_ref(file,
		      g_object_new(AGS_TYPE_FILE_ID_REF,
				   "application-context", file->application_context,
				   "file", file,
				   "node", node,
				   "xpath", g_strdup_printf("xpath=//*[@id='%s']", id),
				   "reference", play_dssi_audio,
				   NULL));

  xmlNewProp(node,
	     "filename",
	     g_strdup(AGS_RECALL(play_dssi_audio)->filename));

  xmlNewProp(node,
	     "effect",
	     g_strdup(AGS_RECALL(play_dssi_audio)->effect));

  xmlNewProp(node,
	     "index",
	     g_strdup_printf("%u", AGS_RECALL(play_dssi_audio)->effect_index));

  xmlAddChild(parent,
	      node);

  return(node);
}
开发者ID:gsequencer,项目名称:gsequencer,代码行数:45,代码来源:ags_play_dssi_audio.c


示例20: ags_drum_sequencer_count_callback

void
ags_drum_sequencer_count_callback(AgsDelayAudioRun *delay_audio_run,
				  guint nth_run,
				  guint delay, guint attack,
				  AgsDrum *drum)
{
  AgsWindow *window;
  AgsAudio *audio;
  AgsCountBeatsAudio *play_count_beats_audio;
  AgsCountBeatsAudioRun *play_count_beats_audio_run;
  AgsToggleLed *toggle_led;
  GList *list;
  guint counter, active_led;
  gdouble active_led_old, active_led_new;
  GValue value = {0,};
  
  window = AGS_WINDOW(gtk_widget_get_ancestor((GtkWidget *) drum, AGS_TYPE_WINDOW));

  audio = AGS_MACHINE(drum)->audio;

  /* get some recalls */
  list = ags_recall_find_type(audio->play,
			      AGS_TYPE_COUNT_BEATS_AUDIO);
  
  if(list != NULL){
    play_count_beats_audio = AGS_COUNT_BEATS_AUDIO(list->data);
  }

  list = ags_recall_find_type_with_recycling_container(audio->play,
						       AGS_TYPE_COUNT_BEATS_AUDIO_RUN,
						       (GObject *) AGS_RECALL(delay_audio_run)->recall_id->recycling_container);
  
  if(list != NULL){
    play_count_beats_audio_run = AGS_COUNT_BEATS_AUDIO_RUN(list->data);
  }

  /* set optical feedback */
  active_led_new = (guint) play_count_beats_audio_run->sequencer_counter % AGS_DRUM_PATTERN_CONTROLS;
  drum->active_led = (guint) active_led_new;

  if(play_count_beats_audio_run->sequencer_counter == 0){
    g_value_init(&value, G_TYPE_DOUBLE);
    ags_port_safe_read(play_count_beats_audio->sequencer_loop_end,
		       &value);

    active_led_old = (guint) (g_value_get_double(&value) - 1.0) % AGS_DRUM_PATTERN_CONTROLS;
  }else{
    active_led_old = (guint) (drum->active_led - 1.0) % AGS_DRUM_PATTERN_CONTROLS;
  }

  toggle_led = ags_toggle_led_new(gtk_container_get_children(GTK_CONTAINER(drum->led)),
				  (guint) active_led_new,
				  (guint) active_led_old);

  ags_task_thread_append_task(AGS_TASK_THREAD(AGS_AUDIO_LOOP(AGS_MAIN(window->ags_main)->main_loop)->task_thread),
			      AGS_TASK(toggle_led));
}
开发者ID:weedlight,项目名称:ags,代码行数:57,代码来源:ags_drum_callbacks.c



注:本文中的AGS_RECALL函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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