本文整理汇总了C++中ANativeWindow_fromSurface函数的典型用法代码示例。如果您正苦于以下问题:C++ ANativeWindow_fromSurface函数的具体用法?C++ ANativeWindow_fromSurface怎么用?C++ ANativeWindow_fromSurface使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ANativeWindow_fromSurface函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: onSurfaceCreated
static void onSurfaceCreated(JNIEnv *env, jobject /*object*/, jobject surface)
{
s_currentNativeWindowMutex.lock();
s_currentNativeWindow = AndroidWindow(ANativeWindow_fromSurface(env, surface), [](ANativeWindow *w) { ANativeWindow_release(w); });
++s_currentNativeWindowId;
s_currentNativeWindowMutex.unlock();
}
开发者ID:goneflash,项目名称:apitrace,代码行数:7,代码来源:glws_egl_android.cpp
示例2: ANativeWindow_fromSurface
//rendering
JNIEXPORT void JNICALL Java_me_lake_librestreaming_core_ColorHelper_renderingSurface
(JNIEnv * env, jobject thiz,jobject javaSurface,jbyteArray pixelsArray,jint w,jint h,jint size) {
ANativeWindow* window = ANativeWindow_fromSurface(env, javaSurface);
if(window!=NULL)
{
ANativeWindow_setBuffersGeometry(window,w,h,COLOR_FORMAT_NV21);
ANativeWindow_Buffer buffer;
if (ANativeWindow_lock(window, &buffer, NULL) == 0) {
unsigned char *pixels = (unsigned char*)(*env)->GetByteArrayElements(env,pixelsArray, 0);
if(buffer.width==buffer.stride){
memcpy(buffer.bits, pixels, size);
}else{
int height = h*3/2;
int width = w;
int i=0;
for(;i<height;++i)
memcpy(buffer.bits + buffer.stride * i
, pixels + width * i
, width);
}
(*env)->ReleaseByteArrayElements(env,pixelsArray,pixels,JNI_ABORT);
ANativeWindow_unlockAndPost(window);
}
ANativeWindow_release(window);
}
return;
}
开发者ID:fly518420,项目名称:librestreaming,代码行数:28,代码来源:restreaming.c
示例3: Java_org_skia_viewer_ViewerActivity_onSurfaceChanged
extern "C" JNIEXPORT void JNICALL Java_org_skia_viewer_ViewerActivity_onSurfaceChanged(
JNIEnv* env, jobject activity, jlong handle, jobject surface) {
auto skiaAndroidApp = (SkiaAndroidApp*)handle;
Message message(kSurfaceChanged);
message.fNativeWindow = ANativeWindow_fromSurface(env, surface);
skiaAndroidApp->postMessage(message);
}
开发者ID:VarcoDevs,项目名称:skia,代码行数:7,代码来源:surface_glue_android.cpp
示例4: com_stainberg_MediaPlayer_MediaPlayer_setSurface
static void
com_stainberg_MediaPlayer_MediaPlayer_setSurface(JNIEnv* env, jobject thiz, jobject surface) {
// if(surface != NULL) {
// if(spWindow != NULL) {
// ANativeWindow_release(spWindow);
// spWindow = NULL;
// }
// spWindow = ANativeWindow_fromSurface(env, surface);
// if(spMediaPlayer != NULL) {
// spMediaPlayer->initSurface(spWindow);
// }
// }
if(spWindow != NULL) {
ANativeWindow_release(spWindow);
spWindow = NULL;
}
if(spMediaPlayer != NULL) {
spMediaPlayer->initSurface(NULL);
}
if(surface != NULL) {
spWindow = ANativeWindow_fromSurface(env, surface);
if(spMediaPlayer != NULL) {
spMediaPlayer->initSurface(spWindow);
}
}
}
开发者ID:stainberg,项目名称:android_FFMPEG,代码行数:26,代码来源:com_stainberg_MediaPlayer_MediaPlayer.cpp
示例5: ANativeWindow_fromSurface
/*
* Class: com_mcxiaoke_ndk_Native
* Method: initNW
* Signature: (JLandroid/view/Surface;)V
*/
JNIEXPORT void JNICALL Java_com_mcxiaoke_ndk_Native_initNW
(JNIEnv *env, jclass clazz, jlong avi, jobject surface)
{
// Get the native window from the surface
ANativeWindow* nativeWindow = ANativeWindow_fromSurface(
env, surface);
if (0 == nativeWindow)
{
ThrowException(env, "java/lang/RuntimeException",
"Unable to get native window from surface.");
goto exit;
}
// Set the buffers geometry to AVI movie frame dimensions
// If these are different than the window's physical size
// then the buffer will be scaled to match that size.
if (0 > ANativeWindow_setBuffersGeometry(nativeWindow,
AVI_video_width((avi_t*) avi),
AVI_video_height((avi_t*) avi),
WINDOW_FORMAT_RGB_565))
{
ThrowException(env, "java/lang/RuntimeException",
"Unable to set buffers geometry.");
}
// Release the native window
ANativeWindow_release(nativeWindow);
nativeWindow = 0;
exit:
return;
}
开发者ID:GoghVin,项目名称:android-ndk-notes,代码行数:37,代码来源:player.cpp
示例6: onSurfaceChanged
static void onSurfaceChanged(JNIEnv *env, jobject /*object*/, jobject surface, int /*format*/, int /*width*/, int /*height*/)
{
s_currentNativeWindowMutex.lock();
s_currentNativeWindow = AndroidWindow(ANativeWindow_fromSurface(env, surface), [](ANativeWindow *w) { ANativeWindow_release(w); });
++s_currentNativeWindowId;
s_currentNativeWindowMutex.unlock();
}
开发者ID:goneflash,项目名称:apitrace,代码行数:7,代码来源:glws_egl_android.cpp
示例7: GetPlatformWindowDimensions
extern void GetPlatformWindowDimensions(void* nativeHandle, int* width, int* height)
{
ANativeWindow* w = ANativeWindow_fromSurface(Jni, (jobject)nativeHandle);
VERBOSE("Got native window for measurements %p", w);
*width = ANativeWindow_getWidth(w);
*height = ANativeWindow_getHeight(w);
ANativeWindow_release(w);
}
开发者ID:AvaloniaUI,项目名称:libperspesk,代码行数:8,代码来源:droid.cpp
示例8: Java_com_gaulois94_samples_ZombieRenderer_createZombieRenderer
JNIEXPORT jlong JNICALL Java_com_gaulois94_samples_ZombieRenderer_createZombieRenderer(JNIEnv* jenv, jclass jcls, jlong parent, jobject surface)
{
ZombieRenderer* renderer = new ZombieRenderer((Updatable*)parent);
ANativeWindow* window = ANativeWindow_fromSurface(jenv, surface);
renderer->initializeContext(window);
return (jlong)renderer;
}
开发者ID:MickaelSERENO,项目名称:ZombieAttack,代码行数:8,代码来源:nativeZombieRenderer.cpp
示例9: nativeSetSurface
JNIEXPORT void JNICALL nativeSetSurface(JNIEnv* jenv, jobject obj, jobject surface) {
if(surface != 0) {
nativeWindow = ANativeWindow_fromSurface(jenv, surface);
} else {
ANativeWindow_release(nativeWindow);
}
return;
}
开发者ID:yaakuro,项目名称:XdevLSDK,代码行数:8,代码来源:XdevLWindowAndroid.cpp
示例10: Java_info_sodapanda_sodaplayer_FFmpegVideoView_setupsurface
//当Android系统中对应播放窗口的Surfaceview创建的时候,在native层得到这个surface的引用地址
int Java_info_sodapanda_sodaplayer_FFmpegVideoView_setupsurface(JNIEnv* env,jobject thiz,jobject pSurface,int pwidth,int pheight,jlong ptr){
playInstance *instance = (playInstance *)ptr;
instance->window = ANativeWindow_fromSurface(env,pSurface);
if(instance->display_width !=0){
setAndroidWindowPix(instance->display_width,instance->display_height,instance);
}
instance->disable_video=0;
return 0;
}
开发者ID:PlayOrion,项目名称:sodaplayer,代码行数:10,代码来源:main.c
示例11: Java_com_android_cts_opengl_primitive_GLPrimitiveActivity_setupContextSwitchBenchmark
extern "C" JNIEXPORT void JNICALL
Java_com_android_cts_opengl_primitive_GLPrimitiveActivity_setupContextSwitchBenchmark(
JNIEnv* env, jclass clazz, jobject surface, jboolean offscreen, jint workload) {
if (workload <= 8) {
// This test uses 8 iterations, so workload can't be more than 8.
gRenderer = new ContextSwitchRenderer(
ANativeWindow_fromSurface(env, surface), offscreen, workload);
}
}
开发者ID:10114395,项目名称:android-5.0.0_r5,代码行数:9,代码来源:GLPrimitive.cpp
示例12: Java_com_huazhen_barcode_MainActivity_JNIinitDecoder
extern "C" JNIEXPORT void JNICALL
Java_com_huazhen_barcode_MainActivity_JNIinitDecoder(JNIEnv *env, jclass cls, jint w, jint h, jobject surface) {
ANativeWindow* window = 0;
if (surface) {
window = ANativeWindow_fromSurface(env, surface); // ANativeWindow_release
ERR_EXIT_IF(!window, "ANativeWindow_fromSurface: %p %p", env, surface);
}
hgs_init( w,h, window);
}
开发者ID:hyz,项目名称:cpp-snippets,代码行数:9,代码来源:hgs-jni.cpp
示例13: Android_JNI_GetEnv
ANativeWindow *Android_JNI_GetNativeWindow(void) {
ANativeWindow *anw;
jobject s;
JNIEnv *env = Android_JNI_GetEnv();
s = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetNativeSurface);
anw = ANativeWindow_fromSurface(env, s);
(*env)->DeleteLocalRef(env, s);
return anw;
}
开发者ID:angjminer,项目名称:godot,代码行数:11,代码来源:power_android.cpp
示例14: Java_com_example_nativecodec_NativeCodec_setSurface
// set the surface
void Java_com_example_nativecodec_NativeCodec_setSurface(JNIEnv *env, jclass clazz, jobject surface)
{
// obtain a native window from a Java surface
if (data.window)
{
ANativeWindow_release(data.window);
data.window = NULL;
}
data.window = ANativeWindow_fromSurface(env, surface);
LOGV("@@@ setsurface %p", data.window);
}
开发者ID:mrkcass,项目名称:MammothPlayer4K,代码行数:12,代码来源:native-codec-jni.cpp
示例15: naSetSurface
void naSetSurface(JNIEnv *pEnv, jobject pObj, jobject pSurface) {
if (0 != pSurface) {
// get the native window reference
window = ANativeWindow_fromSurface(pEnv, pSurface);
// set format and size of window buffer
ANativeWindow_setBuffersGeometry(window, 0, 0, WINDOW_FORMAT_RGBA_8888);
} else {
// release the native window
ANativeWindow_release(window);
}
}
开发者ID:alexandruc,项目名称:android-ffmpeg-player,代码行数:11,代码来源:ffmpeg-player.c
示例16: Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged
// Surface Handling
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SurfaceChanged(JNIEnv* env,
jobject obj,
jobject surf)
{
s_surf = ANativeWindow_fromSurface(env, surf);
if (s_surf == nullptr)
__android_log_print(ANDROID_LOG_ERROR, DOLPHIN_TAG, "Error: Surface is null.");
if (g_renderer)
g_renderer->ChangeSurface(s_surf);
}
开发者ID:Sintendo,项目名称:dolphin,代码行数:12,代码来源:MainAndroid.cpp
示例17: gst_native_surface_init
static void gst_native_surface_init (JNIEnv *env, jobject thiz, jobject surface) {
CustomData *data = GET_CUSTOM_DATA (env, thiz, custom_data_field_id);
if (!data) return;
ANativeWindow *new_native_window = ANativeWindow_fromSurface(env, surface);
GST_DEBUG ("Received surface %p (native window %p)", surface, new_native_window);
data->player->releaseSurface();
data->player->setSurface(new_native_window);
if (!new_native_window)
handle_stream_loading_error();
}
开发者ID:zhuqianqian,项目名称:evercam-play-android,代码行数:12,代码来源:evercam.cpp
示例18: ANativeWindow_release
JNIEXPORT void JNICALL Java_com_orcchg_openglsample_NativeInterface_setSurface
(JNIEnv *jenv, jobject, jlong descriptor, jobject surface) {
NativeInterface* ptr = (NativeInterface*) descriptor;
if (surface == nullptr) {
ANativeWindow_release(ptr->window);
ptr->window = nullptr;
} else {
ptr->window = ANativeWindow_fromSurface(jenv, surface);
ptr->render->setSurface(ptr->window);
ptr->render->draw();
}
}
开发者ID:jiayu1016,项目名称:OpenGLSample,代码行数:12,代码来源:nativeInterface.cpp
示例19: nativeSetCaptureDisplay
static jint nativeSetCaptureDisplay(JNIEnv *env, jobject thiz,
ID_TYPE id_camera, jobject jSurface) {
jint result = JNI_ERR;
ENTER();
UVCCamera *camera = reinterpret_cast<UVCCamera *>(id_camera);
if (LIKELY(camera)) {
ANativeWindow *capture_window = jSurface ? ANativeWindow_fromSurface(env, jSurface) : NULL;
result = camera->setCaptureDisplay(capture_window);
}
RETURN(result, jint);
}
开发者ID:Volcanoscar,项目名称:UVCCameraDemo,代码行数:12,代码来源:serenegiant_usb_UVCCamera.cpp
示例20: clearEgl
void QAndroidPlatformOpenGLWindow::createEgl(EGLConfig config)
{
clearEgl();
QJNIEnvironmentPrivate env;
m_nativeWindow = ANativeWindow_fromSurface(env, m_androidSurfaceObject.object());
m_androidSurfaceObject = QJNIObjectPrivate();
m_eglSurface = eglCreateWindowSurface(m_eglDisplay, config, m_nativeWindow, NULL);
if (m_eglSurface == EGL_NO_SURFACE) {
EGLint error = eglGetError();
eglTerminate(m_eglDisplay);
qFatal("EGL Error : Could not create the egl surface: error = 0x%x\n", error);
}
}
开发者ID:3163504123,项目名称:phantomjs,代码行数:13,代码来源:qandroidplatformopenglwindow.cpp
注:本文中的ANativeWindow_fromSurface函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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