本文整理汇总了C++中ASIO_HANDLER_COMPLETION函数的典型用法代码示例。如果您正苦于以下问题:C++ ASIO_HANDLER_COMPLETION函数的具体用法?C++ ASIO_HANDLER_COMPLETION怎么用?C++ ASIO_HANDLER_COMPLETION使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ASIO_HANDLER_COMPLETION函数的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: do_complete
static void do_complete(io_service_impl* owner, operation* base,
asio::error_code /*ec*/, std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
wait_handler* h(static_cast<wait_handler*>(base));
ptr p = { boost::addressof(h->handler_), h, h };
ASIO_HANDLER_COMPLETION((h));
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder1<Handler, asio::error_code>
handler(h->handler_, h->ec_);
p.h = boost::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
asio::detail::fenced_block b;
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
asio_handler_invoke_helpers::invoke(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:Almamu,项目名称:evemu_crucible,代码行数:29,代码来源:wait_handler.hpp
示例2: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& ec, std::size_t bytes_transferred)
{
// Take ownership of the operation object.
win_iocp_overlapped_op* o(static_cast<win_iocp_overlapped_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
ASIO_HANDLER_COMPLETION((*o));
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:damu,项目名称:asio,代码行数:30,代码来源:win_iocp_overlapped_op.hpp
示例3: do_complete
static void do_complete(void* owner, Operation* base,
const asio::error_code& /*ec*/,
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
executor_op* o(static_cast<executor_op*>(base));
ptr p = { o->allocator_, o, o };
ASIO_HANDLER_COMPLETION((o));
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
Handler handler(ASIO_MOVE_CAST(Handler)(o->handler_));
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN(());
asio_handler_invoke_helpers::invoke(handler, handler);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:DevSlashNull,项目名称:MaidSafe,代码行数:28,代码来源:executor_op.hpp
示例4: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& /*ec*/,
std::size_t /*bytes_transferred*/)
{
// Take ownership of the handler object.
completion_handler* h(static_cast<completion_handler*>(base));
ptr p = { asio::detail::addressof(h->handler_), h, h };
handler_work<Handler> w(h->handler_);
ASIO_HANDLER_COMPLETION((h));
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
Handler handler(ASIO_MOVE_CAST(Handler)(h->handler_));
p.h = asio::detail::addressof(handler);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN(());
w.complete(handler, handler);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:DevSlashNull,项目名称:MaidSafe,代码行数:30,代码来源:completion_handler.hpp
示例5: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& /*ec*/,
std::size_t /*bytes_transferred*/)
{
// Take ownership of the operation object.
resolve_op* o(static_cast<resolve_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
if (owner && owner != &o->io_context_impl_)
{
// The operation is being run on the worker io_context. Time to perform
// the resolver operation.
// Perform the blocking host resolution operation.
socket_ops::background_getaddrinfo(o->cancel_token_,
o->query_.host_name().c_str(), o->query_.service_name().c_str(),
o->query_.hints(), &o->addrinfo_, o->ec_);
// Pass operation back to main io_context for completion.
o->io_context_impl_.post_deferred_completion(o);
p.v = p.p = 0;
}
else
{
// The operation has been returned to the main io_context. The completion
// handler is ready to be delivered.
ASIO_HANDLER_COMPLETION((*o));
// Make a copy of the handler so that the memory can be deallocated
// before the upcall is made. Even if we're not about to make an upcall,
// a sub-object of the handler may be the true owner of the memory
// associated with the handler. Consequently, a local copy of the handler
// is required to ensure that any owning sub-object remains valid until
// after we have deallocated the memory here.
detail::binder2<Handler, asio::error_code, results_type>
handler(o->handler_, o->ec_, results_type());
p.h = asio::detail::addressof(handler.handler_);
if (o->addrinfo_)
{
handler.arg2_ = results_type::create(o->addrinfo_,
o->query_.host_name(), o->query_.service_name());
}
p.reset();
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
}
开发者ID:blockchain-research-foundation,项目名称:openmonero,代码行数:55,代码来源:resolve_op.hpp
示例6: do_complete
static void do_complete( io_service_impl* owner,
operation* base,
const asio::error_code& /*ec*/,
std::size_t /*bytes_transferred*/ )
{
// Take ownership of the operation object.
resolve_endpoint_op* o( static_cast<resolve_endpoint_op*>( base ) );
ptr p = {asio::detail::addressof( o->handler_ ), o, o};
if ( owner && owner != &o->io_service_impl_ )
{
// The operation is being run on the worker io_service. Time to perform
// the resolver operation.
// Perform the blocking endpoint resolution operation.
char host_name[NI_MAXHOST];
char service_name[NI_MAXSERV];
socket_ops::background_getnameinfo( o->cancel_token_, o->endpoint_.data( ), o->endpoint_.size( ),
host_name, NI_MAXHOST, service_name, NI_MAXSERV,
o->endpoint_.protocol( ).type( ), o->ec_ );
o->iter_ = iterator_type::create( o->endpoint_, host_name, service_name );
// Pass operation back to main io_service for completion.
o->io_service_impl_.post_deferred_completion( o );
p.v = p.p = 0;
}
else
{
// The operation has been returned to the main io_service. The completion
// handler is ready to be delivered.
ASIO_HANDLER_COMPLETION( ( o ) );
// Make a copy of the handler so that the memory can be deallocated
// before the upcall is made. Even if we're not about to make an upcall,
// a sub-object of the handler may be the true owner of the memory
// associated with the handler. Consequently, a local copy of the handler
// is required to ensure that any owning sub-object remains valid until
// after we have deallocated the memory here.
detail::binder2<Handler, asio::error_code, iterator_type> handler( o->handler_, o->ec_, o->iter_ );
p.h = asio::detail::addressof( handler.handler_ );
p.reset( );
if ( owner )
{
fenced_block b( fenced_block::half );
ASIO_HANDLER_INVOCATION_BEGIN( ( handler.arg1_, "..." ) );
asio_handler_invoke_helpers::invoke( handler, handler.handler_ );
ASIO_HANDLER_INVOCATION_END;
}
}
}
开发者ID:obergner,项目名称:wally-io,代码行数:52,代码来源:resolve_endpoint_op.hpp
示例7: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& result_ec,
std::size_t bytes_transferred)
{
asio::error_code ec(result_ec);
// Take ownership of the operation object.
win_iocp_null_buffers_op* o(static_cast<win_iocp_null_buffers_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
ASIO_HANDLER_COMPLETION((*o));
// The reactor may have stored a result in the operation object.
if (o->ec_)
ec = o->ec_;
// Map non-portable errors to their portable counterparts.
if (ec.value() == ERROR_NETNAME_DELETED)
{
if (o->cancel_token_.expired())
ec = asio::error::operation_aborted;
else
ec = asio::error::connection_reset;
}
else if (ec.value() == ERROR_PORT_UNREACHABLE)
{
ec = asio::error::connection_refused;
}
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:damu,项目名称:asio,代码行数:50,代码来源:win_iocp_null_buffers_op.hpp
示例8: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& result_ec,
std::size_t bytes_transferred)
{
asio::error_code ec(result_ec);
// Take ownership of the operation object.
win_iocp_socket_recvfrom_op* o(
static_cast<win_iocp_socket_recvfrom_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
ASIO_HANDLER_COMPLETION((o));
#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
// Check whether buffers are still valid.
if (owner)
{
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence>::validate(o->buffers_);
}
#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
socket_ops::complete_iocp_recvfrom(o->cancel_token_, ec);
// Record the size of the endpoint returned by the operation.
o->endpoint_.resize(o->endpoint_size_);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:Ahbee,项目名称:Cinder,代码行数:48,代码来源:win_iocp_socket_recvfrom_op.hpp
示例9: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& result_ec,
std::size_t bytes_transferred)
{
asio::error_code ec(result_ec);
// Take ownership of the operation object.
win_iocp_handle_read_op* o(static_cast<win_iocp_handle_read_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler, IoExecutor> w(o->handler_, o->io_executor_);
ASIO_HANDLER_COMPLETION((*o));
#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
if (owner)
{
// Check whether buffers are still valid.
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence>::validate(o->buffers_);
}
#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
// Map non-portable errors to their portable counterparts.
if (ec.value() == ERROR_HANDLE_EOF)
ec = asio::error::eof;
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:DitansKing,项目名称:asio,代码行数:46,代码来源:win_iocp_handle_read_op.hpp
示例10: do_complete
static void do_complete(io_service_impl* owner, operation* base,
asio::error_code ec, std::size_t bytes_transferred)
{
// Take ownership of the operation object.
win_iocp_socket_recv_op* o(static_cast<win_iocp_socket_recv_op*>(base));
ptr p = { boost::addressof(o->handler_), o, o };
ASIO_HANDLER_COMPLETION((o));
#if defined(ASIO_ENABLE_BUFFER_DEBUGGING)
// Check whether buffers are still valid.
if (owner)
{
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence>::validate(o->buffers_);
}
#endif // defined(ASIO_ENABLE_BUFFER_DEBUGGING)
socket_ops::complete_iocp_recv(o->state_, o->cancel_token_,
buffer_sequence_adapter<asio::mutable_buffer,
MutableBufferSequence>::all_empty(o->buffers_),
ec, bytes_transferred);
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder2<Handler, asio::error_code, std::size_t>
handler(o->handler_, ec, bytes_transferred);
p.h = boost::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
asio::detail::fenced_block b;
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, handler.arg2_));
asio_handler_invoke_helpers::invoke(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:Almamu,项目名称:evemu_crucible,代码行数:43,代码来源:win_iocp_socket_recv_op.hpp
示例11: do_complete
static void do_complete(void* owner, operation* base,
const asio::error_code& result_ec,
std::size_t /*bytes_transferred*/)
{
asio::error_code ec(result_ec);
// Take ownership of the operation object.
win_iocp_socket_accept_op* o(static_cast<win_iocp_socket_accept_op*>(base));
ptr p = { asio::detail::addressof(o->handler_), o, o };
handler_work<Handler> w(o->handler_);
if (owner)
{
typename Protocol::endpoint peer_endpoint;
std::size_t addr_len = peer_endpoint.capacity();
socket_ops::complete_iocp_accept(o->socket_,
o->output_buffer(), o->address_length(),
peer_endpoint.data(), &addr_len,
o->new_socket_.get(), ec);
// Restart the accept operation if we got the connection_aborted error
// and the enable_connection_aborted socket option is not set.
if (ec == asio::error::connection_aborted
&& !o->enable_connection_aborted_)
{
o->reset();
o->socket_service_.restart_accept_op(o->socket_,
o->new_socket_, o->protocol_.family(),
o->protocol_.type(), o->protocol_.protocol(),
o->output_buffer(), o->address_length(), o);
p.v = p.p = 0;
return;
}
// If the socket was successfully accepted, transfer ownership of the
// socket to the peer object.
if (!ec)
{
o->peer_.assign(o->protocol_,
typename Socket::native_handle_type(
o->new_socket_.get(), peer_endpoint), ec);
if (!ec)
o->new_socket_.release();
}
// Pass endpoint back to caller.
if (o->peer_endpoint_)
*o->peer_endpoint_ = peer_endpoint;
}
ASIO_HANDLER_COMPLETION((*o));
// Make a copy of the handler so that the memory can be deallocated before
// the upcall is made. Even if we're not about to make an upcall, a
// sub-object of the handler may be the true owner of the memory associated
// with the handler. Consequently, a local copy of the handler is required
// to ensure that any owning sub-object remains valid until after we have
// deallocated the memory here.
detail::binder1<Handler, asio::error_code>
handler(o->handler_, ec);
p.h = asio::detail::addressof(handler.handler_);
p.reset();
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
w.complete(handler, handler.handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
开发者ID:Aulddays,项目名称:APass,代码行数:72,代码来源:win_iocp_socket_accept_op.hpp
注:本文中的ASIO_HANDLER_COMPLETION函数示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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