本文整理汇总了C++中ASSERT_UNUSED函数的典型用法代码示例。如果您正苦于以下问题:C++ ASSERT_UNUSED函数的具体用法?C++ ASSERT_UNUSED怎么用?C++ ASSERT_UNUSED使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了ASSERT_UNUSED函数的16个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: ASSERT_UNUSED
PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<StyleRuleKeyframe> > > BisonCSSParser::sinkFloatingKeyframeVector(WillBeHeapVector<RefPtrWillBeMember<StyleRuleKeyframe> >* keyframeVector)
{
ASSERT_UNUSED(keyframeVector, m_floatingKeyframeVector == keyframeVector);
return m_floatingKeyframeVector.release();
}
开发者ID:eth-srl,项目名称:BlinkER,代码行数:5,代码来源:BisonCSSParser-in.cpp
示例2: ASSERT_UNUSED
bool JSNotAnObject::getOwnPropertySlot(TiExcState* exec, unsigned, PropertySlot&)
{
ASSERT_UNUSED(exec, exec->hadException() && exec->exception() == m_exception);
return false;
}
开发者ID:rseagraves,项目名称:tijscore,代码行数:5,代码来源:JSNotAnObject.cpp
示例3: munmap
void ExecutablePool::systemRelease(const ExecutablePool::Allocation& alloc)
{
int result = munmap(alloc.pages, alloc.size);
ASSERT_UNUSED(result, !result);
}
开发者ID:LittleForker,项目名称:mozilla-central,代码行数:5,代码来源:ExecutableAllocatorPosix.cpp
示例4: ASSERT_UNUSED
bool RenderSVGResourceMasker::applyResource(RenderElement& renderer, const RenderStyle&, GraphicsContext*& context, unsigned short resourceMode)
{
ASSERT_UNUSED(resourceMode, resourceMode == ApplyToDefaultMode);
return applySVGMask(renderer, context, true);
}
开发者ID:fanghongjia,项目名称:JavaScriptCore,代码行数:5,代码来源:RenderSVGResourceMasker.cpp
示例5: ASSERT_UNUSED
void DocumentLoader::redirectReceived(CachedResource* resource, ResourceRequest& request, const ResourceResponse& redirectResponse)
{
ASSERT_UNUSED(resource, resource == m_mainResource);
willSendRequest(request, redirectResponse);
}
开发者ID:windyuuy,项目名称:opera,代码行数:5,代码来源:DocumentLoader.cpp
示例6: ASSERT
void TreeScopeAdopter::ensureDidMoveToNewDocumentWasCalled(Document& oldDocument)
{
ASSERT(!didMoveToNewDocumentWasCalled);
ASSERT_UNUSED(oldDocument, oldDocument == oldDocumentDidMoveToNewDocumentWasCalledWith);
didMoveToNewDocumentWasCalled = true;
}
开发者ID:xin3liang,项目名称:platform_external_chromium_org_third_party_WebKit,代码行数:6,代码来源:TreeScopeAdopter.cpp
示例7: toSVGElement
//.........这里部分代码省略.........
yOrientationShift -= scaledGlyphAdvance / 2;
} else {
// If there's an absolute x position available, it marks the beginning of a new position along the path.
if (x != SVGTextLayoutAttributes::emptyValue())
m_textPathCurrentOffset = x + m_textPathStartOffset;
m_textPathCurrentOffset += m_dx - kerning;
m_dx = 0;
// Apply dx/dy correction and setup translations that move to the glyph midpoint.
xOrientationShift -= scaledGlyphAdvance / 2;
yOrientationShift += m_dy - baselineShift;
}
// Calculate current offset along path.
textPathOffset = m_textPathCurrentOffset + scaledGlyphAdvance / 2;
// Move to next character.
m_textPathCurrentOffset += scaledGlyphAdvance + m_textPathSpacing + spacing * m_textPathScaling;
// Skip character, if we're before the path.
if (textPathOffset < 0) {
advanceToNextLogicalCharacter(logicalMetrics);
advanceToNextVisualCharacter(visualMetrics);
continue;
}
// Stop processing, if the next character lies behind the path.
if (textPathOffset > m_textPathLength)
break;
FloatPoint point;
bool ok = m_textPathCalculator->pointAndNormalAtLength(textPathOffset, point, angle);
ASSERT_UNUSED(ok, ok);
x = point.x();
y = point.y();
// For vertical text on path, the actual angle has to be rotated 90 degrees anti-clockwise, not the orientation angle!
if (m_isVerticalText)
angle -= 90;
} else {
// Apply all previously calculated shift values.
if (m_isVerticalText) {
x += baselineShift;
y -= kerning;
} else {
x -= kerning;
y -= baselineShift;
}
x += m_dx;
y += m_dy;
}
// Determine whether we have to start a new fragment.
bool shouldStartNewFragment = m_dx || m_dy || m_isVerticalText || m_inPathLayout || angle || angle != lastAngle
|| orientationAngle || kerning || applySpacingToNextCharacter || definesTextLength;
// If we already started a fragment, close it now.
if (didStartTextFragment && shouldStartNewFragment) {
applySpacingToNextCharacter = false;
recordTextFragment(textBox, visualMetricsValues);
}
// Eventually start a new fragment, if not yet done.
if (!didStartTextFragment || shouldStartNewFragment) {
开发者ID:zhangdinet,项目名称:blink,代码行数:67,代码来源:SVGTextLayoutEngine.cpp
示例8: ASSERT_UNUSED
void PluginStream::delayDeliveryTimerFired(Timer<PluginStream>* timer)
{
ASSERT_UNUSED(timer, timer == &m_delayDeliveryTimer);
deliverData();
}
开发者ID:aosm,项目名称:WebCore,代码行数:6,代码来源:PluginStream.cpp
示例9: ASSERT_UNUSED
void Heap::popTempSortVector(Vector<ValueStringPair>* tempVector)
{
ASSERT_UNUSED(tempVector, tempVector == m_tempSortingVectors.last());
m_tempSortingVectors.removeLast();
}
开发者ID:gobihun,项目名称:webkit,代码行数:5,代码来源:Heap.cpp
示例10: ASSERT_UNUSED
void LinkLoader::linkLoadingErrorTimerFired(Timer<LinkLoader>* timer)
{
ASSERT_UNUSED(timer, timer == &m_linkLoadingErrorTimer);
m_client->linkLoadingErrored();
}
开发者ID:kingysu,项目名称:blink-crosswalk,代码行数:5,代码来源:LinkLoader.cpp
示例11: GetByIdStatus
GetByIdStatus GetByIdStatus::computeForStubInfoWithoutExitSiteFeedback(
const ConcurrentJITLocker& locker, CodeBlock* profiledBlock, StructureStubInfo* stubInfo, UniquedStringImpl* uid,
CallLinkStatus::ExitSiteData callExitSiteData)
{
if (!stubInfo)
return GetByIdStatus(NoInformation);
if (!stubInfo->seen)
return GetByIdStatus(NoInformation);
PolymorphicAccess* list = 0;
State slowPathState = TakesSlowPath;
if (stubInfo->cacheType == CacheType::Stub) {
list = stubInfo->u.stub;
for (unsigned i = 0; i < list->size(); ++i) {
const AccessCase& access = list->at(i);
if (access.doesCalls())
slowPathState = MakesCalls;
}
}
if (stubInfo->tookSlowPath)
return GetByIdStatus(slowPathState);
// Finally figure out if we can derive an access strategy.
GetByIdStatus result;
result.m_state = Simple;
result.m_wasSeenInJIT = true; // This is interesting for bytecode dumping only.
switch (stubInfo->cacheType) {
case CacheType::Unset:
return GetByIdStatus(NoInformation);
case CacheType::GetByIdSelf: {
Structure* structure = stubInfo->u.byIdSelf.baseObjectStructure.get();
if (structure->takesSlowPathInDFGForImpureProperty())
return GetByIdStatus(slowPathState, true);
unsigned attributesIgnored;
GetByIdVariant variant;
variant.m_offset = structure->getConcurrently(uid, attributesIgnored);
if (!isValidOffset(variant.m_offset))
return GetByIdStatus(slowPathState, true);
variant.m_structureSet.add(structure);
bool didAppend = result.appendVariant(variant);
ASSERT_UNUSED(didAppend, didAppend);
return result;
}
case CacheType::Stub: {
for (unsigned listIndex = 0; listIndex < list->size(); ++listIndex) {
const AccessCase& access = list->at(listIndex);
if (access.viaProxy())
return GetByIdStatus(slowPathState, true);
Structure* structure = access.structure();
if (!structure) {
// The null structure cases arise due to array.length and string.length. We have no way
// of creating a GetByIdVariant for those, and we don't really have to since the DFG
// handles those cases in FixupPhase using value profiling. That's a bit awkward - we
// shouldn't have to use value profiling to discover something that the AccessCase
// could have told us. But, it works well enough. So, our only concern here is to not
// crash on null structure.
return GetByIdStatus(slowPathState, true);
}
ComplexGetStatus complexGetStatus = ComplexGetStatus::computeFor(
structure, access.conditionSet(), uid);
switch (complexGetStatus.kind()) {
case ComplexGetStatus::ShouldSkip:
continue;
case ComplexGetStatus::TakesSlowPath:
return GetByIdStatus(slowPathState, true);
case ComplexGetStatus::Inlineable: {
std::unique_ptr<CallLinkStatus> callLinkStatus;
switch (access.type()) {
case AccessCase::Load: {
break;
}
case AccessCase::Getter: {
CallLinkInfo* callLinkInfo = access.callLinkInfo();
ASSERT(callLinkInfo);
callLinkStatus = std::make_unique<CallLinkStatus>(
CallLinkStatus::computeFor(
locker, profiledBlock, *callLinkInfo, callExitSiteData));
break;
}
default: {
// FIXME: It would be totally sweet to support more of these at some point in the
// future. https://bugs.webkit.org/show_bug.cgi?id=133052
return GetByIdStatus(slowPathState, true);
} }
GetByIdVariant variant(
StructureSet(structure), complexGetStatus.offset(),
complexGetStatus.conditionSet(), WTF::move(callLinkStatus));
if (!result.appendVariant(variant))
//.........这里部分代码省略.........
开发者ID:rodrigo-speller,项目名称:webkit,代码行数:101,代码来源:GetByIdStatus.cpp
示例12: ASSERT_UNUSED
void DeviceOrientationClientMock::timerFired(Timer<DeviceOrientationClientMock>& timer)
{
ASSERT_UNUSED(timer, &timer == &m_timer);
m_timer.stop();
m_controller->didChangeDeviceOrientation(m_orientation.get());
}
开发者ID:AndriyKalashnykov,项目名称:webkit,代码行数:6,代码来源:DeviceOrientationClientMock.cpp
示例13: ASSERT_UNUSED
void DatabaseProcessProxy::processWillShutDown(IPC::Connection& connection)
{
ASSERT_UNUSED(connection, this->connection() == &connection);
}
开发者ID:valbok,项目名称:WebKitForWayland,代码行数:4,代码来源:DatabaseProcessProxy.cpp
示例14: generate
void generate(Code& code, CCallHelpers& jit)
{
// We don't expect the incoming code to have predecessors computed.
code.resetReachability();
if (shouldValidateIR())
validate(code);
// If we're doing super verbose dumping, the phase scope of any phase will already do a dump.
if (shouldDumpIR() && !shouldDumpIRAtEachPhase()) {
dataLog("Initial air:\n");
dataLog(code);
}
// This is where we run our optimizations and transformations.
// FIXME: Add Air optimizations.
// https://bugs.webkit.org/show_bug.cgi?id=150456
// This is where we would have a real register allocator. Then, we could use spillEverything()
// in place of the register allocator only for testing.
// FIXME: https://bugs.webkit.org/show_bug.cgi?id=150457
spillEverything(code);
// Prior to this point the prologue and epilogue is implicit. This makes it explicit. It also
// does things like identify which callee-saves we're using and saves them.
handleCalleeSaves(code);
// This turns all Stack and CallArg Args into Addr args that use the frame pointer. It does
// this by first-fit allocating stack slots. It should be pretty darn close to optimal, so we
// shouldn't have to worry about this very much.
allocateStack(code);
// FIXME: We should really have a code layout optimization here.
// https://bugs.webkit.org/show_bug.cgi?id=150478
// FIXME: We need a late liveness analysis over registers to fill in the
// Special::reportUsedRegisters().
// https://bugs.webkit.org/show_bug.cgi?id=150511
if (shouldValidateIR())
validate(code);
// Do a final dump of Air. Note that we have to do this even if we are doing per-phase dumping,
// since the final generation is not a phase.
if (shouldDumpIR()) {
dataLog("Air after ", code.lastPhaseName(), ", before generation:\n");
dataLog(code);
}
// And now, we generate code.
jit.emitFunctionPrologue();
jit.addPtr(CCallHelpers::TrustedImm32(-code.frameSize()), MacroAssembler::stackPointerRegister);
GenerationContext context;
context.code = &code;
IndexMap<BasicBlock, CCallHelpers::Label> blockLabels(code.size());
IndexMap<BasicBlock, CCallHelpers::JumpList> blockJumps(code.size());
auto link = [&] (CCallHelpers::Jump jump, BasicBlock* target) {
if (blockLabels[target].isSet()) {
jump.linkTo(blockLabels[target], &jit);
return;
}
blockJumps[target].append(jump);
};
for (BasicBlock* block : code) {
blockJumps[block].link(&jit);
ASSERT(block->size() >= 1);
for (unsigned i = 0; i < block->size() - 1; ++i) {
CCallHelpers::Jump jump = block->at(i).generate(jit, context);
ASSERT_UNUSED(jump, !jump.isSet());
}
if (block->last().opcode == Jump
&& block->successorBlock(0) == code.findNextBlock(block))
continue;
if (block->last().opcode == Ret) {
// We currently don't represent the full prologue/epilogue in Air, so we need to
// have this override.
jit.emitFunctionEpilogue();
jit.ret();
continue;
}
CCallHelpers::Jump jump = block->last().generate(jit, context);
for (Inst& inst : *block)
jump = inst.generate(jit, context);
switch (block->numSuccessors()) {
case 0:
ASSERT(!jump.isSet());
break;
case 1:
link(jump, block->successorBlock(0));
break;
case 2:
link(jump, block->successorBlock(0));
if (block->successorBlock(1) != code.findNextBlock(block))
//.........这里部分代码省略.........
开发者ID:happyyang,项目名称:webkit,代码行数:101,代码来源:AirGenerate.cpp
示例15: checkConsistency
void checkConsistency(int offset = 0) const
{
ASSERT_UNUSED(offset, m_index + offset >= 0);
ASSERT_UNUSED(offset, m_index + offset <= static_cast<int>(timerHeap().size()));
}
开发者ID:sanyaade-mobiledev,项目名称:Webkit-Projects,代码行数:5,代码来源:Timer.cpp
示例16: m_webPage
InRegionScrollableArea::InRegionScrollableArea(WebPagePrivate* webPage, RenderLayer* layer)
: m_webPage(webPage)
, m_layer(layer)
, m_document(0)
, m_hasWindowVisibleRectCalculated(false)
{
ASSERT(webPage);
ASSERT(layer);
m_isNull = false;
// Add a pointer to the enclosing document as the pointer to layer or node along the way may become invalid.
if (m_layer->enclosingElement())
m_document = m_layer->enclosingElement()->document();
// FIXME: Add an ASSERT here as the 'layer' must be scrollable.
RenderObject* layerRenderer = layer->renderer();
ASSERT(layerRenderer);
if (layerRenderer->isRenderView()) { // #document case
RenderView* renderView = toRenderView(layerRenderer);
ASSERT(renderView);
FrameView* view = toRenderView(layerRenderer)->frameView();
ASSERT(view);
Frame* frame = view->frame();
ASSERT_UNUSED(frame, frame);
const Platform::ViewportAccessor* viewportAccessor = m_webPage->m_webkitThreadViewportAccessor;
m_scrollPosition = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatPoint(view->scrollPosition()));
m_contentsSize = viewportAccessor->roundToPixelFromDocumentContents(Platform::FloatRect(Platform::FloatPoint::zero(), WebCore::FloatSize(view->contentsSize()))).size();
m_viewportSize = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatRect(view->visibleContentRect(ScrollableArea::ExcludeScrollbars))).size();
m_documentViewportRect = view->frameRect();
m_scrollsHorizontally = view->contentsWidth() > view->visibleWidth();
m_scrollsVertically = view->contentsHeight() > view->visibleHeight();
m_supportsCompositedScrolling = true;
m_scrollTarget = InnerFrame;
ASSERT(!m_cachedNonCompositedScrollableNode);
m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(renderView->compositor()->scrollLayer()->platformLayer());
m_cachedCompositedScrollableLayer = renderView->compositor()->scrollLayer()->platformLayer();
} else { // RenderBox-based elements case (scrollable boxes (div's, p's, textarea's, etc)).
RenderBox* box = m_layer->renderBox();
ASSERT(box);
ASSERT(InRegionScrollerPrivate::canScrollRenderBox(box));
const Platform::ViewportAccessor* viewportAccessor = m_webPage->m_webkitThreadViewportAccessor;
ScrollableArea* scrollableArea = static_cast<ScrollableArea*>(m_layer);
m_scrollPosition = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatPoint(scrollableArea->scrollPosition()));
m_contentsSize = viewportAccessor->roundToPixelFromDocumentContents(Platform::FloatRect(Platform::FloatPoint::zero(), WebCore::FloatSize(scrollableArea->contentsSize()))).size();
m_viewportSize = viewportAccessor->roundToPixelFromDocumentContents(WebCore::FloatRect(scrollableArea->visibleContentRect(ScrollableArea::ExcludeScrollbars))).size();
m_documentViewportRect = enclosingIntRect(box->absoluteClippedOverflowRect());
m_scrollsHorizontally = box->scrollWidth() != box->clientWidth();
m_scrollsVertically = box->scrollHeight() != box->clientHeight();
// Check the overflow if its not an input field because overflow can be set to hidden etc. by the content.
if (!DOMSupport::isShadowHostTextInputElement(box->node())) {
m_scrollsHorizontally = m_scrollsHorizontally && box->scrollsOverflowX();
m_scrollsVertically = m_scrollsVertically && box->scrollsOverflowY();
}
m_scrollTarget = BlockElement;
// Both caches below are self-exclusive.
if (m_layer->usesCompositedScrolling()) {
m_forceContentToBeHorizontallyScrollable = m_scrollsHorizontally;
m_forceContentToBeVerticallyScrollable = m_scrollsVertically;
// Force content to be scrollable even if it doesn't need to scroll in either direction.
if (!m_scrollsHorizontally && !m_scrollsVertically) {
if (box->scrollsOverflowY())
m_forceContentToBeVerticallyScrollable = true;
else if (box->scrollsOverflowX()) // If it's already forced scrollable vertically, don't force it to scroll horizontally
m_forceContentToBeHorizontallyScrollable = true;
}
m_supportsCompositedScrolling = true;
ASSERT(m_layer->backing()->hasScrollingLayer());
m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(m_layer->backing()->scrollingContentsLayer()->platformLayer());
m_cachedCompositedScrollableLayer = m_layer->backing()->scrollingContentsLayer()->platformLayer();
ASSERT(!m_cachedNonCompositedScrollableNode);
} else {
m_camouflagedCompositedScrollableLayer = reinterpret_cast<unsigned>(m_layer->enclosingElement());
m_cachedNonCompositedScrollableNode = m_layer->enclosingElement();
ASSERT(!m_cachedCompositedScrollableLayer);
}
}
}
开发者ID:3163504123,项目名称:phantomjs,代码行数:96,代码来源:InRegionScrollableArea.cpp
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